Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.

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Trails Behind Projectiles

How would I add comic-like trails to projectiles, such as arrows? I have an example from YouTube, but the effect is done in another software. https://www.youtube.com/watch?v=K4lmGGSsFYg The effect ...
6
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0answers
72 views

How to procedurally model a non-linear screw? / non linear modifier

I am trying to achieve a non linear (gradually) screw procedurally, by this I mean the distance between each turn of the screw get smaller and smaller, this result should be obtain with modifier in a ...
5
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0answers
83 views

Is there a possibility to create non rounded corners with bevel tool or bevel modifier?

Is it possible to create sharp / pointing vertex with bevel tool or modifier the way it is shown on the right cube? I am able only to create the type of bevels as on the left cube - to get the ...
5
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1answer
813 views

Does something like a Join Modifier exist?

Lately I've been experimenting with procedural shapes, based on a very limited mesh. I found myself looking for a way to join two meshes using a modifier. The Boolean modifier doesn't do the trick. It ...
5
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0answers
538 views

Particle Instance Modifier : colour each instance based on the emitter texture (like Hair strands materials do)

In cycles, with particle hair strands, I can get the colour from the texture of the emitter object for colouring the entire strand. When I use the "Particle Instance" modifier on a mesh (a simple ...
5
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0answers
176 views

How to make a zoetrope out of a single mesh?

Can anyone explain how to go about making a 3D printable zoetrope like those in this video? https://www.youtube.com/watch?v=nom7NiTLrFg Unlike any other zoetrope I've seen, each of these are a single,...
4
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0answers
29 views

Face all outside edges at once

I made a model using the difference boolean modifier. It is the correct shape, but all of the outside faces are open now, is there a way to face all of them at once? The geometry is a bit funky so I ...
4
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1answer
31 views

Best way to separate arrays of objects made of multiple loose objects?

The "arch" I have selected is composed of multiple loose objects. I join them with CTRL+J to make 1 object, so I can then add 2 array modifiers to quickly replicate/position more of them. I ...
4
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1answer
45 views

Subdivision surface modifier creating lines and stretches on imported SVG

I am having a lot of trouble with just smoothing out a mesh. I created an organic outline through Adobe Illustrator and imported it as an SVG to blender. I converted it to a mesh, extruded it, and I ...
4
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0answers
47 views

How to retain speed on a “follow path” modifier even if the path is scaled up or down?

I've added "follow path" modifier to my armature and insterted keyframes so that the armature follows the path between 0-100 frames (the offset goes from 0.0 to 1.0). Everything looks fine ...
4
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0answers
58 views

How to animate a spinning Coil Spring (mechnanic watch)

In a mechanic watch you will find such a coil spring. The spring is fixed in two points (green crosses) and has a spinning attractor at the inside of the spiral which is moving first clockwise and ...
4
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0answers
30 views

Displacement from RGB data

I'm looking to create a height map from a seabed scan that uses a coloured gradient to indicate the height range. I've tried in the past converting these into greyscale, but ideally want to find a way ...
4
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1answer
98 views

Is it possible to mask animated displacement textures?

I'm in the last chance saloon and I can't figure this out. I'm trying to create an edge mask that will softly blend out an animated bubble displacement texture. I've created the bubble displacement on ...
4
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2answers
131 views

Boolean Modifier Trouble - Yes… The Anvil

I am following a tutorial by the Blender Guru on how to make an anvil and everything was going well until I came to use the Boolean tool. When I use it - I do see a cut out in the mesh, however when I ...
4
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0answers
146 views

Vertex colors with skin modifier

I have some curves that I want to render in Cycles; these are not blender curves, instead they are composed of a set of vertices, each having a color, and edges (but no faces). Using the skin ...
4
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0answers
367 views

How can I properly wrap complex objects?

