Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

Filter by
Sorted by
Tagged with
0
votes
2answers
38 views

Blender camera with follow-path constraint does weird turns along curve

I have imported a 3D curve into Blender. It was obj and is now NURBS. All the curve points' tilt values are set to 0. I have created a camera with an empty parent object. Then, attached a follow-path ...
2
votes
1answer
150 views

Unexpected result adding the Array modifier

I have created a 3d curve from a group of points. I have done this by reading point coordinates from a CSV file and created the curve within Blender using Python. The curve is available here. I am ...
0
votes
1answer
111 views

Set a modified mesh (with shape keys) as default mesh

I have basic rigged body mesh that i modified with shape keys sliders to my needs. And i need to export it, but when i do, it will only export the non-modified base mesh. How do i set a modified ...
0
votes
0answers
9 views

API/Python - Dynamic Boolean Property

I'm making a program that imports stls of models I've sculpted and combines them as one stl. I have a panel with checkboxes for each file that can be imported. Then I have a separate function that ...
4
votes
1answer
95 views

Is it possible to mask animated displacement textures?

I'm in the last chance saloon and I can't figure this out. I'm trying to create an edge mask that will softly blend out an animated bubble displacement texture. I've created the bubble displacement on ...
1
vote
1answer
83 views

why does my TimeOffset modifier not work after rendered?

I made an animation with the TimeOffset modifier in the grease-pencil.It can loop in the blender.But when it output ,my TimeOffset doesn't loop anymore.The Loop only plays once when rendered.
1
vote
0answers
22 views

Array modifier and merge distance for curve

I want to do some knitting on cloth mesh and need to array knit curve,connect points and finally add bevel depth.But there is no merge by distance for curve and array modifier can't apply to curve. ...
0
votes
0answers
12 views

Lower mesh density in center and higher in edges

I have a 2D shape in SVG format which I want to mesh it with blender so that the center is low density mesh and the edges are high density. What I did so far is: import the svg file 2.object convert ...
1
vote
1answer
2k views

Sapling tree to a mesh and follow the treeArm Animation like the leaves?

The tree is a curve and has a windSway modifier. The leaves is a mesh and has a windSway modifier. How I convert the tree to a mesh and make it to follow treeArm & animation like the leaves?
3
votes
0answers
24 views

How to make a spiral staircase wrap around a cylinder that gets narrower as it gets higher

I have made a spiral staircase and I am trying to get it to wrap around a cylinder that gets narrower as it gets higher. I've tried to use the shrinkwrap tool but I am getting some really weird ...
0
votes
1answer
9 views

I want to add keyframes for a “Dynamic Paint” modifier setting “Alpha” Using Python

When creating a brush using python I can set the Alpha state using this. bpy.context.object.modifiers["Dynamic Paint"].brush_settings.paint_alpha = 0 ...
0
votes
1answer
107 views

Joining an array before using a displacement displacement map

Stupid question, but here goes. I am modelling a greyhound track. I have used an array along a curve to create the track and am looking to use a displacement mask to create tracks in the procedural ...
3
votes
2answers
174 views

Array instances do not follow the path of the curve

Why do the array instances follow the first path, but on the second path they are on some breaking path? It can be seen in the picture. Both paths are the same, created from a deformed circle.
1
vote
1answer
21 views

What's the best way to rotate objects identically in their own direction?

How to rotate these sticks evenly so that they roughly stay in place. I tried to use the array modifier and make them separate objects, and also somehow rotate them in relation to the 3D cursor, but ...
1
vote
0answers
21 views

how to bend a lattice around a sphere so that they are concentric?

I am trying to use the bend modifier on a lattice at a 360 degree angle using the sphere as the Origin. I would like the lattice to become circular around the sphere so that lattice and sphere are ...
1
vote
3answers
78 views

Boolean on curved face with smooth shader

I've started modelling my first car ever just for practice on Blender. I modelled the rims (maybe not the best topology but for now I think it's almost good.) Now I need to model the flat circled ...
0
votes
1answer
72 views

How to convert a linked object into an individual object?

