Questions tagged [nla-editor]

Questions related to the NLA (Non-Linear Animation) editor in blender.

Filter by
Sorted by
Tagged with
4 votes
2 answers
5k views

Bringing in Multiple Animations of a Single Armature to Be Used For One Animation

I have created 3 animations using one rig in separate .blend files, a walk in place, run in place, and a simple front flip. If I were to create a new file with this rig in it, how would I go about ...
Blender Newbie's user avatar
1 vote
1 answer
276 views

Calling Multiple Actions at Once

I have six objects. Each has an action that occurs at the same time as the others. Is there a way to turn these separate actions into one mega-action that I can call instead of having to call all six ...
Anthony Forwood's user avatar
1 vote
1 answer
4k views

Can't find keyframes anywhere, but I can see their effect

I have set two keyframes for the image texture node's offset property, which are driving the animation of that image texture. After trying to use the NLA, I seem to have completely lost these two ...
Antti's user avatar
  • 1,747
1 vote
0 answers
123 views

Is there a non-baking method of merging actions together

While it's possible to bake animation data, it usually outputs many keyframes to preserve the overall animation. Lots of keyframes are very tedious to edit. Is there a way of merging strips into a '...
Mike Belanger's user avatar
3 votes
0 answers
399 views

How do you organize NLA editor strips

The outliner tab/bar is pretty organized, but when you look at the NLA editor it doesn't reflect what you see in the outliner
Pow's user avatar
  • 187
2 votes
1 answer
4k views

How can I combine 3 actions with the NLA Editor?

Please help me out, I use blender 2.76b, I tried to combine three actions in NLA editor but only the selected track is functioned while the others are muted. Please help me.
MyteaSax's user avatar
  • 241
0 votes
1 answer
50 views

Rigging when bones must achieve conflicting goals

I have a question and words seem to fail me when searching here for an answer. Although this is related to a swim cycle, it is a problem I have encountered before: How do I achieve more than one goal ...
rcgauer's user avatar
  • 2,237
1 vote
1 answer
488 views

Animation with python NLA tracks failed

I am trying to follow Blender sushi tutorial about animation with python, The video link is here https://www.youtube.com/watch?v=EWX0e1tyV5w The text version here http://blendersushi.blogspot.fi/...
Erick Blender's user avatar
1 vote
0 answers
213 views

Export Animations to Wikitude

I am trying to export a scene to Wikitude 3D Encoder. The scene is nothing special, for now a simple cube will do. However, I would like to have multiple animations available for this object which I ...
aliasguru's user avatar
  • 11.2k
3 votes
1 answer
654 views

Render each strip from NLA editor?

I have 20 different strips on the NLA editor, and am trying to render all of them. How do I: Render each strip seperately into it's own output folder Render only active frames/keyframes Python ...
tetris11's user avatar
  • 153
5 votes
1 answer
9k views

How to make a walk cycle loop?

I've made a walk cycle that I would like to repeat a certain number of times. When I tried to "Make Cyclical" the entire armature animation I realized that the Graph Editor's modifiers only appear to ...
Mentalist's user avatar
  • 18.8k
2 votes
2 answers
3k views

How to make a transition between 2 strips in NLA Editor?

In the NLA Editor, I set two strip actions, each one of these actions defined with the dope sheet. However, I have a gap (20 frames about) between these 2 strips in NLA. Do you know how to ...
babox's user avatar
  • 161
0 votes
1 answer
520 views

How to create many clips in the NLA editor

I have a metarig with: Action 1 - for example he run with ball Action 2 - he walk and throw the ball When I switch actions for metarig - ball goes wrong - he throws it while running. How can I ...
6r0m's user avatar
  • 51
0 votes
1 answer
286 views

Transition with walk cycle

I made a walk cycle action : the character has nothing in his hands. Then, I made an action to take an object. Then, I would like my character to keep his path, using walk cycle action again, and with ...
babox's user avatar
  • 161
2 votes
1 answer
63 views

Why can my NLA strip only be 10 000 frames long?

I have NLA strip with path animation, But it seems like I can only do animation for about 10 000 frames if I'm using NLA strips? Really? Am I doing something wrong?
evilferber's user avatar
8 votes
1 answer
978 views

Getting area (region.view2d) pixel coordinates of 2D views (VSE, NLA)

I am looking to overlay a sound vis, using bgl, over strips in the NLA, VSE, like How can I find the area.region.view2d x,y, width and height of strips in the NLA and VSE editors using python?
batFINGER's user avatar
  • 83.4k
0 votes
2 answers
770 views

How can I repeat a group of animation phases

I am building an animation of a machine where various parts move along paths in turn. So far I have done this without any armatures. I was hoping to string several cycles of operation together, and ...
Sean Houlihane's user avatar
1 vote
1 answer
647 views

NLA editor gets tangled all up in Blender 2.75?

