Questions tagged [navigation]

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blender game engine v2.79 - autogeneration of navmesh in RTS games

I am making a RTS game and i want everytime that user creates a new building to autogenerate a new navmesh so the AI knows the path I see the navmesh is generated once and in order for the ai to know ...
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10 views

Viewport Navigation/Manipulation

I'm coming from Rhino3d and I'm having trouble understanding the conventions for orbiting, rotating, and panning the view port in Blender. For example, in Rhino3d clicking and holding the RMB at any ...
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30 views

How do I get my navigation back (2.8)

I don't know how, but I made my navigation disappear. (I don't know what's the real name of it) What I'm missing is this: Anyone has an idea how to get it back? :x
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35 views

2.8 fly mode is crusing like a boat

Is there a way to use cruise controls like the old fly mode without changing too much else in 2.8? (I don't want to revert to 2.7) I'm using the word cruising as in it moves and will continue to ...
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1answer
40 views

Middle mouse button does not move the user perspective

I'm new to Blender and 2.81 is way too different. I was using the press & hold middle button normally, tried to create a new plane with PBR materials (previously prepared with Youtube tutorials). ...
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35 views

2.8 Pivot Point trouble

Hi and thanks in advance. I have a project in which I can't seem to zoom in enough (anymore) and the pivot point does not seem to work as desired. I have tried setting both the 3d cursor and pivot ...
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1answer
74 views

Moving or zooming in Blender 2.8 on Mac

So I am doing a thumbnail for my team, and when I load my project, I can zoom and move around for about 20 seconds before it's not working, I can now do anything, but zoom in or out and movie my ...
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23 views

How do I “View selected” in edit mode?

My keyboard does not have a numpad so I changed the keymap for view selected to F as in Maya. The problem I'm having is it doesn't work in edit mode when selecting Verts/Faces/Edges. I'm not sure if ...
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1answer
29 views

Rotate object “Like Center Mouse Button”

(I don't even know how to articulate this). Say I start Blender with the default 2d scene - cube and view centered at 0,0,0. I can use the center mouse button to rotate/pan around the cube. Any up/...
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1answer
20 views

grease pencil keyframe navigation?

just have a simple issue of finding out how to jump to front or back key-frames, as I am currently typing in the number each time, but hope there is a simple short-cut / hotkey. Inside grease pencil ...
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2answers
20 views

I've somehow got rid of my navigation bar so that it no longer appears in layout mode, which is a pain

I've had this happen a few times, and I can't work out what I've pressed. Now any time I want to use the navigation bar I have to switch over to a different workspace (I think I mean navigation bar: ...
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1answer
24 views

How do I unlock navigation from the origin of an object?

I accidentally locked my view around the origin of my mesh. Now when I zoom it does not zoom in properly it goes up and down instead of in and out. I can not find the setting where I can unlock it. ...
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1answer
47 views

Snap Viewport Camera?

There's a navigation option in 3Dcoat where you can just hold the Shift button while rotating your view and it will snap to nearest elevation (front back side etc). This renders the need for ...
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Custom Navigation Keymap / Problem

ive a navigation problem which is hard for me to explain. i managed to map my navigation to c4d "1, 2, 3" style so 1 + LMB = pan / 2 + LMB = zoom / 3 + LMB = rotate. basically it works but when i move ...
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16 views

How to Pan around the view port with/using mouse side buttons (Button 4,and 5) in blender 2.8?

Is there a way to pan and zoom with side buttons on the mouse in blender 2.8 ? I can't seem to get the "Button4 Mouse" and "Button5 Mouse" Keymapping working on the "pan view" option. Side buttons ...
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58 views

Synchronize the scene with the workspace (layout) in Blender 2.8

As Blender was upgraded from 2.79 to 2.8, the scene's dependence on the workspace(layout) was removed and separated. Nice update but I found it uncomfortable compared to 2.79. Below I will describe ...
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1answer
27 views

Why does pressing 'Numpad .' not center my view correctly on the selected object?

In layout mode, when I select my object and press numpad . to center my view onto my object. Instead it has me orbit nothing and I cant zoom in on my object. this function still works for other ...
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11 views

Navigation locks into Zoom - cannot pan or rotate anymore

On the latest version (Mac) of 2.8. No matter what I do, pan and rotate navigation no longer works. I have read about 20 different responses/hypothetical solutions here to this, apparently, common ...
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1answer
27 views

Navigation tools in 2.8 not working

When Im in blender 2.8 I click the tools at the top (the hand and the zoom tool) and they do nothing! I know how to scroll to use them but they don't work. I will build and stuff and then like 5 ...
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1answer
20 views

Orbit around selection not working on some Objects?

I`m using Blender2.8 and depending on the object I select Orbit around Selection does not seem to work. https://www.youtube.com/watch?v=mK2A3g2DjRU&feature=youtu.be Any idea what could be ...
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1answer
19 views

Navigation locked out during operations?

I don't seem to be able to navigate around while trying to do some operations. E.g. when using the E command, I can't mousewheel to zoom. Is there some way of changing that? It's incredibly annoying. ...
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326 views

Navigation Gizmo missing

I’ve just downloaded the latest build of Blender 2.81; everything works great, but I noticed the Navigation Gizmo (viewport’s top-right) is currently missing; I found that widget particularly useful ...
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1answer
28 views

Unusual Viewport Issue

So, I'm not sure what's going on here. But I just finished an animation in another file and came to this model I'm working on and... well I don't know how to explain it but any time I get close to the ...
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1answer
21 views

Weird Orbit feature with 2.80

When you use the multiresolution modifier in blender, whenever you orbit the subdivisions have the same effect as if turning off and when you stop orbiting they are displayed again. I believe this is ...