Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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Smooth displaced mesh

Whenever I use a Displace Modifier, it looks like it does no interpolation of my height map. Green is how it should be, Red how it is. Notice how the mesh is dense. The texture I use as height-map is ...
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1answer
1k views

Can modifiers be called in the Game Engine?

Can modifiers be called in the Blender Game engine and called using actuators? For example, could the explode modifier be called when you jump on a box? If so, are there some modifiers that work ...
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4answers
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Twist rope around an object

I have this: That's the hilt of a sword, and pretend that the plane is a small rope. What I want to do is achieve an effect similar to this: But I can't find a good way to do it. As you can see I ...
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3answers
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Deform a hole on a torus

I'm new to Blender. Is there some way to animate a deformation of a hole on a torus by expanding it? Like in this video. (until 2.5 second, I don't need to completely shrink it) I tried to use shape ...
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3answers
4k views

Creating a spherical array

Keep in mind that I am almost completely new to blender. I was wondering how to create a spherical array. I have Googled and Googled, but I can only find ways to make circular arrays (two dimensional ...
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3answers
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Bevel modifier not working properly

I have an object on which I want to apply a bevel modifier. After applying, no matter how high I increase the Width, the bevel stays the same. About the object: I've imported a .svg and then ...
9
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5answers
1k views

How would you model a pyramid pattern?

I’m trying to model this kettle with a pyramid pattern on the lower side of the kettle. The problem that I am facing is that I have a Subdivision Surface modifier on the object to give it that smooth ...
9
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3answers
383 views

Array a collection of objects along a curve

So I wanted to array this 3 bottles on a Spiral Curve I Tried using the most normal way possible, array and curve modifier , the bottles are stretched and the most importantly, only 1 bottle can be ...
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2answers
12k views

Some edges on model won't Bevel

I'm very new to Blender. I've used a loop cut and slide to make the shapes I want to indent in this object, then extruded them inward to get them how they look now, then dissolved the unnecessary ...
9
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3answers
16k views

Wrap curve around sphere

I couldn't find this anywhere, which is really strange, but I'm trying to wrap a curve, imported from a .svg made with a vector image program around a sphere to create the Earth. Basically, this is ...
9
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3answers
824 views

How can I make a repeating wave?

What is a good way to make a repeating wave without having to manually select every other face and drag it along an axis? I'm trying to make a very long wave and it would save me a lot of time on this ...
9
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2answers
10k views

How do I stick an object to another objects vertex?

I just created a plane and added a wave modifier to it, to simply make it look like something fluid. Now, I have an Object that I want to place on the surface of this fluid plane. But how do I do that?...
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2answers
737 views

Boolean Difference with Offset?

Is it possible to create a Boolean difference with a defined air gap (offset) between object A and object B (see picture below)? This is particularly interesting for 3D printing operations, where one ...
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2answers
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Why is the curve modifier deforming strangely?

I modelled a part of a bicycle chain added an Array and a Curve Modifier everything worked nicely until I added cogs and translated and scaled the chain parts to fit the cogs. I tried to apply ...
9
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2answers
992 views

How can Waves of the Ocean Simulator flattened on a Beach Area?

I'm currently trying to flatten waves of the ocean simulator on a beach area using a lattice. But sometimes the end of the waves mesh becomes visible. When the influence of the lattice is increased ...
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3answers
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How to model spread book interior?

I know the question can sound odd, but here's something I aim for: I often need to create mockups, but I can't figure out how to model sheets of paper that are bent and closely packed. I tried to ...
9
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2answers
10k views

How do I shrinkwrap an object to a curved surface cleanly and efficiently?

I have a sphere and two eyes. I want to shrinkwrap the eyes onto the sphere's surface cleanly. The only way I know how to shrinkwrap ANYTHING is via the Shrinkwrap modifier, which crumples up the ...
9
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2answers
945 views

Modeling a bullet

So I'm modeling a bullet, the mesh looks at this moment like this: And the tip of the bullet in detail like this: So this with smooth looks rendered like this: There are still some edges visible, ...
9
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1answer
1k views

Is it possible to create an incremental array?

The effect I am trying to achieve is an array that is fully editable in one instance, with Text labels incrementing in value, i.e. 1, 2, 3 etc. Is this possible? I know by nature it is not possible by ...
9
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2answers
5k views

How can I preserve both materials from two meshes that undergo boolean union?

I want to Boolean union a cube (“A”) and a sphere (“B”) to created unified object (“U”). “U” should be a single mesh object with the faces of the new object inheriting the material properties of the ...
9
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2answers
10k views

How to map the displacement texture?

I've added the Displacement Modifier to my object with a Wood texture for displace. How to change its location, rotation and scale (like you can do with image textures: Map a procedural texture like ...
9
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1answer
682 views

How can I make a tile-able polygon background?

How can I make a tileable polygon background?
9
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1answer
16k views

Mirroring object across global axis using mirror modifier?

I'm having trouble mirroring an object across the global X axis. As it stands the mirror modifier uses the local object center. Is there any way to use global axis as the pivot?
9
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2answers
17k views

“Apply modifiers” button not appearing?

I am attempting to follow a youtube tutorial for decimating a model - I need to do this for a continuous LOD in a game I am creating. However, in the tutorial, he uses some "Apply modifiers" button, ...
9
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2answers
21k views

How to separate objects created using mirror modifier in Blender?

I am using Blender 2.56. I created all body parts of humanoid model. I used mirror modifier on individual body parts separately. Now I have to merg all the parts to make full body. Now my question ...
9
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2answers
3k views

Wireframes with Square Cross-Sections?

