Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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14
votes
2answers
12k views

What is the difference between a subdivision surface modifier and multiresolution modifier?

I'm currently modeling my game character in Blender (see below picture). What is the difference between a subdivision surface modifier and a multiresolution modifier? I know they smooth the surface ...
12
votes
3answers
2k views

Is it possible to prevent a Displacement modifier from affecting certain parts of a mesh?

A Displacement modifier is doing a great job making a mesh look a realistic object, but there are certain spots, such as a dozen or so vertices at one corner of the mesh, where I don't want any ...
10
votes
1answer
3k views

How can I save memory in cycles when I have a lot of duplicates?

I have a scene I'm working on which requires a large amount of duplicates which I was planning to use an array for. I recently heard if you use Shift+D instead of Alt+D and wondered if there was a ...
8
votes
3answers
2k views

How to create a circular shaped grid, similar to a manhole cover

I’m trying to create a circular shaped grid, similar to the one in the pic. That’s my first attempt, created by arranging several cylinders with an Array modifier and then cutting the holes via the ...
12
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2answers
1k views

Creating a truck exhaust mesh

I am trying to create an truck exhaust mesh with blender. Currently I am using a smaller size cylinder to cut inside and then using some other cylinders to cut every hole with boolean modifier. ...
2
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2answers
2k views

Why does adding a curve modifier move my object to the center of the curve?

I'm using a curve modifier and an array modifier. My object is at one end of the curve but as soon as I choose the curve for the curve modifier it moves to the center. How can I fix the problem so ...
12
votes
5answers
23k views

Pin cloth to model

How do I make pinning follow a model? What object should I select for the hook modifier? In my case the origin does not move. There are only rotations. I am tracing the image series of a running human ...
11
votes
1answer
1k views

avoiding a tiled looking ocean simulation

I want to make a scene of a missile flying over the ocean. Because I want the missile to be relatively high up, the ocean looks very repetitive. How can I make the ocean not look tiled without ...
21
votes
3answers
6k views

Can modifiers such as “Subdivision” and “Array” be “animated”?

Suppose I wanted to animate an object growing out of the ground, or turning from a cube to a much smoother shape, could I animate this using modifiers and key frames? I know I can use shape keys to ...
6
votes
2answers
9k views

“Apply modifiers” button not appearing?

I am attempting to follow a youtube tutorial for decimating a model - I need to do this for a continuous LOD in a game I am creating. However, in the tutorial, he uses some "Apply modifiers" button, ...
3
votes
1answer
2k views

Edges with mean crease set to 1 are still rounded by a subsurf modifier

I am a complete beginner in blender, so my question may turn out to be trivial. I have a cylinder with some square-ish elements slightly carved into it, as you can see in this screenshot All of the ...
2
votes
1answer
1k views

Subdivision surface problem [duplicate]

So I'm making a basic car model here for fun, but when I try to add the subdivision surface modifier for smoother body, the side of the car become what it looks like in the screenshot. Is there any ...
1
vote
2answers
2k views

Quick way to remove solidify thickness

I have made the mesh and added solidify modifier and applied. But later i thought to increase the thickness. So now i want to remove thickness so that i can added the solidify modifier again. I want ...
9
votes
4answers
3k views

Dotted line on curve?

I'm making a video, and I have two identical objects that start in the same place and then separate. I want to have a dotted line connecting them which appears only when the two objects start ...
14
votes
3answers
19k views

How should clothes be modified to fit a character model?

Starting with a prefab model of t-shirt I tried to scale it to fit better but the result isn't satisfying. Some parts of the models mesh become visible. Is there any option or modifier that could ...
11
votes
4answers
3k views

Adjust random seed of displacement textures

How can I adjust the random seed used for the textures in the Displacement modifier? For example, I have a Displacement modifier using a Voronoi-Minkowski 4 texture that creates a nice look for a ...
10
votes
5answers
2k views

Making holes in an object using an image as a reference

I have an object already created in blender, a tree, or a human, or a pipe.. and I need this to be drilled with multiple holes. The holes are painted in an image, that is, it is an image that has a ...
9
votes
2answers
9k views

Why is the curve modifier deforming strangely?

