Questions tagged [nla-editor]

Questions related to the NLA (Non-Linear Animation) editor in blender.

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How to repeat an action with offset in NLA?

Reading up to answer my question it seems that Blender once had an offset setting in NLA for use in conjunction with Repeat but that has been replaced with something else. I can't find out what it is. ...
ragim_w's user avatar
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1 answer
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NLA editor, I can't get two baked animations to work at the same time

I have two animations that are baked one on top of the other. How do I get both to `work at the same time? One is a walk cycle and the other is a simple movement forward for the walk cycle. I have ...
J.D.'s user avatar
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2 answers
5k views

How to export multiple NLAtracks to a single .fbx file in blender 2.80?

Ive been trying to export an object that has 2 animations to the .fbx format, but when I export it back into blender instead of showing both animations playing, I just see one. On top of that in the ...
BlueFlame's user avatar
1 vote
1 answer
77 views

Applied armature doesn't "stick" to mesh while not applied does and I think I need to apply

According to a tutorial that shows how to export my NLA to Unity I need to apply all modifiers first. Though, I noticed that if I apply my armature to the mesh then the mesh stops following the ...
Kyozoku's user avatar
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Blender Animation: Animated Influence over the period of time of a repeated action strip

I have an action strip (frame 00...10), which is repeated 40 times via its playback settings (resulting in a 00...400 "big" strip). I want to animate the influence of the resulting strip (0...400) in ...
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Animation doesn't render what I see in the preview!

I'm working on a lego-animation. I've already set all keyframes and organized everything in the NLA-Editor. When I scrub through the timeline everything works fine, but as soon as I press "render ...
Nik135's user avatar
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1 vote
0 answers
344 views

Linking a rig with actions and animating more

So I created a character, rigged it using rigify and created a simple walk action. Next I linked it to my scene blender file and created a proxy to work on it. In the scene, I saw the walk action and ...
Ratan's user avatar
  • 281
2 votes
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469 views

How do I download action strips?

I have watched a few YouTube videos on how to create and animate with NLA Editor and Dope Sheet (bake) but my thing ain't working out. I want to get action strips but I cannot find any! I have tried ...
The One's user avatar
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59 views

Repeating walk cycle

I seem to be having problems repeating a walk cycle. The book I'm reading says to adjust the scale and set it to repeat 5-6 times. The walk cycle itself is about 40 frames. Though I've scaled it to ...
DustyShinigami's user avatar
2 votes
1 answer
84 views

How to shift foward actions using python

I have two sequential actions, and I want to shift them both foward. I can list the actions with bpy.data.actons, but I don't know how to modify them.
Argentina's user avatar
1 vote
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199 views

Can I use the NLA editor to have one Animation "Dampen" Another?

so i had this idea... and i'm beginning to think it is not actually do-able? A: let's say i have an animation, of a limb/arm/tail/tentacle waving. i later decide it is waving too much. instead of ...
blr's user avatar
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How do i rotate an animation i imported as an FBX

I have 2 animations I have imported. Both as a .fbx. One is a character turning and running and the other is the character just running. I am having a problem syncing up the rotation. My question ...
Henry Keller's user avatar
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413 views

Multiple action for different parts on same armature

I want to create multiples action for different parts of my model (ex: action only for hand,foot,rest of the body), so I can use different action at same time. How can I do that in blender?
Scheff's user avatar
  • 57
1 vote
1 answer
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Triggering NLA animations?

I've recently set up my NLA tracks for an entity someone has, and I'd like to be able to "trigger" the animations at any specific point. Is there a way to do this? I know I could just shift or copy ...
Major Cooke's user avatar
2 votes
1 answer
519 views

Stopping Follow Path at the beginning

I'm mixing animations in NLA editor, and I want start with follow constraint turned off. For example, I want my character to wave, and then play the walk cycle with follow path. The keyframing ...
Artsate's user avatar
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1k views

How to find an action that is visible in NLA editor but can't be found in Action Editor? Especiallly when Linked across files

I can find and access an action in the NLA editor but I can not find it in the Action Editor. My goal is to use the action in another file via linking but don't know how to. The animation is ...
Dragoonstorm1's user avatar
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1 answer
878 views

How do I use the NLA editor with Linked characters?