Don't know what to do with this mess. Plane.002 is just a still object in my scene. Don't know how It got an action strip. I want to clean up NLA editor and action editor up by removing four actions ...
thododo's user avatar
  • 587
1 vote
1 answer
1k views

How to save NLA action but don't use it?

I'm animating something that I made using armatures. I made a very basic walk cycle, and turned it into an NLA action. However, in the current scene of the animation I'm making, I don't actually need ...
markasoftware's user avatar
-2 votes
1 answer
250 views

TIME_TRANSLATE don't work [closed]

update 2 the problem is very "easy"..bpy.ops.transform.transform(mode='TIME_TRANSLATE' DON'T WORK ...anything happend if you use that.... any action, any return, ...
yhoyo's user avatar
  • 2,255
2 votes
0 answers
280 views

Play two nlatracks simultaneously

I run in to problem with nla editor, I cant play two tracks simultaneously if they start and end at same time, the track on top is only which is played, if I move only one to side I get transition ...
Slobodan Vidovic's user avatar
3 votes
0 answers
85 views

NLA clips to another character

I have a character animation with a lot of clips in NLA. Now I need transfer my mixed clips to another character. Is there any way to do this easily? I don't want to bake all my clips to one, because ...
Cenda's user avatar
  • 865
2 votes
1 answer
2k views

How can I edit F-curves of an action already put in the NLA editor

I am wondering if it is possible to edit curves of action already put in the NLA editor. And suppose that I have an action that extents from the frame 0 to frame 40 and in the NLA editor Strip Extents ...
BetterEnglish's user avatar
1 vote
2 answers
521 views

How to make NLA strip rotate based on previous action?

in this file http://pasteall.org/blend/34781, i would that the person turn left and continue to walk but there is a little bit problem that i could understand that canceled the turn left action. Could ...
BetterEnglish's user avatar
1 vote
1 answer
1k views

How to make NLA strip pick up location based on previous action?

I am progressing on my complex animation model. Now I have just a small problem. I have create 3 action strips: walking, movingstraight and crouch. In the NLA editor, i try to compose these actions. ...
BetterEnglish's user avatar
1 vote
1 answer
1k views

Why NLA editor run only the top action strip

I get an error when I try to create a walk cycle using two action strip. The first is walk cycle in place and the second moving cycle from point A to point b. I could not understand why the NLA run ...
BetterEnglish's user avatar
2 votes
0 answers
161 views

Paste flip animation does not give the expected results

I am doing a walk cycle using an imported .mhx file. To do the walk cycle, I animate the legs and hand for the first frame then I paste the inverse in the frame 21 (in my case). In the first scenario: ...
BetterEnglish's user avatar
2 votes
1 answer
206 views

Swap two curves in the editor graph

I am wondering if possible to swap two curves in editor graphs? or to modify a curve to be constant =0 (no motion)?
BetterEnglish's user avatar
1 vote
3 answers
2k views

Snap FK/IK does not copy the motion

I have had an amazing problem about IK and FK mode. Snap is used to copy the animation from IK to FK or from FK to IK. So, normally, When i do an animation using IK and FK mode, I can finally run it ...
BetterEnglish's user avatar
2 votes
1 answer
2k views

How to select a graph in graph editor

I am doing an animation and in graph editor i need to interpolate some graphs. I select the graph point by point but it is not comfortable. Is there any shortcuts to select the graph?
BetterEnglish's user avatar
0 votes
0 answers
92 views

Animations to Unity3d

I'm developing a videogame, so I started creating my assets on blender. I have made a human with a walk and idle animations (Everything fine here :) ). For unity can detect that the main character's ...
Tomás B.'s user avatar
3 votes
1 answer
7k views

How to get back to normal animation timeline after using NLA Editor

My Model in Frame 1 is at the end of vertical plane. On Frame 240 he comes near the camera. I did basic walk animation in Frame 1 and went to Action Editor->Clicked F->Clicked X to close it.Then ...
Lambo's user avatar
  • 43
0 votes
0 answers
325 views

Object in pose mode does not translate

I am doing this super tutorial (NLA editor), in which we animate an object using armatures. As mentioned in the image below (23:23 in video), I try to translate the object to create some keyframes ...
BetterEnglish's user avatar
0 votes
1 answer
114 views

Edit IPO curve does not work

I want to edit the IPO curve on blender. In the Graph editor,I select Ylocation curve then I hit T and I choose linear but the curve does not change to linear (image 1 vs image 2). I have tried other ...
BetterEnglish's user avatar
1 vote
1 answer
792 views

Can I use the the animation/action from one bone on another bone on a later time?

