Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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7 views

Simple deform modifier maintaining perfect circles?

I have here a set of faces that are being arrayed, then being deformed with the simply deform modifier to form a circle, the trouble is on the faces I need perfect circles. Is it possible to maintain ...
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Shear along an edge loop maintaining radial geometry?

Does anyone know if there is a way to shear the selected faces using the edge loop at the bottom for each of the faces, maintaining the radial shape of the object as a whole? The image without the ...
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Separate a part without holes

It's my first question on Stackexchange :) I've been using Blender for a long time now, but I'm still a big noob about it. I use it to create or modify future 3D prints for my personal use. I'm facing ...
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Why does the unsubdivide function make face into diamonds?

This is not a question about the unsubdivide function in the decimate. This is the question in the right mouse click menu. Isn't un-sudvide a function of combining faces? Why does face merge in ...
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1answer
10 views

3D camera tracking and object tracking are not on right position

I'm sorry if this question as already been asked, but I couldn't find it anywhere so asking again. If someone knows please write in comments. The story is, I've a video clip form (hollywoodcameraworks)...
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1answer
17 views

How do I fix these armatures?

So, I'm trying to figure out how to rig a model for animation, and I've come across a problem. Right now, I'm working on the leg bones, and I want both of the legs to be part of the bottom torso, the ...
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1answer
35 views

How to remove inner faces generated by union boolean modifier?

I know it is possible to select by trait interior faces and remove them, but when I am using modifiers, without applying I would not be able to do so, is there any way to clean the mess union modifier ...
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12 views

How can I stop negative scale happening by default, and always select back-facing geometry without entering X-ray mode? [duplicate]

I've been a long-time Maya user, but with Blender's latest releases I'm trying really hard to jump ship. But, there are two features that I use all the time in my Maya workflow that I can't seem to ...
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20 views

How to fix this problem while modeling a sphere from default cube?

When adding loop cuts on a sphere. the shape has became distorted.
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1answer
44 views

How can I fill the inside of this helmet?

I'm new to Blender and I have this helmet model that I want to fill the inside of, but I'm not sure how to do it or if it's even possible. I've tried searching for videos or guides but nothing seems ...
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152 views

Where to start dissecting this racing track? [duplicate]

I quite new to blender; i wand to make the following kind of track for a racing game i am working on. I am overwhelmed by the many things to stard; for this case is it better to start with the road or ...
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25 views

How to approach modeling this character?

I'm new to 3D modelling, and am trying to model a solider that is wearing a helmet with gear, vest with gear, etc. I have made most of the head after at least 10-12 hours of modelling using sculpting ...
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21 views

Inner emboss to create old-like armor

I am looking for a way to create a kind of an outline around an object so it look like a emboss. I added two examples and highlighted some of such outlines with yellow. I am wonder is there is a way ...
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Is there a way to jump directly to vertex/edge or face mode in blender standard keymap?

I tried the first solution here: Hotkey to go DIRECTLY to vertex, edge, face edit mode? But it still doesn't go directly to the desired edit mode (vertex, edge or face) because is stores the last ...
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3answers
42 views

Making a Smooth Oval

So i'm super new to Blender and modelling etc, i'm trying to make an oval race track but want it to be completely smooth. I know how to get the shape of the track and can get the flat oval fine there'...
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1answer
17 views

how to smooth the eyelid?

i want to make its eyelids proper looking i am new to this i tried using subdivision modifier but no it was of no help
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1answer
30 views

Modeling a kitchen sink - Bevel issue

UPDATE: Included the .blend file: Blender novice here. I'm trying to model a kitchen sink and i'm having an issue immediately with trying to bevel a certain edge. I've looked through various of the ...
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2answers
172 views

“Blend from shape” What does this do? how can I use it?

I can't find info in the manual or google. I want to learn about this option and what it does to shape keys? How can I use it? https://docs.blender.org/manual/uk/dev/modeling/meshes/editing/vertex/...
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1answer
21 views

Problems in sculpting mode [duplicate]

I am new to blender and have been following Blender Guru's donut tutorial. When I go in sculpting mode for the icing I always end up getting getting holes for the icing. But When I select the donut I ...
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2answers
28 views

How to fix radius on particular spot using subdivision modifier

I'm trying to fix a spot on the mesh which has too much of a curve when I extrude downwards in the mesh. So my first attempt was to add more loop cuts which fixed the radius but then it ruined the ...
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What is the most efficient way to apply a modification to all faces of a regular object?

I have a cylinder that is being modified (for 3D printing, I'm loosely following this advice .) As you can see, I have one segment of the cylinder modified. However, I'm wondering if anyone knows of ...
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1answer
35 views

Combining two manifold objects creates a non-manifold with issues

I'm trying to combine these objects to be non-manifold for 3D printing but I'm not sure why it keeps saying the edge loop has issues. Both objects are non-manifold and were joined to make one object. ...
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when imported into unity, how to make blender/unity recognize the “shared walls” of a object?

As you can see in the attached picture i'm trying to model a floor plan/map of a building and import it into unity to make it a AR object where you can distinguish different rooms, the problem I have ...
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21 views

Smooth shading creases created by spin in 3d viewport

I created the following table surface by spinning a 2d cross section in edit mode with 48 iterations. When I apply smooth shading, turn on auto smooth, and adjust normals I get a smooth vertical ...
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12 views

How to add vertices to the mesh without affecting the current shape keys and rig?

