Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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63
votes
3answers
59k views

Add the Same Modifier to Multiple Objects at Once?

Is it possible to add a modifier to more than one mesh at once? I have a lot of unique objects, and I want to set a subdivide modifier to them, would I have to do each one individually? I have ...
53
votes
3answers
82k views

Keep sharp edges when using subdivision surface

How can I use the subdivision surface modifier to create more high poly meshes without ruining sharp edges? For example this mesh The sphere should be subdivided but the rim of the cylinder should ...
38
votes
2answers
57k views

How can I make the mirror modifier work right?

When I add a mirror modifier it sometimes doesn't mirror correctly, giving me an overlapping mesh. How can I fix this?
38
votes
3answers
31k views

How can I use an array modifier to create individually manipulatable objects?

I often use an array modifier (or two) to quickly create a grid of identical or symmetric objects, which can be really useful when modeling all sorts of man-made objects. Once I've made the grid, ...
36
votes
6answers
62k views

How to make a circular array using offset object as center?

We know that the there is an Object Offset option for Array modifier, but when trying to make a circular array with that offset object as the center of the array circle, it always doesn't behave quite ...
35
votes
2answers
166k views

How can curves be converted to meshes?

Is is possible to remove the curves and only have the mesh of a tree that was created with the saplings add-on? I'd like to apply a decimate modifier to have a few low-poly trees, but this doesn't ...
31
votes
1answer
37k views

How can I duplicate a mesh along a curve?

I want to outline a curve in the form of text with a mesh (UV-sphere, cube etc.). How can I do that while saving mesh geometry without using the Curve modifier?
29
votes
1answer
39k views

Is it possible to automatically simplify geometry in blender without losing object shape?

3ds max has a sort of modifier that allows you to take a heavily subdivided mesh and take away some of the polygons that would anyhow create a single polygon (i.e they are facing the same way).
28
votes
1answer
21k views

Rotating each iteration of an Array Modifier

Is there a way to rotate each iteration of an Array Modifier? For example, I've created the helices of a DNA molecule, and I'm trying to add the base pairs. I've got a cylinder with an array modifier....
28
votes
3answers
32k views

Apply subsurf modifier to only part of an object

How can I apply a modifier only to a part of an object? I want to model a goblet with a pedestal, and if I add a subsurf, the pedestal, of course, gets an unwanted round shape. How can I avoid that? I ...
27
votes
5answers
2k views

Good approach to make planks for a barrel?

I'm trying to make the planks in a barrel, without involving sculpting. What is a good method? I thought about an array, but haven't had too much luck. this is what I've got at the moment, but I'm ...
27
votes
2answers
43k views

Bevel specific edges

How would one curve specific edges while leaving others alone? I'm trying to model this (circled) object, But can't figure out how to bevel side edges and leave the front-edge flat. Tried using the ...
26
votes
4answers
2k views

When is it useful to mirror?

Having discovered the mirror modifier I have been assuming I should always use it when modeling a symmetrical object. For instance, take a simple stool. Is it more efficient to model one half with a ...
25
votes
2answers
31k views

Is it possible to apply modifiers to multiple objects at once?

You can copy modifiers from one object to other objects with CtrlL> Make links > Modifiers, or the Copy attributes addon. However, is it possible to apply modifiers to many objects at once?
25
votes
3answers
782 views

Creating an implant for spinal surgery - workflow questions

Pretty new to Blender here and with a pretty specific set of questions. The situation: I'm a vet looking to operate on a dog's spine. I want to put screws in a very specific location to avoid ...
24
votes
2answers
16k views

How to add roughness to a surface using modifiers?

I'm trying to make a roughened parchment-like material. I don't want to just use a texture, because I want to take a low-angle shot that lets me see the actual bumps in the surface. I currently have ...
23
votes
4answers
17k views

How do I prevent object distortion when applying a curve modifier?

This is the profile of the object I'd like to wrap... Here is the object's profile after being wrapped... Is it possible to prevent the distortion? The following post here: http://blenderartists.org/...
22
votes
1answer
2k views

A reliable way to make a brick tower

I have been trying to make a brick tower, but the method I'm using doesn't seems too reliable. This is the method I'm using: Move the brick origin to the center, followed by an empty object/array to ...
22
votes
3answers
30k views

Convert Cycles Hair Particle System to Mesh Object

I'm hoping this community can help me solve a issue. I have created a cycles hair particle system to render grass. This is successful in rendering and works great. However I want to convert this ...
21
votes
3answers
4k views

Create a wire coil

I want to create this: Note that wire lay chaotically, so spiral object not the same thing. There is a cool way to do this task in 3ds max: https://www.youtube.com/watch?v=dAIrlxPUnqM Basically he ...
21
votes
3answers
6k views

Can modifiers such as “Subdivision” and “Array” be “animated”?

Suppose I wanted to animate an object growing out of the ground, or turning from a cube to a much smoother shape, could I animate this using modifiers and key frames? I know I can use shape keys to ...
21
votes
3answers
30k views

Is there an unsubdivide function in Blender?

I am wondering if there is a modifier or tool that will essentially undo a subsurf or subdivide command.
21
votes
2answers
5k views

Worms crawling under skin

I wanted to create a scene where you can see a worm crawling underneath the skin of a person's belly. I've tried it with the tools provided in Blender like the deform modifiers (mostly I tried with ...
19
votes
2answers
2k views

How to model braided nylon sleeve

I am trying to make a model of a braided nylon sleve which I want to use for kitbashing. Here is what im trying to make I know how to make the tube inside and everything, but I'm struggling with the ...
19
votes
3answers
8k views

How do I take a flat model and wrap around an axis like a wheel?

