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Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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Sycing Cached Cloth Simulation with Geometry Nodes Animation

I currently have a simple scene of a few cubes individually moving right to a certain spot, animated using geometry nodes via their indexes. I also have a cached cloth sim of a curtain pulled to the ...
Tosbile's user avatar
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0 answers
12 views

Placing an object along an edge over another

I want to place an object along an edge over another, but keep the same angle betwen faces. My English is not good so I hope a couple pictures can show what I want. I put manually a pyramid over a ...
Víctor GV's user avatar
1 vote
1 answer
27 views

Geo nodes, is it possibble to make a transparent planes with objects on it?

Is it possible to create a transparent plane on which the cubes lie? I have worked with GeoNodes. Thanks in advance for your help! update file:
N03's user avatar
  • 369
4 votes
2 answers
61 views

Curve Color Viewport Display settings. How can I see the individual chosen color in the viewport?

I'm trying to see the colors I have set in Curve objects Viewport Display settings. I can set them to any color here but I cannot see where to make this show in the viewport shading options. There is ...
semiducontor's user avatar
0 votes
0 answers
17 views

My Screw Modifier in Object doesnt show in after render image [closed]

I make an object using screw modifier. It shows in shading viewport (solid and rendered). But after i render it to image the screwed modifier object doesnt show. Anyone knows how to fix this?
Niko Dennis Hutabarat's user avatar
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0 answers
21 views

Lifting a bulk weight with crane hook

I would like to know the physics, Dynamics of slings and links connected to crane hook. I can attach all as single object and move with pivot. But it looks like all fixed and no motion. So I'm trying ...
Blenderfirst's user avatar
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0 answers
16 views

How do I separate a blobbed object into distinct limbs?

Preface, this is my first time on this SE, I don't know how to ask this question in a short way, and I'm very new to Blender. I've used an AI 3D model generator to generate a model from an image, but ...
J Thompson's user avatar
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0 answers
17 views

Can somebody explain how is this a square? [duplicate]

I have a wall that I am trying to add a window to, according to the coordinates and the edge lengths this is suppose to be a square, am I missing something essential in Blender settings because it ...
fawkemvegas's user avatar
0 votes
1 answer
18 views

How to control the direction of fill

I'm trying to use Alt+F to fill the bottom of these ear models Beacuse of some reasons, I unchecked the beauty function and find the direction of the face is different. Is it because of different ...
mengyuanlan's user avatar
0 votes
0 answers
24 views

why aren't some vertices merging when merging by distance?

I keep trying to merge some vertices by distance. And even when they are super close, or even on top of each other, they don't merge. Why is this?
user280339's user avatar
0 votes
1 answer
25 views

Make plane follow GPS elevation data

I'm trying to create a track mod for Assetto Corsa of the Kartodromo Evora track. Initially I tried importing elevation data with BlenderGIS (OpenTopography), but the data available there isn't ...
Yuval.R's user avatar
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0 answers
13 views

How to clean meshes produced with cell fracture

I use cell fracture to break an object. The produced fragments have meshes that sometimes have 3 and sometimes 4 vertices. Is there an easy way to remesh? I tried: Object Data Properties / Remesh / ...
user123511's user avatar
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0 votes
1 answer
21 views

Difficult on doing simple Bevel (Bevel modifier) + Subdivision Modificer | Hardsurface Modelling

I got to 3D model a simple box product, but I'm stuck on doing the corner bevel. I almost got the result I was expecting, except for this normal issue there, as you can see. I tried to edit the Shade ...
Herbert Lausmann's user avatar
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0 answers
23 views

Stretched texture

I have been recently tried to make ice cream in Blender 4.1, and with the ice cream cone, the texture is stretched irregularly (idk if you can say it but it's stretched at random places). Can anybody ...
Lilian Rilos's user avatar
0 votes
1 answer
21 views

Best way to 3D model image reference [closed]

What would be the preferred method to model the ears and furry cheeks? I tried duplicating and extruding the vertices but could not cover the fur. I then tried duplicating the faces, which is a little ...
Wizzle's user avatar
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-1 votes
0 answers
21 views

How can I design 3d map of any country with its Flag texture?

