Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

Filter by
Sorted by
Tagged with
3
votes
1answer
1k views

stretching problems with curve modifier [duplicate]

I am building a tank tred using a combination of the array modifier and curve modifier. The problem that I'm having is that the tred is experiencing uneven stretching when it bends around the corner ...
3
votes
1answer
10k views

Cannot Apply Array Modifier

Modifier Cannot Be Applied to a mesh with Shape Keys I have built a rollercoaster track, and in order to continue the build without lag, I must apply the Modifiers. Is there a fast and easy way I can ...
3
votes
1answer
400 views

Boolean difference modifier misbehaves with fluid sim

I have a scene where I am using a fluid simulation to splash water into an invisible diamond shape. I'm using a boolean modifier to remove (subtract) the jagged edges from the outside of the water. ...
3
votes
2answers
850 views

How to replicate this effect (Parts of material more reflective than others)

Long story short, I've modeled Toothless from How To Train Your Dragon in Blender, and I'm now trying to replicate the effect that the runes/scales it has. I've been using blender for +2 years now but ...
2
votes
1answer
81 views

Nigeria Female headtie ( called Gele in Nigeria)

I'm trying to model a female headtie popular used in Nigerian wedding as shown in the images below , i dont realy know exactly how to go about it, im a bit confused either to use clothes feature in ...
2
votes
1answer
3k views

How to effectively UV unwrap a subdivided mesh?

Are problems usual to arise in unwrapping a subsurfed mesh? Specifically in my case, I have a mattress that I have modelled for a bed, when I try to unwrap this the first problem that arises is the ...
2
votes
1answer
1k views

Mirror Modifier creates the other part of model far away from the original [duplicate]

I'm doing a girl here (the concept is not mine, I'm just training) and when I click on mirror modifier Blender creates the other part of the model far away from the first one, not close like it should ...
2
votes
2answers
6k views

How do I taper a cylindrical object in blender?

I'm trying to taper the object (on the bottom of the picture) in blender from it's cylindrical shape to match the profile of the tapered one (top of the picture).
2
votes
1answer
169 views

array modifier to build a virtual pipe organ? or should I look for scriptwriter?

I wish to build a virtual rank of pipe organ pipes. Starting with a mesh pipe and with an "array" modifier I hope to be able to scale and line the pipes up easily within specific parameters. The ...
2
votes
2answers
85 views

How to make this thorny decimated effect?

I would like to use a modifier or something to quickly get something like the picture below without too much hand modeling. Is this noise effect possible to apply such a remesh to a base mesh?
2
votes
1answer
3k views

How to apply a specific modifier on selected objects?

I'm trying to achieve this: I select all objects with the same type of modifier (Armature) and want to "click" Apply on all of them. I searched different scripts on here and badly put together this ...
2
votes
1answer
272 views

Make Bezier Curve look like Torus Array

I am just sitting here at my very first own project and just thinking if it is possible to make a bezier curve look like a torus array like seen in example picture. Hope anyone can tell me how to do ...
2
votes
0answers
101 views

Bug with Apply Modifier ( Simple Deform) as Shape Key?

I create an animation with a plane is transforming to a sphere by using the method describing by @leon-cheung in this topic . I want to apply the two modifiers (Bend in Simple Deform) as shape key ...
2
votes
1answer
1k views

Constructing and bevelling a pie-slice

The picture shows what I'm trying to make. I'm planning to use 12 of these rotated to make a 12-petal circle. I've done this by starting with a pancake-like cylinder, than creating a triangular wedge,...
2
votes
2answers
1k views

Skin modifier giving wierd geometry

I am getting weird geometry when i try to add the skin modifier to an edge. Im following the tutorials but my starting result is off.
2
votes
1answer
164 views

Displace Modifier on an object

i have to apply a dotted displacement map to a object that i created. I tried to apply it but it breaks my mesh. I setted Texture Coordinates to UV but it doesn't work as intended. I managed to make ...
2
votes
1answer
1k views

Boolean modifier on groups - can't select 2nd object - is this possible?

