Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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340 views

How can I get text to “snake” along a path

I want to get my text to both move and deform ("snake") along a path. I can get either of these to work but not both. Here is an example of using the Follow Path constraint on the text: And if I ...
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158 views

Bad rendering of engraved font

What I wanted to do in short: I have a metal, cone-like object that I want to rebuild in blender. In reality, the object has some letters press stamped into it (so it looks like an engraved font). ...
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115 views

Collision and cloth modifier don't work

I would like to use the collision and the cloth modifier to fit perfectly the shirt and the pants (created with adobe fuse) to the body of my character. I've created the character with the manuel ...
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206 views

I parented a light source to an object, Is there a way to apply a modifier to both?[cycles]

I'm trying to make a street lamp, so i parented a light source (an area light) to the lamp object. The problem is when I add an array modifier to the lamp it only applies on the lamp mesh leaving me ...
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68 views

CORK on Blender fails when using the OFF import plugin

I posted this on another, less expert site a few weeks ago, and while I did get some general advice and I barked up those trees to see if it would work, nothing came of it, not so far. I'll start with ...
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42 views

Measure Area and perimeter form a boolean operation interactive

Is there a way to obtain an area an perimeter from a boolean intersection operation? To be more especific I have a head an a plane and I made a boolean intersection operation, so i have a section of ...
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79 views

Location Modifiers gets lost after exporting to collada

I'm trying to import an 3D-Model which I have created with blender. My goal is to resize the 3D Frame accordingly programmatically with the help of an armature. I could achieve this within blender ...
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0answers
115 views

Controlling the scale of objects without distortion when tapering arrays on a curve

I want to find a way to scale an array of objects along the curve, such that the scale of an object is proportional to the position on the curve, or can be adjusted along its length. With my ...
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67 views

How to eliminate transparent line on a rendered textured mesh with solidify

I'd really appreciate if someone could help me with this, it's been driving me nuts. I've been making a stylized hair mesh with solid a solid texture (purple-ish like the one below) and applied a ...
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69 views

Retreiving only surface intersection between two objects

I have the following model in Blender: I want to retrieve the intersect faces between the cone and cube. When using the intersect boolean modifier I end up with the following object: The ...
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1answer
509 views

Issues Mirroring Weight Paint

I have setup R and L labled bones and am trying to copy all of the weight gradients of the bones labled L, to the similar named bones labled R on the symmetrical model. The model is resting in the ...
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32 views

How can I correct more faces at the same time?

I am making this stylized "illusionist pendant", that basically has two halves, that turn forming a heart and open (sorry for the poor explanation). I already have the heart modeled but if I try to ...
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44 views

Blender Union Modifier Doesn't Remove Interior Geometry

I'm trying to model a physically based version of the Utah teapot. The teapot has fluid inside it, which is modeled as a closed manifold: I'm trying to add a meniscus to the liquid. I have also ...
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42 views

Programmatically manipulate individual DupliFrame instances

I'm trying to manipulate single lights in a light string by a python script (see Animating running lights for more background info). The string is created by using either an array+curve modifier or ...
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45 views

How to make an object follow the end of another object that is following a curve?

How do I make an object that follows another object exactly like this but without the deformation issue? https://imgur.com/a/DWWGU (The curve can be manipulated using the empties through hook ...
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78 views

Animating windshield wipers along curved glass

So I have a couple wipers on the front of my car that I'm trying to have animated. I have an armature moving both the arm of the wiper and the blade itself. I'm using a surface deform modifier to ...
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576 views

How to apply Curve modifier to the text

How can I apply Curve modifier to the text in order to get a simple mesh object? I can't apply the Curve modifier to the Text object: If I will convert the text to mesh (Alt+C - Mesh from the curve) ...
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405 views

How to apply Mesh Sequence Cache modifier to imported meshes

I imported an animation to Blender, its format is Alembic. Once the file is imported, all the meshes (in my case 900 meshes) have a Mesh Sequence Cache Modifier. This modifier has all the ShapeKey ...
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181 views

How would I wrap text around an object with multiple curves?

I'd like to have this text lay on top of the hat as if it was made from felt, diagonal like it is currently, except actually fully placed on to the hat. My goal is to have part of the words on the cap ...
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532 views

Why simple deform not bend in 360

I have add array, solidify and simple deform modifier. I want to make a circle tyre shape but its making some different shape. I want to bend it 360 degree. I twisted with the up and down order but ...
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219 views

Is it possible to have mesh with NURBS editable surface

I have a mesh that has flat top and bottom and I want to know if it's possible to edit the top and bottom just as if they were NURBS surfaces. I have an example cube and two NURBS surfaces: And I ...
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1answer
60 views

Prioritizing modifiers between different objects

I know I can prioritize modifiers in an object to decide which modifier will be computed before of another and viceversa, but can I prioritize modifiers between multiple objects? For example, imagine ...
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101 views

Why does Boolean modifier cause unexpected results when parenting is involved?

I have two objects in a scene: a sphere and a cube, where the sphere is parented to the cube On the cube I have added a Boolean difference modifier and the sphere is the object that cuts into the ...
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94 views

Displacement Modifier Leaves 0 Height Around 2 Edges of Plane when Applied

Good evening, I am working on creating terrain using planes, a greyscale Heightmap and the displace modifier. Everything is working wonderfully with the exception on a "Lip" I guess it could be ...
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83 views

How do I make an Infinitely Generated Game Map in BGE using Cloud Texture?

