Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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How can I get ripples with the Waves modifier in 2.8?

As seen in this tutorial, adding a Waves modifier to a subdivided plane results in multiple concentric ripples - and that's the behavior I remember from versions of Blender prior to 2.8. However, ...
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How to modify Time New Roman Letter Model 3D?

I have a little problem. You see I'm on training and boss ordered me to create 3D letter with serifs so I chose Times new Roman. Okay but straight to the point, I need to make that letter look like ...
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1answer
34 views

Bevel modifer troubles

I'm teaching myself how to model in Blender and struggling a bit with the bevel modifier. Basically I want to round off the outer edge of the bill of my hat. I expected this to be pretty simple but it ...
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45 views

Stretch object over surface if objects intersect

I am attempting to make an animation where one object passes through another hollow object, with the hollow object stretching to accommodate the moving object. The problem I'm having however is how to ...
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Wave Modifer - speed and width convertion

I have been trying to retrieve the bpm to add a pulse sound on a video. My wave modifier is at a fixed speed of 0.103147 | width 1.77972 m How the speed value of the wave modifier could be adjusted ...
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1answer
34 views

Simple Boolean Intersect issue Blender 2.82a

Still very much a learner of Blender, although I have used some other 3D tools. I am trying to intersect a sphere with a cube so I selected the sphere in Object mode, went into edit mode and choose a ...
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How to set mesh to the particles? (Not converting)

I'm trying to make basic explosion. I used quick explode effect and then done some stuff with particles settings etc. to make it better but I can't figure out how to set the right mesh collision to my ...
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33 views

when materials don't match because of subdivision surface

As far as I know (https://blender.stackexchange.com/a/88402/92914), to solve this problem is either adding additional loop cut or Shift+E. It would work on this one. However, on some occasions, this ...
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18 views

Constraints don't work on curved arrays

I'm trying to do some curved arrays: I need my duplicates to rotate ONLY horizontally, following the direction of my curve (Image green). I set the twist method of the curve to "Z-Up" which prevents ...
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1answer
30 views

Apply complex hole pattern to simple face while maintaining good topology

I have this mesh with these faces that I want to "punch holes into" following a specific pattern: I have the pattern as SVG. It has different hole shapes: I imported the pattern, converted it into a ...
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14 views

How to make the effect on the edge of the facial mask?

how to make the effect on the edge? I have made the model, but struggling on the textures. Thanks for you time. :D
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Boolean after Bevel, using difference doesn't work correct

I'm using latest blender 2.82.7. Steps: Create box and bevel the edges on the top, to be like arc. Shade smooth and auto smoothing. I have other box and I try to boolean. The object are like Union, ...
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How might I smooth the outside faces in this model (STL), using blender?

I'm interested in using the following model (https://www.dropbox.com/s/suhmrr8yoleyppi/02-right-cylincer-repaired.stl?dl=0). I'd like to smooth the outer faces (like a subdivide, I guess), but I need ...
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2answers
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How to move a curve that has an array without distortion

I have an array tied to a curve (and I've also added an empty axis to get a slight twist.) How do I move the entire array of objects without deforming the array? I tried moving the axis as well as the ...
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1answer
37 views

Boolean modifier's union option keeps meshes inside it's mesh from target mesh

so i'm beginner for sculpting. and i was going to sculpt my character's feet fingers. i was just going to join a cylinder to feet with Boolean modifiers union method. but this happens. it looks ...
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15 views

Boolean on scroll working unexpectedly

Here is the problem statement Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: rBf1aa4d18d49d I have array of objects. And i want to give scroll effect. Now when ...
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0answers
17 views

Shrinkwrap not working on half model ( mirrored half )

I'm new to Blender coming from Max. I'm doing retopo on a face that I sculpted on zBrush. The face and the hair are one object because the model is a manikin so it's solid and the hair style is not ...
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22 views

Circular array applied to an empty that is not in the world center

I'm modeling a knob so I want to copy an object along cylinder (which is not in the world center) faces. I've watched many tutorials and all of them show how to do that if an empty is in the world ...
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0answers
21 views

Fast way of creating a total union of two objects

I want to make a `clean' union of two objects, which loses all trace of these objects being previously separate and makes the bevel modifier work on the unified object. In this specific case, the two ...
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0answers
34 views

How can i recreate this type of displacement

I've recently become interested in artists like Jesse Kanda and Chris Cunningham, especially their way in which they distort and displace figures. i'm wondering if anyone has a method of recreating ...
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set positions for particles (particule systems) with python

I'm learning to make 3D model in Blender with python scripts, and I have 3 questions for particle systems : 1) I have a cube with some dimension (lx,ly,lz) and I want to add (n) particles inside the ...
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27 views

Procedural stairs driven by a curve

The idea is to create procedural stairs that are driven by a 2 point curve (or just 2 empties if possible). The curve/distance between empties controls the amount/length of stairs and the angle. I ...
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41 views

Procedural Generation of object with random transformation

I am new to blender, so what I am asking may be a very simple thing to do. I am trying to procedurally generate multiples of an object and apply random transformations to it. I have a simple curve and ...
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13 views

Generating wireframes gives deformities

I am trying to convert a .stl model into a wireframe, but it always gives me annoying long lines coming out the side.
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Certain faces will not line up with vertices when using subdivision modifier

So I am creating a body, and I have applied the mirror and subdivision modifier, However, the lower faces meet the vertices whereas the upper faces do not, Why is this happening? This is an image of ...
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18 views

How to make a mugler mask?

