Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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Verticies Should Follow the Wave

I am currently doing some exercises to learn everything Blender has to offer. My problem is that the top verticies do not follow the bezier curve. Current setup: There is one set of verticies which ...
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135 views

Why is blender's boolean so touchy compared to most cad programs?

I love using Blender for modeling things, however, the boolean modifier is not always the most reliable. The fact that it can't bool 2 faces that are right against each other and can't handle 2 ...
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How do I apply modifiers and other changes in 2.90? [duplicate]

I'm using 2.90, and going through a tutorial to create a couch on youtube. I've added a mirror modifier, 2 arrays, and a subdiv. How do I apply those modifiers so it completes those operations on the ...
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Can I check to see if an object is used in another objects modifier? [duplicate]

I have a complex file with a lot of objects in it. Many of them are there as a target for a modifier of some kind Boolean, curve modifier, etc. Sometimes I go through and clean out objects that are no ...
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Rims for Camera Buttons

right now I try to create little holes which are formed like these menu buttons so there is a little space between the body of the camera and the buttons. Unfortunately the Boolean doesn't work ...
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Can I create equidistant hull meshes (3D level sets) in Blender?

given is: a very complicated mesh object, with potentially a large amount of inner detail. a positive value (a parameter) called alpha I want a watertight mesh that is defined as the following: &...
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1answer
100 views

why does my TimeOffset modifier not work after rendered?

I made an animation with the TimeOffset modifier in the grease-pencil.It can loop in the blender.But when it output ,my TimeOffset doesn't loop anymore.The Loop only plays once when rendered.
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Boolean Issues with shapes from Gravity sketch

I use Gravity Sketch to build models and then render in Blender. Sometimes I use basic functions in Blender to add textures or add modifiers, but nothing crazy. I have recently discovered the Boolean ...
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Boolean modifier doesn't work

I want to cut holes into my lantern for some glass, which I will then put in there as surface, with some oldish gold design. But the modifier doesn't work. Maybe it is because of the "opened mesh&...
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OBJ File Stops Being Smooth After Edits In Blender

I'm having someone modify a perfectly smooth OBJ file of a can for me (blue). But no matter what settings he uses in Blender, his modified OBJ file of a can (purple) gets sent back to me and renders ...
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1answer
30 views

Boolean modifier shows object as hollow at the cut out

I am trying to cut out a tiny section from object (the red one) using Boolean modifier but when I do that it shows the object as hollow behind the cut out. But when I do the same with let's say Cube ...
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1answer
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Boolean difference not working properly [duplicate]

I'm trying to cut a piece out of an object I made by extruding a plane several times. As usual, I'm using a boolean difference, but for some reason (and it's not the first time this happens to me), ...
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Constraints- My circle is not following the selected path in my follow path constraint

I am trying to make the circle follow the brazier curve path with a follow path constraint but it is only the blue line that is following it. What am I doing wrong? Saw lots of tutorials but still, ...
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parametric modeling with array and curve

How can the construction of parametric partition element be made so that the "twist" (encircled) be placed along the curve through non destructive means?
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1answer
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How to non-destructively bevel and extrude a mesh intersection?

In Blender 2.93/2.92, I am looking for ways to more easily create hard surface structures with doorways/archways that are extruded above the surface, in a non-destructive way that allows for quick ...
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How do you do stitch with array and curve modifiers?

I am trying to do stitches for a pair of shoes. I made 2 curves, a new object with array and curve modifiers, however the result is indescribable for me.. I don't know what is wrong with my approach. ...
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Do I need to use the ShrinkWarp modifier during retopology?

Do I need to use the ShrinkWarp modifier during retopology or is it enough to just work with the activated snapping mode? This question came to me when I saw when these guys in the video "...
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Weird Problem with Array and Boolean Modifiers

I recognized a very weird problem when combining array and boolean modifiers at a very simple scene. Setup: simple cube with a simple array modifier in X direction simple cube with a simple array ...
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Blender mirror not symmetrical

First image is before mirror, and the second is after. As you can see the most left vertices are perfectily aligned on Z axis But when I hit apply for Mirror modifier, actually they turn out they are ...
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1answer
36 views

Unable to prevent self intersecting geometry?

I'm working on a cap for a little device, but whatever I do, I cannot seem to avoid self intersecting geometry from being generated. I fiddled with the order of modifiers and solidify parameters, to ...
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1answer
36 views

Mesh disappears when using boolean modifier

Mesh disappears when trying to boolean it with a text, some text font work but this one doesn't i really like this one. Text here is already converted into mesh.
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How can i texture wihout applying mirror?

On my mesh i have serial number 0 to 10 and i have mirror it. Other side its starting from 0 but texture is flip. I tried the Flip U and Flip V option but for me did not work. Without applying mirror ...
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Applying difference modifier with cone

I imported the STL object then tried to remove some volume from it by applying difference modifier against cone. After some problems, like repairing normals, it seems I can use difference modifier to ...
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Backface culling problem on textures with alpha

i was experimenting with NPR rendering recently and found this issue in the method i use for outlines, i just can't get my head round it. So, what i did was to use the solidify modifier with flipped ...
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Can't bevel round cutouts in a cube

This seems to be a pretty typical problem. But reading many threads did not yet help me to find a solution. I want to model a supposedly simple object. Unfortunately, the attached image is magnified. ...
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How to bake ambient occlusion using custom split normals

i have custom normal in purple line, when i bake ao to vertex ,it used vertex normal instead(blue line),and ao is not like a ball-shape leaf ao
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How to procedurally model a non-linear screw? / non linear modifier

I am trying to achieve a non linear (gradually) screw procedurally, by this I mean the distance between each turn of the screw get smaller and smaller, this result should be obtain with modifier in a ...
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array along not perfect flat object

I'm trying to place handles around the body of the tank and I have a problem since the surface is not flat I don't get good results, any help is welcome the picture shows one of the attempts ... ...
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How to modify an existing 3D model according to a 3D point cloud?

