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Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

4
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1answer
80 views

Must bevel be used in every situation?

My question is simple: Should I use bevel on everything to make it look more realistic? On what circumstances should bevel be used? I have been experiencing artifact problems when I bake normals from ...
0
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0answers
26 views

Can you assign an object to a remesh modifier? (might be a discussion question)

So, I've been messing around with the remesh modifier in Blender 2.8 beta, and I was wondering if you can assign an object to the remesh modifier (kinda like a particle system). Is there a python ...
1
vote
1answer
36 views

Is there a better method to add uniform thickness to a curve pattern that has been converted into a mesh?

I have the following mesh with no thickness or faces: I wish to be able to apply a uniform thickness along with clean geometry without creating too many vertices. The solidify modifier isn't getting ...
0
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1answer
54 views

Solidify non manifold (non contiguos)

I tried to solidify a poligon extrusion, but it seems to be more complex than expected. After solidification some edges seems to cross each others, but I believe this should be a real common result ...
0
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0answers
28 views

When I bridged the edges of two meshes, they looked bumpy(for lack of a better word). How do I fix this?

If it’s possible, I’d like to make the edges look normal without removing the subdivision surface modifier. If not, is there any way to apply a modifier to only a certain part of an object? (Thank you ...
0
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0answers
33 views

Wireframe on planes to show edges with a different material

Hey I made a building in blender using the wireframe modifier to display the boundaries of rooms. I want to do the same thing with the floor which is a simple plane. The edges of the floor (dark color)...
0
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0answers
8 views

Only one soft body will move but the others will not. How do I fix this?

I have a pipe moving into another pipe filled with spherical soft bodys and only one will move. Ive tried changing the Dampening on the Collision modifier for the pipe. I'm not very experienced with ...
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0answers
20 views

How can I bool the limbs so I can pose them later without stretching?

I want to connect the legs to my creature, but I want to bool just the upper joint, not the rest of the muscle, or else it would be stretched when i pose it. So, I would like to just bool the marked ...
0
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0answers
34 views

problem with boolean difference

I need to make a cut to the second floor walls object so I created a boolean roof object at the proper angle that envelopes the portion of the upper wall to be removed. I checked for inverse surfaces ...
2
votes
1answer
60 views

How to correctly merge two objects in blender

I am trying to merge two close boxes into one single cuboid, from the GUI I am able to successfully create the two boxes and set a boolean modifier to the first box to unify(UNION) with the second box ...
2
votes
1answer
149 views

Boolean does not work in Blender 2.8 beta

I'm new to Blender and unsure if this a bug in the beta version or my error. I can't make the union boolean modifier work. It does nothing visible. Setup: I created an svg file and imported it. I ...
0
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1answer
37 views

Boolean problems, object is left as a hollow mess

I'm extremely new to 3D modeling, just started today actually. But there have been some problems with the boolean modifier that I just cannot google my way out of. First, when I'm trying to carve out ...
0
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1answer
17 views

Is it possible to add key frames to initial shape setting?

when you first create a shape it asked you what you want to input for creating different variation of a shape, but one you click away those setting are gone forever. Is it possible to insert key ...
1
vote
1answer
47 views

Scripting:How to correctly add a boolean modifer to an object?

I am trying to cut a hole through a mesh-cube with a mesh-cylinder by adding a boolean modifier with a 'DIFFERENCE' value. what ...
1
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0answers
20 views

Armature mirroring other side in pose mode of a mesh with mirror modifier

So I have this mesh that has a mirror modifier and I selected automatic weights for the bones and whenever I move the right side of the bones it does the same thing for the left side and I move the ...
0
votes
1answer
45 views

How can I freeze part of object while applying simple deform(twist)?

As the [Axis, Origin] is set to the Hemi lamp, the whole body twist along the lamp (upper image) What I really want is to keep the feet freeze while applying the twist.(like lower image) Is it ...
1
vote
1answer
155 views

Propeller Fan - Array Modifier [duplicate]

Can the ARRAY MODIFIER make a mesh multiply along a side of a round object? Instead of it duplicating vertically or horizontally?
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0answers
20 views

Blender 2.80 Subsurf option to display wireframe in edit mo

The wireframe in edit mode went missing after hiding vertices, with subsrf modifier. In 2.79 it still show the wireframe even the vertices are hidden. Is there a way to fix this in 2.80?
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0answers
35 views

Create a railing around a circle?

