Stack Exchange Network

Stack Exchange network consists of 175 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [modifiers]

Modifiers are automatic operations that affect an object in a non-destructive way.

0
votes
0answers
14 views

Unwanted distortion while in realtime render/working on smoke sim - eevee

So, I'm getting this really strange distortion when moving the viewport around while working on a smoke sim, with flow type set to fire. It only occurs when I move around in the viewport, it stops ...
0
votes
0answers
35 views

Flatten curved mesh without distorting proportions

I have a curved mesh that I want to physically create by forming a flat piece of thermoplastic over a mold. I have to pre-cut the shape of the object from the (flat) plastic material and thus need to ...
1
vote
2answers
36 views

Keeping array objects straight when duplicated along a 3D twisted curve in Blender 2.8

i have defined a 3d NURBS curve and want many copies of an object to be laid on the the 3D curve, but without any deformation or rotation on the object. I've tried using a curve + array modifier on ...
0
votes
0answers
30 views

Solidify Modifier and Rim Surface Normals

I’ve built a character surface and I’m using the Solidify Modifier to give that surface thickness and turn the surface into a shell for 3D printing. The shell must be divided into sections to be ...
0
votes
1answer
33 views

2.79 Multiple displace mods with different uv-maps and textures

I have a model of a glass. I want to create three different displacements: one along the rim one in the middle one at the bottom. I nearly succeeded there - I assigned a new material to, say, the ...
0
votes
1answer
26 views

Shrink Wrap odd distortion

When using the shrink wrap modifier it seems to be squashing the mesh as it goes round the corner of the object I'm trying to fit it to. Is there any way to deform the mesh evenly without this '...
2
votes
1answer
35 views

Animated difference boolean with displacement texture - Empty mesh error 2.8

I am new to Blender,and I got a problem with animating boolean object with displacement texture. In some frames it works, it cut the inside of the object and in some frames object is empty. No matter ...
0
votes
1answer
36 views

python : creating 4D simplex by connecting all vertices with ever possible triangular face

I'm creating higher dimensional shapes (4+ dimensions) and for a simplex, every vertex is connected so that any 3 vertices you pick form a triangle. this is simple to do with shapes with a low vertex ...
0
votes
1answer
50 views

Can't thicken parts, slicers don't recognize said parts

I'm trying to 3D print a statue of a character that has a thin skirt. Problem comes in when I export and load it into a slicer, both Cura and S3D, it doesn't recognize sections of the skirt and won't ...
0
votes
0answers
36 views

Why are there no new faces after a boolean operation?

As you can see above, there are no new faces after i used the boolean tool. Sometimes it works and sometimes it doesn´t work. Why doesn´t it work in this case? Thanks for your help!
0
votes
1answer
38 views

Creating array of holes

I'm trying to model a "vent" like on an air conditioner and I am familiar with the BOOLEAN tool... So I know I can make a slab of metal out of a BOX and punch a hole in it using the BOOLEAN tool the ...
0
votes
0answers
20 views

can not select and edit object

I am new in blender would you please help me . i attached two file please check.
0
votes
1answer
16 views

Randomize the UV of an object with an array modifier?

Can I randomize the UV of an object with an array modifier I'm try to make stairs using an array but with same uv texture, I don't like how it looks. [?
0
votes
1answer
23 views

edges sharp though edge split modifier not added

Hello Blender Community, I imported an OBJ mesh into Blender. When I set the shading to smooth some edges appear sharp and others don't, though I haven't added the edge split modifier. If I go into ...
12
votes
5answers
19k views

Pin cloth to model

How do I make pinning follow a model? What object should I select for the hook modifier? In my case the origin does not move. There are only rotations. I am tracing the image series of a running human ...
1
vote
1answer
71 views

Array along the curve keeping rotation and equal steps along an axis

Is there a way to control a position of arrayed objects by a curve keeping the rotation mode and equal steps of the array along an axis? (Detailed explanation at the screenshot applied) Thanks!
0
votes
1answer
24 views

