Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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7
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2answers
918 views

Boolean on cycles rays, not on mesh

Given a scene with objects and light sources, I want to add a box somewhere in the scene that surrounds some objects and collisions with some others. A camera looks at the box from outside. Now I ...
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3answers
509 views

How to fix boolean cut failures?

I refer to the Blender built-in boolean tool described here. I am cutting a complex surface > 30 000 facets. All the cuts are along coplanar surfaces. About 50 % of the cuts fail. In the detail of ...
7
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3answers
2k views

How to make a grid of objects with individual rotations?

My goal at the moment is to create a 2D field of a particular object, with each instance rotated a 45° more than the last. An ASCII art illustration of what I want to get, from a top-down view: ...
7
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3answers
5k views

Boolean intersect two 2d extruded bezier curves (non destructive)

I understand that the boolean modifier is not available for bezier curves that are 2d and have been extruded. However, is there a way to apply a simple "conventional mesh" modifier to this curve and ...
7
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2answers
4k views

Array Modifier - Fit Curve too short

I want to create a simple road. To do this I first want to apply an 'Array Modifier' which fits the curve. So in the Array modifier I changed the 'Fit Type' from 'Fixed Count' to 'Fit Curve'. But now ...
7
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2answers
986 views

How to make these holes the same size?

I'm trying to replicate a speaker mesh from a timelapse video. How can I make these holes equal in size? The images below are from the video.Is there an alternative way to do it?
7
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2answers
2k views

How can I fix the non-stitched seam that is present after applying mirror modifier?

I've followed the same tutorial I mentioned in the question I asked yesterday and my boat hull looks pretty good. The process is to make 3D B-Splines increase the resolution and then convert them to ...
7
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5answers
4k views

Is it possible to give a texture thickness?

I have a plane with a texture with both transparent and opaque elements. I would like to give that texture thickness. If I solidify the plane, the texture is only on the faces, not 'through' the ...
7
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1answer
2k views

Remove intersections between many objects

I have a bunch of objects in my scene that are intersecting each other. Is there any way, without creating a million boolean modifiers on each, to remove all mesh intersections in my scene? Maybe ...
7
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1answer
483 views

Glue like effect

I've been playing recently with rigging and tried to recreate the effect of a glue or goo like material in blender with no much success (still new with it). To clarify, I've added a pair of bones so ...
7
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2answers
581 views

Object reverts back to non-modified state after joining

I am attempting to make a tree but when I try to join the different components together ctrl J my decimated icospheres revert back to its original shape. Any idea on how I can solve this? I also ...
7
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3answers
11k views

How to subdivide part of mesh but not apply the modifier?

I want to subdivide a mesh so that it won't become all round, but I also don't want to apply a subdivision. I am open to all ideas. Is there any way to subdivide part of a mesh, and keep the hard ...
7
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1answer
1k views

Export stl without applying boolean operation

I am using Blender to make models for 3D printing. I always export my .blend files to .stl files and import into MakerBot. Lets say I'm making a model with two cubes that I want to glue together ...
7
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1answer
1k views

How to have a clean flat surface after boolean modifier for adding materials

I've got a cylinder that I've cut up into different sections from using a boolean modifier, when I go into edit mode to add my textures/ UV images onto the surfaces I have lines/ edges going across ...
7
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1answer
1k views

Create Square Array

I have an object that I want to make a square array like a 3x3x3 cube. I want be able to change length and count for one axis and have all the other ones follow.
7
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1answer
3k views

Is it possible to project an object onto another object's surface?

What I wanna do is not like a shrinkwrap modifier, but move the the entire object like this:
7
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1answer
3k views

Bend a cylinder by its middle

I would like to know if there's a way to bend a cylinder by its middle so that I can have different versions of it with different bend angles (see picture below). It looks like with a Bend modifier it ...
7
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1answer
1k views

confused about “unwrap” vs “modifier unwrap”

Okay I may be asking a stupid question, but why are there multiple ways to unwrap? In many tutorials they use the U key and use one of the unwrap method from that list, except now I realize there is ...
7
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1answer
446 views

object sharing bevel after joined

I have one object with 1 bevel modifier and second with 2 bevel modifier, when I join both (ctrl j) the 2 bevel changes bevel to the first one... is there any way for each individual object keep ...
7
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2answers
3k views

Is there any option to select all objects in scene and then apply all the modifiers together for every single object?

I got a lot of objects, with different modifiers, can i apply the modifiers together but with individual values for each single object? (in order to save time?)
7
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2answers
19k views

How to separate objects created using mirror modifier in Blender?

I am using Blender 2.56. I created all body parts of humanoid model. I used mirror modifier on individual body parts separately. Now I have to merg all the parts to make full body. Now my question ...
7
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1answer
553 views

How can I scale a subsection of a mesh created with the screw modifier?

I've created a mesh that somewhat resembles a phone cord by following this tutorial. Now I want to modify a subsection of the structure. Specifically, I would like to scale down the "diameter" of ...
7
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1answer
212 views

Springs affected by force!? (not sure how to ask)

So I am creating an animation that will show an invisible force (such as a thumb) pushing down on the gold contacts to show that they are set on a spring. I need the gold contact to be slightly pushed ...
7
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2answers
1k views

How to change individual textures using an array modifier

I have made a road out of a plane and used the array modifier, so the road follow a path. What I would like to do is to change the road texture on some of the planes, so the road don't look so ...
7
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1answer
2k views

How to animate the twisting of a rope?

