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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

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1answer
39 views

Combine models into a model

How can I simplify the wire structure? I can't simplify it after joining with Join and Booleans is not working well (with Union option). Thanks in advanced! Marcell
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1answer
35 views

How does the Particle Instance modifier work?

I'm trying to figure out the Particle Instance modifier and how it functions, but as yet have had little success. I'd greatly appreciate it if somebody could give me a rundown on its functions and how ...
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47 views

How to make a hammock?

How do I make an unoccupied hammock like this (just the geometry, no need for netting structure):
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2answers
114 views

Create a hexagon pattern

How can i make a pattern like this to be repeated an undefined number of times? I've tried to use the array modifier and so far I couldn't figure it out.
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0answers
42 views

Change color of part of object inside mesh

I have a complex bezier curve in blender using the Cycles engine that loops in and out of different mesh objects. The curve has a simple diffuse material and the mesh would normally be invisible (or ...
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1answer
21 views

Adaptive subdivision resolution cap

I'm trying to render a scene that heavily features micropolygon displacements. It works just fine at 50% 1080x1920 resolution, but at 100% my memory usage goes through the roof, to around 36gigs. I ...
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1answer
36 views

Wierd micro displacement

I have a strange behavior as I am trying to setup micro displacement. I use blender 2.79b. My mesh have a Subsuf modifier from the experimental feature set with the adaptative option turned on, the ...
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1answer
21 views

Avoid rerendering noise texture on every frame of an animation

I'm creating an animation in which I've used noise texture with displacement modifier for the bumps and roughness of the ground. It looks pretty good, but for some reason the texture on the ground is ...
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2answers
31 views

Twist like SimplerDeform but with bones?

I want to create the same sort of twist that you get from the SimpleDeform modifier, but by using an armature so that I can have more control of it. I want to get at least 360degrees of twist, maybe ...
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2answers
171 views

How to fit an object generated by the Array modifier into a frame precisely?

I want to fit the blue pieces inside the white frame with an Array modifier. How can I do that?
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1answer
27 views

Armature Uneven deforming with Modifiers?

I've had a very vexing issue for some time now and I can't seem to find a fix. I have an armature set up with a mesh (mostly done) but some parts of the mesh deform entirely out of sync, and this ...
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3answers
38 views

How can I add more axes of symmetry?

I try to make this building, which has 10 pillars. So every pillar has to be connected with another at an angle of 36°. With the normal mirror modifier I would only be able to create 4 pillars. Also ...
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0answers
23 views

Remove all internal geometry in complex mesh?

I have around 9 complex meshes and would like to join them all and remove all the internal geometry so that I can 3D print them. I separated by loose and then used ctrl shift + with booltool. This ...
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4answers
2k views

How do I straighten just the inner hole of this mesh?

I'm attempting to make a combination wrench. The hole is supposed to be hexagonal, but I can't figure out how to sharpen the edges without causing pinching on the outer side of the wrench when I use a ...
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2answers
116 views

Multiple objects in array

Just wondering if there is a way to use multiple objects in an array. For example first object would be a car, second would be a boat, etc. UPDATE hanks, I followed Robin' suggestion. Lukasz, ...
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1answer
77 views

How to arrange objects around the center of a circle?

I would like to know how I could arrange 6 cloned cones around the center of a circle. As you can see in the screenshot, it's very easy for me to arrange them in a circle using an Array modifier and ...
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1answer
37 views

Why doesn't my plane array align to a curve?

I'm trying to align an array of planes to a curve using the curve modifier. However, instead of the planes following the track, they just build a straight line which crosses the starting point of the ...
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0answers
30 views

Noise distribution used by F-Curve Modifier

What is the distribution used by Blender to generate the random noise patterns in the F-Curve Modifier?
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0answers
42 views

Odd Faces Created When Using Boolean

I'm working on designing some cookie cutters in Blender. I create 3 separate pieces: the cutter outline, some extruded text, and a base for the text to sit on. I'm starting my designs out in ...
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0answers
18 views

Array modifier to not rotate the object [duplicate]

Consider an object with Array modifier, which spawns it on a circle like this I want the object to keep the same rotation as the original one (imagine a Ferris Wheel on which every cabin is hanging ...
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1answer
107 views

How do I convert a 3D model into a bas relief using mist?

I’ve finished working on the model of my girlfriend’s face (thanks for the help with that, actually) and now I’m going to move on to phase three. The plan is to make a coin with one side as a relief ...
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0answers
30 views

Subsurf Modifier “Modifier is disabled,skipping apply” [duplicate]

I don't know what I did wrong, many modifiers cannot be applied such as sub, boolean, armature…… In the blender file I upload, I just create a cube and add a sub modifier, then I apply it, and I ...
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1answer
66 views

Round of a half cut cylinder with subsurf

im trying to model a half cut cylinder with an axial cut section. The Cylinder has a subsurf modifier. As long as the cylinder is cylindrical, it is perfectly round (Type A). If i remove the half of ...
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2answers
41 views

boolean modifier fills up the intersection area

I want to create a cut in a cube so as to create a hollow pool of water in the middle of the cube. However, when I apply the boolean modifier and remove the object used to cut into the cube, I see no ...
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1answer
296 views

Cones on a pointing out from a cylinder

I am very new to Blender to please excuse me if I might use the wrong terminology. I would like to coat part of a sphere will well packed cones. With this I mean that the cones will have two radii, ...
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1answer
53 views

Deforming a plane over a topology

I'm a newbie in Blender and I'm testing a numerical algorithm. However, I want to extract the topology distribution of some existing objects in the scene. In other words, I want a surface that ...
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1answer
40 views

Array modifier with some kind of scaling transform for each iteration

I have just used an array modifier to create a bunch of stairs for a pyramid we're creating. I have made the railings for the staircase wider at the bottom than it is at the top and therefore my ...
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1answer
21 views

I'm trying to make a vertex group on one side of a model, but the selection keeps mirroring on the other side too. How do I stop this?

