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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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1answer
154 views

Boolean slow: looking for speedup ideas

I have a Python script that takes a mesh (created from an SVG path) and drills holes in it from coordinates in a file. The whole project is auto-generating models of PCBs I design - but I am only ...
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2answers
532 views

Boolean Modifier not working with Solidify Modifier

I am currently in the process of making a plane in blender. To cut out the windows I am using the Boolean modifier, and to add thickness to the windows I used the Solidify Modifier. I would first ...
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615 views

modifier tab missing [duplicate]

I'm using Blender 2.78 on OSX and I'm trying to subtract one cuboid from another but no luck. I am in object mode and have selected one of them but modifiers tab is missing. (I really miss help search ...
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257 views

Blender Guru Anvil Tutorial Base Problem

Ok, so I followed the tutorial pretty much to the letter. I was near the end of video 2. I deleted the bottom face and extruded it together with Clipping and Merge like he showed, then proceeded to ...
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1answer
33 views

Problem creating mirror in X, Y axes

I'm trying to create a mirror in X and Y axes with a circle like this: But I can't fill all the circle, there are some edges that doesn't create. I've looked many manuals and it is supposed to work ...
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2answers
65 views

Anyone else having wrongly named boolean settings?

It seems that when I use the boolean modifier it switches the resulting boolean option between difference and union. This can't be normal right? I'm using blnder 2.75
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3answers
210 views

Difference Boolean modifier. How do I get it to work with my mesh?

I want to make a screw head, but I can't get the cross in the screw head; the Boolean modifier doesn't work. Link:
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1answer
104 views

Want to undo a step but it is not in undo history [duplicate]

I applied subsurf modifier, saved the file and then quit the blender but when I reopned it I realized that I need to go back but it doesn't undo it and my undo history is empty. Can anyone help me?
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2answers
489 views

mesh breaking apart and recombining to form another mesh?

I've had this effect in my head for some time but still unable to think of a possible way to do it. For the sake of simplicity, would there be a practical (time-wise) way to create an effect where the ...
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2answers
1k views

Artifacts with boolean modifier

Here is a car brake disc Im working on: so I decided to use boolean mdifier to make the samll holes(one side),but it just caused the other half to disappear: after some experiment,it seems that ...
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1answer
566 views

Scripting a boolean modifier loop, but I'm doing something wrong

I would like to make an opaque screen with many circular holes of different diameters and locations by an automated by a python script. The locations and sizes will come from an algorithm and will ...
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1answer
556 views

How to 'skin' an edge?

I have an edge, just 2 connected vertices. One vertex is hooked to one object, and the other to another object. Now, I need to create geometry around that edge, so it becomes a cylinder and is still ...
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0answers
139 views

How to fix the eyes with shrinkwrap

I have made the face and i want to shrinkwrap the eyes on the face. I have tried all the options in the shrinkwrap but did not get success. I tried the project option but fail to shrinkwrap on the ...
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1answer
263 views

Real-time symmetrical modeling with distinct objects in Blender

I would like to create a 3D model that has a wide variety of individually selectable objects on the right side of the x-axis, and then all of those same objects mirrored dynamically across to the ...
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1answer
160 views

How to make a wave that follows empty?

So I'm trying to make it so that when the empty goes across the object it creates a wave. I'm following up this question. Here's the .blend As you can see if you drag the empty slowly across the ...
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1answer
82 views

Array of planes with different static textures

I'm designing and rendering a deck of cards. Right now, I have a fan that looks like this: [removed] So my main goal is to do the same thing, but have it show the individual faces of the cards. I ...
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2answers
117 views

How to preserve measurements when manipulating an object

I’m making kitchen cabinets for a project of mine and here’s a problem I ran into: The cabinets should have spaces in between them and at the same time the measurements are supposed to be preserved ...
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1answer
614 views

How do I prevent overhangs when using subdivision modifier?

I'm new to Blender so please forgive me if the question has been asked somewhere else and I have missed it on this forum. I'm trying to extrude an indent into an object and for some reason whenever I ...
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2answers
791 views

Editing different meshes together — Bezier curve and Circle

I've had 100% success finding answers to questions on this site, though, I've finally become stalled on one problem in which I don't even know how to phrase into a search. I can't seem to edit both ...
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1answer
133 views

Problem with two displace (bottom of the sea and continents)

I need mountains on land, but how? I already have one displace (bottom of the sea). Some advice, please? Sorry for maybe stupid question. I am beginner and Czech, this is deadly combination.
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1answer
95 views

Absolute Location of a Mesh with Curve Modifier Applied

I animated a plane moving continuously in the y axis. It has a curve modifier applied, and follows the curving path. A change in the planes x location is not reflected in the plane's object properties....
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2answers
432 views

How do I make tank treads without the treads becoming distorted?

