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Questions tagged [nla-editor]

Questions related to the NLA (Non-Linear Animation) editor in blender.

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1 answer
471 views

How do i rotate an animation i imported as an FBX

I have 2 animations I have imported. Both as a .fbx. One is a character turning and running and the other is the character just running. I am having a problem syncing up the rotation. My question ...
0 votes
1 answer
315 views

Transforming an entire animation to match the location of another

I am making an animation of a tennis player, and I am trying to combine 2 animations: an idle state (the player stationary, bobbing up and down) and a hit, blending them together using the NLA. The ...
0 votes
0 answers
19 views

How do I link 3 animations made in 3 different scenes of the same character for Unity in NLA

I already have 3 FBX files. Idle, Speed walk and walk. I am a beginner and thats why I copied the character and pasted in to 3 scenes. I want to clarify that when I talk about scenes I mean new ...
0 votes
1 answer
481 views

Action editor's active action

I'm designing a stack of animations for a game, and once in a while the display will get stuck on an animation, regardless of the action I edit. How do I change the active action displayed in the ...
0 votes
1 answer
151 views

Shortcut to go to the first and last frame of a selected NLA Strip

I know there is a shortcut to go at the first frame (by pressing ⇧ Shift + ←) and to go at the last frame (by pressing ⇧ Shift + →) in the timeline. I want to know if there is any shortcut to go to ...
0 votes
1 answer
275 views

NLA Animation: Where is the Extra Animation Data Coming From and How do I fix this?

So I recently tried my hand at non-linear character animation. I set my character up in a way where I wouldn't need to rig it and made both a walking animation and an idle animation. Each of the parts ...
2 votes
1 answer
442 views

Editing Stashed Action VS Tweaking Strip Actions

What is the difference between "Editing Stashed Action" and "Tweaking Strip Actions"?
0 votes
1 answer
459 views

FBX export: some NLA actions are broken

I'm having a weird issue with exporting an FBX from Blender to Unity with different skeletal animations as action stashes. Some of the animations show fine in Unity, but others seem to only have ...
0 votes
1 answer
22 views

Adding new transforms to constraint target of camera. Without affecting original animation

I am working with a camera that has a Child Of and Track To constraint targeting an object in motion. That animation of the camera with the constraints is good, however I need to apply additional ...
1 vote
0 answers
14 views

How to add SoundClip of a Speaker in NLAEditor using python

I want to automate playing a sound via speaker multiple times. I know that there is a operator bpy.ops.nla.soundclip_add to add soundclip to a speaker. But it's an ...
0 votes
0 answers
21 views

Can I have an NLA channel containing multiple armatures?

I've set up Animation retargeting with this tool: https://github.com/cgvirus/Simple-Retarget-Tool-Blender that uses blender's in-built bone constraints to have the bones of the new armature ...
0 votes
0 answers
37 views

How to bake NLA to keyframes

New to blender coming from Maya. I have some action strips on a character, and I'd like to bake down all the animation into key frames so that I can start hand animating on top of it. I tried ...
2 votes
2 answers
5k views

Join NLA actions from multiple objects

I have 4 animations (one of each leg and arm of my lego man). I want to be able to loop these animations multiple times throughout the scene to make the man walk. Currently in the NLA Editor it has a ...
2 votes
3 answers
2k views

How can I edit an action strip while seeing the global NLA animation playing?

I'm playing with the NLA editor so I can use action strips, but I think I don't understand how it works. From what I understand, I can see the NLA (global) animation only if there is no action opened ...
1 vote
2 answers
2k views

Can't delete empty NLA tracks and unused animation strips

These two are not working also "Remove Empty Animation Data" option are not working too.
0 votes
1 answer
30 views

How to manually merge active actions for GLTF export?

