Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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2 votes
1 answer
90 views

How can I model this distorted torus?

I'm trying to model a ring that is styled following this reference: I'd like to make the distortions using geometry nodes and/or other modifiers such that they can be animated. Thinking the animation ...
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1 vote
1 answer
26 views

How to merge or smooth layers of different sculpted objects without seams?

I tried using a Boolean Modifier with the Union operation between the layers seen below but it didn't work. I tried using the Snake Hook tool in combination with ...
0 votes
1 answer
32 views

Simplify a mesh after using Array modifier

I'm trying to create a 3d object with nice detail to 3d print using an svg file, an Array Modifier, and a Curve. To get the best definition possible, I use 1500 small cubes to create the mesh and ...
0 votes
0 answers
16 views

why is my object away from Bezier curve + Array modifier [duplicate]

so I am trying to make rows of ramps and when I add the object with array modifier everything shifts over away from the curve every time I move it the normals get all flipped
3 votes
2 answers
73 views

Cardboard box giving me strange mesh errors

I'm making a simple cardboard box for a archviz scene and I got these strange results after doing a Boolean operation. I wanted to create a slit where you can place your hands into to pick it up but ...
0 votes
1 answer
28 views

Pinching geometry when using subdivision modifier

This is my first time trying to make an anime girl's head. Everything was fine until I add a Subdivision Surface modifier and the nose looks weird, I don't know how to fix it. Is there any solutions ...
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0 votes
1 answer
26 views

bool tools remove the entire object disappears

I'm trying to extract the handle above from the object itself but I'm only left with a couple of faces from one object only and this is what happens after adding the differnce bool tool : the two ...
0 votes
0 answers
21 views

Mirror modifier abs inset Blender 3.2

I am using the inset tool with mirror modifiers. I wish to inset but not including the boundary or origin of the mirror modifier. I have seen a video on this on you tube https://youtu.be/WfRlOd771Nc ...
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1 vote
1 answer
26 views

Error: Modifiers cannot be applied to multi-user data- solving with python API

Modifiers cannot be applied to multi-user data - how can I solve for complex deeply nested meshes via Python I have looked at https://blender.stackexchange.com/a/253286/151885 is there a way to set ...
0 votes
0 answers
31 views

Botaniq Object showing in final render view but not in Viewport

This render is supposed to be of a flower. The background landscape has grass, flowers and trees but they are far away and not even on this scene. When I go to render I see random trees covering the ...
0 votes
0 answers
22 views

How can I fix these holes on the mesh?

I'm trying to cover up these holes in the mesh. What is the best way I could do that? Fill faces doesn't work... These holes are part of the model, and there isn't really anything wrong with the mesh ...
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0 votes
0 answers
24 views

Is there a more accurate way to do booleans with geonodes?

I have a technique to do better fluid / glass interaction in blender... shown below: This is all fine and good, but its somewhat of a pain in the ass to setup, since it makes use of booleans and ...
3 votes
2 answers
173 views

How can I align objects easily with an object using a SimpleDeform?

I have one object that makes use of an array and a SimpleDeform which works exactly how I want it, Let's call this the grey object. And I have another object (the green one above the grey) that I ...
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0 votes
0 answers
16 views

Creating random positioned cracks on pre made model

I need to apply cracks on model. I've tried to use boolean with crack shaped objects on bigger object but renders take too much time. Also I need 500 renders. Any suggestions ? In the figure below ...
2 votes
1 answer
96 views

Blender 3.0 and bevel function

I have just started learning Blender. I have a problem with the Bevel Modifier. When I use it, the model is inside the box. How can I get rid of this box?
0 votes
1 answer
31 views

Move layers to different Grease Pencil Strokes?

I got a little deep into my animation, and I realized I want to break apart some of the layers such that I can use a Time Offset modifier on a portion to create a loop. The modifier seems to be ...
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1 vote
0 answers
26 views

what is a good way to model pasta or noodles?

