Questions tagged [modifiers]
Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.
627
questions
2
votes
1answer
543 views
Can symmetrize by used with the multires modifier?
I was sculpting a hand on a character with a multires modifier, and I hid the rest of the character (including the other hand). Because the other hand was hidden it didn't get effected by the ...
2
votes
1answer
267 views
Rotate Models Incrementally
I have 35 objects, and I need to rotate them such that they complete a 180° rotation. Thus, I need each one to rotate n*5.14°.
Is there a way to do this easily in Blender?
2
votes
1answer
505 views
Multiple array modifiers and object offset rotation
I have this hexagonal column that I made with an array modifier (with a rotated empty offset), since all 6 sides of it are the same. I need that column (the result of the first array) to be duplicated ...
2
votes
1answer
232 views
Issue with 2D Shrinkwrap (Circle onto Cross)
Howdy Blender Community,
I'm attempting to apply a shrinkwrap modifier (in Cycles) such that a circle mesh morphs into a cross mesh:
This works perfectly well when the target is a square, but when ...
2
votes
2answers
1k views
Applying array modifier to multiple items
I want to create a "wheel of fortune" type wheel.
To do this I created a single segment that could be shown multiple times. It consists of a slice, some edge poles and a text.
I then planned on ...
2
votes
1answer
3k views
Array not following curve
I'am trying to model a tank wheelchair, I have made a curve for tank treads but when I make array of cubes it is not following the curve. What should I do so that my cubes not only follow the curve ...
2
votes
1answer
2k views
Separate in two parts a Mesh using Knife Project
How can I separate this mesh:
Using this plane:
In two separate parts, the on above the plane and the one under?
Objective:
What I want to achieve is to separate the mesh in two part like a ...
2
votes
1answer
636 views
How can I put a modifier at the top of the modifier stack?
I have a modifier that I want to put at the top of the modifier stack.
How can I do this in python?
2
votes
1answer
34 views
How to make hair dynamics work with surface deform modifier and cloth simulation to make a blanket with tassles?
I'm trying to 'drop' a blanket with tassels onto a sofa using cloth simulation and am having trouble making the tassels behave realistically. I am using the surface deform modifier to deform the ...
2
votes
0answers
298 views
Unmirror Weight Paint
I made this character with a mirror modifier (I just mirror the whole character), and now I have added an armature inside of it. But the weight paint is also mirrored. I want to make my character move ...
2
votes
1answer
1k views
Boolean union with overlapping faces
Is there a way to make a Boolean union of two objects which have at least one touching/overlapping face (same orientation)?
Let's say I have a cube and a cylinder (same size), shift the cylinder on x ...
2
votes
1answer
334 views
Add a texture to a cut meshface in animation
EDIT NOTE: The other thread had two question in it. One was answered, the the other was not. I split the question into to separate questions and the other one can be found here.
I want to animate ...
2
votes
1answer
461 views
Boolean Issue: hole in mesh is… strange
So i'm wanting to make a hole in the plane using the blocks you can see. However after applying the difference boolean you can see what I mean by the hole being strange.
The block disappears on one ...
2
votes
4answers
6k views
How can I remove artifacts from a flat surface after using a boolean modifier?
I tried to model a simple keypad, I got this model after using a boolean modifier on an array of cylinders and a cube:
The face of the cube had way too much edges and as suggested here Cutting hole ...
2
votes
1answer
814 views
Putting the texture on the object / Displace Modifier
I created a plane, using normal map/displacement/occlusion/spec/diffuse and an blender displace modifier I made structure of the pavement. I would like to "put it" to the prepared system of ...
2
votes
1answer
707 views
Why is the subsurf modifier not creating smooth geometry?
I'm totally new to Blender. Excuse me, if my problem is dumb.
I'm trying to model something rather simple from a mesh. A handle. When I try to merge vertices of those two highlighted faces, I'm ...
2
votes
1answer
1k views
Knurled pattern on different types of surfaces
What's an efficient way to make a knurled pattern on any surface? I am able to get great results on a simple square surface, but when it comes to anything else it becomes very tricky.