Currently working on a project that involves animating a truck bed camper unfolding, which has to be exported to GLTF with a couple different animations. The animation is created in Blender using ...
0 votes
1 answer
44 views

How can I keep a light power animation in an action for NLA (Blender 4.0)

I am trying to create a blinking light animation effect to use NLA to intersperse the light randomly through my animation. However following the same steps I have used for other animations --> Dope ...
2 votes
1 answer
114 views

How to animate multiple characters in a single scene

I'm new to Blender. Basically, I am trying to create an animation where 2 characters shake hands. And I want to export this to Unity for game development. When I'm thinking about this task, I am ...
1 vote
1 answer
214 views

NLA Animated strip time with cyclic strip time reverses the motion

I created two quick walk and running animations for practice purposes using Rigify animbox. Blender version is 3.6.0. In the NLA I'm trying to blend between the two actions, but when I activate the ...
0 votes
2 answers
299 views

Animating object's transparency in NLA editor

I would like to animate a short promo for a game I am making. I have various objects with different animations all set up nicely in the NLA editor. I would like to have some of those objects appear ...
1 vote
1 answer
409 views

Saving NLA-Strip Configurations for Multiple Actions for further Animation

Is there a way to save NLA-Strip Configurations like this? Here is whats going on in the scene: walkcycle from left to right look around with the head and other acting tail wave jump over obstacle ...
1 vote
1 answer
805 views

NLA editor does not save keyframe changes

I tried to edit my animation like this: Click on the action strip I want to modify Press the Tab key to bring this strip up in the Action Editor The strip turns green and the action is shown in the ...
1 vote
1 answer
2k views

Bake two NLA strips in a single animation

i'm getting mad with this. I'm trying bake a single animation from different NLA strips, but i can't do it. I imported a character with a skeleton and i added some animations with a retargeting from ...
0 votes
0 answers
16 views

How to Dynamically flip an Action in Blender?

I am creating a walk cycle and I am really tired of manually flipping the animation from side to side whenever I make changes to the walk cycle. Is there a way to only create a left side action for ...
0 votes
0 answers
11 views

Cyclic Strip Time bug if the action doesn't start at frame 0

I tried to use cyclic strip time for an action that started at like frame 6000, but it wouldn't work at all. I had to move the action to frame 0 and then just move the stripe back to frame 6000 for it ...
1 vote
1 answer
30 views

How to Lock 2 NLA Strips Together

I have worked out a way to combine two CMU animations where the final and start local locations and rotations around the same world position is different. To clarify, if I import the bvh for 2 ...
0 votes
0 answers
25 views

Can I use keyframes and the nla editor at the same time?

I'm animating a scene with keyframes in the dope sheet. I have imported a walk cycle for a character in the form of an action. I'm not sure how to add the walk cycle in a part of the scene because it ...
0 votes
0 answers
13 views

Export does not include keyframed properties

My animations have keyframes on the "Inherit Rotation" property, as it is used in some animations, but not all. I see that this keyframes are not stored in object, like all other animations, ...
2 votes
1 answer
671 views

When duplicating an action in the NLA editoris it suposed to create a new source action each time?

Like I said above, as of Blender 3.0 whenever I duplicate an action in the NLA editor it creates a new action entirely. Previously when you would duplicate an action in the editor, it would make ...
1 vote
1 answer
172 views

How to convert NLA Tracks to proper Actions?

I created 16 animations for my model using actions but some of my animations looks like this. How can I get rid of this NLA thing and make all animations as actions?
0 votes
0 answers
12 views

I can't seem to understand how to get my animations from Blender to Unreal

I have modelled a chest into two meshes - the lid and the body. I have rigged it with bones and I have my animations into three separate tracks. How can I combine them into one, or is there a way I ...
0 votes
1 answer
38 views

Releasing keyframes from an action strip in the NLA editor

I was experimenting with the NLA editor to loop a walk cycle. I've decided I no longer want use the action strip, how do I release my keyframes back into the timeline without losing them? Thanks!
0 votes
0 answers
136 views

Shape Key Animations Not Included in FBX Export Despite Baking in Blender 4.0.1

I'm experiencing an issue with exporting an animated object with shape keys to FBX in Blender 4.0.1. The shape keys themselves are present when I re-import the FBX file into Blender, but the ...
1 vote
1 answer
44 views

How to create a fade in action?

I have seen many videos that explain how to fade in an object and the corresponding keyframes are visible in the timeline. However, I have not been able to create an action with these keyframes (...
2 votes
1 answer
122 views

Push Down NLA strips for only selected bones?

