Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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161 views

How to make a rope curving in a certain way

I wanted to make a small rope curving like this in Blender for my model. But I found 2 issues; I can't find a way how to curve this smoothly (so tips for bezier curve or whatever would be appreciated) ...
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2answers
12k views

Using Texture Nodes for the Displace Modifier

I'm trying to make some procedural textures that will give me a result like this: - this one is said to have been a voronoi + a clouds texture and I figured the best way to combine those is to use ...
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4answers
58k views

Why doesn't the boolean modifier work for me?

I want to use the top half of the circle to make a cut but whenever I apply the boolean modifier, the circle just stays there and becomes attached to my other object. I've managed to make the cut in ...
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1answer
6k views

How to create an array of lamps?

Following this question. Since you can't use an array modifier on lamps, how can you create an array so that all lights are clones of the same original and can be edited as one?
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3answers
3k views

How to model spread book interior?

I know the question can sound odd, but here's something I aim for: I often need to create mockups, but I can't figure out how to model sheets of paper that are bent and closely packed. I tried to ...
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2answers
2k views

Is it possible to make a modifier with a python addon?

Is it possible to make python addon as a modifier? I just would like to make some deformation modifiers. But I know only python.
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4answers
3k views

Smooth displaced mesh

Whenever I use a Displace Modifier, it looks like it does no interpolation of my height map. Green is how it should be, Red how it is. Notice how the mesh is dense. The texture I use as height-map is ...
5
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2answers
547 views

To what plane curve does a Catmull-Clark subdivision converge?

1 BU ×1 BU plane, 10 levels of Subdivision Surface modifier set to Catmull-Clark: That's not a circle. What is it? (Mathematically, what's the limit surface of a Catmull-Clark ...
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2answers
447 views

What is the best way to model the intersection of multiple hard-surface pieces?

What is the best way to model the intersection of multiple hard-surface objects? Not technically different "objects" persay - but where different pieces meet visually. What are various ways of ...
9
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1answer
342 views

Is it possible to render modifiers at preview settings?

I have an issue where I am trying to render a very complex scene, and I need to cut on my poly count in order to fit it on my GPU. The simplest way is to change modifiers like Sub-division to a lower ...
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2answers
5k views

How do I shrinkwrap an object to a curved surface cleanly and efficiently?

I have a sphere and two eyes. I want to shrinkwrap the eyes onto the sphere's surface cleanly. The only way I know how to shrinkwrap ANYTHING is via the Shrinkwrap modifier, which crumples up the ...
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2answers
3k views

How to create proper displacement for weld joints?

I am looking for a way to create procedural weld joints in blender. Here are some reference images showing what I am looking for: https://www.flickr.com/photos/jimgrant/105352380 https://www.flickr....
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1answer
6k views

Applying modifiers in a script

I've seen a couple of good examples of creating modifiers and applying them to objects, but they don't seem to be working for me. Or at least are only working part way. My function takes a modifier ...
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1answer
1k views

Create Square Array

I have an object that I want to make a square array like a 3x3x3 cube. I want be able to change length and count for one axis and have all the other ones follow.
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2answers
1k views

How can I build a model out of hexagons? (honeycomb effect)

I am trying to build a dome that consists solely of hexagons. They may vary a little in size but should retain their hexagonal shape and should not be squashed at the bottom. Also, is there a way to ...
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2answers
19k views

Error: modifier cannot be applied on multi-user data

I couldn't apply a Boolean Modifier to duplicate linked object and object array. I got this message in both case: modifier cannot be applied on multi-user data Why couldn't I apply the Boolean ...
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2answers
5k views

Add modifier to selected and another to active object

I am trying to set up an operator to use the BoolTool after I set a position and modifier on Selected object and a different one on the Active object. I basically need to move the selected object up ...
5
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1answer
597 views

A strange bias for Vertex Weight Edit Modifier

I would like to modify my vertex weight using a texture. To do so, I found out here that I can use the Vertex Weight Modifiers for this job. However, I am facing a problem that there is a strange bias ...
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1answer
4k views

“Cannot execute boolean operation”

As you can see from my image, I am trying to subtract the mesh "Subtract" from the mesh "Cube" However blender is giving me the error "Cannot execute boolean operation" What is causing this problem?
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3answers
1k views

Boolean modifier difference not working

I know this has been asked before - I've looked through and tested them all, and none works. I'm using Blender to create a medical implant for 3D printing. I need to make the inner and outer casing ...
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2answers
528 views

How can I reduce the vertices on this converted file?

I have a file 500 MB in size with 4 million vertices that was converted to a .blend from a .ply. A large majority of the vertices really aren't necessary, as they are on the same plane. The file comes ...
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1answer
728 views

How to rotate object along path path

I have taken a sphere and a triangular path. I want that sphere to rotate along the path. I have added array modifier and curve modifier. It has rotate but the sphere lost its shape. I have applied ...
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1answer
2k views

How to create a mesh from metaballs which will always work with a Boolean modifier?

My goal is to simulate a particle system in an animation, convert the particles to a mesh, then apply Boolean modifiers to the result mesh. This usually works. However, the mesh generation ...
8
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1answer
428 views

How to animate slices through geometry with a different interior and skin? (e.g. like slicing a watermelon)

I'd like to animate slicing through a object with a skin and interior. A simple example would be animating taking thin slices from a watermelon similar this: While this is relatively easy when using ...
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1answer
10k views

Array modifier is scaling objects for seemingly no reason

I'm somewhat new to blender (I've been using it for a few months but am still not fully comfortable with it). I'm trying to take a cylinder and duplicate it around an origin in a circular shape. I'm ...
6
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1answer
2k views

Check if active object has a modifier

How can I check if the Active Object has a specific modifier so that when I run my code, it doesn't add the modifier again to the object? It should add the modifier only to the object which does not ...
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1answer
425 views

Why is shape with shrinkwrap modifier flat?

