Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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6
votes
2answers
443 views

How to duplicate an object along an edge without warping or rotating it

I am trying to find a way to duplicate an object along an edge but the 3 different methods I can find either rotate the object; warp the object or give limited control. Here are images and ...
6
votes
1answer
786 views

A strange bias for Vertex Weight Edit Modifier

I would like to modify my vertex weight using a texture. To do so, I found out here that I can use the Vertex Weight Modifiers for this job. However, I am facing a problem that there is a strange bias ...
6
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3answers
3k views

Remove same modifier from many objects

I have been searching on Internet for a while and I only have found this piece of code (from this site) ...
6
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1answer
816 views

Why casting a sphere to a cube give cylinder+cube?

I want to cast a sphere to a cube, but when I add the modifier, it seems like a cilinder inside a cube.... why? My Cast modifier settings are: Factor=1, Radius=0, Size=0 , as I saw on a guide (I want ...
6
votes
1answer
4k views

How to turn off subsurf modifier on a lot of objects at the same time [duplicate]

I have a model containing about 30 objects, all together about 900,000 vertices. My computer can't handle this amount of verticies and it gets realy slow. Is there a way how to turn on/off subsurf to ...
6
votes
1answer
3k views

Bend a cylinder by its middle

I would like to know if there's a way to bend a cylinder by its middle so that I can have different versions of it with different bend angles (see picture below). It looks like with a Bend modifier it ...
6
votes
1answer
923 views

Why can't I punch a hole through a mesh?

Why can't I punch a hole through a mesh? When I use a boolean modifier with the difference operation it's not punching a hole, and it is giving the below result.
6
votes
2answers
1k views

boolean modifier leaves cutting edge on face

I have 2 cylinders where I make a difference with boolean modifier. After applying, I see in the Edit mode that there are 2 edges connecting the outsite with the inside. Is there a way to avoid this ...
6
votes
1answer
2k views

Check if active object has a modifier

How can I check if the Active Object has a specific modifier so that when I run my code, it doesn't add the modifier again to the object? It should add the modifier only to the object which does not ...
6
votes
2answers
12k views

How to merge the mirror modifier correctly?

So I am mirroring this object so that it merges with it's "reflection", but it does not come out clean. As you can see it is pinched and there is also a gap in there. How can I fix this? I have been ...
6
votes
3answers
2k views

Wireframe modifier resolution

Basically I am asking what was already asked a year ago in this thread: Create a rounded wireframe? The question is basically unresolved an I thought that since a year ago someone might have an ...
6
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2answers
8k views

cut a hole with boolean modifer not working

I'm attempting to cut a hole in a plane. I added a cylinder object, added the Boolean modifier to the plane, selected "cylinder" and "Difference", but no hole is made. The lower half of the cylinder ...
6
votes
1answer
4k views

Poly Reducer issues in Blender 2.71

I am facing difficulties to use Poly Reducer script in current Blender version (v2.71). When I selecting my mesh Edit Mode, I do not see any "Script Window" options inside Mesh menu. I also found in ...
6
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1answer
337 views

Cones on a pointing out from a cylinder

I am very new to Blender to please excuse me if I might use the wrong terminology. I would like to coat part of a sphere will well packed cones. With this I mean that the cones will have two radii, ...
6
votes
2answers
680 views

How to fill in spaces between voronoi holes?

I'm trying to model a scene with bone tissue, like in this pic: I've gotten this far, but I need those nice, rounded holes like in the pic above. I've ALMOST achieved this effect by going into ...
6
votes
2answers
1k views

How can I build a model out of hexagons? (honeycomb effect)

I am trying to build a dome that consists solely of hexagons. They may vary a little in size but should retain their hexagonal shape and should not be squashed at the bottom. Also, is there a way to ...
6
votes
1answer
1k views

Why does Subdivide Smooth look different when compared to the Subsurf modifier?