I'm doing a lighthouse in Blender and am trying to create a railing. Here's what I'm starting with: It's on the "walking deck" I wanna build it. I tried one solution with subdividing edges and so on ...
1
vote
1answer
45 views

How to create mesh after applying physics

I want to create a landscape consisting of many fallen cubes, say a large cube pile. Is is possible (and how) to make this by first creating a large 3d grid of cubes using the array modifier, say ...
2
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0answers
156 views

Blender 2.8 subfsurf modifier behave different compare to 2.7

I tried to learn box modeling using Blender 2.8 while using tutorial that was using 2.7 version. I noticed that the Subsurf modifier doesn't act just like the 2.7 version when i tried to edit my mesh ...
0
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0answers
18 views

Explicitly defining property values in popup window?

I have been experimenting with manipulating popup dialog windows to have operators and dynamic UI but I do not know how to work with properties explicitly. I already know how to set default values ...
1
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2answers
99 views

Creating a create tilable displacement map

What would be the ideal way in order to achieve a shape like the model provided, using this sample displacement map? I plan on using multiple tilable patterns to create models to 3D print, what would ...
0
votes
1answer
26 views

How do I change velocity in the Fracture Modifier?

How can I reduce the velocity and change the direction of the of particles in fracture modifier? I need to make it more realistic and remove a mess after collision. Could someone tell me where is the ...
0
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0answers
11 views

Cycles Modifier ending(with offset)

How can I make a Cycles modifier for an object(with offset) stop at a certain point. If I set and end frame it will jump back to where it started. I want to make it stay where it ended once the cycles ...
0
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0answers
32 views

Functionality like Photoshop's Smart Objects

In modern versions of photoshop, there's a feature called smart objects. The simplest way to describe it is a 'file within a file'. A smart object layer is effectively the final canvas state of this ...
0
votes
1answer
31 views

How to stop smooth shading/sub surface distorting render

Im using blender 2.8 and modelling a Pokeball, however, whenever I try to smother out the flat edges with a subsurf or smooth shader it creates weird artefacts. Any suggestions would be greatly ...
0
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0answers
12 views

Moving of frame intervals for F-Curves modifiers

Blender 2.79b on Ubuntu 16.04. I have dozens F-Curves with Noise modifier. I use option “Restrict Frame Range” on N-panel for each of them to set particular frame intervals where modifier must be ...
0
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1answer
23 views

Blender Not Responding When I Try To Move My Character

When I go to start setting poses and such, it keeps saying not responding and freezes. This started when I used the particle system for the hair and it got much worse while I tried starting to move ...
0
votes
1answer
27 views

How can I tell if my mesh is detailed enough for boolean operations?

I had a quick go at making an anvil with some boolean ops. I started with the basic cube. Things went OK until I added subdiv mod and bevel and it all went horribly wrong. The bevel didn't seem to ...
0
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0answers
25 views

Boolean Hammering My Anvil [duplicate]

I trying to do my second full project after finishing Chris Plush's Pretzel. So I am on to Blenderguru's anvil and have I stalled. Cutting the circular slots with a cylinder into the anvil built ...
2
votes
1answer
37 views

Array object in straight line but rotate object on z axis

So how would I do that I have an object which I want to array in straight line or a slightly curved path (~10 iterations) but I also need that every iteration is rotated for lets say 30 degrees along ...
1
vote
1answer
28 views

Mesh doesn't mirror right

Whenever I try to mirror my model, it overlaps and I can't find out how to fix it. I've tried setting the origin, but that doesn't work. This is my model: And when I mirror it, this happens: When I ...
1
vote
1answer
25 views

Array mesh plane modifier with rotation

I have been using the Array modifier on a plane with a playing card texture to make a deck of cards, with and Empty as the object offset so I can make a fan out of them. However, it isn't behaving ...
2
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0answers
25 views

Why do Boolean operations tend to fail on overlapping faces?