I modelled a part of a bicycle chain added an Array and a Curve Modifier everything worked nicely until I added cogs and translated and scaled the chain parts to fit the cogs. I tried to apply ...
8
votes
1answer
5k views

How to animate the Displacement of the Displace modifier

I'm trying to animate a flag but I want to avoid using Cloth or any Physics simulation. I like the deformation I get by using a Displace modifier controlled by a procedural cloud texture. If I could ...
14
votes
1answer
1k views

Applying Dupli-Objects

Is it possible to bake dupliverts into one mesh for the BGE? (I have a large ground landscape that I use as the parent to duplicate trees, and the BGE doesn't support most modifiers.)
6
votes
3answers
2k views

How can I create a Mobius ring?

I may be going about this the wrong way. I want to create a Mobius ring. I managed to do it by twisting (rotating using proportional editing) then using a curve modifier. But the faces were full of ...
6
votes
2answers
6k views

cut a hole with boolean modifer not working

I'm attempting to cut a hole in a plane. I added a cylinder object, added the Boolean modifier to the plane, selected "cylinder" and "Difference", but no hole is made. The lower half of the cylinder ...
7
votes
2answers
561 views

Object reverts back to non-modified state after joining

I am attempting to make a tree but when I try to join the different components together ctrl J my decimated icospheres revert back to its original shape. Any idea on how I can solve this? I also ...
5
votes
1answer
983 views

why shrinkwrap making the tube flat

I have a basic sphere and with freehand addon i have created and arc and bevel that with the circle. To the arc its been bevel like a tube shape. Tube shape Adding shrinkwrap modifier the tube ...
2
votes
3answers
3k views

Applying Array Modifier - Still instance?

I got a short question: If I apply the array modifier, are the objects still instances or are they converted to real objects? I also don't want to change these objects.
2
votes
1answer
761 views

How Do I Create a self drawing 2D Shape?

Major Noob Question here but I want to create a 2d shape that seems to draw itself like in this video below: https://www.youtube.com/watch?v=YLNmtk67unY I saw in KaptainKrisitan's videos and wanted ...
2
votes
1answer
270 views

The Subdivision Modifier Keeps Causing My Models To Warp Inside Of Itself

So I am having a problem where the subdivision modifier will constantly distort my models in a very odd way. The subdivision modifier causes the model to warp inside itself at the middle of my model. ...
1
vote
1answer
1k views

Can a curve object modifier created geometry be used as boolean factor

This question is related to this question. Let me use an exemple to illustrate what I mean. We've created a text object (made of curves). It can't be used in a boolean modifier as it won't appear in ...
1
vote
1answer
705 views

Why im not getting thickness with shrinkwrap modifier [duplicate]

I have a subdivided mesh. I have added shrinkwrap modifier to it. Before adding shrinkwrap modifier its has a solid thickness but after adding the shrinkwrap modifier the thickness disappear. I have ...
26
votes
4answers
2k views

When is it useful to mirror?

Having discovered the mirror modifier I have been assuming I should always use it when modeling a symmetrical object. For instance, take a simple stool. Is it more efficient to model one half with a ...
21
votes
3answers
4k views

Create a wire coil

I want to create this: Note that wire lay chaotically, so spiral object not the same thing. There is a cool way to do this task in 3ds max: https://www.youtube.com/watch?v=dAIrlxPUnqM Basically he ...
5
votes
3answers
5k views

Cutting with Boolean Modifiers

I have a scene where I need to be able to "interactively" cut a mesh. I have set up a bounding box, and the object I need to cut is set inside. When I move the vertices of the bounding box, the ...
29
votes
1answer
40k views

Is it possible to automatically simplify geometry in blender without losing object shape?

3ds max has a sort of modifier that allows you to take a heavily subdivided mesh and take away some of the polygons that would anyhow create a single polygon (i.e they are facing the same way).
15
votes
2answers
3k views

How to create twisted wires in Blender

This object was created in Cinema 4D. How can you recreate it in Blender?
8
votes
2answers
5k views

How do I stick an object to another objects vertex?

