Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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Animation modifier

Hi I'm new to blender current version 2.78 , and I'm currently trying to complete this tutorial ( https://www.youtube.com/watch?v=3JDtLqxijTE ) ver 2.77 ) when I get to around 12 minutes or the ...
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54 views

Merging neighbouring edges

Is there a way to merge two neighbouring faces/polygons etc. and avoid badly stitched look of it when bevel modifier applied on it? I'd like to create clean base without any seams on it. When I ...
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Family of parts

In some CAD softwares I founded a function called "family of parts" that with base of a created object, I can do anothers with the same base but changing some aspects like the radio or some array ...
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1answer
60 views

Branching a cached cloth simulation

I figured out I could get cloth to sew itself without gravity issues by animating gravity. So, after several minutes I end up without between fifty and a hundred frames of cloth simulation that result ...
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477 views

Displacement map to approximate details in dynamic topology sculpt

I've started using a tool called retopoflow by cgcookie to create low-poly mesh that snaps to the surface of the high-poly sculpt. In one of the tutorial videos, they mention that they aren't going ...
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218 views

Do subsurface modifiers need to be applied if an image texture is used as an object's materials?

My guess is yes, but there may be a better way to do this so I'm asking. I have been trying to bake the appearance of rendered objects onto their materials like this tutorial, which adds a bit about ...
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351 views

Clean up degenerate geometry modifier

I am modelling a complex man-made shape from measurements of a real object. I am using the boolean CSG modifiers to generate most of the geometry. Most of the shapes in the object lend themselves to ...
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155 views

Create Outer Envelope of a Complex Object?

Given an complex shape that has unwanted inner structure inside the skin, I'd like to create an outer 'envelope' of the surface that ignores that internal structure. e.g. imagine a bunch of ...
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108 views

Boolean Operation without New Vertices

This may sound strange, but I have need for a boolean operation that only cuts the edges of the target, and these are the only new vertices that are created. Best explained with a picture: First: ...
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1answer
231 views

How to smooth extremely dense mesh?

I have an imported model (which actually is a surface projection of an microscope Z-stack image, exported as STL) which is extremely grainy, composed of almost 1M verts. Is there any way to reduce ...
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231 views

merge object with another that uses mirror modifier

I want to merge 2 objects using Ctrl+J but one of them has a mirror modifier, and I don't want it for the other object. How can I do that?
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60 views

Why are objects along a curve using the Array modifier oriented incorrectly?

I'm trying to create an arch that should be made of a set of circles around a NURBS curve. First of all I switch to front view, and create a NURBS curve with the shape of the arch that I want to ...
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159 views

Placing object along spline without deforming

I like to place dominos along a spline and keep the mesh undistorted. At the moment i´m using the curve modifier and the array to achieve this. Pleased with the placement i am, less pleased with the ...
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489 views

Sculpted Object Doesnt Show in Edit Mode?

I sculpted a shark in sculpt mode, I then click preview on the Multi-res modifier and it just appears as a sausage shape thing with no fins or mouth etc that i added. How do i solve this? Screen-...
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34 views

Can You Apply Laplacian deform to a Hooked Path?

I'm doing a kind of object transferring from one box to another and both box will be moving WHILE the objects inside is transferring to another. How do you do this?
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33 views

The array control is messed up

[] So i have modeled a bill here [see pic] and i want to rotate it with an empty object like every other tutorial you see on youtube... But there, DAMN! It doesn't transform as expected! It ...
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35 views

How do I make a control object animate where I want in a scene?

I'm making an audio visualizer and using a cast modifier to animate an object. I have another object set as the control object. The control object is set to "Bake Sound to F-Curves". I want to ...
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83 views

Bump map is shoving only on one side of an object

I've got some wooden planks, and the bump map is showing only on the side of the planks, but not on the whole plank. What do i Have to do to change that? Changing the direction of displace modifier to ...
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639 views

Solidify modifier creates uneven edges

I am creating walls for my building, the walls are made out of planes. When I add a solidify modifier to give my walls some thickness, the newly created edges aren't straight near the corners. Can ...
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198 views

applying solidifying modifier distorts object

I am using the solifying modifier for the first time and following a tutorial but not sure why my object got distorted. I tried many things including removing doubles, applying the scale (forgot to ...
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184 views

How to let a plane follow a lattice

I am trying to learn how to use a lattice and on the image can you see what I have so far. I made the roof and the beams follow the lattice but now I also want the side walls (marked with a red color) ...
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815 views

How to generate Automatic Weights if not parenting?

When parenting a mesh to an armature, we are presented with some options, such as to generate Empty Groups, and to generate Automatic Weights. If we choose not to parent the mesh to the armature and ...
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90 views

Multires Not working correctly

I am trying to make a character And i plan on using multires to make it smooth however when i try to do so, it dissolves the character like it has been cut and turns his/her face into something butt ...
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351 views

Animated Boolean Modifier is flickering

I have some troubles with the Boolean Modifier. That happens every few frames when I'm rotating or moving it. I had noticed later after I had rendered an animation. This was very annoying. Here is a ...
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104 views

Best way to make a transformer with a car, so use the shape keys or use the armature for parenting?