I'm making a unit cell of a face-centered-cubic crystal, and I want to cut a group of icospheres with a cube. I have grouped the spheres. Then I selected them by selecting one, and with the select ...
2
votes
1answer
386 views

Animation Nodes and Boolean Modifier

Using this setup in animation nodes I created a phantom effect for my text with a wave modifier, but when I apply a boolean modifier it gets rid of the transparency of my text. Is there a way to apply ...
2
votes
1answer
121 views

Keep Mirror Sides Bridged?

When I use the Mirror modifier and move vertices away from the "mirror," the top "face" splits, making a large hole between the faces. Filling the hole voluntarily is quite annoying. Mirrored... ...
2
votes
0answers
106 views

Is there a way to “pin” a vertex to a tracking point?

I am looking for a way to pin a vertex to a tracking point. I tried using hooks but it seems that the vertex moves relatively to its original position by a vector equal to the location of the empty ...
1
vote
1answer
736 views

Why won't text Boolean correctly after the second Boolean operation?

I'm pulling my hair out over this bizarre issue that I'm having. If I create any text and convert it to a mesh I can successfully Boolean it against a cube. However, if I then attempt to do the same ...
1
vote
1answer
455 views

Move modifier to the top of the stack through python

To my knowledge I believe modifiers can moved up one step in the list through executing this line bpy.ops.object.modifier_move_up() Is there anyway to move a ...
1
vote
2answers
6k views

bas relief model from a 3d model/scene?

From Wikipedia: https://en.wikipedia.org/wiki/Relief#Bas-relief_or_low_relief A low relief or bas-relief is a projecting image with a shallow overall depth, for example used on coins, on which ...
1
vote
0answers
511 views

Armature mirroring other side in pose mode of a mesh with mirror modifier

So I have this mesh that has a mirror modifier and I selected automatic weights for the bones and whenever I move the right side of the bones it does the same thing for the left side and I move the ...
1
vote
2answers
116 views

How can I export and store light curves?

It is easy do color correction/grading (Add -> Effect Strip -> Adjustment Layer, then Modifiers -> Add Strip Modifier -> Curves). This can be used for instance to give a "sunset look" to an amateur ...
1
vote
2answers
537 views

Unwanted hard edges with subdivision modifier

This happens everytime I merge some vertices and then apply the subdivision modifier. I've tried removing double vertices and even if I delete the edge that seems to be causing the problem this ...
1
vote
0answers
94 views

How do I make an Infinitely Generated Game Map in BGE using Cloud Texture?

I am making a Blender game with a map that is procedurally generated and infinite. With the way I am designing this game the player can travel for infinity but still get back to their original ...
1
vote
1answer
53 views

Converting bottle threads from diagram to a 3D model

Goal: I'm trying to model the threads of a polar springs 500ml bottle in Blender 2.8x so I can 3D print an adapter for it. Issue: I'm having issues converting what Blender 2.8x calls Screw and what ...
1
vote
1answer
331 views

Add a glow to a boolean modifier boundary

I'm building an animation where an object starts as wireframe, then transforms to solid. Blender 2.79b, Cycles. I have two duplicates of the object, one of which has a wireframe modifier applied. ...
1
vote
1answer
766 views

using boolean modifiers and shape keys in animation

what i am trying to do is an animation exactly like the shown above, which is captured from youtube. for the sake of simplicity let's talk about the far left split cube. so as little as i know i ...
1
vote
1answer
173 views

Rigid body simulation not interacting with objects that have an array modifier

I'm trying to animate objects falling onto a conveyor and falling off the end. I'm using a conveyor belt constructed by using an array and curve modifier to pattern the segments around the curve. ...
1
vote
2answers
214 views

How to make evenly spaced pillars for a roller coaster track?

I am a beginner in Blender. I am making a roller coaster and I want to put an array of stands under my roller coaster tracks. To do that, I used DupliFrame on my pillars, parented them to my NURBs ...
1
vote
1answer
684 views

how to keep sharp points using subdivison surface

I have created a beast and I want it to have sharp teeth, but as long as I'm using subdivision surface modifier, the points are smooth. If I try it without the subsurf, they don't look like teeth at ...
1
vote
2answers
498 views

Height map tiling: what is it due to?