I just created a plane and added a wave modifier to it, to simply make it look like something fluid. Now, I have an Object that I want to place on the surface of this fluid plane. But how do I do that?...
3
votes
1answer
390 views

Acces unmodified Normals on object with Custom/Transferred normals

I have a complex mesh that I am giving custom Normals to via the Data Transfer modifier. The normals are coming from a simpler mesh. I want to use both the original normals and the custom normals in ...
10
votes
2answers
8k views

How do I do a clean boolean?

I build a primitive pool table model with holes where the pockets would be but cutting the holes via the Boolean modifier left me with really bad looking lines in the table surface. I could very well ...
5
votes
2answers
8k views

How to add a displacement map on a plane using procedural textures with a layer mask

I have mixed two textures together using black and white values from a noise texture which is connected to a color ramp. How can I apply a displacement map on a plane so that either the texture "A" or ...
0
votes
2answers
253 views

Reduce Curve Deformation

Currently I am working on an animation that requires a scroll opening up. I added a Curve Modifier with a spiral curve to both parts of the scroll mesh, then I added another Curve Modifier with ...
7
votes
1answer
956 views

How do I add a non-deformed end cap to a tube?

I want to create some parts that I can reuse for models. I was trying to make a steam punkish exhaust pipe. I want to be able to make the pipe of any length, and as curvy as I like but I want to keep ...
7
votes
1answer
818 views

What causes odd deformations when using Subsurf?

first time here. Alrighty, I'm quite new to 3D model design in Blender, but I have a little problem with my book model. The mesh is fine (I think). But there are a good few points where the text mesh ...
3
votes
1answer
2k views

How can I create a flowing, rippling water surface effect that follows the curves of a river mesh? [duplicate]

How would I create a simple but nice looking river? Even a small creek or stream of water i just want to know some good ways of doing this!
2
votes
1answer
1k views

How to set edge bevel weights from a python script

I need to set weights for some edges from a python script. I have tried looping through object.data.edges and setting bevel_weight values but I can't get it right. It only works if I have first edited ...
1
vote
1answer
6k views

Cutting Holes with Boolean Modifier Makes Subdivision Surface Impossible

I am trying to cut numerous holes into a cylinder to create the barrel of gun. I used the Boolean modifier to cut the holes but now when I try to apply a subdivision surface to the cylinder I get ...
0
votes
1answer
553 views

Make modifiers update in the game engine

I am trying to make a boat work in the game engine, and I have a Boolean modifier on the water cutting a spot in the water plane for the boat. The problem is, that when the boat moves, and the mesh ...
7
votes
2answers
2k views

How can I fix the non-stitched seam that is present after applying mirror modifier?

I've followed the same tutorial I mentioned in the question I asked yesterday and my boat hull looks pretty good. The process is to make 3D B-Splines increase the resolution and then convert them to ...
2
votes
1answer
2k views

Why isn't the modifier icon appearing when an object is selected?

I'm brand new to Blender, and am attempting to subtract one object from another. Simple, I know, and all I have read says to use the modifier tool, which is a wrench. However, I can not find this ...
2
votes
1answer
344 views

is there a way to streamline scripting these shaders and modifier keyframes?

Here is a simple demo script for keyframes on shaders and modifiers for multiple objects. In the future there will be much more going on, so I want to know if there is an easier way to do these kinds ...
2
votes
1answer
1k views

I need to do a very simple terrain with texture map [duplicate]

I know nothing about Blender and I need to do a very simple 3D terrain with texture map. I have a 1000 x 700 height map: And I have a 1000 x 700 texture map: And I want to combine them into a 3D ...
1
vote
1answer
2k views

How to scale objects along the length of a curve and keep them all facing the same way

I have created a long capsule shape and I want a large number of arches to be spaced along it. The capsule shape bends along both the y and z axis, but all the arches should be aligned to the x axis ...