Here's what I ...
2
votes
1answer
65 views
Joining more objects breaks fill
I'm new to Blender, and am building a flat surface to be extruded later (submarine deck).
I've designed an outline as a Bézier curve which I then converted to mesh. After that, I iteratively created ...
2
votes
1answer
950 views
Array Modifier deforming mesh
I am using an array modifier to create a long fence along a curve. I have modeled a small section of the fence so that I can use an array modifier to fill in the rest. I am using a curve as the path ...
2
votes
1answer
41 views
Animate objects created from a grid-mesh / plane
My Goal is to animate how a plane can be used to create certain objects using the bend / other modifiers
Plane to Cylinder
Cylinder to Torus (note: had to rotate the Empty for this to work)
Torus ...
2
votes
2answers
1k views
How to rotate individual objects in an array modifier around their own origins
I have a Array modifier on an object, and would like to rotate each individual copy of the original object, around it's own origin; without applying the Array modifier, is this possible?
2
votes
2answers
650 views
Height Map Boundary Problem
ver 2.76-rc2 Win64
I'm trying to create a small landscape from 2 screenshots (of a game) that is in total 256 px x 176 px. Nothing too fancy all that's really different in terms of elevation is a ...
1
vote
2answers
437 views
Make arch thicker but retain diameter?
Is there a way to make an arch thicker (i.e. less hollow space) but retain SAME diameter? I created this arch using cylinder -> disable capped ends -> solidify modifier. I've already applied the ...
1
vote
1answer
549 views
Boolean difference makes all geometry disappear on a scaled, solidified half-cylinder
I have a half-cylinder that has been scaled in edit mode three times on the Y axis. It has a Solidify modifier with its thickness set to .7870 (arbitrary, but it shows my problem nicely). Even with ...
1
vote
1answer
889 views
Python script performing boolean operations slowing down
I have a script which takes an SVG path, converts it to a mesh, joins all the edges together, extrudes it, and adds the missing faces. It then reads in a CNC drill file and drills holes in the mesh ...
1
vote
2answers
82 views
Creating this halftone effect using Arrays
I'm attempting to create this spiraling series of circles for a project but I'm not entirely sure how to do it, they will serve as a border and background for a central object
1
vote
1answer
113 views
Cannot execute boolean operation for hexagonal mesh
I am complete newbie. I am unable to perform Boolean intersection on an hexagonal mesh and another 3D object.
My goal is to achieve intersection of "Torus.653" and "Graphene" in my scene. I am ...
1
vote
2answers
419 views
Boolean Problems
I'm trying to create a sort of cup for printing. I started with a sphere and then a smaller sphere and Boolean differenced to get a hollow sphere. Then I wanted to cut an off-center hole in the hollow ...
1
vote
1answer
128 views
How to use array modifier with follow path constraint (Cableway Chairs)
I am making a ski lift, pictured below. For the chairs, I am hoping to use a mix of an array modifier and a follow path constraint.
I have tried to use a curve modifier, but this offsets the whole ...
1
vote
1answer
555 views
Why doesn't the road follow the curve?
Ok so I was trying to find how to fix this problem. I found some answers but it did not work. So the problem is that I have a piece of road and I am trying to align it with curve so it could have ...
1
vote
2answers
352 views
Trying to use Boolean (difference) Modifier on a ring design and its not working correctly?
Okay so I followed this you tube video to make this ring and they way it is done on the video isn't working for me, I am not sure what the problem is. I have tried everything I found on the internet,!...
1
vote
1answer
465 views
Understanding how the Modifiers Panel's Convert button affects particle systems
I recently went to http://www.blendswap.com/ and downloaded this blend of a mushroom patch. I opened it in Blender and started playing around with it:
One of the first things I wanted to do was to ...
1
vote
2answers
1k views
How to change mutiple parts by changing just one?