When I choose the Subdivide Smooth option in edit mode it looks different from the Subdivision Modifier. Not only is it smaller but also the shape of the one from edit mode seems distorted.
6
votes
2answers
2k views

Render a cut through a mesh

I would like to render a cut through an object using Freestyle. Is there a neat way to cut away a part of the mesh in the rendering (not for real) without using The cut tool (manipulating the mesh) ...
6
votes
1answer
3k views

Subdivision-surface giving strange geometry with tris

When I try to create a geometry like this I get defects like this that also show up in the render How could I avoid this? I am using a 2 times catmull-clark subdivision surface modifier
6
votes
1answer
1k views

Weird geometry when using Mirror + skin modifiers

I'm following a course from CGCookie (Basics of character modelling). I'm trying to pull one of the vertices backwards: there's a mirror modifier on, as well as skin and subsurf. All the geometry ...
6
votes
2answers
9k views

“Apply modifiers” button not appearing?

I am attempting to follow a youtube tutorial for decimating a model - I need to do this for a continuous LOD in a game I am creating. However, in the tutorial, he uses some "Apply modifiers" button, ...
6
votes
2answers
4k views

Failing to chisel (boolean difference) text on a cube side

I'm trying to create a gravestone with chiseled text on it. I have a cube (the stone) a text for which I added some depth and bevel, and then converted to a mesh. I positioned the text so that it's ...
6
votes
1answer
773 views

Embossing an edge-loop

This question follows from Constructing and bevelling a pie-slice I'm trying to bring definition to the top edge of a solid geometric object. EDIT: I'm trying to achieve something like this: ... ...
6
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3answers
4k views

How to copy Modifiers

I must be doing something wrong, I select my object which has two modifiers, press space, search for "Copy Modifier", and select it. I get the error message "The object the data pointer refers to is ...
6
votes
1answer
1k views

Duplicate along path with uniform spacing

I'm trying to create tank tracks and I've followed the steps outlined in the answer of this question How can I duplicate a mesh along a curve? As long as the curve is somewhat straight the tracks ...
6
votes
1answer
1k views

Why subdivided faces with smooth shading acting weird?

I have this model, and when I add the subdivision-modifier: it seems to be okay, for me (I guess those bumps are there, because of the triangle faces instead of quads): but when I add the smooth-...
6
votes
1answer
1k views

Soft Body hooking stretches instead of moving

I'm trying to animate a soft body in Blender by using hooking, but it doesn't work right. The following is what I do: I create a mesh - in this case it is an elongated object, like a thread/yarn - ...
6
votes
2answers
1k views

Create a grid in a mesh

I’m trying to fill a mesh with a grid and I wrote following code: ...
6
votes
1answer
1k views

How to keep texture mapping after applying modifiers

I've created a street by adding a street texture on a plane. I created a curve and added an array modifier and curve modifier on the plane. I made it let the plane follow the curve. It looks like ...
6
votes
1answer
766 views

How do You “Blockify” a Mesh?

Looking through some old .Blend files I came across this: I remember making it the first time I heard of the poke function and then got sidetracked into experimenting with modifiers, but I have no ...
6
votes
1answer
1k views

How can i bake an animated and extruded curve to a mesh animation?

I have a text object that i want to reveal with a kind of handwriting effect. My plan is to animate an extruded curve which i want to use as a boolean operator on my original object. How can the ...
6
votes
2answers
1k views

Can I use an image sequence with offset frames as a texture on array items

I'm creating an animation of a film bed with a film strip running through it. The film strip is basically just an array object with a curve modifier. What I want to do is use an image sequence for the ...
6
votes
1answer
576 views

How to get rid of artifacts in corners - Bevel Object

I am trying to model a swimming pool. I create a rectangular loop (first curve) and a wall profile (second curve). I used the second curve as Bevel Object on the first curve, but it creates strange ...
6
votes
1answer
2k views

