Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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How to create a circle with the Array Modifier [duplicate]

I was trying to create the same as in this tutorial: https://www.youtube.com/watch?v=whjFb0xFoLk But when I do exact the same my objects keep regrowing. So each next object will be even bigger then ...
2
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1answer
1k views

Cutting Out Volumes

I'm VERY new to Blender here. Now I've been trying to design a set of VERY simple 3D models, comprised of notched cubes occluded by a sphere. A research assistant who is more familiar with Blender ...
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0answers
52 views

How can I apply all Modifiers at once? [duplicate]

I have a scene that has hundreds of modifiers in it. When I try to render my scene, it takes FOREVER, so long that I cannot even render the scene! Help me please! How can I apply all of these ...
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2answers
906 views

Why does attached Python script produce error “Cannot execute boolean operation”?

I am trying to create a 3D model using Python scripting with Blender 2.69. I start from a cube and subtract several spheres from it to make indentations. I then form a ring out of four cylinders and ...
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2answers
16k views

What is the difference between a subdivision surface modifier and multiresolution modifier?

I'm currently modeling my game character in Blender (see below picture). What is the difference between a subdivision surface modifier and a multiresolution modifier? I know they smooth the surface ...
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2answers
577 views

What is the difference between a subdivision surface modifier and a multiresolution modifier? [duplicate]

I'm currently modeling my game character in Blender (see below picture). What is the difference between a subdivision surface modifier and a multiresolution modifier? I know they smooth the surface ...
2
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2answers
647 views

Twist Text-Effect

I want to transform a text as seen in this video from 0:00 to 0:03. Can anyone help me?
3
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1answer
487 views

How to use bpy ops that take a modifier Enum as an argument?

One issue I'm having is specifically with the bpy.ops.object.hook_assign() method on a currently selected vertex. ...
3
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0answers
714 views

Make a mould/Remove inner geometry for touching objects (including ones self) [closed]

I'm using Blender 2.7 and new to the whole thing (Blender is immensely brain intensive) and I have managed to produce I model I like. My next step is to put a shell around it, then slice it in half to ...
4
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1answer
4k views

Why a mesh deforms when I apply Curve modifier?

I need to move a mesh along a curve. I followed the steps in this tutorial: http://www.youtube.com/watch?v=4z0AD_iXr1I because is very similiar to what I want to do, but when I apply the curve ...
4
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1answer
64 views

Mirroring Mishaps

I was playing around with the mirror modifier and I found that when I turned off the mirroring, my model turned form this: to this: Is there a way to turn the body of the model to the other side so ...
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3answers
5k views

How to copy Modifiers

I must be doing something wrong, I select my object which has two modifiers, press space, search for "Copy Modifier", and select it. I get the error message "The object the data pointer refers to is ...
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2answers
23k views

How to separate objects created using mirror modifier in Blender?

I am using Blender 2.56. I created all body parts of humanoid model. I used mirror modifier on individual body parts separately. Now I have to merg all the parts to make full body. Now my question ...
3
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1answer
1k views

Subsurf Modifier artifacts

So I was messing with Subsurf modifier to create a certain sword and then some weird artifacts began to appear (cape-like). I've tried adjusting the Crease, but couldn't achive what I wanted. Basicly, ...
2
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1answer
329 views

How exactly does Blender perform a simple deformation?

I would like to understand, in detail, the algorithm used by blenders simple deform modifier, specifically the bend tool. I have found the source code but I do not understand exactly what it is doing. ...
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5answers
4k views

Best way to “sculpt” sphere-shaped holes on a sphere surface?

