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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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34 views

How can I manipulate shapes in order to have similar results as in this 3D max scene?

What I mean by this is, after applying an array, or adding cuts to one mesh, being able to modify the hole thing by one vertex, continuosly and as easy as that
2
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1answer
37 views

Blender boolean modifier difference make distorsion

I'm trying to create a difference between two objects. Let's see my object below : As you can see, I get a really bad result. I would like to show you my shape before applying the boolean modifier. ...
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0answers
35 views

Double swirling ring

I am creating a ring that has a base structure with a swirl around the main diamond. More generally - I am having trouble creating a ring structure, with the top portion of the ring swirling around ...
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1answer
54 views

Starring and messy edges when smoothing or using sub surf modifier [duplicate]

I have a problem that when I apply a SubSurf modifier to my project, it has some starring and messy edges around the connection of my spheres. My goal is to have a string of "bubbles" which are smooth....
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49 views

Link a Texture to Displace Modifier using Python

I can add an object to a scene, and apply a Displace modifier to it using the following code: ...
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0answers
60 views

No non-manifold geometry but Boolean needed for 3d printing still not working

I have been making a figure to be 3d printed. I need to combine it with booleans for the printing software. I have combined all of the model into 2 parts but for some reason I get the error message ...
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2answers
53 views

Array with degree of curvature

I'm trying to use an array to do this where I can make adjustments to the curvature by changing the angle between the cubes. Is there any way of doing this with the array modifier to control that ...
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0answers
76 views

Why can't I add a modifier to this object?

I am currently trying to make a standard youtube intro for a new channel depicting words doing different behaviours. The first word was flawless; however the second word wont cooperate and I can't add ...
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1answer
30 views

Ploblem tiling a displacement map

So i created this displacement map based on a mesh of windows i made. The map works fine but when i try to tile it there is those separating lines on the z axis. It does that whether i use the ...
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3answers
644 views

How to fix ugly lines in my mesh? [duplicate]

I would like my mesh to achieve similar shape (helmet) like this: The mesh: I know my mesh is far away from look like what I want, but I'm kinda newbie so I'm trying the best with what I got. ...
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0answers
23 views

modify mirror does not take into account the size of the mirror

simple question: why by applying a mirroring on an object, modifying it or its mirroring effect does not depend on the mirror object's dimensions for example: 1) the miiroir object is a plane and ...
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1answer
40 views

Cannot execute boolean operation

http://pasteall.org/blend/index.php?id=50320 I am using the testing ring as the difference (what I am removing) The plane (haven't got to naming it) as the subject (Be removed from) It won't let ...
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1answer
47 views

Using a custom object to “hollow out” that same object?

I'm a total Blender noob here, so I apologize in advance if I seem to have trouble understanding. I'm trying to create a "picnic basket". I created a simple trapezoid by extruding then resizing a ...
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24 views

Export .FBX of animated text on curve

I have animated text moving along a Bezier Curve in Blender, to go into Unity3D as a .FBX file. I choose .FBX as these contain animation info. It appears export as is doesn't cut it, as in Unity ...
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1answer
26 views

Making a rough topo landscape smooth

Using OpenTopoMap and Blender, I've recreated a landscape in 3D. The height difference is in rough 10m steps. Now I want to smooth the space between these steps: Using smooth shading and the edge ...
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3answers
830 views

Is there a “Volume Select” equivalent in Blender?

3D Studio has a modifier called "Volume Select" that allows using an element's geometry as a sort of selection force field that influences elements in its path. It can be used to transform many at ...
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1answer
26 views

Why is this happening with skin modifier?

here's a video of my woes https://youtu.be/ihAS3F3Zd_w as i am trying to make feet that will have shoes on, so details aint a problem. how can i arrange this ? theres no node at the end, it just ...
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0answers
37 views

Is there a way to export vertex groups from blender to Maya?

I need transfer mesh with shrinkwrap modifiers to Maya. Is it possible to transfer mesh with vertex groups?
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1answer
278 views

Maintainable models and topology

I come from CAD and I am having a hard time wrapping my head around how people maintain models in Blender and other mesh tools. If I want, say, a hole through my model, I seems that I have to commit ...
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0answers
28 views

Mirror Modifier Collapsed in Centre [duplicate]

I've being modelling a pelican with the mirror mode modifier when I came to apply the subdivision surface I was horrified to discover the mirror modifier has collapsed inwards in the centre, this ...
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0answers
29 views

Does not rendering with CUDA when using “wireframe” modifier

everyone. When I'm using WIREFRAME modifier in cycles render, that it does not work on CUDA, but render work on CPU. Error (add WIREFRAME modifier and second material): cuCtxCreate:launched failed ...
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0answers
31 views

How do I increase the resolution of a text object for use with a Shrinkwrap modifier?

Guys can I give more resolution to the font without converting to a mesh so this kind of effect when used Shrinkwrap can be fixed?
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0answers
19 views

Is it possible to use texture node graph with displace modifier?

I would like to use different textures and combine and animate them. If I use simple texture with displace modifier it works fine. But if I turn on "Use Nodes" to create a node graph for the texture ...
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0answers
112 views

Problems with boolean + subdivision surface [duplicate]

I’m new to blender and and I have this issue when using subdivision surface modifier on an object I previously used boolean on to cut a shape out of it As you can see, I created a sphere, and then ...
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1answer
55 views

How to instance a modifier?

I want to add a modifier to a bunch of objects but after adding one, its parameters affect only a certain object, not the rest which have inherited that modifier via Ctrl L = Make Links: Modifiers. ...
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1answer
26 views

Morph Text from Horizontal to Curve above

How is the best way to morph text from a Horizontal to an Arc above it? When I add the Curve Modifier to my Text it instantly get transformed. Thus, I am unable to lock (keyframe) the start. Can ...
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1answer
51 views

How to make a circular array with a fixed radius. whose elements gradually scale?

