Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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1answer
911 views

Using the Screw modifier, how do I accurately set the axis of rotation?

I got two good answers to my previous question about using a profile to create a mesh. The problem I am still having is that I can't get the axis of rotation in the right place. One thread said to ...
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1answer
534 views

Material not displaying on array objects

I have set up my material in the node editor and it showed up fine but when I duplicated it with a array modifier the second object created with the array has no material attached to it. Also applying ...
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1answer
728 views

How to create a Pacman-esque clock icon

I'm trying to create a flat plane icon of a clock that can start full and over the course of time have it's outer edge swing 360 degrees around it's center point and then terminate when it's gotten ...
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2answers
2k views

Is it possible to generate a mesh from a armature

If I make an armature like this: Is there a way to automatically generate a mesh to go on the armature? to make something like this:
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2answers
255 views

Blender show array instances as wireframe

I have an array in my scene and my computer has some trouble showing them in the viewport. Is there any way that I can get the instances to show up as a wireframe mesh or maybe even a point cloudor ...
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1answer
7k views

Remove sharp or jagged edges in mesh

The problematic edges are small, convex, sharp protrusions on a larger concave, smooth surface. Edge split, smooth, and subdivision modifiers do not achieve the smooth surface I'm looking for. Is ...
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1answer
1k views

Does a Subsurf modifier slow down renders?

First of all, this is all hypothetical; I'm not actually doing this in a project. For example, let's say I'm trying to make a shape that can either be made by modeling it by hand, or I can get the ...
5
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1answer
769 views

Move object array along curve

I have a simple mesh that forms a belt around a BezierCircle with the help of an Array and a Curve modifier. I want to move the belt forward and animate it. The common way to do this is to simply ...
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1answer
1k views

What is causing pinching artifacts in this mesh?

So, I just was trying to get back into blender, and I made a cup. Unfortunately, this cup has some issues right at the bottom of the inside, and I can't figure out why. You can download the blend ...
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1answer
569 views

Hair Paricle System not rendering properly on plane

My scene involves a plane that has several modifiers: Subdivide, set to six. Array, set to -1 Y axis Array, set to +1 X axis Displace with a basic cloud texture I tried following Andrew Price's ...
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1answer
1k views

Mirror modifier not showing other half of mesh

I always have the same problem when I try to use my mirror modifier: nothing happens. It's very frustrating, and simply can't find how to fix this. Any ideas?
5
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1answer
125 views

Which tool can best extrude two angles from the same face?

I've been teaching myself to model for a few months now, and recently a friend asked me if I would be able to create this hair pin for her. At first I thought I thought I could make a simple moon ...
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1answer
295 views

Grid Pattern / Wrinkles

Want to achieve similar blanket Marked as "?". How to make grid bumps with wrinkle after the cloth simulation & baking etc?
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1answer
399 views

Boolean Operations

I'm trying to manipulate a number of BMesh items in code with the hope of stitching them together, via boolean operators, to produce more complex geometries/meshes. Do BMesh instances support boolean ...
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1answer
85 views

How do I make the upholstry of a vehicle panel looked puckered by a door handle?

Simples. I just want to create a depression in the panel, as if it was made of leather and the door handle was installed against it. Here's the best example I could find. Note how the panel around ...
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2answers
932 views

Vary the size of a particle instanced object

You can use the particle instance modifier to stretch a mesh object onto a particle hair strand, as discussed here: Hook/parent/constrain to particle hair? However, every strand within the same ...
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2answers
625 views

Solidifying a T-Junction

I'm trying to model the pacman maze in 3d. I'd like to use a solidify modifier so that I can easily change the thickness of all walls at the same time, however I'm having trouble with parts of the ...
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1answer
301 views

Is it possible to link a modifier for only one Render Layer?

I have a scene in which I want to render some of the same objects in two separate Render Layers, with different modifiers in each Render Layer. I know how to link modifiers using Ctrl+L > Modifiers, ...
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1answer
2k views

Image setting in UV Project Modifier

I'm trying to understand the use of the "Image" option and how it works with the "Override" box on the UV Project Modifier. I'm using this file to test. (there is a scene for BLender Internal and one ...
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2answers
420 views

Screw modifier counterclockwise?

I am trying to create the green part of the pommel shown here: I used the screw modifier like this: I would like to duplicate the pommel wrapping and make it rotate counterclockwise to achieve a ...
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1answer
603 views

Array Modifier - Equal space between all duplicates (Loops)

I know this has been asked already, but the answers, despite giving a certain degree of improvement give no satisfying solution for those who want extreme accuracy. When using the array modifier for ...
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1answer
7k views

It is possible to add modifiers to a group?

I made a group of different objects with different set of modifiers for each one. I wanted to add a lattice modifiers to this group to be able shape its form... it is possible? I tried with no sucess.....
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1answer
299 views

How do I add lots of holes into the surface of my model?

I am 3d printing a ds9 model from thingiverse, but I would like to add all the holes for the fibre optic threads to my mesh surface. This Commercial kit has over 1000 holes to drill for fibre optics....
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1answer
408 views

Curve modifier only follows first Spline of a Curve Object

I have beads along a curve (with array modifier+curve modifier). It works fine and forms a necklace. However, I want to have several subpaths (correct name?) to make up the curve. I am trying to make ...
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0answers
4k views

Adaptive subdivision missing in my 2.78 [duplicate]

OK I might be doing it wrong, but I installed 2.78 and I cant find Adaptive subdivision, help?
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1answer
7k views

Can I “fill” an empty object?

