Questions tagged [nla-editor]

Questions related to the NLA (Non-Linear Animation) editor in blender.

47 questions with no upvoted or accepted answers
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3
votes
0answers
311 views

How do you organize NLA editor strips

The outliner tab/bar is pretty organized, but when you look at the NLA editor it doesn't reflect what you see in the outliner
3
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0answers
66 views

NLA clips to another character

I have a character animation with a lot of clips in NLA. Now I need transfer my mixed clips to another character. Is there any way to do this easily? I don't want to bake all my clips to one, because ...
2
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0answers
18 views

Link Object's property to Actions

Is it possible to enhance the animation(where all animations are instanced as unique Actions from the Nla Editor) by changing the object's property (like material color etc) whenever a particular ...
2
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1answer
304 views

NLA Action of material Mix Shader node FAC value

I'm creating an animation where regions of the brain light up and turn off, cued to video and sound. Many many keyframes of essentially "fade on / fade off" switches for each of the 6 highlighted ...
2
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0answers
109 views

Issues exporting large amounts of animations to Unity

I'm having a few issues I have been trying to work around for a few months now when I'm trying to export a large group of animation Actions or NLA animations. When I try exporting all my actions into ...
2
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0answers
189 views

Play two nlatracks simultaneously

I run in to problem with nla editor, I cant play two tracks simultaneously if they start and end at same time, the track on top is only which is played, if I move only one to side I get transition ...
2
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0answers
146 views

Paste flip animation does not give the expected results

I am doing a walk cycle using an imported .mhx file. To do the walk cycle, I animate the legs and hand for the first frame then I paste the inverse in the frame 21 (in my case). In the first scenario: ...
2
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0answers
417 views

Nested objects/animations like in Flash?

I'm wondering whether there is an equivalent functionality in Blender to simulate the way Flash let's you create object "instances" each of which encapsulates other objects and even animations. The ...
2
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0answers
294 views

Can NLA strips be combined by transform matrix?

When I add two action constraints to each bone in an armature, they combine as expected and as described in the wiki, that is, translations are added, rotations are "added" (whether Euler rotations or ...
1
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1answer
20 views

How to bake multiple sounds to f-curve to the same object

So im animating a characters mouth using shapekeys and baking them to an audio clip. I want to add three different audio clips to the same character's mouth using bake sound to f curve. But, when i ...
1
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0answers
28 views

Accelerating a looped animation over time

I've got a looping animation set up for a ground plane so it looks like there's motion (kind of like a repeating conveyor belt), but I'd like to make it accelerate linearly over time. Here's a preview ...
1
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0answers
43 views

Linking a rig with actions and animating more

So I created a character, rigged it using rigify and created a simple walk action. Next I linked it to my scene blender file and created a proxy to work on it. In the scene, I saw the walk action and ...
1
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0answers
33 views

Repeating walk cycle

I seem to be having problems repeating a walk cycle. The book I'm reading says to adjust the scale and set it to repeat 5-6 times. The walk cycle itself is about 40 frames. Though I've scaled it to ...
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0answers
72 views

Can I use the NLA editor to have one Animation “Dampen” Another?

so i had this idea... and i'm beginning to think it is not actually do-able? A: let's say i have an animation, of a limb/arm/tail/tentacle waving. i later decide it is waving too much. instead of ...
1
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1answer
165 views

Stopping Follow Path at the beginning

I'm mixing animations in NLA editor, and I want start with follow constraint turned off. For example, I want my character to wave, and then play the walk cycle with follow path. The keyframing ...
1
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0answers
405 views

NLA tracks, how do they work? Why all these tracks?

I have seven tracks and I don't understand why. My shape key for my "Body" mesh all have bone drivers so there isn't and won't ever be any keyframes to go with it so why do I see a key track?I don't ...
1
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0answers
60 views

Character forward roll causes reverse rotation with next animation

I'm creating a forward roll animation for my character, and my problem is that if I put that animation and any other animation after it with a blend, then the character does the reverse rotation ...
1
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0answers
494 views

Copy NLA tracks from one armature to another

I've been doing my animation on a low poly model. And now I want to transfer the animations to the high-poly model. I'm doing the following steps: 1. Link the high-poly model into a new blend file 2. ...
1
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0answers
224 views

dope sheet — how to show two or more NLA strips (actions) belonging to one object

I have an animation set up in the NLA editor with two or more actions for many of the objects. The dope sheet only seems to be able to show one action per object. Example: I have a flower object ...
1
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0answers
122 views

Offset Timeline for Multiple Linked Objects

I'd like to be able to link to groups from a series of .blend files so that the models appear in a single .blend file so I can animate a camera between them, but make updates to the individual .blend ...
1
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0answers
75 views

Actions - separated objects

I am lost in actions and NLA editor, even if I watched a lot of tutorials. Is there possible to merge animations of more objects to the one action? My character is a cartoon character and there is ...
1
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0answers
118 views

Is there a non-baking method of merging actions together

While it's possible to bake animation data, it usually outputs many keyframes to preserve the overall animation. Lots of keyframes are very tedious to edit. Is there a way of merging strips into a '...
1
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0answers
195 views

Export Animations to Wikitude

I am trying to export a scene to Wikitude 3D Encoder. The scene is nothing special, for now a simple cube will do. However, I would like to have multiple animations available for this object which I ...
1
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0answers
132 views

How to find out if the nla editor is in tweak mode

How can I verify with python if the current strip is in tweak mode? I know I can call the operators bpy.ops.nla.tweakmode_enter() and ...
0
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0answers
7 views

NLA Editor: Tweaking an action while also playing ALL other strips and actions?