I used an array modifier with a scaled and rotated empty offset object. but there is no option for a fixed radius. Then I tried dupliverts on an edge with a fixed radius, but don't know how to scale ...
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2answers
63 views

Using Array modifier, is it possible to gradually increase the offset?

I have an oblong circle of sticks (using array and curve modifier), but I would like to increase the offset gradually in two places(as shown on the screenshot). Does anyone have tips on how to ...
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1answer
28 views

Looking for advise on modeling/faking lots of rope

Another question for my Titanic model. I’m wondering how to efficiently add the rope arches on the lifeboats. My first thought is using curves and an array modifier to add long cylinders with a rope ...
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1answer
49 views

How to remove webbing from curved mesh?

How do I remove the webbing/ starlacc pit from the mesh after subdividing..
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3answers
129 views

Adding rivets to an object for 3D printing

I have an object which is going to be 3D printed to which I would like to add lot of small rivets, and to do this without losing its manifoldness. The way I've decided to do this (stupid it may be) ...
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0answers
79 views

Soft Body - Preserve Volume when deformed

I'm not seeing a way to preserve volume when deforming a soft-body object. All I can find is the constraint modifier by the same name, but that is not relevant. Surely this feature is supported? It ...
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1answer
56 views

Possible to stop Subdivision Surface modifier from deforming my mesh?

I use a subdivision surface modifier which makes my character look great. I have to apply this modifier and this is where problem begins. It looks good before I apply it. I have no idea why, but ...
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3answers
74 views

Rotate along curve, using a empty?

I´m trying to rotate an array of objects along a curve, using a empty object in the middle that can be rotated. Using a curve-modifier I'm able to rotate the objects as the green arrows show. But I ...
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1answer
47 views

mesh animation & boolean: avoid bugs & glitches (Cycles)?

I'm working on an isometric animation where a road scrolls. The road should appear only within a specific "domain", so I added a boolean modifier on the road mesh, so it is constrained within the ...
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1answer
74 views

Boolean with curves

I am trying to cut out a section from a "spherical shell of yarn", without much success. Using a python script, I created a series of coordinates on a spherical surface: ...
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0answers
14 views

How to eliminate a bounded part of the mass?

Good morning. I tried to use the technique of the Boolean mirror on this project but I did not exculpate the part delimited but only outlined ... how do I delete it?
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0answers
23 views

Fill the volume area of one mesh with another mesh [duplicate]

I would like to know if it is possible to fill a mesh, using it as a bounds area to then fill it entirely with a polygon(the shape) mesh. The idea is I’ve blocked out a level design. But i want my ...
2
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1answer
72 views

How can I make one surface follow the form of another?

I'm trying to make a paceman model based on the one from the Super Smash games. I'm stuck on having his eyes curve on the surface the sphere. For some reason the cure modifier won't let me select ...
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0answers
112 views

Can I bake an animation from a curve modifier?

Basically, I have an object with an array and then a curve modifier to create a conveyor belt that I want to use in Unjty. In Blender, this animates fine by moving the object along the X axis, but of ...
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1answer
35 views

Boolean Modifer Not Working Properly

When I Try To Use The Boolean Modifier To Carve The White Object Into The Other One Via Difference, It Just Makes The Grey One Disappear. Also This Does Not Occur When I Use The B-Mesh Solver, only ...
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1answer
31 views

How do I keep the curve round when setting the threads farther apart?

I am using Blender 2.79b on a Mac. I followed the steps in this tutorial to successfully make screw threads (a spiral): https://www.youtube.com/watch?v=g4NHORCniJY There, in Screw modifier we can ...
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1answer
28 views

How can I add UV Sphere to Stickman to later add Armature?

This is tough one for me... Althrough I have been using Blender only for a week, about 80% of that was wasted on trying to do what I described in question title. I have made small stickman with low ...
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1answer
28 views

How do I show the modifier stack panel when I work in the full screen area mode?

As the title, I wonder if I can use a shortcut to show the modifier stack panel without toggle the full screen area mode. Thanks!
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1answer
145 views

Boolean modifier combined with Subsurf modifier creates weird shapes. How to Fix?

When I use the subsurf modifier with the boolean modifier, the model looks weird With boolean only: Boolean and subsurf modifier: Check the video to see what I mean https://www.dropbox.com/s/...
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1answer
40 views

Difference boolean modifier acts like union but only on a specific object

I'm modeling my mouse in Blender and I'm trying to create some indentation with a boolean modifier. The modifier is set to difference and when I look at it in object mode it works like it should. ...
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1answer
23 views

Boolean Modifier Dissapearing

When I apply a Boolean modifier to say a cube during an animation and link a cylinder as the Boolean object and animate the cylinder going through it, when the cylinder goes all the way through the ...
6
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1answer
238 views

Extending Shrinkwrap modifier

I was wondering for some time now if it is possible to use the Shrinkwrap modifier (in combination with other modifiers, i.e. Normal Edit) for projecting a mesh onto a surface in shadow-like manner (...
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1answer
28 views

Boolean Not Working The Way I Think It's Supposed To [duplicate]

So When I do a Boolean Modifier on the Sphere, and select a torus surrounding that sphere, I expect it to do what it first did in the middle, but it just cuts a hold straight through it.
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1answer
128 views

Micro Displacement how to make it to look better, or is there a better solution (5 questions)

Recently I've been working on personal projects so I decided to give displacement map a go [I am trying to take images of wall carving, ornaments, or patterns and make it 3d, but I have so far ...