I have a 3D point cloud for the fingerprint, and I have a 3D model of the finger. I want to modify the finger model points according to the fingerprint point cloud(It's like mapping fingerprint points ...
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1answer
30 views

The smoke domain is completely filled with smoke

The domain is filled with smoke before the simulation started.
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Procedural character generator based on blendshapes

For my work I need to merge lots of different characters into one animated alembic. For that I use models generated with Character Creator 3 which share the same mesh data. Joining them as shapes ...
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27 views

Geometry nodes modifier resets when applied

Trying out this nice idea (https://www.lushogames.com/post/simple-rocks-with-modifiers) When i apply the geometry node (to export FBX); the whole thing flattens out. What obvious thing am I missing ...
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1answer
35 views

How to keep clean geometry, when beveling boolean cutouts

I want to model this gun: So I started to cut out the rough shapes from a cube (using the boolean modifier) Then I tried to clean up the geometry to be able to round the edges of the handguard. But ...
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1answer
23 views

Blender - Subsurface Modifier causing extreme pinching in L-shaped corner

I am working on creating an ISO enter keycap in Blender. Everything was going fine, until at the end where I applied a Subsurface modifier. Once I put the modifier on the mesh, it causes extreme ...
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How to create diamond pattern on object?

I'm trying to make a pendant covered in diamonds and I can't figure out how to get the diamonds to go on the surface clean. I've tried shrink-wrap and the results are awful. The pendent base is ...
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1answer
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boolean modifier removing the exact opposite of what i want it to?

i’m trying to animate the marvel title card and i want to engrave the marvel text through the metallic box but when i apply the boolean modifier to the box it removes the box and not the text (i have ...
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What is the easiest way to add decals to a complex model?

I am adding some decals to my model and used the subdivide and shrink-wrap modifiers but am running into a few problems. First, I want the logo to lay across two separate surfaces that are right next ...
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Create stair volute from profile

I have about 12 handrail profiles to turn into a volute/monkey. Just wondering what the best way to approach this would be. The one on the left is a default model from our stair programme and the ...
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2answers
34 views

Boolean Modifier making original object disappear

I have a cube that I am trying to cut a hole in. The star shaped long piece is two scaled cubes joined together as one object. Originally, this cube had a Nurbs curve modifier as well. What I'm ...
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Is it best to UVW unwrap before or AFTER applying a 'bend' modifier?

So I'm creating modular pieces and then bending them into a curve to make a corridor. With 3DS Max I could simply tell it to preserve the UV's but I'm not sure if Blender will do that or deform them ...
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18 views

How do I make it so when I apply my boolean modifier, the space just fills in?

[ Hi, when I apply my boolean modifiers to my building, it just fills a block of mesh where it used to be, i'm confused and don't know how to fix this. Any help would be GREATLY appreciated.
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1answer
26 views

Rigid Body not working with Passive / Animated / Mesh / Deforming

I've read other issues that look similar but this doesn't seem to be what I'm experiencing. I'm making a conveyor belt type thing. The conveyor belt is a long array of blocks (array modifier was ...
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1answer
179 views

The intersection part of a plane

I have a cube sliced by a plane: I would like to get the part of the plane inside the cube. So I figured a boolean modifier would the trick. Whether I apply it to the cube or plane or chose union, ...
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2answers
251 views

How to Flip a Mirror Modifier

I can't figure out how to flip a Mirror Modifier along the Y axis, after it is mirrored. Would love some advice on how to achieve this, per the below images:
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Is there a tool, addon or modifier that creates a 3D model from Grease Pencil just like Smoothie-3D / Paint 3D / Monster Mash?

I want to find some way to imitate this technique. (draw a curve that becomes a model with a few clicks) The same can be done with Paint 3D as seen here and Monster Mash as seen here. The most I can ...
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1answer
27 views

Bool tool leaves parts after slicing

How can I cut out the slice(bite) without leaving any teeths? Select teeth Select fish Bool Tool - Slice Delete the slice I can't see any face orientation problems (shown in screenshot above) I ...
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1answer
91 views

How to shrinkwrap without losing sculpted details

I want my sculpted model to follow curvature of a sphere but after applying shrinkwrap modifier all the sculpted geometry gets lost (picture 1). How do I set the shrinkwrap modifier so the model only ...
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0answers
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Remesh modifier causes texture to go flat/disappear

Hey Blender community, I've been trying to add the remesh modifier to create even quads to allow for my textures to better displace. But when I add the modifier my textures become flat (See the image) ...
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2answers
111 views

How can I fix these artifacts?

I am trying to model this hammer. I used Looptools instead of Boolean as less destructive but it seems these artifacts are inevitable. I included the .blend file. It was mainly a combination of ...
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1answer
34 views

Shrinkwrap moving below the surface

I am trying to use the Shrinkwrap modifier to wrap clothes around my model but some of the clothing is moving below the surface on some of my model. If I use a negative value for the shrinkwrap the ...

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