Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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128 views

How to use array modifier with follow path constraint (Cableway Chairs)

I am making a ski lift, pictured below. For the chairs, I am hoping to use a mix of an array modifier and a follow path constraint. I have tried to use a curve modifier, but this offsets the whole ...
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1answer
2k views

Boolean Union vs Difference Error - Swapped Behaviour

I've been working happily with Blender all this week and last, performing hundreds of operations, many booleans, and getting good results in a rudimentary model for a small enclosure. Today I've ...
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2answers
82 views

Creating this halftone effect using Arrays

I'm attempting to create this spiraling series of circles for a project but I'm not entirely sure how to do it, they will serve as a border and background for a central object
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1answer
555 views

Why doesn't the road follow the curve?

Ok so I was trying to find how to fix this problem. I found some answers but it did not work. So the problem is that I have a piece of road and I am trying to align it with curve so it could have ...
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1answer
649 views

Problem with subsurf [duplicate]

I´ve been working on a car from Rocket League. First, I decided to design the "basic shape" of the body and when I added the Subdivision Surface modifier I had the problem you can see in the photos. ...
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1answer
668 views

Pinching an edge in the middle of geometry without additional creasing

So, I'm modeling a car and I've encountered a rather unexpected problem. When I add subdivision modifier to my low poly starting model to smooth things out, I still want to keep sharp edges on some ...
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1answer
75 views

Trampoline like effect using cloth modifier?

Been trying a lot of methods to simulate a ball falling on a trampoline or elastic kinda substance( square plane) with its corners pinned but haven't had any sucess yet. Really specific about the ...
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2answers
2k views

Mirror modifier not working?

Following a tutorial, would like to mirror plane on the other side of her face..
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1answer
27 views

Boolean: one operator and multiple objects

Is there any option to use a boolean operator for subtracting faces on multiple objects? I need to make a section of a lot of pieces and make it one by one it should be crazy....but I need to keep the ...
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2answers
437 views

Make arch thicker but retain diameter?

Is there a way to make an arch thicker (i.e. less hollow space) but retain SAME diameter? I created this arch using cylinder -> disable capped ends -> solidify modifier. I've already applied the ...
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1answer
305 views

Multiplying with positive and negative noise modifier

I have a baked f-curve, and I also have a script to unbake it. I want to multiply this f-curve with positive and negative noise, however, the noise modifier only uses positive and negative if I use ...
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1answer
44 views

Mesh bend as it follow curve along path [duplicate]

With mesh (stairs) following the curve path. Few stairs are in align rest as it goes up the stairs bending. Rotation scale applied. Tilt is also 0. Whats going wrong. Any suggestion or help Thanks.
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75 views

Curve modifier breaks object's position

I positioned cylinder on cube's face and want to make array of it along curve in the middle of cube's face: For that i use Array and Curve modifiers on cylinder, but every time i use Curve modifier, ...
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1answer
139 views

Blender Best Car Crash Problem [closed]

I have been trying to find the best car crash with the following conditions: Rotating wheels when car is accelerating Car skidding, thus front wheels turn left or right (image the driver trying to ...
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0answers
24 views

How can I create a spiral mesh [duplicate]

I'd like to create a spiral mesh within Blender but I'm struggling. I've looked at adding a curve spiral and extruding it but the edges dont all have the same rotation so the spiral doest wrap around ...
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2answers
68 views

Adding a Hook to a Nurbs Path with Python

Python scripting I would like to add a hook to an Nurbs Path while scripting In Layout : delete 'Cube' Add Curve -> Path change to Edit Mode select a Vertex ctrl+h all set and done Scripting: ...
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2answers
204 views

Multiple small glitches when beveling complex meshes

I have a repeated problem with beveling complex meshes using the respective modifier, even if all what I do is to combine off-the-shelf geometric primitives with off-the-shelf modifiers, without any ...
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1answer
131 views

What is the fastest way to create an array of objects through a script?

What is the fastest way to create an array of objects through a script? I want to create a cube made from 10x10 rows of smaller cubes. So far my methods have been too long.
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39 views

Cut hair particles using boolean modifier

I've sculpted a head and added some hair particles to half a sphere positioned on top of the head. This all works fine. I now modeled a hat and placed it on top of the hair. Obviously the hair goes ...
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1answer
92 views

How to remove duplicate verts after spin tool?

I'm trying to reproduce tank wheels ("ITALIERI" (LEAST PERSPECTIVE)): But there are too many vertexes and merging can lead to ngons. Edit: Second file: Edit #2: Made some progress with ...
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35 views

Realizing Ornaments With More Than One Curve Modifier

This ornament (1) was made by one single piece and a curve modifier and then an array modifier. Thanks to u/Avereniect who helped me so far. I want to put now, I call them fins (2), into the gaps in ...
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1answer
88 views

Adding thickness to 3d printed topographic map

I am trying to 3d print a topographic map. I have followed a tutorial I found here: https://digitalcommons.cedarville.edu/cgi/viewcontent.cgi?referer=https://www.google.com/&httpsredir=1&...
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53 views

What is the formula used to generate random numbers in the f-curve “noise” modifier in the graph editor?

I'm using Blender to generate images of a hand in randomised poses for use in another program. I have done the randomisation using f-curves in the graph editor and the noise modifier in there. I need ...
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1answer
42 views

Zipper chain along the curve

I need zipper to go smoothly on the corner as on first picture, but it appears distorted when modelling. Is there any solution to this except of rotating teeth manually? Blend file:
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0answers
203 views

How to fix the eyes with shrinkwrap

I have made the face and i want to shrinkwrap the eyes on the face. I have tried all the options in the shrinkwrap but did not get success. I tried the project option but fail to shrinkwrap on the ...
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2answers
837 views

Editing different meshes together — Bezier curve and Circle

I've had 100% success finding answers to questions on this site, though, I've finally become stalled on one problem in which I don't even know how to phrase into a search. I can't seem to edit both ...
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1answer
843 views

How do I prevent overhangs when using subdivision modifier?