I'm creating a script that produces height map from a mesh. Testing it, I remarked strange rounded tiling... so I thought it was a bug in my code (again...), but comparing the result with another map ...
0
votes
0answers
351 views

Mesh deforming when shrinkwrapping [duplicate]

I've read tutorials on getting 1 mesh to conform to the shape of another via a combination of mesh deforming to a flat plane (with a solidify mod setup but not applied), parenting the object to the ...
0
votes
1answer
653 views

Adding Bend Modifier for a parent object and treating as if it's a single object

I just learnt how to bend planes into a sphere from here. But now I have created curves for few countries just on top of a plane, and I do not know how to make all of them (plane, curves and meshes on ...
11
votes
2answers
2k views

How can I get the Solidify modifier to apply after a texture displacement?

I'm working on the center cup part of a daffodil, and this is my current setup. I have textures that are mapped such that they displace the geometry the way I want it. I then have a Solidify modifier ...
7
votes
2answers
1k views

boolean modifier leaves cutting edge on face

I have 2 cylinders where I make a difference with boolean modifier. After applying, I see in the Edit mode that there are 2 edges connecting the outsite with the inside. Is there a way to avoid this ...
7
votes
3answers
14k views

How to deal with Cannot Execute Boolean

Some times when using a Boolean modifier, it will return the error "Cannot Execute Boolean Operation". This will often happen with multiple Boolean modifiers. Here is an example file. What causes ...
6
votes
2answers
5k views

Failing to chisel (boolean difference) text on a cube side

I'm trying to create a gravestone with chiseled text on it. I have a cube (the stone) a text for which I added some depth and bevel, and then converted to a mesh. I positioned the text so that it's ...
6
votes
1answer
6k views

Why are modifiers not applied to child objects?

If an object has one or more children or other descendants, you would expect that when you apply a modifier to that object, it would apply to the descendants as well. At least for the Array and Mirror ...
5
votes
1answer
4k views

Lattice modifier deforms object as soon as an object is selected

I have an object I would like to deform with a lattice modifier. I have a lattice prepared that entirely encloses my mesh. I select the modifier for my mesh, but in the modifier window, as soon as I ...
5
votes
1answer
2k views

Image setting in UV Project Modifier

I'm trying to understand the use of the "Image" option and how it works with the "Override" box on the UV Project Modifier. I'm using this file to test. (there is a scene for BLender Internal and one ...
5
votes
3answers
473 views

Radial wipe using mask modifier

I have an animation of a needle going from left to right. So as the needle Animates in a semi circle, the Mask follows the animation of the needle revealing the background image. The problem I'm ...
5
votes
2answers
656 views

Solidifying a T-Junction

I'm trying to model the pacman maze in 3d. I'd like to use a solidify modifier so that I can easily change the thickness of all walls at the same time, however I'm having trouble with parts of the ...
5
votes
1answer
4k views

Is there a way to subdivide a cube while a shape of a sphere is maintained?

Is there a way to subdivide a cube while a shape of a sphere is maintained? When making changes on a cube (with subdivision surface, bevel etc.), instead of pressing AltShiftS, the shape of a sphere ...
5
votes
1answer
1k views

Using the Screw modifier, how do I accurately set the axis of rotation?

I got two good answers to my previous question about using a profile to create a mesh. The problem I am still having is that I can't get the axis of rotation in the right place. One thread said to ...
5
votes
2answers
543 views

Subsurf modifier creating mesh irregularities

I'm working on an armchair, and I recently applied the Subsurf modifier to it. All was well until I noticed an irregularity that I simply cannot fix, here's a picture with and without the subsurf: So ...
5
votes
1answer
559 views

How can I find my particle system?

I feel very stupid asking this .... but uh ... I have this brick wall and I gave one of those bricks a particle system. But now I don't know any more which brick. How can I find the brick with the ...
5
votes
1answer
706 views

Array Modifier - Equal space between all duplicates (Loops)

I know this has been asked already, but the answers, despite giving a certain degree of improvement give no satisfying solution for those who want extreme accuracy. When using the array modifier for ...

1
7 8
9
10 11
13