I have a whole sequence of lip sync animation and I am now going through and adding in all the other secondary face and head animation on top of it. I want to have a cyclic head bobbing that I can ...
0 votes
0 answers
49 views

I want to blend two NLA Strips with different root positions without the character moving

I have two animations on two tracks with different root positions. I aligned the character so that he is standing in the same position when the tracks switch. When I blend the tracks together, ...
0 votes
1 answer
64 views

Audio and Video sync issue in the Project after Render

I have faced a strange issue of syncing video action with audio. I am working in a Project. The entire project is of 4787 frames (Start frame 2154 and End frame 7150). There are numbers of audio files ...
0 votes
0 answers
28 views

Is there a way to copy an entire NLA sequence from one armature to another, without using python scripts?

I have a character/armature with an NLA tracks sequence, and I want to copy the whole NLA sequence to another character that uses a similar armature. I can add the same actions to the second character'...
0 votes
0 answers
50 views

Need help blending my own animation with a mixamo animation

I have blended animations in the NLA editor before, but that was mixing two mixamo animations. Now I am blending my own animation with a mixamo animation. But when my animation blends to the new one, ...
0 votes
0 answers
31 views

How to export 1 action that contains two rig's animation

I have been told to export only one action containing the animations of the two seperate rigged pigs seen in the image. What is the best way to go about this? I have heard the suggestion of combining ...
1 vote
0 answers
87 views

Dope Sheet Action Editor turned orange. I think I've changed a setting somewhere on accident, how can I undo it?

If you open a new blender file and open the Action Editor in the Dope Sheet, it looks like this: Nice and clean, empty, and gray. In this new file, changing the End frame of the Timeline also sets the ...
1 vote
0 answers
29 views

How to determine which NlaStrip is being tweaked

When working in the NLA Editor, there are multiple NlaStrips you can edit. You can go in and out of tweak mode to make adjustments to existing strips. My question is, how to find out which exact ...
2 votes
1 answer
69 views

Move 1 animation along Y axis while keeping others at origin

I downloaded 3 animation from Mixamo and added them as FBX. I "pushed them down" in the NLA editor as shown in this video: https://www.youtube.com/watch?v=uxPJbwXLqJs&list=...
2 votes
2 answers
765 views

Make strip active or deactivate it in python

I found out that the 'active variable of a strip is read-only. Is there another way to activate and/or deactivate a strip with python? Maybe a predefined operator which I can use?
0 votes
1 answer
534 views

How to create many clips in the NLA editor

I have a metarig with: Action 1 - for example he run with ball Action 2 - he walk and throw the ball When I switch actions for metarig - ball goes wrong - he throws it while running. How can I ...
1 vote
1 answer
899 views

Is there any way to turn NLA (Non Linear Animations) into "normal" (Timeline) keyframes?

I've been working on a project in which I aim to animate the displacement of a material. My problem is that anytime I add a keyframe for ANY parameter of the material nothing appears on the timeline. ...
0 votes
0 answers
200 views

How to offset an animation with rotation?

I made a motion capture with multiple shoot. I used Wonder Dynamics to transfer animation to a character. With Rokoko I retargeted this to a Mixamo character. I edited some part with NLA, and now I ...
0 votes
0 answers
22 views

Rig's bone still moves/animates to different location on next frame even when keyframe is deleted

I'm not sure what is happening. I've deleted multiple tracks from NLA editor as well. There are no other keyframes when I reset this bone (Alt + G) yet when I move to next frame it stretches back out ...
2 votes
2 answers
135 views

How to translate all bones of an armature in pose mode without destroying the animation?

I have a simple blender file with a mixamo animation imported as fbx. The animation is pushed down to the NLA and I have added a new (corrective) NLA track to do some tweakings. On this new NLA track ...
0 votes
1 answer
230 views

Mute/Unmute NLA actions on all objects by name

I have file with 55 objects and 86 NLA actions using four distinct names - many NLA tracks with the same name are used to control many objects with a single animation when exporting to glTF. I want to ...

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