I have this weird object (vascular tree) which is empty inside, but closed from the top and the bottom: However, it is empty inside, which makes me unable to use boolean on a bigger object (I want to ...
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2answers
453 views

Connecting cylindrical hallways cleanly

I'm a newbie modeler and having trouble connecting two cylindrical hallways. Appreciate any help given! So here's the problem, I have a torus and a cylinder both acting as hallways in an environment I'...
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3answers
953 views

Getting a flat, thin, long, cube (ribbon) to follow Beizer curve?

How do I make a ribbon follow a Beizer curve? I've found ways to make a round pipe out of a curve but not a flat ribbon.
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5answers
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Make a grid of planes fill camera view

I'm making a layout tool for video editing. How can most efficiently fill the camera view with a series of white planes with even spacing? I want to have a variable (arbitrary) number of planes, with ...
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2answers
5k views

How to bevel only one end of a cylinder?

I'm trying to make a cylinder with one end beveled and the other end sharp edged, like a bullet shape. But whatever I do blender alway bevels both ends. I tried creating a vertex group with all the ...
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1answer
2k views

Torus object stretched in array curve modifier

I have a chain object. And i have a curve it follows. I got it to work for following curve, but chain object is not circles but both parts are more like stretched circles (ovals). Object i made with 2 ...
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1answer
961 views

Apply a Material just to the part of an object that was edited by a boolean modifier

I am want to apply a material just to the faces of an object that were edited by a boolean modifier set to subtract. A would be one material and B would be another. I am also doing this in a ...
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2answers
6k views

Boolean modifier: Carve vs BMesh solver

What is the difference between the solver for the Boolean operator. It is obvious that Carve and BMesh give different result, ...
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3answers
3k views

When would you use Simple subdivision rather than Catmull-Clark subdivision?

Subdivision is selected as Catmull-Clark by default. However, the Blender development team still includes the Simple subdivision in Blender 2.72. Does it serve a purpose? Why should I use the Simple ...
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2answers
358 views

Driver with random output between a range of values ( -1 to 1)

I'm looking to make a driver that outputs a random value between a specific range (in this case -1 to 1) as a way to randomly change the factor value of the Simple Deform modifier. So that I can ...
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2answers
518 views

Best way to cut a hole through an object? [duplicate]

I need to create a cylinder, cut in half, with a hole cut out of it. I'm very new to Blender, and I'm sure that there are many ways to achieve the same thing, but I used a boolean modifier to remove ...
4
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2answers
272 views

Turn 2D Mesh into a 3D Mesh reuleaux solids

I am trying (right now failing) to construct a 3D reuleaux solid in blender. For those of you who don't know a reuleaux solid basically is a fancy word for solids of constant width. If you are a math ...
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2answers
868 views

What is the best way to model the intersection of multiple hard-surface pieces?

What is the best way to model the intersection of multiple hard-surface objects? Not technically different "objects" persay - but where different pieces meet visually. What are various ways ...
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2answers
348 views

Cant select edges created by the screw modifier

I tried to create a pumpkin using the screw modifier and it worked out fine , but for some reason i can only select the source and not the rest of the object ?
4
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1answer
3k views

How to make spiral stairs

Im making a water tank and to its side i want to make spiral stairs. I have tried 2 method but did not work for me both. I have add a spiral curve so that a single stair can rotate along the curve ...
4
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1answer
3k views

How can I subdivide a lattice?

When using a lattice for a lattice deform modifier, I often want to use a more detailed lattice. However, I can not edit it in the viewport in edit mode, I can only move already existing vertices. How ...
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3answers
519 views

Duplicating surface of cube adds a circle to it

I have recently started learning 3D modelling in Blender and I am making model of a Rubik's Cube. Here is what I have done: Added Bevel and Subdivision Surface to the default cube for smoothing its ...
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2answers
410 views

How can Edge Loops stay aligned when using the Subsurf Modifier?

I manually aligned each vertext of both marked edge loops in the first image shown (additional edge loops on mudguard and the doors). When a subsurf modifier is added the gap becomes too large as ...
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2answers
202 views

How to apply a bevel modifier, so that it affects only specific edges?

I am trying to apply a bevel modifier to a box with some additional buttons, however, I am struggling to apply the bevel modifier only to the top face and the edges that are connected to that face. In ...
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2answers
301 views

How to arrange objects in outward facing circle?

I'm trying to mimic the look of soundproofing but on a cylindrical object - this pattern: All the pyramids need to face outwards. I followed some tutorials on arranging things in a circle but the ...
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4answers
3k views

Bend flat, circular object into half sphere

I have a flat circle(1). I want to bend it down into a half sphere non-destructively. I have tried using two Simple Deform (bend) modifiers as described here: How to animate morphing a rectangular ...
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2answers
4k views

How to add modifiers using python script and set parameters?

I've found some code that could add a modifier but none can set parameters like Octree.
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2answers
2k views

Model a tube with round ends and apply a colorful gradient [duplicate]

I'd like to model a tube with both ends rounded. After that i want to add a colorful gradient to it. I know a little about building a tube via bezier curves and a cylinder but the tube has open ends. ...
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1answer
5k views

How to make boolean modifiers with python? [duplicate]

How can I improve this code, so that it works like this: I want a script to automate some steps of Boolean operations intersection to be applied in the following objects: A plane and a cube, As a ...
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2answers
467 views

In Cycles, how can you make Particles Emit Starting from the Left to the Right?

I'm using the explode modifier and I want to try to make my object explode from left to right. I know you can do this with gradient textures but the only tutorial I saw either used Blender Render or ...

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