I am trying to design a 3d map of country after designing a 3d map when i am trying to texture with its flag its not proper working flag texture is not showing exactly i want flag texture on the ...
Badsha Akbar's user avatar
0 votes
0 answers
10 views

How to rotate without creating new faces? [duplicate]

I'm new to Blender, just learning basics, but I cant solve this. Why can I rotate sometimes with vertexes around coming along and sometimes I'm creating new faces?
Josef Harásek's user avatar
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0 answers
11 views

Screw modifier giving 2d result [closed]

I am trying to model a plate using a bezier curve and then applying a screw modifier on it. But, I am getting the wrong result as shown in the picture. It looks like a 2D image.
siva_kishor's user avatar
0 votes
1 answer
15 views

Why do I get points when I import an mmd file into blender?

I imported an mmd file into blender but I don't get the texture, I only get dots. I don't know what the reason is. If anyone knows, please help me.
yadhira dominguez's user avatar
0 votes
0 answers
24 views

How to remove wrinkles caused by fill

I am making a model for 3D printing But the bottom surface I filled has produced many wrinkles, which can lead to poor printing results How can I remove these wrinkles you can get my file from and ...
mengyuanlan's user avatar
2 votes
2 answers
238 views

Wrinkles in shade auto smooth

I Used a Boolean modifier to make windows on a curved mesh and shaded it auto smooth now I have wrinkles in my mesh. I have no Idea how to fix this or another way to cut windows in to my mesh. Could ...
CowToesies's user avatar
-2 votes
0 answers
28 views

Are there any good beginner tutorials for Blender that anyone could recommend [closed]

I'm new to Blender and really want to explore the possibilities of it, and being a beginner I was hoping for some good, simple, and outlined tutorials that use a variety of tools, while not having it ...
Rattyarmy's user avatar
-1 votes
0 answers
21 views

How do i connect these two objects to a corner shape?

Im working on a game setted in a space station and now while I was modeling a corridor I was wondering whats the best and easiest way to create a corner. But for some reason i really just dont know ...
General Octopus's user avatar
3 votes
1 answer
96 views

how to close gap between to edges when using bevel in edit mode?

Is there a way to make the edges snap to each other when using bevel in edit mode?
user123511's user avatar
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0 votes
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Why is my laptop lagging while using blender?

I'm trying to use Blender by following a youtube tutorial. The process is going pretty well, except my laptop is starting to lag and slowing down the process (while in the rendering part in the 3d ...
Ronni Satterwhite's user avatar
0 votes
0 answers
18 views

Blender won't launch [closed]

I installed Blender 4.1.1 to my computer and launched it, then I got following error. the procedure entry point symSetScopeFromInLineContent could not be located in the dynamic link library C:\...
tommy's user avatar
  • 1
0 votes
0 answers
12 views

Hair mirror error

I created a character. But the character's right arm never mirrored when I mirrored the left arm hair.
gary yang's user avatar
  • 607
2 votes
1 answer
47 views

Extrude function not working right

I am doing the blender guru donut tutorial for 4.0 and when I extrude to pull up the plates it looks fine but when I change the angle I'm looking at the object a realize it is completely messed up. ...
Jackson S.'s user avatar
-2 votes
0 answers
37 views

Does anybody know how to make a Si-fi wave animation

There's this Wave animation in my favorite si-fi show and i wanna recreate it, i know how to do the materials but i don't know how to model/do geo nodes for it. can someone help me? heres what i'm ...
Bludus's user avatar
  • 66
0 votes
0 answers
16 views

Unexcept retopo for STL export

I made a model and exported it in stl. When I imported the model I exported before, I found that a triangular mesh appeared on the surface filled with the shortcut key f at the bottom you can get my ...
mengyuanlan's user avatar
4 votes
2 answers
97 views

Model appears stretched out in Object Mode

This is my first attempt at using Blender so I'm not quite sure what I did wrong. I had modeled the arms and hands away from the body at first before moving them back towards the body. When I had ...
CloudCorgis's user avatar
1 vote
1 answer
25 views

Why mesh not following bone in blender, And why Mesh keep duplicating when Bone is Moving?

I don't know if it's a bug or not, but when i rigged the MetaHuman Rig to the character, it keeps duplicating the mesh when the Bone is Moving, and won't follow where the bone is going either 🤷‍♂️
CoreRage Entertainment's user avatar
0 votes
0 answers
15 views

Abstract ribbon

I'm trying to model an abstract ribbon like this. I can extrude it as a flat face with a Bezier, but I'd also like the thickness - thicker and flat on the bottom so that it can lay flat, and coming to ...
Stokes's user avatar
  • 1
0 votes
0 answers
16 views

How can I make something fold, but have specific parts be foldable and others leave unfolded?

