Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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52 views

Bevel segments on bevel modifier not working properly

i'm modeling a box with rigging in order to make it easier to get realistic effect but when i use the bevel modifier and increase the segments it doesn't curve the bevel edge it creates the bevel, but ...
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240 views

Remove F-Curve Modifier from all selected keys in Graph Editor

I added an F-Curve Modifier (Shift Ctrl M) to all selected Curves to repeat the animation. Now I want to remove this F-Curve Modifier from all the selected Curves/Keys. Is it possible to remove the F-...
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34 views

Define object thickness with curve

I'm modeling a heart-shaped cookie cutter, and I'd like its cross section to be thicker near the top and come close to a point at the bottom. The heart is a Bezier curve with a mirror modifier, ...
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How do you know what will make the boolean modifier work?

The green mesh and the blue mesh are identical except the green one started out as a 3mm diameter cylinder and the blue one started out as a 6.5mm diameter cylinder. I hate to say it this way because ...
2
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1answer
106 views

Animated difference boolean with displacement texture - Empty mesh error 2.8

I am new to Blender,and I got a problem with animating boolean object with displacement texture. In some frames it works, it cut the inside of the object and in some frames object is empty. No matter ...
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48 views

How do you make a Lego statue out of a character Model?

I want to make a Lego esc statue out of a character Model. The character Model has a texture. My plan is to use the Remesh (Blocks) Modifier to make the Lego pieces. This works without a Problem. I ...
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80 views

How to make fractal-like bubbling pattern with spheres?

For a graphic design project, I want to illustrate a fractal-Style arrangement of “bubbling” spheres: a network of “hub spheres” with smaller spheres that each have their own hub, smaller and smaller, ...
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337 views

Blender 2.8 subfsurf modifier behave different compare to 2.7

I tried to learn box modeling using Blender 2.8 while using tutorial that was using 2.7 version. I noticed that the Subsurf modifier doesn't act just like the 2.7 version when i tried to edit my mesh ...
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107 views

Why do Boolean operations tend to fail on overlapping faces?

Very often I'll get erratic results with a Boolean operation on two objects with overlapping faces. The most usual result is missing faces in the combined object, or else internal faces are left after ...
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0answers
38 views

Help with a 3d wall

Wanna modelling wall panels, i have 2 samples but i dont have any skills, mb can someone share the technique of execution, i try use displacement with dragons skin on second picture, but I did not ...
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1answer
148 views

Wave modifier Propagate Vertically

I might just be trying the wrong tools for the job. But im trying to get a wave modifier to propagate it's waves vertically without having to model at a 90 degree angle.(i like the assigned rotation ...
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0answers
80 views

Rendering particles only inside an object?

So Im trying to render a ship inside a bottle with ocean and foam. The particles in this project are supposed to be foam on the ocean. To only render the fluid inside the bottle I used an boolean ...
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103 views

Is there a way to use an array on a curved surface, like roof tiles on a curved roof?

I want to use an array like the one shown on the bottom roofs on the top curved roof, to make my roof tiles.
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67 views

Edge Crease and multiple subsurf modifiers

If you crease an edge, then subsurf modifier won't round it. But if you have 2 subsurf modifiers, the second will ignore the crease and round the edge. Is there a way around this? I have a situation ...
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539 views

How to Get a Smooth Curve?

I have created a long cylinder with lots of loop cuts: When I apply this to a curve, the result is still very 'chunky': My curve modifier is like this: Is there a way to get a smoother curve?
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316 views

Solidify modifier: have a rim material that takes account of alpha

I'm playing with sprites within Blender. My goal is to display a 2D animation in a 3D world, and to give thickness to my drawings. The thing that I would like to achieve is to give thickness to my ...
2
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2answers
65 views

How to animate a curve/circle for a tank

I recently created a model of an M4A3 Sherman tank along with the tracks. I made the tracks first with a single plate and then used an array and had it follow a curve circle. This works well for a ...
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254 views

Weird mesh geometry on adding skin modifier.

Merged all the vertices of a cube to get a single vertex and then extruded the vertices to create a structure. But after adding the skin modifier the mesh geometry is weird. The structure created with ...
2
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1answer
283 views

Bind and apply SURFACE_DEFORM modifier without bpy.ops?

Is there a way to bind a surface deform mod without running bpy.ops.object.surfacedeform_bind(modifier="Surface Deform") and is there way to apply it without ...
2
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0answers
91 views

Trying to shape a section of a mesh to insert a 3d printed ball joint

I'm trying to make a ball joint model like this but with my own character. https://www.thingiverse.com/make:489858 I have made the shape I want to cut out of it, but I've used multiple different ...
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162 views

How to use 3d LUT for strips in the video sequential editor?

How to use 3d LUT for strips in the video sequential editor? I know that there is no such function. But I think it's possible to create an addon. How can this be done? I do not know the blender api ...
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17 views

How do I use the curve modifier to make an object connects from one end to the other accurately?

So I am trying to curve this somewhat 3D flat plained object into an accurately divided cylindrical object. But whenever I tried to scale the BezierCircle up with an increment, it would always be off ...
2
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1answer
505 views

Blender python array modifier transforms

Can one get (in python) transform properties (location, rotation ect.) of the objects created by the array modifier? (while the array modifier is active, without applying it) I need to be able to ...
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37 views

Using two different mesh with curve/array modifiers in one nurbs curve?