I'd like to make a transformer. I start with a car. There are three ways of doing this: using shape keys (my car consists of one object, but more than a single mesh) and keyframe the influences use ...
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126 views

Subsurf modifier creating lighter scene

I concluded my final render for a project, which turned out pretty neat! Some time after that I went to check out the .blend file, and noticed that the subsurf modifier I was using was showing 3 ...
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1k views

How to merge two meshes together, automatically fill all holes and remove intersecting faces

I am writing a procedural mesh generator for modern low poly planets in python. The addon works like that: At first a mesh is created (cube, uvsphere, icosphere, ...). For continent creation a ...
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44 views

Both Smoothing / Subdivision creates unwanted outcomes (squashing UV label or black tint in glass)

The bottle needs either smoothing or subdivision to look right however applying either causes issues. Subdivision squashes my label and smoothing makes for a black tint on the glass. As far as the ...
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114 views

Update/rerun a command on every frame?

I am doing various particle simulations. There are a number of tools in blender that I would like to apply non-destructively, and have update on every frame. Specifically, remove doubles and face ...
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128 views

Problems with Solidfy Modifier for 3D Printing; creating a gap

I'm having an issue with the solidify modifier. First off, all of my bodies are manifold so I've already been through that drill. However, every time I use the solidify modifier it adds thickness to ...
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252 views

Gimp's flame plugin for Blender

Gimp's flame plugin is a tool for creating cosmic recursive fractal flames. Could it be done for Blender as some object/mesh/curves with halo material? It can be 2D. Just so we could animated it. I'...
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675 views

How to combine Hook Modifier with Armature?

I have a problem with combining hooks modifier with Armature. I tried to place armature at different places on modifier stack, but nothing works as I wanted. Here's Armature in Rest Position without ...
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104 views

Boids Aerial March

Well, I think I just did something hella awesome. Remember that question about the lightning that got closed, as well as the sudden closing? (see Where are the Laplacian Lightning settings once the ...
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67 views

How can I select a vertex/edge/face created by modifer, without applying modifier

After using a modifier, how can I select a vertex/edge/face created by modifier, without applying the modifier?
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609 views

Repairing torn or corrupted meshes

The problems which I'm facing are too often very similar to what is described in this post by Hyder Hasnain: Mesh and shrinkwrap Pasting together parts from different models, some of which contain ...
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359 views

CSG failed, exception degenerate edge

I have an object made in blender which needs to prepared for 3D printing. It is relatively complex object (114k verts, 228k faces, 228k tris) which contains three separate meshes. I separated the ...
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120 views

Revert parts in a Multiresolution sculpt to their original position?

Is there a way to selectively "undo" sculpting deformations in a Multiresolution sculpt? Sort of a "bring back the base shape" brush or similar.
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165 views

UV Project Modifier doesn't use alpha correctly?

I can map textures with alpha (that I paint in the UV Image editor) and make them partially transparent in the BI renderer. But when I use the UV Project modifier and allocate the loaded alpha image ...
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1answer
97 views

Creating Corners with Mirror / Symmetry

Is there a modifier/tool or plugin to replicate the symmetry/mirror effects like the one at step 12 here: https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/CloudHelp/cloudhelp/2015/...
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2answers
4k views

How convert particle system to mesh blender 2.8

I tried convert my particle system to mesh but I don't have any convert button under modefier setup. What did I do wrong?
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1answer
255 views

How to bake normals using modifiers only?

I have an UV-unwrapped base mesh that I want to bake tangent normals into. Only detail I need is a few bevel modifiers and a subdivision surface. How can I bake the smooth version without using cage ...
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1answer
505 views

Boolean on Objects with smooth surfaces?

Everytime I try to subdivide or use a boolean on an object with a smooth surface I get ugly artifacts as seen here. Is there a way to punch a hole through a smooth object while keeping sharp edges? ...
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1answer
318 views

problem with subdivision surface modifier

So Im making this model of BMO from Adventure Time.Being beginner and all I am not quite skilled with subdivision surface modifier(and all modifiers in general),so could somebody tell me a way to ...
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1answer
37 views

How to make cube A size following cube B size? (boolean for window/door)

ie; I have cube001 for boolean, and cube002 for window frame/leaf, so when I resize high/length of cube002(window mesh) the boolean cube (cube001) is changed too, how to do this?
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1answer
442 views

How to use boolean intersect with two plans and the mirror modifier

These are two plans I want to cut to only keep the outside of the vertical plane. There is a mirror modifier applied on z axe. I tried to use the Boolean Intersect Tool. So my question is how to use ...
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1answer
125 views

Python: Duplicating a mesh and armature does not update armature modifier

I am duplicating two objects, an armature and a mesh. The mesh is the child of the armature and has an armature modifier. When the objects are duplicated, the mesh's armature modifier still has "...
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1answer
80 views

my curve modifier does not modify my arrayed object around the curve?

my curve modifier does not modify my arrayed object around the curve?
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1answer
48 views

Can some one help me identify these edge lines

So my problem is that i was making a low poly house and part of my workflow is to use the solidify modifier but after i applied it when i go and select or look at certain lines they very thick and ...
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16 views

Hidden mesh boolean behavior. What is that?

Some day I would like to buy a HardOps add on, however I decide not to do it before i understand the whole work process behind the operations performed with add-on (hard surface modeling) So I would ...
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1answer
75 views

Wtf is going on here?

I am creating a model of the nurburgring from an image using bezzier curves, I outlined the track, and used the array and curve modifiers to follow the path of the curve. I ended up with a result that ...