Let's say I'm changing the scale of one face and subdividing it and whatnot, but I have 20 of those faces. How do I just select all of them and change one so that it also changes all the others in the ...
1
vote
4answers
187 views
Color individual faces after modifier
It is possible to color individual faces of a model by going to edit mode and assigning different textures to each face.
I'm using a low poly model to which I apply a subdivision modifier and ...
1
vote
1answer
53 views
Make Thin Mould
I am very new to blender so go easy on me. I have a model I want to cast in cement for this is obviously need a mould. The plan is to make this in blender and then 3D print it. I know about Boolean ...
1
vote
1answer
183 views
How to add a ground for a model that is used as a displacement modifier?
How would anybody go if you have a model and you use it as a displacement texture, but the ground to be separated from the model (not literaly separated, but to distinguish the ground from the model)? ...
1
vote
1answer
616 views
Rotating Array Modifier applied to a rotated object issue
So initially I've learned using the Array modifier from this video but actually it is decribed in short in this Q&A. When I used it to create a spiral ladder, I got a problem, though: when I used ...
1
vote
2answers
2k views
Mirror modifier not working?
Following a tutorial, would like to mirror plane on the other side of her face..
1
vote
1answer
27 views
Boolean: one operator and multiple objects
Is there any option to use a boolean operator for subtracting faces on multiple objects?
I need to make a section of a lot of pieces and make it one by one it should be crazy....but I need to keep the ...
1
vote
1answer
220 views
Fast way to remove internal faces for multiple objects at once
I have some blends which have multiple objects and I want to turn them all in to one object with no internal faces for 3D printing. Currently I have been repeatedly applying a boolean modifier but ...
1
vote
1answer
2k views
Boolean Union vs Difference Error - Swapped Behaviour
I've been working happily with Blender all this week and last, performing hundreds of operations, many booleans, and getting good results in a rudimentary model for a small enclosure.
Today I've ...
1
vote
2answers
2k views
Plane to 3D Object
absolute beginner here,
I'm trying to get a 3D printable .obj or .stl file by using a displacement modifier from a greyscale heightmap on a simple plane in blender.
In order to be printable, the ...
1
vote
1answer
416 views
Is there a spiral modifier?
Is is there a modifier that rotates vertices according to their distance from an axis. If for example, it was applied on the z axis, then from the top the vertices would spiral around the center, with ...
1
vote
0answers
272 views
Weird shading after using solidify modifier [duplicate]
I'm making a simple cuboidal room, but as soon as I solidify my mesh it gets weird black patches around the corners.
If I turn fill rim to off it looks good, but obviously I want to fill the rims. I ...
1
vote
1answer
30 views
I want to apply a difference boolean using a collection and not an object
So basically I am pretty new to blender and so far I have finished only 3 projects using some tutorials. Currently I am trying to build a cabinet for pc. I created a cube and also created a collection ...
1
vote
1answer
308 views
Curve modifier does not work when you merge another curve to the original curve
I am trying to make a roller coaster. I started with making a single piece of track, then added an Array Modifier, then Curve Modifier (where my curve was a simple NURBS curve).
Now, wanted to add a ...
1
vote
2answers
319 views
Camera follow object and then stop in place
I would like the camera to follow an object. At frame 300 the camera should freeze at its current position and stop following.
I tried using Copy Location constraint (with offset) on the camera. At ...
1
vote
0answers
168 views
boolean difference
i am doing a boolean difference operation with a human head and a cube to make a mold for the head. after numerous attempts i can achieve the boolean diffenence however, the head has a mouth cavity ...
1
vote
3answers
1k views
how to scale an object that uses a mirror modifier?
Hope you can help
I have applied a mirror modifier to the below. However - how I can make it so that it mirrors the same result, but on the y and z axis?
Also I am having problems when scaling to ...
1
vote
2answers
510 views
Boolean not changing geometry as expected
I posted an earlier question about this issue (Boolean applied, but not changing geometry), and using the advice given to me, resolved most of the issues, except the following:
My object to cut:
The ...