Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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2
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1answer
543 views

Can symmetrize by used with the multires modifier?

I was sculpting a hand on a character with a multires modifier, and I hid the rest of the character (including the other hand). Because the other hand was hidden it didn't get effected by the ...
2
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1answer
267 views

Rotate Models Incrementally

I have 35 objects, and I need to rotate them such that they complete a 180° rotation. Thus, I need each one to rotate n*5.14°. Is there a way to do this easily in Blender?
2
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1answer
505 views

Multiple array modifiers and object offset rotation

I have this hexagonal column that I made with an array modifier (with a rotated empty offset), since all 6 sides of it are the same. I need that column (the result of the first array) to be duplicated ...
2
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1answer
232 views

Issue with 2D Shrinkwrap (Circle onto Cross)

Howdy Blender Community, I'm attempting to apply a shrinkwrap modifier (in Cycles) such that a circle mesh morphs into a cross mesh: This works perfectly well when the target is a square, but when ...
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2answers
1k views

Applying array modifier to multiple items

I want to create a "wheel of fortune" type wheel. To do this I created a single segment that could be shown multiple times. It consists of a slice, some edge poles and a text. I then planned on ...
2
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1answer
3k views

Array not following curve

I'am trying to model a tank wheelchair, I have made a curve for tank treads but when I make array of cubes it is not following the curve. What should I do so that my cubes not only follow the curve ...
2
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1answer
2k views

Separate in two parts a Mesh using Knife Project

How can I separate this mesh: Using this plane: In two separate parts, the on above the plane and the one under? Objective: What I want to achieve is to separate the mesh in two part like a ...
2
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1answer
636 views

How can I put a modifier at the top of the modifier stack?

I have a modifier that I want to put at the top of the modifier stack. How can I do this in python?
2
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1answer
34 views

How to make hair dynamics work with surface deform modifier and cloth simulation to make a blanket with tassles?

I'm trying to 'drop' a blanket with tassels onto a sofa using cloth simulation and am having trouble making the tassels behave realistically. I am using the surface deform modifier to deform the ...
2
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0answers
298 views

Unmirror Weight Paint

I made this character with a mirror modifier (I just mirror the whole character), and now I have added an armature inside of it. But the weight paint is also mirrored. I want to make my character move ...
2
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1answer
1k views

Boolean union with overlapping faces

Is there a way to make a Boolean union of two objects which have at least one touching/overlapping face (same orientation)? Let's say I have a cube and a cylinder (same size), shift the cylinder on x ...
2
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1answer
334 views

Add a texture to a cut meshface in animation

EDIT NOTE: The other thread had two question in it. One was answered, the the other was not. I split the question into to separate questions and the other one can be found here. I want to animate ...
2
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1answer
461 views

Boolean Issue: hole in mesh is… strange

So i'm wanting to make a hole in the plane using the blocks you can see. However after applying the difference boolean you can see what I mean by the hole being strange. The block disappears on one ...
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4answers
6k views

How can I remove artifacts from a flat surface after using a boolean modifier?

I tried to model a simple keypad, I got this model after using a boolean modifier on an array of cylinders and a cube: The face of the cube had way too much edges and as suggested here Cutting hole ...
2
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1answer
814 views

Putting the texture on the object / Displace Modifier

I created a plane, using normal map/displacement/occlusion/spec/diffuse and an blender displace modifier I made structure of the pavement. I would like to "put it" to the prepared system of ...
2
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1answer
707 views

Why is the subsurf modifier not creating smooth geometry?

I'm totally new to Blender. Excuse me, if my problem is dumb. I'm trying to model something rather simple from a mesh. A handle. When I try to merge vertices of those two highlighted faces, I'm ...
2
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1answer
1k views

Knurled pattern on different types of surfaces

What's an efficient way to make a knurled pattern on any surface? I am able to get great results on a simple square surface, but when it comes to anything else it becomes very tricky. Here's what I ...
2
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1answer
65 views

Joining more objects breaks fill

I'm new to Blender, and am building a flat surface to be extruded later (submarine deck). I've designed an outline as a Bézier curve which I then converted to mesh. After that, I iteratively created ...
2
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1answer
950 views

Array Modifier deforming mesh

I am using an array modifier to create a long fence along a curve. I have modeled a small section of the fence so that I can use an array modifier to fill in the rest. I am using a curve as the path ...
2
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1answer
41 views

Animate objects created from a grid-mesh / plane

My Goal is to animate how a plane can be used to create certain objects using the bend / other modifiers Plane to Cylinder Cylinder to Torus (note: had to rotate the Empty for this to work) Torus ...
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2answers
1k views

How to rotate individual objects in an array modifier around their own origins

I have a Array modifier on an object, and would like to rotate each individual copy of the original object, around it's own origin; without applying the Array modifier, is this possible?
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2answers
650 views

Height Map Boundary Problem

ver 2.76-rc2 Win64 I'm trying to create a small landscape from 2 screenshots (of a game) that is in total 256 px x 176 px. Nothing too fancy all that's really different in terms of elevation is a ...
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2answers
437 views

Make arch thicker but retain diameter?