I'm having problems with the Shrinkwrap modifier. I wanna wrap this dragon on the objects surface. But instead I get this :( I've tried with Curve too... Can anyone help me? Thanks... And sorry ...
4
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0answers
1k views

Dependency cycle detected

Older user of 3ds Max, I am a new user of blender. A friend introduced me to your forum to ask my questions. I'm delighted to be here. On this moment, I'm trying to learn the rigging on blender and ...
4
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0answers
420 views

Using Particle systems on an Array Modifier's Cap

I'm new to Stack Exchange, but I've been using blender casually for the past year, or so I'm currently working on a city, for the purpose of learning and fun. To save myself from building a lot of ...
4
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0answers
3k views

How to copy and paste a single modifier?

I have multiple objects with different sets of modifiers, but I want all of them to have the exact same Array Modifier. Unfortunately the only way I've found to copy and paste modifiers is to select ...
4
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0answers
440 views

Freestyle Noise Modifier Animation

I've started getting into Freestyle, and found that for a rough, sketchy look, the spatial noise or perlin noise modifier under Geometry tab works great, however when I animate things, these modifiers ...
3
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0answers
24 views

How to make a spiral staircase wrap around a cylinder that gets narrower as it gets higher

I have made a spiral staircase and I am trying to get it to wrap around a cylinder that gets narrower as it gets higher. I've tried to use the shrinkwrap tool but I am getting some really weird ...
3
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0answers
42 views

Boolean builds the shape of my cube inside of the mesh I am trying to cut the hole in

What I seem to be having issues with is cutting the final 2 windows into the building using the Boolean Modifier. I have completed the same operation for the other windows with ease and had no issues ...
3
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1answer
77 views

How to animate deforming scratches?

I would like to create the following animation: one mesh scrapes the other. I think the best option is to animate the boolean modifier, but the boolean difference disappears as the object moves. I ...
3
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0answers
200 views

Seam on middle of Bevel with modifier

When applying bevels (or, in my case, exporting meshes with Bevel modifiers), results are best with an even amount of bevels (2, 4, 6..). However, the seams are always transferred to the outer edges ...
3
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0answers
56 views

How can I model this Body in Blender?

Hello Blender Community, I am new to Blender. In the past, I only used CAD Programs (Inventor, Fusion 360). Because of the Rendering and Animation, I try to recreate my models in Blender. One of my ...
3
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0answers
30 views

Tank tracks seem to be not following the curve

The curve and array are applied properly but it seems it doesn't want to follow the curve but go straight. When I move the model it all rotates at the same time. I have tried tutorials but nothing ...
3
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0answers
193 views

How to preset modifiers?

Is there a way that I can set Blender so that certain modifiers have my presets on them? i.e. the boolean modifier presets to difference instead of intersect? This would be helpful, and time reducing, ...
3
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0answers
84 views

How to achieve random distance, rotation between copies with array and curve modifier?

I'm doing a crown, and I put the thorns on the stem with an array and curve modifier. I'd like to have the thorns to have non uniform distance and rotation around the stem. How can this be achieved? ...
3
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1answer
849 views

Remove F-Curve Modifier from all selected keys in Graph Editor

I added an F-Curve Modifier (Shift Ctrl M) to all selected Curves to repeat the animation. Now I want to remove this F-Curve Modifier from all the selected Curves/Keys. Is it possible to remove the F-...
3
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0answers
54 views

Particle Instance Modifier “Amount” and “Offset”

hopefully a quick question. I am looking at Particle Instance Modifiers as I want to have a particle system that emits particles, however I want the particle system to have different particle ...
3
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0answers
1k views

Can I bake an animation from a curve modifier?

Basically, I have an object with an array and then a curve modifier to create a conveyor belt that I want to use in Unjty. In Blender, this animates fine by moving the object along the X axis, but of ...
3
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0answers
358 views

Avoid converting to tris when preparing file to 3D print

I created a low poly alien in blender and wanted to print it exactly the way I created it. It's modeled in quads which are converted to tris when exporting the stl. I know stl works with tris but it ...
3
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1answer
1k views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
3
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0answers
607 views

How to apply Mesh Sequence Cache modifier to imported meshes

I imported an animation to Blender, its format is Alembic. Once the file is imported, all the meshes (in my case 900 meshes) have a Mesh Sequence Cache Modifier. This modifier has all the ShapeKey ...
3
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0answers
780 views

Remove intersecting geometry from multiple objects

This is kind of hard to explain using words. Basically, I want to remove the intersecting part of a model for both objects. Sort of like the exclude function in Adobe Illustrator's pathfinder panel, ...
3
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0answers
165 views

Does decimate help viewport performance?