Can you use the NLA on linked objects? I have a blend file with a dancing mech. I'm trying to get him to wave during the dance (yes, I'm making a parody of the Band of the Bold video), and it works ...
Heffay's user avatar
  • 13
3 votes
1 answer
835 views

NLA Action of material Mix Shader node FAC value

I'm creating an animation where regions of the brain light up and turn off, cued to video and sound. Many many keyframes of essentially "fade on / fade off" switches for each of the 6 highlighted ...
yodankle's user avatar
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1 answer
178 views

How to store animation properties/values, and restore them on callback

I'm implementing a Python script that sets a start frame for multiple selected objects. The objects each have their own NLA strips with their respective values. I've been trying to 'group' these ...
Dassie's user avatar
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How can I clear all out everything I don't need in the NLA editor?

In my project, NLA editor is filled up with all of the objects in the scene and when I import this to unity, animations mess up (imported asset has all animations of all objects even thow there is ...
Punsho's user avatar
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1 answer
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How to ID NLA strips for appending elsewhere

I have a source file containing a character and its animated actions. This master file serves as a control repository for the character: All of its actions are kept here, stored as NLA strips. I give ...
rcgauer's user avatar
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1 vote
1 answer
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NLA Editor: select specific NLA track in python

Is there an easy way to select a specific NLA Track with a python script?
VirtualTurtle's user avatar
1 vote
1 answer
290 views

Move material actions separately in NLA for duplicated objects

From the starting scene, I keyframed the material of the cube to change intensity 0 -> 1 between frames 1 and 40. I Shift+D-ed that cube to create a new one. I'd like to move the material animation ...
icyrock.com's user avatar
3 votes
0 answers
172 views

Issues exporting large amounts of animations to Unity

I'm having a few issues I have been trying to work around for a few months now when I'm trying to export a large group of animation Actions or NLA animations. When I try exporting all my actions into ...
YellowJoker Kev's user avatar
2 votes
0 answers
653 views

NLA tracks, how do they work? Why all these tracks?

I have seven tracks and I don't understand why. My shape key for my "Body" mesh all have bone drivers so there isn't and won't ever be any keyframes to go with it so why do I see a key track?I don't ...
Eric Huelin's user avatar
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1 answer
2k views

Same animation to different objects

Say I've got a dozen meshes and I want to animate some features that any mesh can have, regardless of their topology: render visibility, number of subsurface iterations, intensity of a displace ...
Nicola Sap's user avatar
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4 votes
1 answer
3k views

Loop Actions with a Cycle F-modifier

I am about to create a ~3 minutes long forest scene with some rabbit roaming around. I created a rabbit with two animations: Sit, Walk. I then created a curve and key framed the evaluation time so ...
DoubleVoid's user avatar
2 votes
1 answer
902 views

How can I slow down or animate time?

"I want to be able to switch my scene between fast and slow motion, or have all of it go into slow motion except the camera so I can pan through." This is commonly asked for, and while there are some ...
Freddie R's user avatar
  • 485
5 votes
1 answer
2k views

How to reverse an animation?

"I'm looking for a way to reverse my animation so it is identical the other way." This is commonly asked and so I am presenting my solution.
Freddie R's user avatar
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Character forward roll causes reverse rotation with next animation

I'm creating a forward roll animation for my character, and my problem is that if I put that animation and any other animation after it with a blend, then the character does the reverse rotation ...
Entretoize's user avatar
1 vote
1 answer
318 views

How can I push down an action with only modifiers

https://www.file-upload.net/download-12536795/push.blend.html In this file (on the camera) I have an action with only modifiers (in this case noise). But I can't push that track down in the NLA Editor,...
xeruf's user avatar
  • 393
2 votes
1 answer
3k views

How to select the fcurve of a material

I have a fcurve assigned to a material, but for some reason it neither influences the Offset, which it should be, nor shows up in the Dope Sheet or NLA Editor. And actually, the X-Offset is only ...
xeruf's user avatar
  • 393
1 vote
0 answers
1k views

Copy NLA tracks from one armature to another

I've been doing my animation on a low poly model. And now I want to transfer the animations to the high-poly model. I'm doing the following steps: 1. Link the high-poly model into a new blend file 2. ...
Eternity Tomorrow's user avatar
1 vote
2 answers
982 views

NLA Influence not working

I want to add some Noise to an Action by animating the influence of the Action Track. So I enabled "Animated Influence" and inserted Noise into the Influence, but the Influence doesn't change at all, ...
xeruf's user avatar
  • 393
1 vote
1 answer
534 views

object not showing up in NLA editor

if it isn't much trouble could someone tell me how to get my robot and it's actions to show up in the NLA editor again? been trying everything i can think off but it still wont work. its action's ...
Jackson's user avatar
  • 28
0 votes
2 answers
289 views

Animating object's transparency in NLA editor

I would like to animate a short promo for a game I am making. I have various objects with different animations all set up nicely in the NLA editor. I would like to have some of those objects appear ...
Liran Grunhaus's user avatar
3 votes
4 answers
2k views

How can i copy NLA Tracks from one armature to another?