Iam trying to use the subdivision modifier, I selected the linked image by Shortcut Key "L" and the I go to modifier tab and select sub.divide modifier and it sub divide the whole object so ...
0
votes
0answers
11 views

Arrays and global axes within a collection

I've been working with a Open Source Map importer, and for the most part everything is working fine. The script has imported all objects as part of a collection, which is also mostly fine (so far). ...
0
votes
1answer
28 views

Shift+Select a edges of a mesh after applying array modifier

here's my problem, I made a curve from a mesh outline, this mesh was itself created from the array modifier. When using the array modifier, the command for shift+select only selects the piece of the ...
0
votes
0answers
15 views

Seam in mirrored object

I am having a seam exactly where the two mirrored part of my object are clipping together. I have been redoing it a couple of times without solving the problem. Does anyone know how to get rid of it? ...
0
votes
0answers
12 views

Python : How do I edit the property of the recently added modifier without using its name [duplicate]

I have this Boolean operator which adds a Boolean to the active object and adds the second in order to the object property but this wont more than once because the second modifier added wont be ...
-1
votes
0answers
20 views

How to get a selection list dropdown in blender api [duplicate]

So what im building is a pie menu where if i select the Bool Op , it adds a boolean modifier in the stack. Now i also want to get asked the object and i want to get a popup with something like this ...
0
votes
1answer
60 views

How do I copy the shape of one object to another?

I have tried to make the "microphone grid", like on this picture: So that array of curves "envelops" the invisible cylinder. I used several modifiers, such as cast modifier, ...
2
votes
1answer
28 views

How to bevel a concave edge?

I would like to "Bevel the face", like so: I would like the result to be like the one below created by scaling new edge-loops cut by hand and so not very precise. If is it possible to do ...
0
votes
1answer
289 views

Shrink Wrap odd distortion

When using the shrink wrap modifier it seems to be squashing the mesh as it goes round the corner of the object I'm trying to fit it to. Is there any way to deform the mesh evenly without this '...
0
votes
0answers
9 views

Error bone heat Weighting [duplicate]

i want to apply parent with autumatic weight but its error and said that Error bone heat Weighting and i read over the internet and nothing works, anyone can suggest a solution? note.. i tried single ...
3
votes
3answers
403 views

Single Transformation Modifier?

Is there a way to use modifiers in Blender to do things like apply translations, rotations and/or scaling without actually applying it? The use case here is that I have objects built up over several ...
0
votes
1answer
27 views

Which gives better performance in render/viewport: mask modifier or assinging a transparent material?

I have a character model where a good portion of the skin is covered by clothes. To prevent the skin from clipping through the clothes, I assign a transparent material to the areas that aren't ...
0
votes
1answer
39 views

I want to make a spiral in a sphere shape that has endpoints which are close together

I am attempting to make a spiral in the shape of a sphere that has endpoints closer together than a default sphere. I followed Gorgious' answer to this thread: How do I make a sphere out of a spiral? ...
0
votes
1answer
18 views

Modifiers not applied in texture paint mode

I want to paint a texture on an object using another object as a mask. The object to paint has a complex shape, and I want to define the mask using a 3D object and a boolean intersection/difference, ...
0
votes
1answer
233 views

Array With Function - Python

I want to aplly an Array Modifier using a function based on the counter number, for example, X Displace = Count**2, I tried to use ...
0
votes
0answers
9 views

Subdivision Modifier: Modifier is disabled, skipping apply How to fix

I Start with Blender and want to model a tree. When I want to apply the subdivision modifier there is pup up the error: "Modifier is disabled, skipping apply" Sorry for the bad English
8
votes
2answers
3k views

Is there any option to select all objects in scene and then apply all the modifiers together for every single object?