When I look at methods to create a folding door or something similar, there is always one parent node that rotates and rotates the rest of the panels/paper to fold, how do I make it so I can fold a ...
John Smith's user avatar
0 votes
0 answers
26 views

How to create hexagonal pattern on a mesh?

I want to create a similar hexagonal mesh on a curved surface Here is the reference image: This is my 3D model:
Jude Menezes's user avatar
0 votes
0 answers
10 views

Hair curves is thick in Cycles but not in Eevee

I was following hair asset tutorial. Setup the mesh for hair empty normally. After placing all the hair after the hair empty and tried looking at the rendered results. Cycles give a thick strip (I ...
Prof Kong's user avatar
1 vote
1 answer
35 views

Problem with topology

I would like to ask, if someone is able to give me some advice about the topology of this character (I need it as game asset). My problem is that when I apply the “shade smooth”, my character gets ...
Raffaele De Luca's user avatar
0 votes
1 answer
63 views

A Cylinder with too many verts

I have a model that I need to simplify. The issue is that some of the cylinders/tubes that make the model have over 1000 vertices and 3000 edges. (like the one in the image bellow) This wasn't ...
Matheus Fontes Botelho's user avatar
1 vote
1 answer
19 views

Bevel modifier causes shading issue

I was using a Boolean modifier with a cube as a cutter for a cylinder. When The bevel modifier causes a shading problem coming from the beveled corners. I've already tried adding loopcuts to isolate ...
user123511's user avatar
  • 1,259
1 vote
0 answers
32 views

Please help me with this complex shape

I cannot wrap my head around on how to create this pistol grip The model is CZ P 10 F I've tried many times and it just doesn't work/look good. I have to model high poly with a lowpoly in mind so I ...
MS_'s user avatar
  • 11
0 votes
1 answer
27 views

Displacement map Distortion

I am trying to create a mesh of a grip ready for 3D printing I wanted to create a displacement map however I have found that when applied, the displacement map only projects onto the curved side ...
Ben Seaman's user avatar
0 votes
0 answers
23 views

Need help in making a rope weapon [closed]

Hey everyone, this is my first post here. I'm relatively new to blender and wanted to try making the rope on this guys hand, problem is I can't quite figure out how to do it. I was hoping that someone ...
Apollo's user avatar
  • 1
0 votes
1 answer
32 views

How to randomize geometry for array objects?

I'm trying to make wooden structures, like walls, floor, etc. I'm using simple method with Array and Boolean modifiers: I also want to add more unique geometry to every plank. How can I do it (except ...
Сергей's user avatar
0 votes
0 answers
19 views

How to stop a rig from deforming the model?

I've been trying to animate something, so I imported a model from Roblox Studio and a Roblox Rig I found online to Blender and parented the two. For some reason, when I move the rig, the model gets ...
Pr0fessional_Failure's user avatar
2 votes
1 answer
190 views

How to model endothelium cells of an artery

How to model endothelium cells of an artery. I am looking to achieve this offset brick pattern of the endothelium cells and have them displayed in a ring look. Ultimately I am looking achieve the ...
B.smalls's user avatar
0 votes
0 answers
21 views

zoom issue in blender [duplicate]

I am new to Blender and have been doing tutorials through Blender Guru. I am working on the chair tutorial and have encountered a problem I've never had. For some reason my mouse is not able to zoom ...
joshjoshjoshjosh's user avatar
0 votes
0 answers
31 views

Replacing Objects Fails to Preserve Transformation

I'm trying to replace objects by Linking Object Data. This would be a great example if I could get it to work: Is there a way to replace an object in my scene with a different one? My problem is that ...
Dev's user avatar
  • 1
0 votes
0 answers
33 views

How to create terrain mesh from height points (vertices)

I have contour lines (elevation) of map in form of edges. How can I easily and fast create terrain mesh from it (or vertices of those edges)?
TRIANGULAR's user avatar
0 votes
1 answer
23 views

How to get another window viewpoint while sculpting?

I would like to be able to hae a seperate "final camera angle" view ona seperate window while I sculpt a model in blender as my main screen. Ive currently using Window>new Window. But ...
ImprovementTime's user avatar
1 vote
1 answer
26 views

How can I add gaps between edges of this arc?

I'm trying to achieve this look of a gap between the arc and the piece of wood above it. Specifically the black lines produced by the shadows in the gaps. I'm not sure whether to do more geometry or ...
Jamyrey's user avatar
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