Does anyone have any good methods or tips on how to model pasta or noodles? I'm modeling a bowl of ramen. I tried creating a noodle from a curve, converted to a mesh, and used the cloth modifier ...
0 votes
0 answers
40 views

Where is the fade inactive geometry slider?

I am looking for the fade inactive geometry slider, but this is what the viewport looks like for me: (blender 3.2) The tutorial I was watching had those options: Anyone knows where I can find the ...
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1 vote
1 answer
18 views

Incomplete cycle with "Cycles" modifier in graph editor

I perform the task on the walking man, I use the loop modifier to loop the animation in the graph editor. This is not in the task, but I am interested. Is there a way to make the modifier work not ...
3 votes
1 answer
88 views

How do you smooth a circle made from an array of rectangles?

I'm having difficulty turning an array of rectangular shapes into a circle. For simplicity's sake I've just used a rectangle in the below images. I've tried sub-dividing the shape and applying the ...
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0 votes
1 answer
121 views

Geometry Nodes - Failed to Apply error "Transform curve to mesh in order to apply constructive modifiers"

I am working on printing a model that has the below chains generated with geometry nodes. However when I try to apply the geometry nodes to turn them to mesh I get a failed to apply geometry nodes ...
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0 votes
1 answer
21 views

How do you add Skin Modifier with radius 0.1 without using bpy.ops?

How do you add a Skin Modifier with radius of $0.1$ without using the context sensitive function bpy.ops.mesh.customdata_skin_add()? ...
0 votes
0 answers
18 views

The Rock texture effect cannot be rendered!

I got a render problem that the texture effect of my model could not be read. I tried to apply all modification but the result still not work when render. Please help! Thanks!!
0 votes
1 answer
13 views

Mesh missing sides after Boolean intersection

Blender newbie here. I am working on some topology models with custom borders, and I'm encountering a problem with Boolean intersection where the sides of the resulting mesh are nonexistent. I come ...
1 vote
1 answer
19 views

How to fix a color error when using a screw modifier

I made a donut-shaped object using a screw modifier The surface color of the object should be white, but it comes out black. Whatever the color of the object changes. I want a white donut-shaped ...
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0 votes
0 answers
12 views

Deform meshes in collection with a curve's tilt

is it possible to use a curve's tilt data to deform meshes in a collection? It would be similar to a mesh deform modifier where the curve's tilt acts as a cage around the meshes in the collection. ...
1 vote
1 answer
42 views

I am making a lightsaber , how can i bend the cylinder to be straight in the middle for the armor?

I tried to make the cylinder follow a curve but it won't stay straight in the middle.
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0 votes
0 answers
57 views

why does subdivision surface make these weird lines in the mesh?

here you see the problem: here is an image of the mesh in edit mode(note that some of the edges are submerged, and I am using a mirror modifier, so the left side does not have any geometry): here it ...
  • 101
0 votes
0 answers
15 views

Uneven thickness around an oval Blender

I have been trying to create an oval that has an even thickness around it. This feels fairly simple and I don't know why I can't figure it out. When I make a mesh->circle->scale circle to be an ...
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0 votes
0 answers
15 views

Merge spheres smoothly [duplicate]

I have a reference image included below, I am trying to replicate the sphere effect where it not only deforms with the cube but also has a smooth and consistent blend between each sphere, including ...
  • 1
0 votes
0 answers
21 views

boolean modifier not working properly

I'm trying to create a one-piece bunny suit. ive made the suit i just want to add a seam all around it. I created a mesh to subtract from the suit to make a seam around it. then when I apply the ...
0 votes
1 answer
22 views

Ocean modifier automatically makes time field purple and I cannot keyframe it

I am trying to loop an ocean modifier following this tutorial, but whenever I duplicate the ocean modifier the time field automatically turns purple and I cannot keyframe it. I have also tried making ...
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0 votes
0 answers
14 views

Rendering animation makes explosion particles/fragments re-appear

I tried out the explosion modifier and decided to make a simple animation of an egg falling apart. However, when the later frames started to render I noticed that the explosion fragments which have ...
2 votes
1 answer
26 views

How to change modifier properties of multiple objects at once?