Passive rigid body physics not working with screw modifier

I'm making a rolling ball animation where the ball will roll around a set of pipes, planes and other objects. I created a spring using the screw modifier and then made a second slightly smaller spring ...
6
votes
2answers
1k views

How to reset hook position

The image above shows a simple hook modifier setup with the hook object (the empty) moved. At the end of the line there is a small black dot denoting the rest position of the object. How can I get the ...
6
votes
1answer
145 views

Freestyle Uniform Displacement

I been looking online for this so idk if this is a duplicate or not, I never seen this asked before. But for the curvy lines I went with the Sinus Displacement modifier in the geometry tab and its ...
6
votes
1answer
822 views

Applying gradient texture to deformed volume based on Z coordinate

I'm trying to apply a fog to my grass plane, which is deformed in multiple ways (plane is subdivied + waved by hand + 2x modifier: displace. The fog is supposed to be dense at the bottom and disappear ...
6
votes
2answers
599 views

Object displacement over LOD

I am creating a scene for the game engine and setting up the ground now. I have different levels of details and thus want to keep my pieces as different objects. I duplicated it several times and ...
6
votes
1answer
1k views

How do I force objects to follow another object?

I'm trying to add a ring of diamonds to a character's wristwatch in a game, and it all works well until I get to testing it in-game, where the diamonds don't really follow the path of the watch at all....
6
votes
2answers
600 views

Trying to make a spine-like structure in blender

So, I have the structure of a single vertebra (roughly) and an armature bone to dictate it's motion. What I want to know is, is there any way to generate a series of vertebrae, one on top of the other,...
6
votes
1answer
205 views

Subsurface Between Two Meshes

I'm working on a model of an aircraft that will eventually be animated with details like landing gear doors, and am using a Subsurface Modifier. Most everything is going well, however I've run into a ...
6
votes
1answer
406 views

Trails Behind Projectiles

How would I add comic-like trails to projectiles, such as arrows? I have an example from YouTube, but the effect is done in another software. https://www.youtube.com/watch?v=K4lmGGSsFYg The effect ...
5
votes
1answer
1k views

why shrinkwrap making the tube flat

I have a basic sphere and with freehand addon i have created and arc and bevel that with the circle. To the arc its been bevel like a tube shape. Tube shape Adding shrinkwrap modifier the tube ...
5
votes
4answers
2k views

How to Taper a coil?

I created a simple coil/spring using the "Screw" modifier. Is there a way to "taper" the coil so it gets smaller on one end? Explanation: I created an Xmas tree in Blender. Now I ...
5
votes
2answers
817 views

How to model this vase?

I'm trying to model this vase on the left in this picture, However, I'm still a beginner in Blender, and the furthest I could go is as depicted in the screenshot below: As you can see, the beginning ...
5
votes
2answers
2k views

2.8 is missing the Carve option in the Boolean Modifier

Was there a specific place to post 2.8 observation? I would like to continue to use 2.8 but used the Carve option in 2.79 which is missing
5
votes
1answer
5k views

How to remove/apply all modifiers of one object in python

Lets assume you have 1 object with 4 modifiers added to it. I am curious how one would approach the task to apply all or to delete all modifiers of a just selected object that has many modifiers ...
5
votes
2answers
1k views

How to apply (make real) a curve generated by modifier in Graph Editor?

I need to apply (or make real) modifier used on IPO curve for next adjustment. In my case I have curve with three keyframes plus Modifier (type Cycles) that repeats eight times this step. I have ...
5
votes
2answers
593 views

To what plane curve does a Catmull-Clark subdivision converge?

1 BU ×1 BU plane, 10 levels of Subdivision Surface modifier set to Catmull-Clark: That's not a circle. What is it? (Mathematically, what's the limit surface of a Catmull-Clark ...
5
votes
2answers
386 views

Object displacement - ocean of hexagon tiles

I want to make an ocean of cubes / hexagon tiles with varying z locations. There was this guy with extrusion images and I wonder how he made it. Like this... however, in the process, mine looks ...

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