Boolean operation section cut pattern black

I want to use the boolean modifier to create an architectural perspective section this requires that the faces/surfaces touching the section plane/box to be colored in black (architects would relate ...
2
votes
1answer
40 views

How to animate a curve/circle for a tank

I recently created a model of an M4A3 Sherman tank along with the tracks. I made the tracks first with a single plate and then used an array and had it follow a curve circle. This works well for a ...
0
votes
2answers
41 views

Can't make circular array around an empty

I'm trying to make a circular array of objects around an empty, as most tutorials suggest however whenever I do this I get a load of weird random sized objects appearing. It looks like the dimensions ...
1
vote
1answer
39 views

Can someone explain why my models hips are doing this after subsurf modifier?

I am very new to blender and I decided to make a man. However when I apply a subsurf modifier, my mans hips look strange. Can anyone explain why?? Here is a link for my images... http://imgur.com/a/...
2
votes
1answer
63 views

Advice on making these machicolations

So for the longest time I've been trying some methods to create these friggin things but cant seem to find a solution that actually works. So basically, I've constructed this tower out of a cylinder ...
0
votes
2answers
74 views

Triangulate modifier doesn't work properly after combining faces

After I combine two faces into one and then apply the triangulate modifier, it treats the newly created face as two faces instead of one, so it divides the face into two triangles. Is there a way to ...
0
votes
1answer
38 views

Some walls messed up when I solidified the walls

I made a house but right here in the corner and other places to, It messes up when solidify it. Does anyone know why?
0
votes
1answer
24 views

Blender - solve this shading difference?

Ok, I currently have a shading difference due to some bad topology and overlapping faces: I don't want to change the topology if not necessary as I've already textured the mesh, but I need to know ...
0
votes
1answer
39 views

Contain mesh within another mesh boundaries?

I'm trying to limit a mesh within certain boundaries so that I can then scale it really big and the mesh never goes out of boundaries of a box. I've tried using boolean but I get a plethora of ...
0
votes
0answers
18 views

How to animate warping object?

I want to do a Sci-Fi effect where a sphere is warping and deforming in an animation, but I have no idea how to do it. Should I use the deform modifier? And if so, how do i animate the noise texture? ...
1
vote
1answer
42 views

Is there a way to change the phase of a wood texture?

Is there a way to change the phase of the wood texture that is used for a Displacement Modifier?
0
votes
1answer
72 views

Boolean Modifier difference operation not working

I am trying to create a room using blender. I am following this tutorial: https://www.youtube.com/watch?v=Or9bMxAuICc I am trying to make this image: https://www.artstation.com/artwork/AdEr5 Ok, so ...
1
vote
0answers
24 views

How do I maintain uniform cross section of a DNA structure while bending it?

I am making a DNA finger ring and this is the basic structure below (I just added a few balls for now but once completed they will be at each junction): The issue I am facing is that the cross ...
0
votes
0answers
14 views

How to get rid of the mirroring effect in edit mode after applying the mirror modifier in Blender 2.8

I can't figure out how to get rid of the mirroring effect of the mirror modifier even after I have applied it. I am working in Blender 2.8 but still can't figure out how to get rid of this mirroring ...
4
votes
2answers
578 views

2.8 is missing the Carve option in the Boolean Modifier

Was there a specific place to post 2.8 observation? I would like to continue to use 2.8 but used the Carve option in 2.79 which is missing
-3
votes
1answer
38 views

Why mirror not perfect align

Why flip mirror or mirror modifier not working perfect. I applied rotation and scale. With the mesh selected i duplicated with Alt+D and flip with 3d cursor at center Ctrl+M and X axis. I tried with ...
1
vote
1answer
66 views

Why doesn't my simple mesh wall “difference boolean cut” the door away?