I'm new to Blender so please forgive me if the question has been asked somewhere else and I have missed it on this forum. I'm trying to extrude an indent into an object and for some reason whenever I ...
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1answer
189 views

Why is this image not staying in place when using the UV Project modifier?

So I am trying to use the UV project modifier to make a uv map stay, even when the mesh is modified. Example: As you can tell, the map stays. The problem is, its not perfect. Part of the pixel in the ...
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2answers
896 views

Boolean Modifier not working with Solidify Modifier

I am currently in the process of making a plane in blender. To cut out the windows I am using the Boolean modifier, and to add thickness to the windows I used the Solidify Modifier. I would first ...
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2answers
882 views

Array modifier with object offset, rotate and scale at the same time

I'm trying to use an array modifier on an object such that each copy is rotated 2° about the z-axis from the previous one, and then translated along the x and the z axis. This is what I started with (...
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1answer
937 views

How do I stop my chain distorting along a curve?

I am sure this is fairly simple. I followed a simple chain tutorial and as you can see the pieces elongate around the bends for some reason
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1answer
659 views

mirror modifier doesnt work

Help I want to mirror something in blender with mirror modifier but then happens that I use blender 2.78a
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2answers
2k views

Artifacts with boolean modifier

Here is a car brake disc Im working on: so I decided to use boolean mdifier to make the samll holes(one side),but it just caused the other half to disappear: after some experiment,it seems that ...
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0answers
40 views

Boolean applied, but not changing geometry [duplicate]

ETA: I'm new to the Blender Stack Exchange, so I'm not sure where/how to upload my .blend files. ETA2: Here is the file - I'm trying to trim one object around the edges. So I have 2 objects: ...
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1answer
129 views

Attract part of mesh around an arc

Here is my issue: I've a foot insole I would like to round up the back part of the insole. So I create a kind of arc and I would like to attract the back part of the insole: The arc in in orange on ...
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1answer
1k views

How to 'skin' an edge?

I have an edge, just 2 connected vertices. One vertex is hooked to one object, and the other to another object. Now, I need to create geometry around that edge, so it becomes a cylinder and is still ...
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1answer
415 views

Rim Problem with Solidify Modifier

I have a 3D egg model in blender. I seperate it from half and i want it to be solid. I try to use solidify modifer but there is weird looking problem. It's not match with other half. If i didn't check ...
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1answer
206 views

How to make a wave that follows empty?

So I'm trying to make it so that when the empty goes across the object it creates a wave. I'm following up this question. Here's the .blend As you can see if you drag the empty slowly across the ...
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1answer
308 views

some kind of dynamic and localized subdivision surface modifier - type algorithm?

In a previous, excellent answer it was proposed that it might be helpful to subdivide some triangles in my mesh at certain times during the animation to prevent them from overlapping adjacent faces ...
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1answer
692 views

Boolean modifiers are not working correctly on this mesh

I have two meshes, labeled A and B: I want to subtract B from A, so that there is a "dent" in A where it intersects B. This should be easy, but I've tried every Boolean modifier and none of them ...
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1answer
146 views

Problem with two displace (bottom of the sea and continents)

I need mountains on land, but how? I already have one displace (bottom of the sea). Some advice, please? Sorry for maybe stupid question. I am beginner and Czech, this is deadly combination.
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2answers
604 views

mesh breaking apart and recombining to form another mesh?

I've had this effect in my head for some time but still unable to think of a possible way to do it. For the sake of simplicity, would there be a practical (time-wise) way to create an effect where the ...
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1answer
133 views

Where are the modifier scripts in the Blender package contents folder?

I need to find where Blender has applied their modifiers and physics scripts within their program so that I can install and place my own that I have. Either it has been a very long day already or I am ...
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1answer
1k views

How can I copy soft-body settings to other objects?

I am trying have 400 flower petals to float and fall delicately to the ground. After getting unsatisfactory results with particles and so I am trying with soft bodies. I cannot find a way to copy all ...
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1answer
199 views

Will Warp bridge these two objects?

I've read documentation and StackExchange for two days or more and installed 2.74, but I'm still lost. I watched one Warp tutorial which appeared to do what I wanted, which is to create a bridge ...
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2answers
121 views

How to preserve measurements when manipulating an object

I’m making kitchen cabinets for a project of mine and here’s a problem I ran into: The cabinets should have spaces in between them and at the same time the measurements are supposed to be preserved ...
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1answer
2k views

Array and curve modifiers behave strangely

I'm trying to create a road from a plane and a curve which I obtained from converting a mesh. This mesh was at its turn obtained by using the shrink wrap modifier on two meshes. Explained in this ...
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3answers
339 views

Difference Boolean modifier. How do I get it to work with my mesh?

I want to make a screw head, but I can't get the cross in the screw head; the Boolean modifier doesn't work. Link:
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2answers
85 views

Anyone else having wrongly named boolean settings?

It seems that when I use the boolean modifier it switches the resulting boolean option between difference and union. This can't be normal right? I'm using blnder 2.75
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1answer
168 views

Mirror modifier making verticies overlap

I had a little problem with the mirror because i had he mesh and the mirror mesh were on the wrong side i switched them by applying the mirror and deleting the vertices then i added the modifer again ...

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