I am trying to make a Mugler mask as shown in the image below but I have no clue how to go about doing this!I'm quite the beginner in Blender and I'd really appreciate some help on how to make this. ...
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18 views

Animating a suiting up effect

I am attempting to create an animation of a character suiting up in a full body suit and I’m wondering what might be a good way to achieve this? I currently have two models - the character and the ...
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50 views

Merging multiple Objects, removing excess inner geometry for 3d printing 2.82

I tried searching but could only find old non-2.8+ related info I am trying to merge 30 disks to a supporting geometry, and the intersecting geometry will not let me 3d print properly. Boolean search ...
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87 views

Lag with subdivision surface

So I started working on Master Chief in Blender and once I got to the point when I needed to make things smooth and realisitc, since that's how he is in the video game of course, everything started ...
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25 views

One modifier for a group of objects

I know blender is really weak when it comes to this sort of thing compared to other 3D software. But is there ANY way of using a modifier on more than one object? This would be especially useful for ...
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22 views

How can I write a Python script to turn all normals on a curve to face outward…!

I’ve completed a few professional projects in C#/Unity, have worked through 90% of Microsoft’s Beginners Guide to Python, just started Python the Hard Way and have done a bunch of beginner Blender ...
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31 views

Blender 2.8 Multiple object follow path animation

Hello i tried to make an animation where a multiple object array with equal spacing offset completing a loop. Something like this https://www.youtube.com/watch?v=rlzcxUanU3o but in blender 2.8 most ...
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29 views

Can I add a StringProperty to a modifier?

Seems I can not register properties properly like I normally do with other types. ...
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16 views

Why is my chain (array, curve) distorting on my subdivided curve in Blender 2.8?

On Blender 2.8 & I followed this as well as other to no avail: How do I stop my chain distorting along a curve? My origins seem to be where they should be. Chain at first seems okay. Then I ...
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32 views

How can I turn all the normals of this bezier to face outwards from the sphere?

I’m currently combining this tutorial with this answer in an attempt to make a sphere of roads extruded along a bezier. The following is my current effort (file link below): Unfortunately, I can't ...
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56 views

Can't edit normals on mesh with no face

i make this bottle with just extrude vertex, screw modifier and bevel modifier. but i can't get to fix the shading. all the vertex normals facing up and i cant rotate it. all tools from Q menu for ...
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42 views

object array normals changing along curve

In order to model a zipper, I duplicated an edge from the cloth and converted it to a bezier curve. Then I attached an array and a curve modifier to a helper plane. Eventually I parented the zipper ...
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94 views

Blender 2.81 Boolean Bug

Basically boolean union operation gives my mesh additional verts and edges I don't understand how and why it added them. I'm using blender 2.81 My blender file: http://pasteall.org/blend/index.php?...
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Can the Bevel modifier make the same angled edges when the box is not exactly a cube?

It seems that the angle is sort of proportional to the lengths of the two faces. For example, the box in the screenshot below has a shorter height when compared to the width or the height, so the edge ...
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62 views

Procedural noise displacement changes place if I deform the mesh

I was trying to make a "dancing churro" in blender 2.81a. After modelling churro shape I added some detail with the following simple node tree: For "dance" animation I used the wave modifier: When ...
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29 views

Why won't this mirror correctly?

The object seems correctly mirrored everywhere except the faces are in the mid section. Blender doesn't even seem to to mirror the complete object. The outlined part is the selected driver side of a ...
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39 views

“Latex” Surface Modifier interaction

I'm looking to have interaction between object 1 (Suzanne) and object 2 (mesh / plane) I've made try mixing "cast modifier" "clothes" "collision" How is it possible to see the Suzanne in the mesh ...
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32 views

Merge one mesh with another without modyfing geometry? (So not a boolean, more like adding mesh data)

I have an object with a bunch of modifiers on it and I want to merge another object with the first one through some kind of modifier in order for the added geometry to be affected by the modifiers ...
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130 views

Mesh with Mirror not working in 2.81

I created an object using the mirror modifier around the global x and y axis, but since I started adding cylinders intersecting one of the mirror planes I already applied the modifier. Now I want to ...
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28 views

How to mirror a flipped object? See screenshot

How do you mirror an object that is symmetrical but 'flipped'? The only way I found that kinda work is using an array modifier with object offset targeting an empty and just rotate that empty with the ...
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0answers
30 views

Fluid animation seems to disappear in some frames

I wanted to create an commercial ad for a juice brand and was testing out fluid simulations.. for now my simulations seems to work properly but as I render the animation the fluid seems to disappear ...
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48 views

How to introduce random material offset and rotation to array modifier created objects in 2.81?

I have generated tiled wall using 2 times array modifier(width and height), I want to introduce some randomness to materials so the tiles don't look like cut from single large piece. I tried adding ...
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i want to add thickness to my model of a helmet, but i only want it to change the inside

I have a model of a helmet which I intend to 3d print, however it is too thin. how to I add a thickness to the inside of the helmet without changing the look of the outside? this is the inside of the ...
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1answer
75 views

How do I get rid of the tear in the middle of my object after using the mirror modifier?

I'm sorry if this question has already been asked, but I was following a tutorial and after sculpting, I reapplied the mirror modifier but my mesh looks like this: Is there is any way to fix this ...
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48 views

Twisting two objects like rope, without any deformation

I am trying to render a realistically detailed cable, with the jacket stripped back. This particular cable has 2 cores which twist around each other. I have managed to do this by applying a simple ...

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