What is a good reliable method to animate multiple ropes being twisted together? One end of the ropes will be fixed in space, while the other ends rotate in a circle, creating twist. All the ropes ...
7
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1answer
4k views

Is it possible to bevel a text mesh

Is it possible to apply a bevel to the edges of a text object after it has been converted to a mesh? Less anyone be reticent to provide bad news, after looking at the topology, I'm doubtful myself. ...
7
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1answer
3k views

Is it possible to use a displacement map without having real geometry?

I'm currently trying out displacement maps. As I was told by some video tutorials I need to apply them as a (displacement) modifier on the mesh. Therefore, I have to subdivide the mesh to achieve more ...
7
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1answer
951 views

Is there something similar to curves' tilt for skin modifier?

I want to create shoelaces with skin modifier. I use Ctrl-A Y to flatten cross-section, and all looks good, but when I start to move vertices the angle of flattened part gets distorted and it does not ...
7
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1answer
2k views

Ocean modifier and foam data export?

It is there any way to export the foam data generated from ocean modifier to use it in other render engine, like LuxRender? The manual says that the foam data is stored as vertex color data, but there ...
7
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1answer
488 views

How to make ribbon cable?

I've been trying to make a twisted ribbon cable using curves, the array modifier and the simple deform modifier, and I think I've come close but I just can't get the effect in the reference image. ...
7
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2answers
1k views

Stretchable pipe (for export to Unity)

I'm trying to create a pipe that will bend and stretch, which I can then export to Unity. Bending I can do, but I have no idea how or if I could stretch. Is it possible? Thanks :) What I'm aiming for ...
7
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1answer
998 views

What causes odd deformations when using Subsurf?

first time here. Alrighty, I'm quite new to 3D model design in Blender, but I have a little problem with my book model. The mesh is fine (I think). But there are a good few points where the text mesh ...
7
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1answer
2k views

Boolean within the same object?

The boolean modifier works on separate objects. But is there a way to boolean together multiple pieces of mesh within the same object? Intersect faces leaves too much messy geometry.
7
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1answer
172 views

Why is soft body modifier always on top of modifier stack?

It doesn't matter when I add soft body modifier, it is always the first modifier, and can't be moved down. Why is this?
7
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3answers
14k views

How to deal with Cannot Execute Boolean

Some times when using a Boolean modifier, it will return the error "Cannot Execute Boolean Operation". This will often happen with multiple Boolean modifiers. Here is an example file. What causes ...
6
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2answers
1k views

How can I Bevel this sphere correctly?

I'm modeling this lamp, and when I try to make that curve, with the edge selected in the image at its center, the bevel doesn't limit itself within the other two edges at both sides, it extends as I ...
6
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2answers
2k views

Blender add rough/random surface

I took a long break from blender recently, and I'm having the hardest time remembering the modifier that added random rotations to vertices. All that I can find online is using the Displace modifier ...
6
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3answers
1k views

How to make an object go around another circular objects? [duplicate]

I am making a sort of steampunk element and I want to have small bolts go around a cylinder. I'm not sure what would be the most precise and quick method to achieve something like that: My current ...
6
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3answers
12k views

Subsurf and mirror modifier creating a split in mesh

I was practicing with modeling a leaf using a image reference. Everything went fine and I finished modeling my leaf, but I wanted to make it more realistic (I'll add textures later), I saw lots of ...
6
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2answers
1k views

Random color on multiple multi-component objects obtained by applying an array modifier

I have a shipping container made up of around 30 different meshes. I want 3200 containers stacked together, each with a single random colour of a selected gradient (red container, blue container, ...
6
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2answers
833 views

How to smooth an arrayed object so the breaks between objects are less obvious?

I have this shape, made by arraying a single tentacle segment, using an empty scaled to 0.9 for the offset. I want to smooth it out, so that instead of looking like a bunch of blocks laid on top of ...
6
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2answers
6k views

Applied boolean modifier leaving shading artifacts with flat shading

I tried to manipulate a cube with the Boolean modifier. I tried to cut out an edge of the cube with a cylinder. Also, the shading result looks awful in FLAT SHADING mode, so I turned on SMOOTH SHADING....
6
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1answer
1k views

Apply a Material just to the part of an object that was edited by a boolean modifier

I am want to apply a material just to the faces of an object that were edited by a boolean modifier set to subtract. A would be one material and B would be another. I am also doing this in a ...
6
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3answers
2k views

How can I create a Mobius ring?

I may be going about this the wrong way. I want to create a Mobius ring. I managed to do it by twisting (rotating using proportional editing) then using a curve modifier. But the faces were full of ...
6
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1answer
3k views

Problems with Curve Modifier

Every time I think I have the curve modifier mastered, it throws me a another curve ball (no pun intended). Why in this blend file can I not get the lights to follow the spiral curve? When the ...
6
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1answer
2k views

How to apply a modifier in V2.9+

Why I can't apply mirror modifier? Here's screen
6
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1answer
774 views

Any way to “thicken” my model without scaling it?

I've created the model below for 3D printing, but when printed at my desired size, each piece is too thin and flimsy. I was expecting it to be larger when I modeled it. Is there any quick and easy way ...
6
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1answer
522 views

Extending Shrinkwrap modifier

I was wondering for some time now if it is possible to use the Shrinkwrap modifier (in combination with other modifiers, i.e. Normal Edit) for projecting a mesh onto a surface in shadow-like manner (...
6
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3answers
4k views

Remove same modifier from many objects

I have been searching on Internet for a while and I only have found this piece of code (from this site) ...
6
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4answers
9k views

Change scale of objects in array without affecting distance

How do you change the scale of objects without changing their relative positions? In a related question, objects are scaled relative to an Empty that is used as the Object Offset for an array. This ...

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