I have a sphere and stretched. I have made a curve and i want that curve to be shrinkwrap on it. I add the shrinkwrap modifier on to it but it lost the original shape. Its flat on the surface. How ...
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1answer
1k views

How to avoid objects intersecting eachother

I have this structure: I want to place some tiles between the poles. As you can see I already started. I modeled a single tile, and I proceded to duplicate it and place it by hand until I got a ...
0
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1answer
447 views

Offset object duplicated along path

I have a curve and a sphere, and I would like to make 5 copies of that sphere move along the curve. It's possible to duplicate them along the curve by making the sphere a child of the curve and ...
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5answers
5k views

Array modifier (vary textures on duplicates)

Using the array modifier and textures, can the individual array objects be slightly textured differently for individual look?
8
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1answer
3k views

How to edit a rotated mesh in pose mode

I want to edit a mesh of a rotated object in pose mode. But when I select a rotated object with edit mode, it is restored to its original condition. I want to make an animation process of folding, so ...
7
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1answer
2k views

Ocean modifier and foam data export?

It is there any way to export the foam data generated from ocean modifier to use it in other render engine, like LuxRender? The manual says that the foam data is stored as vertex color data, but there ...
6
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2answers
2k views

Boolean difference removes wrong part

I have a cube that is scaled about 10 times on the Z axis. I added a plane, rotated it 45 degrees on the Y axis, and placed it just below the top of the cube. I applied a boolean difference modifier ...
5
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1answer
529 views

Hair Paricle System not rendering properly on plane

My scene involves a plane that has several modifiers: Subdivide, set to six. Array, set to -1 Y axis Array, set to +1 X axis Displace with a basic cloud texture I tried following Andrew Price's ...
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3answers
982 views

Attaching a curve by its endpoints to two spheres

Is it possible to attach the endpoints of a curve to two spheres, so that the endpoints would always move with the spheres even when moving the spheres independently of each other? Optimally it should ...
3
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1answer
977 views

Subsurf Modifier artifacts

So I was messing with Subsurf modifier to create a certain sword and then some weird artifacts began to appear (cape-like). I've tried adjusting the Crease, but couldn't achive what I wanted. Basicly, ...
3
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2answers
1k views

How to make a mesh surface that looks like cubes stacked in the shape of a sphere?

I want to make a mesh object that looks like the outside surface of cubes stacked in the shape of a sphere. I thought I saw this once, but I can't find it. The final size will be big (up to ...
3
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1answer
702 views

Hide subsurf modifier curve in edit mode

I have added a subsurf modifier, and because of that I can see some extra curves in edit mode. I want to hide these curves in edit mode because it is hard to distinguish them from the actual verticies....
2
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1answer
2k views

Solidify thickness doesn't correspond to specified scale

I'm Having trouble with setting the thickness applied by solidify. The selected block is 15 by 28 cm (single mesh sides) and the thickness of solidify is set to 3mm (pointing inwards). Checking off ...
2
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2answers
517 views

Creating hexagonal grid which is a manifold

This is followup question based on this post. I need to use Boolean operation on a hexagonal mesh. As Boolean does not work well with non-manifolds can you suggest a way to create hexagonal mesh ...
2
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2answers
1k views

Creating a wave-like animation with plane/ image

I have an [image as] plane which is composed of a series of strips that I am trying to animate into a wave-like/ ripple format i.e. one segment gets larger and travel along to the right whilst ...
2
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1answer
6k views

Create sharp crease in smooth Mesh [duplicate]

While modeling an Audi R8 I have the following problem. The thing I want to create is seen in this image: I want to create a sharp crease (outlined in red) which starts around the first exhaust and ...
2
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2answers
2k views

Bake Simple Deform animation into mesh for Unity3D export?

I'm trying to use a .blend file with a keyframe animation on the angle of a Simple Deform modifier in Unity3D. Unity3D however does not know how to handle modifiers and hence cannot play the animation....
2
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3answers
465 views

Cut mesh with circle pie chart like mesh for animation

What I want to do is to cut open a mesh like a cake for an animation. So to do something like this: to create something like this: The second image is a render taken from the Cycles Demoreel 2015 ( ...
2
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1answer
794 views

What's the most elegant way to cut shapes out of a mesh?

I'm trying to cut shapes out of a mesh, but I'm having trouble doing it, or at least doing it properly. I'm currently trying to model this flashlight: The part I'm specifically having trouble with ...
2
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1answer
561 views

How do I convert a 3D model into a bas relief using mist?

I’ve finished working on the model of my girlfriend’s face (thanks for the help with that, actually) and now I’m going to move on to phase three. The plan is to make a coin with one side as a relief ...
2
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1answer
597 views

Tapering a tentacle mesh with uniformly scaled suction discs

How can I taper the tentacle while maintaining the circular shape of the suckers along it's length? I have modeled a simple tentacle using the array and curve modifier. Imagine the tentacle as a set ...
2
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1answer
2k views

Why do I get a “seam” using Mirror modifier? [duplicate]

I started using Blender a few weeks ago and right now I'm starting my first project without a tutorial. I'm starting to create a character and the first thing that came to my mind was "It needs to ...
2
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1answer
2k views

Overlapping faces in mirror modifier causing z-fighting

I am using the Mirror Modifier to try to make a cinder block mesh. It is composed of some curves converted to meshes and some manually assembled faces. It appears to be having trouble with ...
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1answer
304 views

Partial shape subtracting only

Im trying to make some dice but one of the shapes is not subtracting from the cube properly. The sun on the right side is only partially subtracting. I started with some svg vector saved from ...