Very often I'll get erratic results with a Boolean operation on two objects with overlapping faces. The most usual result is missing faces in the combined object, or else internal faces are left after ...
0
votes
1answer
30 views

Subdivision failed on boolean-subtracted object [duplicate]

I'm working on this project including a cylinder with holes in it. I've made the holes using the boolean modifier by subtracting smaller cylinders from the main cylinder. Here's an image of the entire ...
0
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0answers
22 views

Live Boolean not working properly on Mac. Blender 2.8

I ran into a small but annoying snaffu with Blender 2.8 live booleans: When i click "live boolean subtract", the boolean gets applied, but the mesh that creates the boolean disappears and i can't ...
0
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0answers
19 views

How to simplify a mesh that was imported as SVG to extract (with boolean) other meshes? [duplicate]

When I transform the SVG into a mesh, it gets so many parts and lines through its shape that when we try to pull a piece through another mesh it gets all deformed. I can reduce this effect if I ...
0
votes
1answer
36 views

Bevel Glitch with Subdivision Surface (Modifiers)

I'm editing some models from an LDraw library (Lego) and I've run into some sort of glitch when I have a bevel modifier and a subsurface modifier active on the object. Here's what it looks like: I ...
0
votes
1answer
14 views

Mirror modifier on the same axis is actually opposite

I have joined two objects: the body, and arms, which i imported from another file, and I'm trying to connect them. Both have mirror modifier, that i would like to keep. When i use bridge edge loops, ...
0
votes
1answer
31 views

Need a solution for a solution (Subsurf Pinching)

So I've recently viewed this video to solve my pinching issues with a car bumper: https://www.youtube.com/watch?v=3rlMzsBWtPY However, how would one get the bumper lights and stuff back on the bumper ...
2
votes
2answers
63 views

Animation: Creating random pulses (not noise) on a F-Curve

with a noise modifier on a F-curve I can "shake" something randomly and continuously. But I need a couple of single "pulses" randomly spread over a sequence of frames with a random amplitude. How ...
1
vote
1answer
182 views

Where's “Copy from Active” in Blender 2.8

I'm new to the blender community. I'm using the latest 2.80 Beta release (2019-02-10) of Blender and am unable to find the "Copy from Active" option in the new interface. I'm not sure if it's in some ...
0
votes
1answer
35 views

UV textures not applying to skin modifier

Please excuse the fact that I am a beginner in Blender. There may be something obvious that I am missing. An exercise I tried recently: 1) Open a new blender default file. 2) Collapse all of the ...
0
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0answers
20 views

3D cursor to geometry generated by a modifier

I need to set the 3D cursor on a point generated by an array. I tried with "Adjust edit cage to modifier result" and "Display modifier in edit mode", but when I select the point with the little circle,...
0
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0answers
12 views

Is it possible to use Blender mask modifier animations in Unity? Or other solution to making something disappear?

I've created an animation in Blender with the mask modifier to make the characters feet disappear before another action takes place. The dropping and spinning animation is exported as I want to Unity, ...
1
vote
1answer
30 views

Shrink-wrap not conforming to X-Axis

I'm trying to shrink-wrap a simple rectangular shaped object onto another mesh. The vertical-axis works fine but it will not conform on the horizontal. Strange as the text in the middle worked fine. ...
0
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0answers
63 views

2.8 Having trouble with Boolean Modifier

I am trying to follow Andrew Price's Anvil tutorial using Blender 2.8 and the 'Difference' modifier just isn't working for me. I don't have the 'Maximum Draw Type' that I can change from solid to ...
1
vote
2answers
41 views

Shrink Wrap Modifier producing unexpected results

I'm trying to add a label to a bag I've modelled and I want it to follow the vertices of the bag. When I try to shrink-wrap the label to the top of the bag it just makes an odd rectangular shape. I ...
1
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0answers
22 views

How to add circular flame restricted within an object?

I need a flame inside the following structure: The flame needs to be realistic like a bonfire, conical and pointy. Something like this(for shape of flame only not textures and color): I tried a ...