I wanted to make realistic tank treads, perhaps for a game, that would not become distorted by the curve modifier. How do I make the links properly follow the curve, only rotating the the joints of ...
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1answer
32 views

I'm trying to make a vertex group on one side of a model, but the selection keeps mirroring on the other side too. How do I stop this?

The model I'm working on. I'm trying to prevent the selection from mirroring on the other side as well. I plan on having at least independent 5 vertex groups so that I can control the fall of the hair ...
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39 views

Boolean applied, but not changing geometry [duplicate]

ETA: I'm new to the Blender Stack Exchange, so I'm not sure where/how to upload my .blend files. ETA2: Here is the file - I'm trying to trim one object around the edges. So I have 2 objects: ...
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1answer
182 views

How do I get the screw modifier to go around the Y axis for a 2d Trace

I want to recreate a chess piece (Bishop) by wrapping a side trace around the y axis. However, when I use the screw modifier, it decides the y axis isn't good enough and does this to me. This isn't ...
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1answer
505 views

mirror modifier doesnt work

Help I want to mirror something in blender with mirror modifier but then happens that I use blender 2.78a
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2answers
2k views

2.8 Having trouble with Boolean Modifier

I am trying to follow Andrew Price's Anvil tutorial using Blender 2.8 and the 'Difference' modifier just isn't working for me. I don't have the 'Maximum Draw Type' that I can change from solid to ...
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1answer
226 views

Matching grass to terrain

How could I match my grass to the terrain instead of being just flat? I'm watching the video by CG Geek and he changes the order of the modifiers but mine just makes the grass go everywhere. This is ...
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1answer
178 views

Will Warp bridge these two objects?

I've read documentation and StackExchange for two days or more and installed 2.74, but I'm still lost. I watched one Warp tutorial which appeared to do what I wanted, which is to create a bridge ...
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55 views

Apply Simple Deform modifier as Shape key

I am having the same issue as this unanswered question: Bug with Apply Modifier ( Simple Deform) as Shape Key? I have been able to animate the transition from plane to sphere, but I want to apply the ...
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1answer
142 views

Mirror modifier making verticies overlap

I had a little problem with the mirror because i had he mesh and the mirror mesh were on the wrong side i switched them by applying the mirror and deleting the vertices then i added the modifer again ...
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1answer
106 views

Attract part of mesh around an arc

Here is my issue: I've a foot insole I would like to round up the back part of the insole. So I create a kind of arc and I would like to attract the back part of the insole: The arc in in orange on ...
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29 views

Fill the volume area of one mesh with another mesh [duplicate]

I would like to know if it is possible to fill a mesh, using it as a bounds area to then fill it entirely with a polygon(the shape) mesh. The idea is I’ve blocked out a level design. But i want my ...
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1answer
452 views

Pinching an edge in the middle of geometry without additional creasing

So, I'm modeling a car and I've encountered a rather unexpected problem. When I add subdivision modifier to my low poly starting model to smooth things out, I still want to keep sharp edges on some ...
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1answer
106 views

Where are the modifier scripts in the Blender package contents folder?

I need to find where Blender has applied their modifiers and physics scripts within their program so that I can install and place my own that I have. Either it has been a very long day already or I am ...
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1answer
327 views

Rim Problem with Solidify Modifier

I have a 3D egg model in blender. I seperate it from half and i want it to be solid. I try to use solidify modifer but there is weird looking problem. It's not match with other half. If i didn't check ...
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1answer
522 views

Why curve modifier goes in different direction [duplicate]

I have a mesh and a curve modifier. I want that mesh to be coil on the curve. Sorry to say i never understood how the curve modifier works. When ever added it goes in different direction or away from ...
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1answer
333 views

What would be the easiest way to retopo this object?

i made some kinetic balls (newton's cradle) in blender, and used a decimate modifier to reduce polycount. the topology is a bit ugly, as seen in the photo bellow: i want them all to be quads, is ...
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1answer
630 views

Why shrinkwrap not working perfect

I want to unwrap the plane on the mesh to make spider net on the face and later on body. Before i ask a question i tell you what i tried. With the single vertex, with the curve line and now with the ...