I am trying to create a road network with different meshes. What I want to do is to change the mesh of those inside the red box in the image below to a different mesh(like bridge). Any ideas how to ...
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180 views

shrinkwrap modifier makes object flat

So i made a cartoon squid and i want to add some suction cups, so i hit CNTRL+7 and aligned them to one of the tentacles, but now i need it to stick to the bottom, so i add a shrinkwrap modifier and ...
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247 views

Is there a better way to do a shingled roof, than an array mod with object offset?

I'm trying to create a pagoda style roof shingle effect, and this is about as close as i can get it to the look I want after about 45 minutes of tweaking and adjusting the scale and rotation of the ...
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92 views

Bug with Apply Modifier ( Simple Deform) as Shape Key?

I create an animation with a plane is transforming to a sphere by using the method describing by @leon-cheung in this topic . I want to apply the two modifiers (Bend in Simple Deform) as shape key ...
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349 views

I parented a light source to an object, Is there a way to apply a modifier to both?[cycles]

I'm trying to make a street lamp, so i parented a light source (an area light) to the lamp object. The problem is when I add an array modifier to the lamp it only applies on the lamp mesh leaving me ...
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57 views

Rounding building faces

I am very new to blender and have started making a building (image below). It is made of an extruded bezier curve converted to a mesh. However, I would like to round some edges (marked in red below) ...
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87 views

What a “linear modifier” does on the sequencer?

When on the sequencer, there's this "Use Linear Modifiers" option.. What does It mean? by the guide: "Calculate modifiers in linear space instead of sequencer space." but which is the "sequencer ...
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92 views

Why do I have to set my displacement map strength so low?

I'm finding my displacement maps displace my object by an inordinate amount, I've got some of them set to .0005 strength (most to .001) which is off the scale (although doable anyway) and I feel like ...
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0answers
903 views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
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0answers
278 views

Using the Ocean modifier on a cylinder

I want to use the ocean modifier to displace a cylinder evenly, is there a way to do that? The best I got was for it to work but projected on a single axis, where the "front" is displaced correctly, ...
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317 views

How to bake a curve animation

I'm trying to animate a curve with hooks. And I want to upload the curve to Sketchfab but it doesn't supports curves it gives errors on the model, so I want to bake the animation to a mesh madded by ...
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0answers
1k views

Exporting Wave Modifier Animation into Unity

I've made this controller with a wave modifier. What would be the best way to export it into Unity? The animation doesn't need to be modifiable in Unity so i thought baking it to keyframes would be ...
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0answers
87 views

how to create randomness to explosion effect?

Guys i tried to create a breaking soap bubble effect using blender using particles and explosion modifier. The render looks artificial and couldn't match the real effect.I think certain level ...
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0answers
172 views

Hide object part under a plane base on normal and point (dynamic bisect) with python

I'd like to hide a part of an object based on a plane, like a bisect with clear inner/outer but i want to keep the possibility to make this change dynamic in real time (it is done with python through ...
2
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1answer
163 views

FCurve Noise modifier: set “Offset” value using Python

First of all: excuse me for my terrible english. Is there any way to set "Offset" value of "Noise" modifier in Graph Editor using Python?
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87 views

Vertex moving other vetices (not proportional editing)

I have not have enabled proportional editing.
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0answers
371 views

How can i simulate erosion and corrosion on objects?

It´s possible to simulate corrosion and erosion on object geometry and texture ? So, what im trying to ask, is if it´s possible to simulate erosion on this blocks. By Geometry and texture. Like ...
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1k views

Data transfer to a mesh with different topology

Is it possible to transfer mesh data such as UV map projection and vertex weights to another mesh that has different topology? I thought the Data Transfer Modifier could do this, but I haven't ...
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0answers
417 views

Array modifier with varying scaling/scale to curve

I am looking for a simpler way to create what I have manually done below. I have a curve in orange and a mesh (the grey sphere) centered at the origin. I want to array this mesh. The center of each ...
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0answers
1k views

How can I prevent overlapping when using Solidify Modifier?

I have used the Solidify Modifier tool on my object (choker) which appears to have caused overlapping at the centre. Lowering the thickness has helped but it does not prevent the problem. The image ...
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0answers
97 views

Is there a way to “pin” a vertex to a tracking point?

I am looking for a way to pin a vertex to a tracking point. I tried using hooks but it seems that the vertex moves relatively to its original position by a vector equal to the location of the empty ...
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0answers
780 views

How do I smooth out an f-curve?

So maybe it´s a dumb question to the more experienced users, but I´m a noob at animating, so I tried to make a Basic intro(basically a world where there is a simple camera movement to the text which ...
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0answers
132 views

Strange Shadowing on Object with Array Modifier

I'm creating a Map for Garry's Mod PropHunt but having some odd shadowing issues. For example on the supports left and right of the trackbeds: Somehow one of the support array's duplicate has odd ...
2
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0answers
131 views

Smooth modifier settings to match Subsurf

Is there a way to use the Smooth tool or modifier to smooth a mesh by exactly the same amount as using a subdivision surface on it would? For example, if you had a mesh, then gave one copy of it a ...
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0answers
747 views

Rotating array objects around a circle

I created an object and used an array modifier to create copies of the object in a circular shape as seen below (using the object offset option around an empty at the origin). I'd like to be able to ...
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0answers
189 views

Shrinkwrap with ray_cast isn't accurate

I'm trying to create my own similar Shrinkwrap-Modifier with raycast. Unfortunately the result isn't accurate and I don't know why. It work's with Spheres, all other primitives are inaccurate. ...
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0answers
58 views

Adding random tiny flakes (gold) to appear suspended in gel

I'd like to know the best solution on adding tiny floating flakes in a gel solution. I suspect array might get me there but everything I've tried is much to uniform

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