I am making a Blender game with a map that is procedurally generated and infinite. With the way I am designing this game the player can travel for infinity but still get back to their original ...
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197 views

Molding a complex object to another complex topology object?

I'm studying Blender and using it along with Adobe Fuse CC, and I managed to create my own anime body, and wanted to import on fuse. With some help on the forums they told me I needed the exact same ...
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119 views

Triangulation artifacts

After triangulation I've got these shading artifacts. how do I get rid of them?
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56 views

What is the best density for creating mesh deform cages?

I'm trying to figure out wich density for the mesh is the best for a mesh deformer cage that will be used in a armature rig. But the way that I found is pretty slow(remodeling again and again the mesh ...
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43 views

What are the different kinds of mesh smoothing in Blender?

So far I only know of Subdivision Surface and its effects. Are there any other types of mesh smoothing available? And what are the differences between each of them?
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186 views

Construct objects from SVG silhouettes

If I have multiple SVG files forming (the outline of) the silhouette of an object from varying different angles, is there a simple way to combine these to create the object (to the limit of the ...
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50 views

Adding deactivated modifier?

Is it possible to add a modifier that is not active? I mean, when having a few stacked modifiers already, adding e.g. a Bevel modifier, Blender always calculates for some seconds before that modifier ...
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320 views

Geometry messed up after applying boolean modifier

I don't really know how to ask this question, so I'll illustrate with pics. I'm trying to model a sphere with two legs, using as less polygons as possible since will need to make a massive array ...
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132 views

Problem with lattice (just the eyes) and link to the main object

This's my first question here. The problem: I have a character (one object), that have the eyes like another object. They're deformed by a lattice and your pupils movement are make by a empty. But ...
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323 views

How can I attach the ear to my model?

I'm fairly new to blender and have been trying to make a some what cartoon looking character. I've gotten on quite well however, when it came to the ear I can't seem to get it to attach and then look ...
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158 views

Vertex groups and shrink wrap modifier

Is is possible to shrink wrap a vertex group of one object onto the vertex group of another? So that it only affects a specific area of both objects.
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35 views

why the mesh going through each other

I have a spiral curve made from the addon. And a normal plane with subdivision added. I have added array and curve modifier. The problem when i want to coil the plane its going inside each other. I ...
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45 views

Why lattice change its shape

I have made a curve shape with the lattice modifier. As soon as i click the apply button the curve shape turn flat. Any suggestion to fix.
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410 views

Problems with array modifier offsets

I'm new to Blender, and my English is not so good, so please excuse me. I've been trying to use the Array modifier using the offsets of an unscaled, unrotated empty object to create an array of ...
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198 views

Mesh Deform is not effecting some bones on the hand of my character. (Rigify/Lattice problem)

I am new to blender and I created a character consisting of separate meshes (Coat, Scarf, Hand, Face etc...). In order to control my meshes under a rigified rig, I created a lattice mesh that covers ...
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205 views

Mirror object diagonally (or Symmetry about origin), i.e. excusively in X+Y

I'm trying to mirror an object like this (see picture) such that the mirrored object behaves exactly like it would using the Mirror Modifier - that is, mirrored transforms and mesh. Currently I have ...
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118 views

ShrinkWrap mesh with hole around another mesh with hole

I want to morph a mesh into another, using shrinkwrap modifier. See below in the scripture; my goal is to morph the half cricle into the triangle: So I added a shrink wrap modifier to the half circle ...
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936 views

Boolean modifier difference not working with complex mesh

Thanks for reading me. I've a mesh and a plane. I want to make a difference of the two meshes. But it's not working. This is the step I completed so far: On the plane Solidify On the other mesh ...
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342 views

Point lights not lighting at all; at wits end!

Fairly new to Blender here, quite excited about its capabilities, but unhappy with its quirkiness and unpredictability (to a newbie). I have been making a tunnel to get some practice with the array ...
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800 views

Why my Displacement modifier is not working?

I am following this tutorial, and when I apply the displacement modifier, I get this result: instead of this: Has the modifier changed? Because I am doing exactly what the guy is doing but my ...
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47 views

Boolean modifier does not work correctly

I am trying to apply a boolean modifier on a plane that is located exactly at the place where to objects connect to each other (their borderline vertices belong to the plane of the "Plane" object). I ...
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349 views

How to achieve discontinuous displacement or height map?

I am using a grayscale image to construct a height map using the displacement tool and I get something like the left image. My problem is using the left image to construct the the right one. Notice ...
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90 views

Blender - road with varying width

How to create road that follows curve and has varying width along this curve? Typically I'd make small road segment and use array, then curve but I don't think it allows scaling according to another ...
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121 views

Difference boolean while moving object?

I'm currently working on a project in which I have a cylinder object, and need to roll it across a box, so that the reverse of the seal is shown. Basically, I need to roll it over the surface with ...
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77 views

How can I set the color of the wave modifier?

I am trying to illustrate with a color (highlighter) how a wave travels across the surface or/and through an object from one point of its surface to an opposite point on the object. For example, for a ...
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194 views

Why can't I see the result of a boolean modifier until I apply it?

Is it the case that the modifiers don't work "in the same way" ? For instance if I intersect a cube with a cylinder and choose a Boolean difference modifier to it, I can't see the result (i.e. the ...