I have many leaves and I have applied a modifier to all of them using ctrl + L -> copy modifiers. Although now I would like ...
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0 votes
0 answers
15 views

How to disable an armature modifier in a single animation for character's clothes in order to animate them separately?

I want to temporarily animate clothes of my character, for example taking off shoes or watch. I don't understand how to manipulate objects armature modifiers while animating them (clothes) in a ...
3 votes
2 answers
48 views

How do I make the stars blink?

I am having some trouble making my stars blink. I am new to blender... But not new to art and 3D. I made this night sky scene in Blender 3.2.0. I have uploaded some pics on the scene and the node ...
9 votes
1 answer
243 views

Approach to modeling a fan

Does anyone have a good approach to modeling a fan like the type below? Specifically, all the loops are giving me trouble. There must be an easy way to create an array of rings like this. Then on top ...
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0 votes
1 answer
29 views

how can i convert texture to vertex weight in blender?

H i , as the title say's im trying to convert a texture ( clouds or any other procedural texture ) to weight map it seems like there is a vertex weight edit modifier that could do that but i can't ...
0 votes
0 answers
16 views

Can I wrap this chain around this curve without moving each link individually?

Looking to make the chain sit around the Necklace bust without having to move each link individually. I have added the bezier curve as I assume there's a way to do it, but because there are different ...
0 votes
1 answer
31 views

Is there a modifier that will add my current geometry to a vertex group?

Imagine you have an object with some boolean operations in the modifier stack. On top of that you have a remesh modifier to melt everything properly. now what I am trying to do next is using a ...
0 votes
1 answer
20 views

Why does my nurbs path array shoot off into the distance when I try get it to follow a curve?

I have a curve on a sphere and I'm trying to get a dashed line to follow the curve. I want distortion, so I used a nurbs path, scaled the nurbs path, added an array modifier to it, then a curve ...
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3 votes
1 answer
65 views

Why does the bevel modifier not work?

So I am following a tutorial and at some point I created a leg for a couch. Now I am trying to use the bevel-modifier on it, however it doesn´t seem to affect that simple form; tweaking the settings ...
0 votes
1 answer
13 views

Plain Object showing up in render using ocean modifer [duplicate]

I'm testing this modifier and it turns out the plane I used to create the ocean always appears. And yes, render option is activated.
0 votes
1 answer
26 views

Rendering an object at different locations with different rotations [closed]

I need to render 1000-2000 images. There is 2 object in this scene. One of them should be in different positions each image and apply boolean to other object. How do I automotize this action Is there ...
1 vote
1 answer
17 views

Gray triangles left inside my wall

as you can guess I'm very new to Blender and I have a problem. I used the boolean process to create holes in my wall and then applied the process. As soon as I did though, triangles such as this ...
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0 votes
1 answer
72 views

Is there a way to split these meshes in a way that modifiers can still affect them?

I'm working on a track for the racing sim Assetto Corsa. My track is a section of California's Highway 1, and is around 35km (21.9mi) long. My modeling process is to take a mesh, sized 10m along the ...
3 votes
2 answers
40 views

How to either boolean difference or delete vertices of a mesh part way through a simulation

I have modelled a cloth sheet on a washing line that will blow into a Stargate "whoosh" (the vortex that comes out of a Stargate when it first opens). I would like to have the part of the ...
1 vote
1 answer
23 views

Modifiers doesn't work in render

I'm trying to create a 3D scene and noticed that the modifiers are not working on render. I can see the modifiers in the 3D viewport, but not in the render. Idk what i have to do, do you know why the ...
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5 votes
1 answer
117 views

Displace modifier for curves

Is there any way to displace the points of a curve like the displace modifier does with the vertex of a mesh?
0 votes
0 answers
17 views

Animation lost on applying Displace Modifier on plane with Plane Axis as coordinate

Created a plane added a displace modifier and on texture I have set type as cloud and size(2.3) and depth(0) then I have set coordinate as object and selected Plane axis, so when we try to rotate the ...