I am trying to generate thick wireframe meshes that do not appear so pointy. The modifier generates faces at acute angles (see cross sections below) where I am trying to get square cross-sections. ...
9
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1answer
386 views

Is it possible to render modifiers at preview settings?

I have an issue where I am trying to render a very complex scene, and I need to cut on my poly count in order to fit it on my GPU. The simplest way is to change modifiers like Sub-division to a lower ...
9
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1answer
577 views

How to animate an object so it follows the slope (normal) of another object?

I'd like to animate an object moving over a surface and have the object positioned so it follows the slope (normal) of the surface. Using a shrinkwrap constraint, the object will follow the change in ...
9
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1answer
5k views

Can I merge objects without messing up their modifiers?

I have made a character, through several different objects, using different modifiers for each of them. Is there a way that I can combine them into one object, without having the modifiers screwed ...
9
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1answer
961 views

Deform mesh along two curves

I'm trying to modify a mesh so that one side gets modified along a curve, and one other side gets modified along another curve. I tried with vertex groups but it only moves the vertexes in the group, ...
9
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1answer
1k views

Constrained depth of sculpting

In Sculpt mode, I need to fix Adding/Substracting of the object to a minimum/maximum depth, that I've predetermined. I need the whole mesh to be smooth, as if I used normal brush but with a Layer, ...
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5answers
8k views

How to avoid the wrinkle at the poles of the UV sphere?

When I create a UV sphere and add the subdivision surface modifier, the following wrinkle appears. How can I avoid it? I've read the article How to handle distortion at the poles of a UV sphere? but ...
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3answers
3k views

How to create a circular shaped grid, similar to a manhole cover

I’m trying to create a circular shaped grid, similar to the one in the pic. That’s my first attempt, created by arranging several cylinders with an Array modifier and then cutting the holes via the ...
8
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6answers
4k views

Deform object after another object

I have seen other similar questions but they don't seem to be what I want, please correct me if I'm wrong. For simplicity: delete the default cube, NumPad7, add cylinder, rotate X 90, then add torus ...
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3answers
2k views

How do I make a Polygon Pattern in Blender?

I'm creating a logo reveal for my business as it's in need of one, however we want the background to feature a polygon pattern that raps around the entire scene like a sphere. It must not be a texture ...
8
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2answers
4k views

How to create proper displacement for weld joints?

I am looking for a way to create procedural weld joints in blender. Here are some reference images showing what I am looking for: https://www.flickr.com/photos/jimgrant/105352380 https://www.flickr....
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2answers
2k views

How to distribute an object to a hexagonal grid?

I want to create a hexagonal Array (in other name: honeycomb) of this object: It is very important: I don't want to "join" the distributed objects, I want to leave them as dynamic as possible (so I ...
8
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1answer
411 views

How can I repeat a mesh using multiple empties with unequal distances?

I have a mesh and some empties with unequal distances between them and I want to repeat this mesh and place it where those empties are. I know that if the distances were equal, I could use an array ...
8
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2answers
2k views

“Remesh” modifier hides my text object

At first, I had a simple text object: Then I pressed Alt+C and selected Mesh from Curve/Meta/Surf/Text in order to convert the text object into a mesh. Now I want ...
8
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3answers
6k views

Material to generate a mountain

While trying to find some information about low-poly mountain, I end up finding this image explaining the material the person used to make his mountain and I thought it look really cool, but it was ...
8
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1answer
8k views

How to animate the Displacement of the Displace modifier

I'm trying to animate a flag but I want to avoid using Cloth or any Physics simulation. I like the deformation I get by using a Displace modifier controlled by a procedural cloud texture. If I could ...
8
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2answers
6k views

Multiply object and place at vertices with specific orientation

I have this object: And these vertices connected at their center: I want to multiply the object and place mutiples of it at the center of the different vertices, and have all the multiples ...
8
votes
1answer
2k views

Mesh won't bevel

I have two identical objects (at least I cannot find a difference), but one can be beveled, the other not. Any idea why? I already looked for double vertices. The blender file (version 2.8) can be ...
8
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1answer
6k views

Applying modifiers in a script

I've seen a couple of good examples of creating modifiers and applying them to objects, but they don't seem to be working for me. Or at least are only working part way. My function takes a modifier ...
8
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1answer
3k views

Bend a cylinder by its middle

I would like to know if there's a way to bend a cylinder by its middle so that I can have different versions of it with different bend angles (see picture below). It looks like with a Bend modifier it ...
8
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1answer
3k views

Retopo: Can we apply shrink-wrap to multires subdivisions?

An idea came to me recently that I think would be very effective for retopology. The dilemma If you've tried doing Multires sculpts you've probably noticed that pinching, stretching, and uneven ...
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1answer
4k views

How to edit a rotated mesh in pose mode

I want to edit a mesh of a rotated object in pose mode. But when I select a rotated object with edit mode, it is restored to its original condition. I want to make an animation process of folding, so ...
8
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2answers
1k views

Joining text objects and cube

I have a cube and created Text objects on all sides of the cube. After converting the text objects in meshes this is the result: After joining all text meshes and the cube (selected the cube as the ...
8
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1answer
676 views

How to bend a large model?

I have a city model (all one mesh) and a separate curved base plane. I would like to have the bottom faces of the each building in the city mesh flat against the plane and keep each building at 90 ...
8
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1answer
2k views

How do I create a circular slide (similar to a water park slide)?

I have been trying to use a combination of bevel object and the screw modifier and I keep getting all kinds of interesting shapes but none are what I need. I'm sure there is an easier way than just ...

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