Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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32 views

How can I slice with the bool tool without leaving any remnants? [duplicate]

Select teeth Select fish Slice Delete the slice Result: Moving the teeths before applying the slice tool alters the remaining teeths without leaving any clues why Teeth object: Face orientation:
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27 views

Copying a meshes intersecting outline from the top down view

I have a sliced shape that I would like to copy it's outline as it's seen from the top down view (looking straight down on it). Example: I have an equation that is sliced by a plane using the ...
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Filling/hollowing between two solid objects

I have two objects (with solid modifiers applied) one is a shirt, the other a body. These will ultimately be 3D printed in various forms. The below image is a temporary intersection Boolean across ...
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1answer
25 views

How do I get rid of the small line that appears in-between offsets when using array?

I'm new to blender and was following along a tutorial but when I got to using the array tool on my model I noticed that mine was different to the video. When I use array with relative offset I can ...
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22 views

Boolean Union not removing intersecting geometries?

I need to merge a few objects and remove the resulting internal meshes/geometry, to be able to 3D print it as a single object. I'm pretty new to Blender but I understanded that Boolean Union should do ...
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1answer
42 views

Getting instanced particles to follow paths of hairs in particle system with hair dynamics

I've created a plane with a hair particle system and with hair dynamics on. I then used a particle instance modifier to add a custom cylinder to each hair particle, and turned on both 'create along ...
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1answer
14 views

Adding cloth displaces mesh geometry

When I add a Cloth modifier to an FBX-imported mesh ("thread004"), the mesh suddenly jumps to a new location distant from its origin. Is there a way to prevent this? The "thread004&...
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1answer
30 views

Boolean affect UV

I use substance painter to paint textures and apply it into blender. Everything was good until I use boolean modifier to punch a hole. The punching hole process is an animation, so I cannot use ...
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194 views

How to pass a soft object through a narrow channel?

I found an excelent Q/A about Some examples of shape key sculpting vs lattice?. @moonboots suggests in his answer to use a Lattice in order to deform an cylinder object: How does that work? How can I ...
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23 views

Creating a noise distortion along the edges of an object only (for a hologram effect)

I'm trying to make a distortion/glitch effect driven by noise along the edges of my object. I'll cut the mesh in half to just have the front face, and then I want to push back the outlining vertexes ...
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1answer
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F-Curve Modifier editor not showing

I'm trying to use an f-curve noise modifier, but it was a bit too harsh for me. I was going to turn it down a bit, but the noise modifier was not showing up in the compositing modifier menu panel. (...
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22 views

Booleans are extremely slow [duplicate]

Why are boolean operations so slow? If I try to cut into an object that has subdivisions or I array the cutter, Blender will freeze for up to 10 seconds, even though I have a 12 core CPU and a ...
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1answer
28 views

Boolean modifier just remove my object

I wanted to apply a modifier between two cones. Here is what you can see before I make it visible: and after: As you can see, the bigger cone just disapeared. I tried to update the normals (Shift-N ...
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Data transfer modfier transfer weird edges

Hi so I recently been using data transfer modifier more but I been getting this one problem that completely messes up my work any help will be appreciated! Here is the two objects I'm using as you ...
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1answer
21 views

How to add a modifier to a collection(group? linked objects? IDK) which it has modifiers inside

I'm a beginner to blender and I'm trying to make a cnc model using some different objects which have mirror modifier inside the group(e.g. the bars). And now I want to add an array modifier to let it ...
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1answer
44 views

How to solidify (cylindify) a screw a with cylinder instead of a rectangle?

I need twisted cylinders instead beveled rectangles. Can I modify my current model or must I restart from scratch? The twisted cylinder tunnel I'm looking for:
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10 views

Blender Boolean errors with texture Object

I'm a blender newbie. When i use Boolean to disapear and apear object , Some frame render have texture of Object apear on cube.I don't know is this error of Blender? anybody have this problem? Thanks!...
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34 views

How can I create these grooves?

I want to model the grooves on this gun: What's the best way to go about this? I want to know how to do it with booleans as well as how to do it without booleans. The challenge is that this gun part ...
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1answer
60 views

How do I copy the shape of one object to another?

I have tried to make the "microphone grid", like on this picture: So that array of curves "envelops" the invisible cylinder. I used several modifiers, such as cast modifier, ...
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Boolean modifier applying, making holes in one object to connect it later to another /3d printing/

I have a problem with a Boolean modifier. I’m making a board game asset – stables in Blender v.2.82. The building is made by two parts – fundament And roof Initially there was one only one object. ...
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37 views

Mesh Deform Modifier Missing / not visible [closed]

When I use a modifier, they work fine, but when I use the Mesh Deform Modifier it is not visible for some reason. When I move any other modifier, it becomes visible; if I let go of it, it turns back ...
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21 views

Weird intersecting mesh on final render (w/ Boolean modifier)

I'm using a Boolean modifier set to Exact (Blender 2.91.0) to create a rather simple shape to merge a disk and and another half disk (see attached), and while it all looks fine in the render preview, ...
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9 views

How do you combine a sculpt mesh with primitives for 3d printing?

I created a crystal mesh 130mm x 120mm x 250mm high for 3d printing using sculpt. Now I want to add a tube within it and add some scaffold primitives to the inside of the mesh joining the tube for ...
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Making a character, but when i attach the head to the body, via the “boolean” tool, it crashes

I'm making a character, but when i try to attach the head to the body, via the boolean tool, it crashes (it loads forever). What could be the reason for this? I have tried using the decimate tool to ...
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1answer
15 views

boolean difference working weirdly

So I am making a cassette tape the body of the cassette tape (yellow outlined in the picture) is a single object I added boolean modifier to the body and set the white cylinders protruding in the ...
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25 views

How to create circular array of curved windows around ellipsoid without scale change?