Sorry for the confusing title, the best way to explain it is to look at my image (don't pay attention to the lines connecting the holes and sorry for the poor quality) I have been thinking about this ...
4
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1answer
3k views

How to let Mesh Deform modifier work as expected

I wanna use the Mesh Deform midifier. I created an own cage mesh and set the modifier, but it seems not working. I don't know what the problem is. There is a pic: The cage: http://speedy.sh/xaajq/...
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1answer
1k views

How to have a clean flat surface after boolean modifier for adding materials

I've got a cylinder that I've cut up into different sections from using a boolean modifier, when I go into edit mode to add my textures/ UV images onto the surfaces I have lines/ edges going across ...
9
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3answers
13k views

Bevel modifier not working properly

I have an object on which I want to apply a bevel modifier. After applying, no matter how high I increase the Width, the bevel stays the same. About the object: I've imported a .svg and then ...
4
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1answer
9k views

Changing Size from small to big in array or duplication

i want to have a couple of spheres from small to big along a curve/spline. Is there an easy way with modifiers etc. to do this? Thanks a lot!
2
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1answer
974 views

Array Modifier deforming mesh

I am using an array modifier to create a long fence along a curve. I have modeled a small section of the fence so that I can use an array modifier to fill in the rest. I am using a curve as the path ...
5
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1answer
758 views

How to create a Pacman-esque clock icon

I'm trying to create a flat plane icon of a clock that can start full and over the course of time have it's outer edge swing 360 degrees around it's center point and then terminate when it's gotten ...
3
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1answer
3k views

Duplication along curve with Mirror modifier

After i created a duplication along a curve with this method I want to mirror the whole thing. If I add a mirror modifier on the curve and the object it doesn't the object is not transformed along the ...
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2answers
2k views

How to distribute an object to a hexagonal grid?

I want to create a hexagonal Array (in other name: honeycomb) of this object: It is very important: I don't want to "join" the distributed objects, I want to leave them as dynamic as possible (so I ...
3
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0answers
359 views

How to stop the influence of a curve modifier for part of a mesh after having animated along it?

I have a long thin constant width mesh (a bit like a long train, but it actually looks like a wall) that moves along a curve using the curve modifier. And when the mesh has reached the end of the ...
2
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1answer
361 views

How to assign random numbers to phase value for all noise F-Curves modifiers?

I think that the question is pretty straightforward. I been trying to do it by my self for a while but I'm stuck. This is the script I've made: ...
3
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1answer
498 views

Is there a way to add a specific modifier to more than one object?

I know you can copy the modifiers after adding it to one object, but is it possible to add one specific modifier to many objects at once? For instance, I have many objects with different modifiers ...
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2answers
640 views

To what plane curve does a Catmull-Clark subdivision converge?

1 BU ×1 BU plane, 10 levels of Subdivision Surface modifier set to Catmull-Clark: That's not a circle. What is it? (Mathematically, what's the limit surface of a Catmull-Clark ...
6
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1answer
1k views

Duplicate along path with uniform spacing

I'm trying to create tank tracks and I've followed the steps outlined in the answer of this question How can I duplicate a mesh along a curve? As long as the curve is somewhat straight the tracks ...
4
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1answer
1k views

Can fluid respect soft bodies (or any deformation!) in blender?

Right now, I have a render that looks something like: this. As you can see, the fluid is ignoring the soft body simulation. Is there any way I could make the fluid respect the soft body simulation?...
3
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2answers
2k views

How to join booleaned objects without leaving seams?

I have a simple object I'm trying to merge into a single mesh constructed from 2 cylinders and a semi-sphere. I "merged" them using 2 Boolean modifiers. This is close but I want it to be a single ...
3
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1answer
524 views

Add a modifiers uv project with python

Can someone tell me why this code doesn't work? I would like to use my object "Camera" as a projector in my modifier "UVProject" ...
2
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1answer
1k views

Export modifier, not apply

I'm making an exporter for Blender to Metasequoia. (the import while come later) Metasequoia 3d file are compatible with modifier like mirror and subdivision surface I really don't want to apply them ...
2
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2answers
1k views

How project/Cut a path over sphere

I found one tutorial of software PTC Creo 2.0 to try to do the same in Blender, I imported the path from Illustrator like .svg file, place in the zone to project, but when use shrikwrap modifier, ...
2
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3answers
710 views

How to align polyhedra face to face in an array

I am trying to create an array that starts from the object's face rather than from its geometric center (to create objects made of tiled polyhedra), here is an approximate example of what I mean: To ...
2
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4answers
6k views

How can I remove artifacts from a flat surface after using a boolean modifier?