I made a rigged character in the past and It was a basic character where the each hand has a shape of sphere (no figures). It was just basic character with an armature and some shape keys to move ...
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1answer
27 views

Aligning Two Vertices Along Edge

I am trying to align vertices A and B. I need vertex to A move to be vertically in line with vertex B, but retain the horizontal slope of face C, how would I go about doing this?
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1answer
17 views

Rotate end face of Cylinder keeping cylinder diameter [duplicate]

I once saw a tutorial on YouTube that gave me a simple keystroke to rotate the end face of a cylinder without deforming the sides. I used it many times, but then didn't require it for a year, until ...
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9 views

Collection instance isn't moving around correctly when I try to move it around in the viewport

I was following the following youtube tutorial on making Ghibli style clouds in Blender. https://www.youtube.com/watch?v=RgRPUlFBHH4&t=2016s I have put the cloud that I want to duplicate into a ...
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How to Set Preferences 'Translation Branches Directory' path to a valid directory?

I wanted to Rename IkeaShader but it says Please set your User Preferences 'Translation Branches Directory' path to a valid directory. I have been searching it online, and playing around without ...
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5 views

FBX imported model has no shadows and feels too light

I've got a problem that I can't find any answers for. my model that's made in zbrush and exported to a FBX model doesn't have any shadows when imported to blender. I have tried strengtening the ...
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1answer
14 views

Wrinkling in flat UV

Adjusted a model to accomodate a few holes. For some reason there is a wrinkling in the applied UV. I went in and tried eliminate any overlapping uv's that may have produced this issue. I cant seam to ...
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1answer
19 views

Object seems split into two

my object is split into two. Last time I got rid of this problem by making normals consistent, but this time it doesnt work. I have a Mirror Modifier on the objecgt, but not applied yet. Thanks for ...
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32 views

How to uncoil a Snake model?

I bought a model from Cults3d of a python for a project. See attached. I want to unwrap the model so I can add some bones or modifiers to wrap the snake on a stick. Any suggestions on how to approach ...
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2answers
18 views

How do you get the vertex manipulator to show up in Blender 2.90?

I see in YouTube videos on blender that there is something called a manipulator. This allows for dragging and scaling on an axis. I cannot find this manipulator on my version of Blender. Here is a ...
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18 views

Vertices selection tool

Hey i clicked something and now, in Edit mode, I have my mouse cursor as a cirles and it selects multiple vertices at once. How do I set the default one back please?
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9 views

Exporting FBX issues (not the one you think)

I am taking obj files and exporting them as fbx because le unreal. Anyways I keep having this bloody problem. I export scene as fbx, sometimes the whole scene doesn't export a mesh or two does. I ...
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1answer
67 views

Corner making a tri face

On the edge of my model I'm trying to eliminate the tri face it's making. If I do a knife cut vertical, it'll make a quad, but if I go horizontal it'll make a tri face. When I add the subdivision ...
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22 views

Why my mesh does not connect?

can someone tell me why my mesh does not connect? Idk what is wrong.
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33 views

Why is my Object's Origin corrupting its Surface Deform modifier results?

I'm encountering a super perplexing issue where the Surface Deform modifier I've applied to a low-res mesh mostly works, but results in a few arbitrary vertices ...
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4answers
1k views

What could be a quick workflow to create this shape to use as alternative to my flawed, beginner's approach

The shape in question is sort of an elongated tear drop (2D representation included). I'm quite a beginner so my attempt didn't turn out great. I attempted to create the shape in Blender on my own ...
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0answers
19 views

How to bevel edges evenly [duplicate]

I am using version 2.9. I am trying bevel edges evenly, but they don't look right. Any suggestion, please? Thanks in advance. EDIT I just checked x, y, z scales in transform settings. When I right-...
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1answer
16 views

Animation rotation of an object around another boject's fixed vertices

I have this landing gear bay doors that I am trying to animate with a simple rotation to open at a 90-degree angle. The bay doors are a separate object from the plane. The pivot point is where the 3d ...
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1answer
40 views

Dark grey artefacts on a simple mesh

I'm modelling a coat for a character, and I have those weird dark grey artefacts on some faces. A few things : As you can see, there's no overlapping faces, no triangles either, it has no modifier on ...
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31 views

How do I create a vertex group from selected vertices in edit Mode with Python (Blender 2.8)?

I want to create a small Script that works with any object, but I need to create a new Vertex group of the selected vertices with Python ...
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2answers
41 views

How can I move many vertices with few dots?

I was looking some blender guides on internet and I've found this So I was wondering how can I do the same thing ? By that I mean manipulate this object that has so many vertices and faces with these ...
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2answers
200 views

Using knife project method to make a shape into the mesh

I’m practising some modelling methods, although I know knife project method is not the best because it can make a mess of the topology, I couldn’t figure out another approach to achieve this ...
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38 views

Backface culling/selection

How do I toggle between backface selection and camera based selection? I mean when I'm in edit mode if I drag-box-select I can only select faces that are facing the camera. I know that if I switch to ...
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15 views

Is it possible to Merge Text Together?

I want to know if it is possible to Merge Texts together for easy to move, scale and grab with the Objects. For example; the Fs and Frankfort Stainlesscoin to be merged as one. See the image below.
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1answer
33 views

How to model a fake grass mat

I'm modelling a scene that is supposed to look like a real life model, not something realistic but something that actually looks like a model. And part of the scene includes this fake grass. It's a ...

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