I have a animated bone : translation on Y with ipo keys, can I use this exact data (linked) with another bone - starting on a later frame? and how? Or how is a proper workflow for this...? maybe ...
Blenerd's user avatar
  • 21
0 votes
0 answers
136 views

NLA animation changes on every render

This is the first time I'm utilizing the NLA-editor into my animation workflow and I'm having some trouble: it seems like my character is moving in a slightly different manner on every render. I have ...
Antti's user avatar
  • 1,747
1 vote
3 answers
3k views

How can animated shape keys be used in the NLA when a character is linked from another .blend?

The character's file has some actions to control a rig (rigify) this works fine in the NLA but shape keys need to be controlled by a mesh. A setup like this: Even the offset (start keyframe) can be ...
stacker's user avatar
  • 38.3k
0 votes
1 answer
797 views

How to spread out keyframes parabolically

I would like to create an animation in which something blows up, starting at a normal speed, slows down to a stop, and then reforms. I know I can manually spread out the keyframes in the dope sheet ...
Matthew D. Scholefield's user avatar
1 vote
0 answers
301 views

How to find out if the nla editor is in tweak mode

How can I verify with python if the current strip is in tweak mode? I know I can call the operators bpy.ops.nla.tweakmode_enter() and ...
Miguellissimo's user avatar
0 votes
1 answer
346 views

Animation on keyframe and timeline

How do you loop an animation inserted between, for example, keyframe 1 and 20, through out the whole 250 frames on the timeline? How do you animate a torus on repeat?
user7808's user avatar
2 votes
2 answers
707 views

Make strip active or deactivate it in python

I found out that the 'active variable of a strip is read-only. Is there another way to activate and/or deactivate a strip with python? Maybe a predefined operator which I can use?
Miguellissimo's user avatar
1 vote
1 answer
528 views

Using NLA strips on different bones belonging to the same armature

Let's say I have a character with four arms, all part of the same armature. Is there a way I can animate one arm, turn this into an NLA strip and use them on the other bones or do the other arms have ...
GeeJay's user avatar
  • 67
0 votes
1 answer
80 views

Get pose bones which were animated in a strip

I created an animation with some of my pose bones and created a strip in the nla editor. How can I access the strip and find out which pose bones were needed for this animation via python? I took a ...
Miguellissimo's user avatar
1 vote
1 answer
542 views

NLA action modifiers, character walking on curve

In the old MancandyFAQ, Bassam shows an action curve modifier for making MC walk on a curve up hill and all. I'm trying to achieve a similar thing in 2.71 but not sure how to go about it. Walk cycle ...
Stephen Hamacek's user avatar
3 votes
1 answer
451 views

How does one animate time in the VSE?

I'm trying to move between slow motion and normal motion on a video/audio strip smoothly, but am having problems animating this. I've tried Individual objects and Entire scene and Time Remapper addon ...
reggie's user avatar
  • 489
5 votes
3 answers
2k views

How do I offset animation start in a linked blend?

I have a resource file containing a model with materials and animation tracks (NLA action strips) that I want to re-use in another Blend file. In the resource file I created a group containing the ...
John Burrill's user avatar
  • 1,213
3 votes
2 answers
2k views

How to get the active strips in the NLA editor from Python?

Is it possible to get the active strips in the NLA Editor with Python, in order to run a function on them?
rools's user avatar
  • 181
2 votes
0 answers
607 views

Nested objects/animations like in Flash?

I'm wondering whether there is an equivalent functionality in Blender to simulate the way Flash let's you create object "instances" each of which encapsulates other objects and even animations. The ...
Hari Honor's user avatar
4 votes
3 answers
12k views

Looping walk cycle animation snaps back on repeat

I have what seems to be a fairly common problem (From what I've seen while searching) that I can't quite seem to solve. I'm trying to make a character walk down a street. This is the first proper ...
drent's user avatar
  • 303
1 vote
1 answer
859 views

Moving an f-curve from an object to a bone

I'm altering some animations from direct animations on the object to animations on the bone that influences the object. I've appended the action to the .blend from the original .blend and applied it ...
Ben Jaguar Marshall's user avatar