I am making tread for a car and I made a simple pattern for one section and then duplicated it a bunch of times using an array. What I want to do now is take the model that is flat and wrap it around ...
18
votes
2answers
582 views

Model as multiple unique thin sheets

I am looking for the best way to make a model comprising of many thin layers.. each with their own unique shape and editability...such as this: Would it be best to model the object first then divide ...
16
votes
5answers
14k views

How can I create a hollow sphere with regularly spaced holes?

My latest attempt has involved a hexagon shape repeated with array modifiers. I then tried wrapping this over a sphere with the shrinkwrap modifier, but that didn't seem to work so well. I couldn'...
16
votes
1answer
35k views

Repeating objects along a path

Is it possible to repeat my track object along a path? I tried using the method shown here Extrude along path using an array and then a curve modifier, but this happened when I added the curve ...
16
votes
1answer
3k views

How was that render created with Tissue add-on?

So the makers of the Tissue addon for Blender (for Tesselation) have uploaded this picture on their website co-de-it.com under the topic of the "Dual Mesh"-Functionality in Tissue: Since I am fairly ...
15
votes
6answers
9k views

Can Blender “un-smooth” a mesh?

When a mesh is smoothed, every selected vertex is moved towards the average position of its neighbors. Is there a way to do the opposite, given a mesh with bumps, curves and corners, to move selected ...
15
votes
2answers
3k views

How to create twisted wires in Blender

This object was created in Cinema 4D. How can you recreate it in Blender?
15
votes
3answers
4k views

How can I easily animate cutaway views on multiple objects?

I'm trying to create animated cutaway views on multiple objects in my scene. For example, in my car model, the seats and other interior objects are separate objects. This question talks about using ...
15
votes
4answers
56k views

Why doesn't the boolean modifier work for me?

I want to use the top half of the circle to make a cut but whenever I apply the boolean modifier, the circle just stays there and becomes attached to my other object. I've managed to make the cut in ...
15
votes
1answer
30k views

Split a mesh with a plane

I'm trying to split a mesh into two pieces along a plane like in this video, using Blender 2.62. The closest I can come to splitting a mesh into two pieces along a plane is this: Add a plane Grab ...
15
votes
2answers
12k views

Using Texture Nodes for the Displace Modifier

I'm trying to make some procedural textures that will give me a result like this: - this one is said to have been a voronoi + a clouds texture and I figured the best way to combine those is to use ...
14
votes
4answers
22k views

How to curve my mesh

I'd like to curve my object, but I'm considering two options. The first one is to make the object up with lots of vertices, like a sphere can be. The second is to apply some kind of modifier curve to ...
14
votes
3answers
1k views

Is there a “Volume Select” equivalent in Blender?

3D Studio has a modifier called "Volume Select" that allows using an element's geometry as a sort of selection force field that influences elements in its path. It can be used to transform many at ...
14
votes
2answers
3k views

Adding a 'distortion effect' to a model

I'm trying to add a 'distorted' effect to a model. Are there any tools that can make this a more easy process? Pictures with the effect I'm going for below.
14
votes
2answers
12k views

What is the difference between a subdivision surface modifier and multiresolution modifier?

I'm currently modeling my game character in Blender (see below picture). What is the difference between a subdivision surface modifier and a multiresolution modifier? I know they smooth the surface ...
14
votes
2answers
2k views

Is it possible to make a modifier with a python addon?

Is it possible to make python addon as a modifier? I just would like to make some deformation modifiers. But I know only python.
14
votes
2answers
5k views

Morph targets: A sphere shape turning into a cylindrical unwrapped sphere shape

I'd like to do an animation where a globe will unwrap it's texture. Go from this to this , but in 3D space, so it will look exactly as its unwrapped form. The only methods I have on mind are ...
14
votes
3answers
18k views

How should clothes be modified to fit a character model?

Starting with a prefab model of t-shirt I tried to scale it to fit better but the result isn't satisfying. Some parts of the models mesh become visible. Is there any option or modifier that could ...
14
votes
1answer
11k views

How do I decimate part of a mesh?

I wish to decimate only a selected portion of my mesh. The decimate modifier http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Generate/Decimate doesn't work in edit mode. And if I switch ...
13
votes
5answers
3k views

Best way to “sculpt” sphere-shaped holes on a sphere surface?

Sorry for the confusing title, the best way to explain it is to look at my image (don't pay attention to the lines connecting the holes and sorry for the poor quality) I have been thinking about this ...
13
votes
1answer
6k views

How to create an array of lamps?

Following this question. Since you can't use an array modifier on lamps, how can you create an array so that all lights are clones of the same original and can be edited as one?
13
votes
1answer
34k views

Mirror modifier is not working, no mirrored object?

I'm learning how to use the mirror modifier and I am having some trouble. When I apply the modifier to my object I don't see a mirrored version of it. What am I doing wrong?
13
votes
1answer
1k views

Applying Dupli-Objects

Is it possible to bake dupliverts into one mesh for the BGE? (I have a large ground landscape that I use as the parent to duplicate trees, and the BGE doesn't support most modifiers.)
13
votes
1answer
1k views

How to make water not pass through bottom of floating object?

I made an ocean using the ocean modifier, and placed into the ocean a floating object - basin, using this lesson: https://www.youtube.com/watch?v=11F1NRpqrzY How to make water not pass through the ...
12
votes
3answers
2k views

2D solidify. Is it possible?

Is there a way to make some "2D solidify" from edges to faces. (It's about creating roads from GIS data). I've tried Skin modifier, converting to curves with depth and back to mesh, but all the ...
12
votes
2answers
5k views

How can I create twisted geometry?

I have attached an image as an example below. I want to twist a rectangle. Do I have to convert that rectangle into a curve or into mesh and then twist it with ctrl+T? Please explain with an example....