I'm animating a guy playing a guitar. Several actions are playing at the same time: STRIP 1: ACTION 1: General body movements (moving the guitar around, swaying, etc) STRIP 2: ACTION 2: Hands ...
0
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0answers
17 views

NLA Actions with Local Transformations

I have multiple objects in different locations that I have been animating with the NLA Editor. These are the objects I'm referring to. They are supposed to be cartoonish birds. This is the action I'...
0
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0answers
18 views

How to switch between Cycle animation and Specific Animation

I wanted to know how to switch between action strips, and personally made animations. I wanted my character to walk a bit, but then stop and turn around in a specific way. Is there a way to keep the ...
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0answers
6 views

Poses get arithmatically added in NLA editor

I am quite new to the blender NLA. I am facing problem in blending actions in NLA. I have basic 3 frame sliding walk cycle ( 24 frames , repeated 2 times)& Waving hand cycle ( 50 frames). ...
0
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0answers
59 views

mixamo animations transition

So I upload to mixamo and then import FBX to blender. I repeat the same process but for a different animation. I then go into blender, into dope sheet. Delete the X and Z keyframes and line up the ...
0
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0answers
115 views

How to separate a timeline into multiple actions?

Blender is my bread and butter but there's a darkside within it I have 0 understanding of. I've no idea how NLA and action editor work. I've an animation where you have 230 frames and a character ...
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0answers
20 views

How to randomly “execute” an NLA stripe in Blender 2.8?

I have a NLA stripe which animates a fairly complex motion of an object. I want to repeat this NLA with an random period - that is: The time between the execution of that NLA stripe is determined by ...
0
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0answers
55 views

Motion capture animation: how do I keep the animation keyframe information for a particular pose after removing marker data?

EDIT: I'm using version 2.79b and Cycles Render. I have motion capture data for a number of markers that come from a suit in a VICON MoCap studio. I also have a number of animations of the same ...
0
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0answers
288 views

Blender 2.8 - Some Actions doesn't appear on Dope Sheet Action Editor. Deliberated or I'm doing something wrong?

I'm testing Blender 2.8 and I'm working with NLA. I have no problems when I work with actions related with Object Transformations but when I convert some keyframes (from the material) to NLA disappear ...
0
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0answers
54 views

Blender Animation: Animated Influence over the period of time of a repeated action strip

I have an action strip (frame 00...10), which is repeated 40 times via its playback settings (resulting in a 00...400 "big" strip). I want to animate the influence of the resulting strip (0...400) in ...
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0answers
30 views

Animation doesn't render what I see in the preview!

I'm working on a lego-animation. I've already set all keyframes and organized everything in the NLA-Editor. When I scrub through the timeline everything works fine, but as soon as I press "render ...
0
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1answer
65 views

How do i rotate an animation i imported as an FBX

I have 2 animations I have imported. Both as a .fbx. One is a character turning and running and the other is the character just running. I am having a problem syncing up the rotation. My question ...
0
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0answers
229 views

Multiple action for different parts on same armature

I want to create multiples action for different parts of my model (ex: action only for hand,foot,rest of the body), so I can use different action at same time. How can I do that in blender?
0
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1answer
50 views

Triggering NLA animations?

I've recently set up my NLA tracks for an entity someone has, and I'd like to be able to "trigger" the animations at any specific point. Is there a way to do this? I know I could just shift or copy ...
0
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0answers
323 views

How to find an action that is visible in NLA editor but can't be found in Action Editor? Especiallly when Linked across files

I can find and access an action in the NLA editor but I can not find it in the Action Editor. My goal is to use the action in another file via linking but don't know how to. The animation is ...
0
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0answers
36 views

How can I clear all out everything I don't need in the NLA editor?

In my project, NLA editor is filled up with all of the objects in the scene and when I import this to unity, animations mess up (imported asset has all animations of all objects even thow there is ...
0
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1answer
72 views

How can I push down an action with only modifiers

https://www.file-upload.net/download-12536795/push.blend.html In this file (on the camera) I have an action with only modifiers (in this case noise) - but I can't push that track down in the NLA ...
0
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1answer
113 views

Animating object's transparency in NLA editor

I would like to animate a short promo for a game I am making. I have various objects with different animations all set up nicely in the NLA editor. I would like to have some of those objects appear ...
0
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0answers
410 views

Flip armature animation direction (from Mixamo to Blender (2.77))

Hi I am having trouble trying to combine multiple animations downloaded from Mixamo and imported into Blender via .fbx. Everything imports correctly but some of the animations I need to combine in ...
0
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1answer
332 views

How to create many clips in the NLA editor

I have a metarig with: Action 1 - for example he run with ball Action 2 - he walk and throw the ball When I switch actions for metarig - ball goes wrong - he throws it while running. How can I ...
0
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0answers
91 views

Animations to Unity3d

I'm developing a videogame, so I started creating my assets on blender. I have made a human with a walk and idle animations (Everything fine here :) ). For unity can detect that the main character's ...
0
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0answers
245 views

Object in pose mode does not translate

I am doing this super tutorial (NLA editor), in which we animate an object using armatures. As mentioned in the image below (23:23 in video), I try to translate the object to create some keyframes ...
0
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0answers
99 views

NLA animation changes on every render

This is the first time I'm utilizing the NLA-editor into my animation workflow and I'm having some trouble: it seems like my character is moving in a slightly different manner on every render. I have ...