Is there a way to make an arch thicker (i.e. less hollow space) but retain SAME diameter? I created this arch using cylinder -> disable capped ends -> solidify modifier. I've already applied the ...
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1answer
549 views

Boolean difference makes all geometry disappear on a scaled, solidified half-cylinder

I have a half-cylinder that has been scaled in edit mode three times on the Y axis. It has a Solidify modifier with its thickness set to .7870 (arbitrary, but it shows my problem nicely). Even with ...
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1answer
889 views

Python script performing boolean operations slowing down

I have a script which takes an SVG path, converts it to a mesh, joins all the edges together, extrudes it, and adds the missing faces. It then reads in a CNC drill file and drills holes in the mesh ...
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2answers
82 views

Creating this halftone effect using Arrays

I'm attempting to create this spiraling series of circles for a project but I'm not entirely sure how to do it, they will serve as a border and background for a central object
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1answer
113 views

Cannot execute boolean operation for hexagonal mesh

I am complete newbie. I am unable to perform Boolean intersection on an hexagonal mesh and another 3D object. My goal is to achieve intersection of "Torus.653" and "Graphene" in my scene. I am ...
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2answers
419 views

Boolean Problems

I'm trying to create a sort of cup for printing. I started with a sphere and then a smaller sphere and Boolean differenced to get a hollow sphere. Then I wanted to cut an off-center hole in the hollow ...
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1answer
128 views

How to use array modifier with follow path constraint (Cableway Chairs)

I am making a ski lift, pictured below. For the chairs, I am hoping to use a mix of an array modifier and a follow path constraint. I have tried to use a curve modifier, but this offsets the whole ...
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1answer
555 views

Why doesn't the road follow the curve?

Ok so I was trying to find how to fix this problem. I found some answers but it did not work. So the problem is that I have a piece of road and I am trying to align it with curve so it could have ...
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2answers
352 views

Trying to use Boolean (difference) Modifier on a ring design and its not working correctly?

Okay so I followed this you tube video to make this ring and they way it is done on the video isn't working for me, I am not sure what the problem is. I have tried everything I found on the internet,!...
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1answer
465 views

Understanding how the Modifiers Panel's Convert button affects particle systems

I recently went to http://www.blendswap.com/ and downloaded this blend of a mushroom patch. I opened it in Blender and started playing around with it: One of the first things I wanted to do was to ...
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2answers
1k views

How to change mutiple parts by changing just one?

Let's say I'm changing the scale of one face and subdividing it and whatnot, but I have 20 of those faces. How do I just select all of them and change one so that it also changes all the others in the ...
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4answers
187 views

Color individual faces after modifier

It is possible to color individual faces of a model by going to edit mode and assigning different textures to each face. I'm using a low poly model to which I apply a subdivision modifier and ...
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1answer
53 views

Make Thin Mould

I am very new to blender so go easy on me. I have a model I want to cast in cement for this is obviously need a mould. The plan is to make this in blender and then 3D print it. I know about Boolean ...
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1answer
183 views

How to add a ground for a model that is used as a displacement modifier?

How would anybody go if you have a model and you use it as a displacement texture, but the ground to be separated from the model (not literaly separated, but to distinguish the ground from the model)? ...
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1answer
616 views

Rotating Array Modifier applied to a rotated object issue

So initially I've learned using the Array modifier from this video but actually it is decribed in short in this Q&A. When I used it to create a spiral ladder, I got a problem, though: when I used ...
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2answers
2k views

Mirror modifier not working?

Following a tutorial, would like to mirror plane on the other side of her face..
1
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1answer
27 views

Boolean: one operator and multiple objects

Is there any option to use a boolean operator for subtracting faces on multiple objects? I need to make a section of a lot of pieces and make it one by one it should be crazy....but I need to keep the ...
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1answer
220 views

Fast way to remove internal faces for multiple objects at once

I have some blends which have multiple objects and I want to turn them all in to one object with no internal faces for 3D printing. Currently I have been repeatedly applying a boolean modifier but ...
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1answer
2k views

Boolean Union vs Difference Error - Swapped Behaviour

I've been working happily with Blender all this week and last, performing hundreds of operations, many booleans, and getting good results in a rudimentary model for a small enclosure. Today I've ...
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2answers
2k views

Plane to 3D Object

absolute beginner here, I'm trying to get a 3D printable .obj or .stl file by using a displacement modifier from a greyscale heightmap on a simple plane in blender. In order to be printable, the ...
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1answer
416 views

Is there a spiral modifier?

Is is there a modifier that rotates vertices according to their distance from an axis. If for example, it was applied on the z axis, then from the top the vertices would spiral around the center, with ...
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0answers
272 views

Weird shading after using solidify modifier [duplicate]

I'm making a simple cuboidal room, but as soon as I solidify my mesh it gets weird black patches around the corners. If I turn fill rim to off it looks good, but obviously I want to fill the rims. I ...
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1answer
30 views

I want to apply a difference boolean using a collection and not an object

So basically I am pretty new to blender and so far I have finished only 3 projects using some tutorials. Currently I am trying to build a cabinet for pc. I created a cube and also created a collection ...
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1answer
308 views

Curve modifier does not work when you merge another curve to the original curve

I am trying to make a roller coaster. I started with making a single piece of track, then added an Array Modifier, then Curve Modifier (where my curve was a simple NURBS curve). Now, wanted to add a ...
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2answers
319 views

Camera follow object and then stop in place

I would like the camera to follow an object. At frame 300 the camera should freeze at its current position and stop following. I tried using Copy Location constraint (with offset) on the camera. At ...
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0answers
168 views

boolean difference

i am doing a boolean difference operation with a human head and a cube to make a mold for the head. after numerous attempts i can achieve the boolean diffenence however, the head has a mouth cavity ...
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3answers
1k views

how to scale an object that uses a mirror modifier?

Hope you can help I have applied a mirror modifier to the below. However - how I can make it so that it mirrors the same result, but on the y and z axis? Also I am having problems when scaling to ...
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2answers
510 views

Boolean not changing geometry as expected

I posted an earlier question about this issue (Boolean applied, but not changing geometry), and using the advice given to me, resolved most of the issues, except the following: My object to cut: The ...

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