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Questions tagged [navigation]

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Synchronize the scene with the workspace (layout) in Blender 2.8

As Blender was upgraded from 2.79 to 2.8, the scene's dependence on the workspace(layout) was removed and separated. Nice update but I found it uncomfortable compared to 2.79. Below I will describe ...
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Why does pressing 'Numpad .' not center my view correctly on the selected object?

In layout mode, when I select my object and press numpad . to center my view onto my object. Instead it has me orbit nothing and I cant zoom in on my object. this function still works for other ...
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Navigation locks into Zoom - cannot pan or rotate anymore

On the latest version (Mac) of 2.8. No matter what I do, pan and rotate navigation no longer works. I have read about 20 different responses/hypothetical solutions here to this, apparently, common ...
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Navigation tools in 2.8 not working

When Im in blender 2.8 I click the tools at the top (the hand and the zoom tool) and they do nothing! I know how to scroll to use them but they don't work. I will build and stuff and then like 5 ...
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Orbit around selection not working on some Objects?

I`m using Blender2.8 and depending on the object I select Orbit around Selection does not seem to work. https://www.youtube.com/watch?v=mK2A3g2DjRU&feature=youtu.be Any idea what could be ...
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Navigation locked out during operations?

I don't seem to be able to navigate around while trying to do some operations. E.g. when using the E command, I can't mousewheel to zoom. Is there some way of changing that? It's incredibly annoying. ...
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Navigation Gizmo missing

I’ve just downloaded the latest build of Blender 2.81; everything works great, but I noticed the Navigation Gizmo (viewport’s top-right) is currently missing; I found that widget particularly useful ...
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1answer
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Unusual Viewport Issue

So, I'm not sure what's going on here. But I just finished an animation in another file and came to this model I'm working on and... well I don't know how to explain it but any time I get close to the ...
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18 views

Weird Orbit feature with 2.80

When you use the multiresolution modifier in blender, whenever you orbit the subdivisions have the same effect as if turning off and when you stop orbiting they are displayed again. I believe this is ...