I'm seeking to increase viewport performance to help when posing/animating. Does it work to just toss a decimate on my objects? Will this actually help performance, or just add the extra calculation ...
3
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3answers
403 views

Single Transformation Modifier?

Is there a way to use modifiers in Blender to do things like apply translations, rotations and/or scaling without actually applying it? The use case here is that I have objects built up over several ...
3
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0answers
478 views

Ocean modifier + wave modifier foam

I'm having foam issues! In the example below I have: 1) A boat leaving a trail of foam via dynamic paint 2) Foam on the ocean 3) A wake from a wave modifier Problem 1 The foam from the ocean ...
3
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0answers
90 views

What is causing n-gon to have smooth shading with unexisting bevel weight?

I accidently found that Bevel modifier with weight option somehow improves n-gon after subsurfing, but don't understand what does it actually do. There is no real bevel weight applied to the edge. ...
3
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0answers
1k views

“Bake” curve modifier to use mesh & animation in Unreal Engine

Edit adressing duplicate..below the "Old" question I'm currently trying to create text animations in Blender which I later want to use in the Unreal Engine. As the text should not just follow a ...
3
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0answers
2k views

How can I prevent overlapping when using Solidify Modifier?

I have used the Solidify Modifier tool on my object (choker) which appears to have caused overlapping at the centre. Lowering the thickness has helped but it does not prevent the problem. The image ...
3
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0answers
714 views

Array/Curve: How do I fix array modifier overlap when combining “Fit Curve” Setting with a Curve modifier?

I am attempting to create an arena using the Archimesh addon and the curve modifier. I created a set of archways and columns with Archimesh, using the built in "create an array of elements" checkbox. ...
3
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0answers
270 views

Merge Two Objects without Applying Subsurf modifier

The UV mapping is trash when I apply the subdivision surface modifier. So I want to export my model without having to apply it. Yet, when I try to merge two models into one I don't want the model ...
3
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0answers
65 views

Is proportional 3D weighted decimation on cubic objects possible?

i´ve been thinking the last two days how to calculate this problem with blender, maybe im stupid and it´s simple. i need a specific decimation calculation to transform blue into green img.A img.B ...
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0answers
803 views

Ocean modifier with Displace Geometry makes the mesh move up and down

In this question, I am trying to find how to make a simple sphere display small wavelets and ripples to make it look like it's made out of water and subject to tides / wind effect. One of the effects ...
3
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0answers
137 views

In Blender, how can you dynamically generate a right prism between two parallel planes inscribed within an arbitrary closed polyhedron?

I would like to flatten (scale to zero thickness in a specific direction), then solidify the result of a dynamic (un-applied) Boolean (difference) modifier, and see no obvious way to do this... My ...
3
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0answers
175 views

Boolean intersect with all shape keys of target object

I have two objects, one lying inside the other, such that the outer object is like some kind of shell surrounding the inner one. I have a boolean difference modifier set to the outer object, its ...
3
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0answers
241 views

Converting hair particles to only one mesh to avoid Blender crashing

I have a tree that is emitting 32,000 planes that are textured as leaves. I need to get all of these to be one single object, however if I click 'convert' in the modifiers section, Blender becomes ...
3
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0answers
451 views

How to use procedural texture color as vertex group?

Is it possible to convert color intensity of procedural texture to weighs so it can be used as vertex group in modifiers?
3
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0answers
358 views

How to stop the influence of a curve modifier for part of a mesh after having animated along it?

I have a long thin constant width mesh (a bit like a long train, but it actually looks like a wall) that moves along a curve using the curve modifier. And when the mesh has reached the end of the ...

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