I got a lot of objects, with different modifiers, can i apply the modifiers together but with individual values for each single object? (in order to save time?)
1
vote
1answer
18 views

Trouble creating a volume from a plane

My friend and I are trying to create a landmass for a nautical table top game. We want to create an STL file to 3d print. The piece is seaside village on a hill at the edge of the board. This being my ...
1
vote
1answer
198 views

Rigid body simulation not interacting with objects that have an array modifier

I'm trying to animate objects falling onto a conveyor and falling off the end. I'm using a conveyor belt constructed by using an array and curve modifier to pattern the segments around the curve. ...
0
votes
0answers
23 views

How to apply every sub-division surface modifier in a blender file [duplicate]

So I have hundreds of subdivision surface modifiers: (Theres way more) And I need to apply them all, but if I did it one by one, it will take hours. So is there a way to apply all the sub-division ...
0
votes
0answers
25 views

Using Materials with Geometry Node Modifier

Since experementing with the newest Verison of Blender (2.92.0) I work heavily with the Geometry Nodes. But the documentation is very low quality. I was able to model different objects and join them ...
9
votes
1answer
6k views

Scaling: What’s the difference between Ctrl+A and S?

I saw some blender tutorials, and a doubt arises to me. Whats the difference between using Ctrl + A and S to scale something? For instance, I modeled some branches using Skin modifier and if I ...
-1
votes
0answers
30 views

How to make a sharp 90 degrees L corner of my tunnel object? [duplicate]

I have this tunnel like arch And I want to make something like this (ignore the fact that is a different mesh, I do not care for the base in this one): I tried to extrude, rotate 45 degrees and ...
2
votes
1answer
23 views

Edge Split disconnecting the edge

I have modelled the following head in Blender 2.90.1: The only modifier on this model is the edge split modifier (30° and Sharp Edges) When i apply the modifier, the edges get disconnected which is ...
0
votes
2answers
21 views

keep body mesh from poking through clothes mesh when posing with armature

i've made an armature for my character and parented it to both the shirt and body mesh of my character, but when i pose the character the body mesh pokes through. i don't particularly want to add any ...
0
votes
1answer
79 views

Why can't I run this Python Script to export the drawn parts to an .stl file?

I'm new to blender as I am trying to create a simple Robot skeleton using the Blender Python API (bpy). However, when I run the python script the console spits out the following error: Traceback (...
0
votes
2answers
435 views

Jagged edges from joining with boolean modifier

I am sculpting a mesh and joined the head to the body with a boolean modifier and every time I join any meshes together they form these edges that I can't sculpt away. Both meshes have had all ...
7
votes
1answer
1k views

confused about “unwrap” vs “modifier unwrap”

Okay I may be asking a stupid question, but why are there multiple ways to unwrap? In many tutorials they use the U key and use one of the unwrap method from that list, except now I realize there is ...
0
votes
0answers
12 views

Remove modifier from linked object via Python [duplicate]

Blender version: 2.9 and above (but probably going back to 2.8). Workflow: Object linked from separate file. Library Override added to linked object Modifier added to override object Python Script ...
1
vote
2answers
378 views

Creating an Array Rotation

I'm having trouble creating a Rotational Array. First I transform the object, a UV Sphere, along the Y axis to the radius I want the array to have. I add an Empty at the world origin. I choose the UV ...
1
vote
1answer
34 views

How to store multiple added empties IDs used in a warp modifier so they don't conflict with new warp modifiers?

this is my first time coding for Blender, I haven't gotten around to organizing the code yet. I'm self taught so my code's not the cleanest. I'm attempting to create a 'dorito' deformer using this ...
0
votes
1answer
52 views

2.92, Simple Boolean, Won't Work… Why? [duplicate]

I am no stranger to booles, but this one won't work and it is driving me crazy. What am I missing here? Project file here.
0
votes
1answer
37 views

Why mesh not smooth

Why mesh not smooth, shade smooth & Auto smooth activated. Still mesh have lines over it. Mesh is divide couple of times and also subsurf level-4 applied. Whats missing or why mesh not smooth. ...
2
votes
1answer
280 views

Wave modifier Propagate Vertically

I might just be trying the wrong tools for the job. But im trying to get a wave modifier to propagate it's waves vertically without having to model at a 90 degree angle.(i like the assigned rotation ...

1
2
3 4 5
83