The model I'm working on. I'm trying to prevent the selection from mirroring on the other side as well. I plan on having at least independent 5 vertex groups so that I can control the fall of the hair ...
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0answers
45 views

To project a sequences of images as background and to a plane don't match

I'm creating an animation with a pedestrian who crosses the road while a car is coming from far away. I decided to project a pre-rendered sequence of images to a plane,instead of using a real 3D world ...
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1answer
34 views

Lattice Modifier not listing available objects

I am just trying to use a lattice deformer but somehow I can't see any available objects in the objects property. Using Blender 2.79b under macOS High Sierra.
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0answers
38 views

Why is Solidify modifier producing results I did not expect?

Solidify modifier is not working the way I expected. I have a simple extruded mesh and I want to give it a solid thickness with Solidify modifier. When the modifier is added it does not produce a ...
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1answer
52 views

When I add a Modifier, nothing happens

When I click on wave in the modifier list, nothing happens. However when I click on the Subdivision Surface modifier this does work. After I set the surface modifier to desired setting, and try to ...
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2answers
65 views

Animating A Logo With Boolean

I can't find a way to animate this logo with booleans so i need this logo to appear from the center with a boolean-like effect can anyone help me with this?
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1answer
35 views

Fast way to remove internal faces for multiple objects at once

I have some blends which have multiple objects and I want to turn them all in to one object with no internal faces for 3D printing. Currently I have been repeatedly applying a boolean modifier but ...
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0answers
33 views

Triangulation in Blender

I have couple point sets. Each of them represents a polygon. What I want to do is triangulating between polygons but they have to be constrained delaunay 3D. I tried mayavi, plotly, meshpy, pymesh etc ...
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0answers
17 views

Particle Instance Modifier “Amount” and “Offset”

hopefully a quick question. I am looking at Particle Instance Modifiers as I want to have a particle system that emits particles, however I want the particle system to have different particle ...
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0answers
44 views

Clipping on an Array Modifier

I'm building a bridge, and I want the initial steps to fan inwards. I found that I can do this trick quite neatly with having the Array Modifier ABOVE the mirror modifier, with a negative X offset. ...
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1answer
38 views

Is there a way to automatically cut everything away outside of an object?

I'm pretty new to Blender and I'm stuck right now. I created a complex 3D Structure with another program and imported the STL file. Now I need to "cut" this object into a cylindrical form. The object ...
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1answer
54 views

How to change order of F-curve's modifiers?

Is this possible at all? Because UI isn't obvious in this case.
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2answers
111 views

Unable to edit individual objects made by the Array modifier

I created an objected and multiplied it with an Array Modifier, but the problem is: X - original object X X1 X2 X3 X4 X5 ... Xn- final object (array size = n) I'm only able to edit X, and if I do, ...
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1answer
171 views

How to make object symmetrical?

I have a sculpted object which was edited manually in edit mode. Since than the symmetry was broken. I want to make the object symmetrical, but since it was a sculpted object it was not idencical ...
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2answers
58 views

How to join two cylinders with different inside diameters together as one?

I'm new to Blender. I need a part like this but I cannot find it ready made, so I decided to give it a try and do a 3D print. I made two cylinders with cylinders fill nothing and added the Solidify ...
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2answers
33 views

Triangulate modifier doesn't work properly after combining faces

After I combine two faces into one and then apply the triangulate modifier, it treats the newly created face as two faces instead of one, so it divides the face into two triangles. Is there a way to ...
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1answer
42 views

Is there a way to array an object along a few faces?

Of course, objects can be arrayed along a curve, but I was wondering if there was a way to array them along a series of faces. I'm gonna be adding details to my Titanic model, and I'm wanting to array ...
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1answer
34 views

Array isn't following curve

I have set up an array modifier and a bezier curve which the array is following. My spheres aligned themselves in a straight line for the length of the curve, however they are not following the curve ...
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1answer
47 views

How do I freeze the wave modifier animation?

I have an animated mesh with the wave modifier. I want the mesh to be frozen in a certain point in time after it animates for a bit with the modifier. I thought if I keyframed the speed value to 0 it ...
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1answer
21 views

Why im getting single verts when separate selected

With the array modifier i created 12 mesh and applied the modifier. And now i want to separate them to make them 12 mesh. But it creates a single verts only. Is there any other way or whats going ...
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1answer
36 views

Screw Modifier On Top of Shape Key

I was trying out the shape key addon using this demo SVG. The morphing works fine, but when I apply the screw modifier the normals look reversed for both the shapes. How can this be fixed?
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0answers
27 views

Rendering particles only inside an object?

So Im trying to render a ship inside a bottle with ocean and foam. The particles in this project are supposed to be foam on the ocean. To only render the fluid inside the bottle I used an boolean ...
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0answers
22 views

Merging two objects with respect to face

I'm new enough to Blender to not really know how to ask this question, so bear with me. I thought I would do something "easy" - I have the interior dimensions of a box, so I started by making two of ...