I want to copy the NLA action strips from one armature to another armature. The simple approach does not work of course because the nla_tracks is read only : ...
Gaia Clary's user avatar
  • 3,712
2 votes
0 answers
269 views

dope sheet -- how to show two or more NLA strips (actions) belonging to one object

I have an animation set up in the NLA editor with two or more actions for many of the objects. The dope sheet only seems to be able to show one action per object. Example: I have a flower object ...
Zaffer's user avatar
  • 43
1 vote
2 answers
451 views

How to add randomness or variability to Action Strip scale

I would like to add variability to an Action Strip's scale, ideally within a range of values I select. In the wing beat strip below, for example, I would like to scale between something like .3 and ....
rcgauer's user avatar
  • 2,237
3 votes
2 answers
3k views

How can I make an NLA strip longer to fit more keyframes?

I made an animation and dropped it as an NLA strip - now I'd like to tweak that strip to add more keyframes and make the strip longer. I thought that the Extend (E key) function does that - but no it ...
unfa's user avatar
  • 1,189
2 votes
0 answers
233 views

Offset Timeline for Multiple Linked Objects

I'd like to be able to link to groups from a series of .blend files so that the models appear in a single .blend file so I can animate a camera between them, but make updates to the individual .blend ...
Sam's user avatar
  • 21
23 votes
4 answers
11k views

What is the NLA Editor used for?

I understand how you animate something (say bones location and rotation in an armature). Doing so creates an action; that action can be renamed in the Dope Sheet. In the NLA Editor I can create a ...
David's user avatar
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1 answer
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How can I interpolate between two different animations?

In the NLA Editor: See how there is a slight positional change when going from Idle to StandingAttack? Is it possible to ...
NiCk Newman's user avatar
1 vote
0 answers
114 views

Why do I get a 'context is incorrect' error when trying to use Python `bpy.ops.nla.tracks.add()`with the NLA? [duplicate]

I am trying to use bpy.ops.nla.tracks.add() but I get this error:
Berdon's user avatar
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0 votes
1 answer
685 views

nla editor - meta strips on multiple object base?

so far, I thought that NLA meta strips were good for sorting a whole scene's animation (and beyond). But I only found functionality on a per-oobject base. What I mean: in my animation setup, several ...
Mayqel's user avatar
  • 443
1 vote
2 answers
5k views

a fast way to join NLA strips?

In the NLA editor, splitting strips is just a matter of one key press. I did not find a similarly easy way to join them again (except ctrl-z :D) So far, what I usually did, was: copy the last strip ...
Mayqel's user avatar
  • 443
0 votes
0 answers
1k views

Flip armature animation direction (from Mixamo to Blender (2.77))

Hi I am having trouble trying to combine multiple animations downloaded from Mixamo and imported into Blender via .fbx. Everything imports correctly but some of the animations I need to combine in ...
Dan's user avatar
  • 951
2 votes
2 answers
2k views

How can I use Animated Strip Time in the NLA Editor?

I'm interested in knowing how to use the Animated Strip Time in the NLA Editor. From Alrik's answer to this question, I thought it could be used to do turn a strip into something like slo-mo that's ...
DragonautX's user avatar
  • 1,296
1 vote
0 answers
100 views

Actions - separated objects

I am lost in actions and NLA editor, even if I watched a lot of tutorials. Is there possible to merge animations of more objects to the one action? My character is a cartoon character and there is ...
Miroslav Endyš's user avatar
4 votes
2 answers
5k views

Bringing in Multiple Animations of a Single Armature to Be Used For One Animation

I have created 3 animations using one rig in separate .blend files, a walk in place, run in place, and a simple front flip. If I were to create a new file with this rig in it, how would I go about ...
Blender Newbie's user avatar