I have this ellipsoid: With a shrinkwrapped rounded plane. I want this plane to surround this ellipsoid. But when I put an array modified behind the shrinkwrap modifier, the plane progressively gets ...
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1answer
41 views

How to make a cylinder smooth without smooth shading?

I want to 3d print a .stl file of a cube with a cylinder coming from it, but blender's default cylinder isn't smooth, and smooth shading is just an optical illusion. I don't know if I should just use ...
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2answers
24 views

Shadow artefacts when rendering with bevel-modification

When rendering with bevel-modification some parts appear non-beveled on the shadow side of the object. This doesn't appear when using the "manual method", ctrl-b. File attached: spraycover....
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1answer
31 views

The difference boolean doesn't seem to work on a specific area

I am trying to build a pc in blender and I just updated my blender to 2.91 but the boolean modifier doesn't seem to work as expected on a specific area.I am attaching a video below https://streamable....
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Help needed, bevel-modifier: Some edges produce very sharp cornes

The problem: Some edges produce very sharp corners while other are OK. Please see images. I cannot get this object right (part of a larger piece) and guess I still do not quite get the modifier. Seems ...
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2answers
81 views

Paper shredding effect

I am trying to create a scene where a paper gets shredded up when it hits the bottom of an escalator. Still at the 'learning Blender' phase where I have to use tutorials for almost everything, and I'm ...
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1answer
25 views

Why does boolean cut out some shapes and not others

I want to design a TV unit and for that I am using a Boolean modifier to cut out different elements. I have two symmetrical geometries (they are in the same object) and one of them works perfectly and ...
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1answer
52 views

Texture UVs and Array modifier

EDIT: Jachym Michal provided an answer that gets very close but doesn't quite solve the issue. The following screen shot shows that along the top (and bottom) of the large horizontal pipe the texture ...
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1answer
50 views

I want to apply a difference boolean using a collection and not an object

So basically I am pretty new to blender and so far I have finished only 3 projects using some tutorials. Currently I am trying to build a cabinet for pc. I created a cube and also created a collection ...
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20 views

How change color of flying parts from Quick explode?

How to make the flying parts from Quick explode change color depending on Lifetime/Age? For example, there is Suzanne with Musgrave material. And I need these flying parts to gradually change their ...
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20 views

Is there a way union two separate meshes with two separate material

I used the skin wrap modifier to create gloves and added material to them, and then added a different material to the second mesh. However, when I try to use the union tool, one of the materials ...
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1answer
29 views

Can't make Bevel Modifier working on engraved mesh

I'm trying to bevel the mesh with bevel modifier, for the text area marked red, but the modifier doesn't work, Even if I apply the bevel modifier on the whole mesh in object mode, it doesn't work ...
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How to close a half filled hole after boolean difference?

I have used a boolean modifier on my structure, thus willing to make a cylinder-shaped hole in it. For some reason I do not know, once I applied the boolean the two edges of the holes were only ...
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What is happening to my object when I split it into 4 to prepare it for 3d printing? If its the subdivision, I need it do what do I do?

I'm designing an object to 3D print, and when i split it into 4, its not a perfect split. I dont know how to fix it, what do I do? I split it by using planes, then rotated them along the x and y axis. ...
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2answers
51 views

Fuse two separate objects

First I really need to clarify, I’ve watched people use the boolean method, but I swear I’ve seen people just able to drag an object into another and it automatically fuses without any interior meshes ...
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1answer
138 views

shrinkwrap doesn't go all around a Cylinder

So I was trying to Shrinkwrap an Array to a Cylinder and it doesn't go all the way. It only ...
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26 views

Mesh deform conflicts with Armature

I want to make shirt move under influence wind. I duplicated this shirt, reduced the number of polygons & added Mesh deform. When character is static the simulation works great. But when character ...
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1answer
18 views

Particle System is floating in the air and not on the surface

I need help, how can I make the grass stick to the surface? There's a lot of options here that if I change it, it moves the grass closer to the floor but smaller the more I reduce it.
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1answer
25 views

How to make effect of burning objects from Particles?

How to make so that Boolean affect on color & shape of particles? Here's example, I need to create effect so that grass from Particles burns. But grass doesn't change color & shape from ...
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23 views

Build Modifier: Can I make pieces fly in?

I think I might be stretching what Blender is capable here. But I enabled developer options so that I could use sort elements for the build modifier and build by cursor distance. That's great, but now ...
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2answers
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Subdivision respecting adjacent edges

I have this set of meshes that i use to generate my levels with. Now, I have used a subdivision script in runtime with unity, but that is quite heavy. I was thinking about doing the subdivision in ...
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25 views

My mesh deforms when I shade smooth

I am modelling a character but wherever I bridge edge loops between hands, feet and arms my mesh doesn’t look good at all when I apply subdivisions or if I shade smooth. I have removed doubles and set ...
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29 views

Face all outside edges at once

I made a model using the difference boolean modifier. It is the correct shape, but all of the outside faces are open now, is there a way to face all of them at once? The geometry is a bit funky so I ...
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2answers
119 views

Create an array of a rendered image with each pixels xyz position

Lets say I have a 3d scene with some objects in it When I render the scene to an image, I would like to have an array of each pixels position of the image, each position or pixel filled with the x,y,z ...
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1answer
31 views

Best way to separate arrays of objects made of multiple loose objects?

The "arch" I have selected is composed of multiple loose objects. I join them with CTRL+J to make 1 object, so I can then add 2 array modifiers to quickly replicate/position more of them. I ...

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