I tried to model a simple keypad, I got this model after using a boolean modifier on an array of cylinders and a cube: The face of the cube had way too much edges and as suggested here Cutting hole ...
0
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2answers
510 views

ReMeshing two vertex groups to different resolutions

Some modifiers allow me to select a vertex group upon which to operate. The remesh modifier doesn't. I've got a 3-D mesh of a head, and I need the ears remeshed to a very high resolution and the ...
3
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2answers
761 views

Spin duplicate gives parts - how to spin a complex part of a pipe?

I wanted to get the stretching and pulling out of the mesh with using the spin tool. The curve tool got used first but the stretching in highly bended areas was way to much. With spinning it seems to ...
4
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1answer
2k views

Can't use Boolean Intersect on two meshes

I'll tell you the whole deal so maybe you can help me with ideas at different points. First. I generated a terrain using Sketchup and the Location tool. I had to use a bigger section than what it was ...
10
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4answers
5k views

Smooth displaced mesh

Whenever I use a Displace Modifier, it looks like it does no interpolation of my height map. Green is how it should be, Red how it is. Notice how the mesh is dense. The texture I use as height-map is ...
13
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4answers
4k views

Adjust random seed of displacement textures

How can I adjust the random seed used for the textures in the Displacement modifier? For example, I have a Displacement modifier using a Voronoi-Minkowski 4 texture that creates a nice look for a ...
12
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3answers
3k views

Is it possible to prevent a Displacement modifier from affecting certain parts of a mesh?

A Displacement modifier is doing a great job making a mesh look a realistic object, but there are certain spots, such as a dozen or so vertices at one corner of the mesh, where I don't want any ...
7
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2answers
1k views

Stretchable pipe (for export to Unity)

I'm trying to create a pipe that will bend and stretch, which I can then export to Unity. Bending I can do, but I have no idea how or if I could stretch. Is it possible? Thanks :) What I'm aiming for ...
2
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1answer
150 views

Decimation glitch for ratio < 0.2

I'm having trouble with decimation. I have a mesh of a head. I wish to decimate to 10%, whilst keeping the ears at 100%. So I create a Vertex group for each ear, and a third vertex group called foo ...
3
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1answer
2k views

Applying shrinkwrap modifier corrupts the shape

I've added lots of circles around a mesh in an effort to retopologize it with BSurfaces later. But I never get so far. I've applied shrinkwrap on them all with the ...
6
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1answer
1k views

Why does Subdivide Smooth look different when compared to the Subsurf modifier?

When I choose the Subdivide Smooth option in edit mode it looks different from the Subdivision Modifier. Not only is it smaller but also the shape of the one from edit mode seems distorted.
7
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1answer
2k views

Create Square Array

I have an object that I want to make a square array like a 3x3x3 cube. I want be able to change length and count for one axis and have all the other ones follow.
4
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2answers
536 views

Cutting centered hole in mirrored object with subsurf

My problem, as you can see on the image below, is basically that the subsurf interpolation of the centered hole in that mirrored plane does not transform into a circle as intended. I know that this ...
9
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2answers
1k views

How can Waves of the Ocean Simulator flattened on a Beach Area?

I'm currently trying to flatten waves of the ocean simulator on a beach area using a lattice. But sometimes the end of the waves mesh becomes visible. When the influence of the lattice is increased ...
10
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1answer
890 views

Mirror an object via modifiers on a point(instead of a plane)

I would like to use modifiers to mirror and rotate an object. Or simply, mirror on a point, not a plane. Left on the image is the simple mirror modifier using the x-axis. I want to have the situation ...