I am new in Blender. I have basically done mesh walls, and I want to cut away doors. So I select each wall, take boolean "difference" and select the red rectable (that should represent a door).. But ...
0
votes
0answers
22 views

Snowmobile path creation

I tried a lot of times and different ways to create my path. Its like a tank path.I didnt make it. Just tired to trying a lot of times because when i move my vehicle path deforms.Can someone help me ...
0
votes
1answer
39 views

Expand vertex group by texture aplha

I would like to ask how to expand or erode vertex group which is setting by alpha of texture. If there are non-destructive system it will be best. Thank you very much.
0
votes
1answer
210 views

How to smooth extremely dense mesh?

I have an imported model (which actually is a surface projection of an microscope Z-stack image, exported as STL) which is extremely grainy, composed of almost 1M verts. Is there any way to reduce ...
0
votes
1answer
38 views

Armature Uneven deforming with Modifiers?

I've had a very vexing issue for some time now and I can't seem to find a fix. I have an armature set up with a mesh (mostly done) but some parts of the mesh deform entirely out of sync, and this ...
0
votes
0answers
10 views

stl exportation issue

I use blender to make model that will be printed with a 3D printer. I'm having a lot of problems exporting models in .stl format. I'll show you: I started from a person's face 3D model. The image you ...
5
votes
2answers
3k views

Applied boolean modifier leaving shading artifacts with flat shading

I tried to manipulate a cube with the Boolean modifier. I tried to cut out an edge of the cube with a cylinder. Also, the shading result looks awful in FLAT SHADING mode, so I turned on SMOOTH SHADING....
2
votes
1answer
33 views

How to apply Corrective Smooth as Shapekey?

Blender has a Corrective Smooth modifier, which is nice. I’m building a character for realtime, so I can’t use it directly. But I figured I’d take advantage of it by using it to create corrective ...
0
votes
1answer
246 views

2.8 Having trouble with Boolean Modifier

I am trying to follow Andrew Price's Anvil tutorial using Blender 2.8 and the 'Difference' modifier just isn't working for me. I don't have the 'Maximum Draw Type' that I can change from solid to ...
0
votes
1answer
54 views

How to scale down an extrusion/hole in mesh?

So I created some mesh stuff for Second Life. The biggest plate fits around the barbell fine, but I have an issue with the smaller ones where the size of the hole is too small because the ...
3
votes
1answer
186 views

why is the display modifier button in blender 2.8 purple?

anyone know why this button is now purple ? Just happened and I do not know from whence the maroon did come.
0
votes
0answers
31 views

Problems engraving text

beginner here. I am creating a part to be 3D printed. I am trying to engrave text on it so that it will appear in low relief, but the boolean operation does not seem to be working. The surface on ...
0
votes
2answers
102 views

Wierd micro displacement

I have a strange behavior as I am trying to setup micro displacement. I use blender 2.79b. My mesh have a Subsuf modifier from the experimental feature set with the adaptative option turned on, the ...
0
votes
0answers
19 views

Particles are not dropping down in blender 2.8 beta

I am creating a scene in blender 2.8 and I want raindrops in that scene but when I use a particle system to simulate raindrops, all drops are going in different directions rather than dropping down.
1
vote
0answers
49 views

Optimising a displaced plane

New to blender and I've run into a problem where I ideally need to subdivide a mesh futher (see attached), but any increase in subdivisons results in running out of memory(I have 16GB) despite render ...
1
vote
1answer
32 views

How to scale without deforming / extend shape

In my scene, I have prism like shape as seen in the figure below. From the front it looks like a trapezium and from the sides it looks like a parallellogram. Now, I want to extend the shape ...
1
vote
1answer
34 views

editing a object after solidify

How to edit my object after I use solidify modifier without getting two (doubble) marked vertex at the same time? I need to fix them separated, not together. Anyone? Im new in the Blenderworld so ...
0
votes
1answer
34 views

How can I increase the thickness of this object without breaking it?

I'm attempting prepare this object for 3D printing in VeroClear resin. The two halves of the icospheres have been solidified and have a default thickness of 10mil. The objects themselves are scaled to ...