Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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1 answer
404 views

Mesh becomes obscured after applying subdivision modifier

so I have just started a blender tutorial with blender Guru on YouTube. I hear he is quite well known in this community. We are making Donuts! The issue I am having is that after applying the ...
0 votes
1 answer
383 views

How to move 2 edges in different ways (symmetry)? Blender 2.79

How to move 2 edges to different ways (with symmetry)? I tried to use the scale tool, but it works only in Y-axis, not X-axis, what I need.
1 vote
1 answer
856 views

Parts of mesh missing after exporting to OBJ

I'm trying to export a model I made to OBJ. After this I'm opening it with Outfit Studio, a tool to make a NIF file to get it into Skyrim. Somehow the exported model misses some parts when I open it ...
1 vote
2 answers
508 views

is there any way to turn on the auto smooth in blender startup files

Hi, I need help is there any way I can turn on the auto smooth by default turn on the time blender startup files. if add anything to the screen that time also wants the object must have an auto smooth ...
1 vote
1 answer
396 views

Is it possible to keep metaballs symmetric?

When I model animals or humanoid species, mostly I use metaballs to create the base mass of the mesh. I love metaballs, it's easy to create a good proxy mesh from them. But I don't know how to keep ...
1 vote
1 answer
25 views

Object dissapearing only in Edit mode

I have a multiple objects in my scene but since i added the second object(the jaw) the first one alway dissapears in edit mode ( it is not hidden and i have tried "a" and "Alt+H"). ...
1 vote
1 answer
243 views

Why can't I see the mesh after using subdivision surface modifier?

When I use Subdivision surface modifier on that mesh, I can't see the mesh in my viewport. Any ideas or solutions to fix that?
0 votes
0 answers
16 views

How do I smoothly connect these 3 edges?

I have the following 3 edges/lines, I'm not sure what to call them: How do I connect their vertices so something like this would come out:
6 votes
2 answers
43k views

Is there a way I can make a hollow object solid?

Yesterday i managed to create this shape that is similar to a teardrop. Front view: Side view: I then mirrored it on the Z axis using the mirror modifier like this: But the shape is hollow from ...
0 votes
1 answer
675 views

Smooth vertices option not working in blender 2.82

So This "Smooth vertices" tool That I use alot while modeling a character seem to not work any more or it just does not give the right result in the new update.
0 votes
1 answer
21 views

How to eliminate 'stars' on sharp-cornered surfaces

I am modelling the eyeglasses frame and have encountered two places where I have 5-point star in topology, which messes up my lighting even with subsurf set to 2. First one: And second one: I can ...
0 votes
0 answers
40 views

How do I make tree rings over another shader in shader editor on tree stump model?

I'm trying to create rings on top inside my tree stump model using an art style from Puss in boots and the last wish, but I don't know how to give it that hand painted look or how to accurately place ...
3 votes
1 answer
26 views

how to create rounded beveled inset

I'm just getting started (2 weeks) with blender and have succeeded in creating everything I set out to create using guides and tutorials, but I am stuck on my current challenge. I am trying to model ...
0 votes
0 answers
25 views

Blender 2.79 weird edge on design printed in 3D

I have the following design (it's the cover of a light wall switch). The design is basically a cube with a few boolean difference operations applied to it. I understand blender needs those edges. ...
1 vote
1 answer
30 views

Vertices Falsely Flagging as "Non-Manifold"?

So, I am still learning and have a big PBR kitchen scene planned with lots of elements. This time I am focusing on precision and making sure my workflow doesn't introduce any anomalies so as I get ...
-2 votes
0 answers
47 views

Why does my avatar in roblox keep going to a fat noob? [closed]

So when I try to change my avatar it goes to this fat body you know when its thick I keep trying to stop this but even when I change my avatar it didn't work I tryed using my saved roblox avatar BUT ...
0 votes
1 answer
4k views

Object Just Black in Shading Tab?

I'm new to Blender, and I'm running it on a low-level Windows machine. Intel Core 2 Quad 3.2ghz processor, 12 gb of ram, and an ATI Radeon HD 4300 graphics card. I'm really not looking to do any ...
2 votes
1 answer
111 views

What is causing this stretched shading on the mesh and how can I fix it?

I am modeling a Z GT500 and I have this weird stretched shading/reflection on the rear panel: Despite the topology is somewhat fine. Can looptools fix this or is there any other way? I include a ....
0 votes
1 answer
13 views

My object in 'Edit Mode' and in 'Object Mode'' looks different

I was trying to rig my character and decided to join the body and the head objects together (it was separate before) and then the head shape changed. I thought it'll be fine since I'll just edit it ...
0 votes
1 answer
14 views

Scaling metarig model causes neck deformation

I am trying to scale my model in another file and when I do, the neck becomes skinny,tall and the shoulders are all weird when I scale the model. I've already tried clearing the transformations and ...
1 vote
2 answers
49 views

Proportional height editing on a curved object?

Trying to figure out to proportionally scale a circular extrude along the Z axis so that the height of the curve gradually increases and slopes upward. As if one were traveling up a mountain incline. ...
0 votes
1 answer
335 views

UV Mapping - Boolean through a plane

Could anybody tell me why I'm getting this weird issue when I punch a hole through a plane with a boolean? I know it's something to do with tris but it causes issue when applying a material over the ...
0 votes
1 answer
227 views

Smoothing the edges of an fbx file

I want to import an fbx file and texture it, but when you have a closer look at the model you can see the single edges, even though I used auto smooth and applied shade smooth. To use the subdivide ...
0 votes
0 answers
20 views

blender donut NEWBIE please help [duplicate]

anyone know how to delete the yellow and red-dotted box from the camera? I've tried ctrl+b and it still wont let me get out of it.
0 votes
1 answer
266 views

Domain stays a cube when baking?

Whenever I bake my domain, it stays a cube. It does work when the fluid object is outside of a hollow obstacle I've placed it in. I've recalculated the normals, and tried resizing the domain, but ...
0 votes
1 answer
22 views

Modeling Artifacts

I have been modeling a house for the past few days. When I export it, I get these strange artifacts that I can't seem to fix. I've tried cleaning up the mesh and combining vertices by distance, but I ...
0 votes
1 answer
48 views

Smooth shading problem

When I try to smooth shade this object it leaves these straight marks, I cleaned up the mesh as seen in 2nd picture and only have bevel modifier enabled, I want the edges to be more round, what should ...
3 votes
2 answers
77 views

Ripping vertices with more than two connected edges

I'm trying to find a way to rip all vertices with more than two connected edges on a mesh, then move the resulting verts away from each other slightly afterwards. Is there a way to do this in geometry ...
0 votes
1 answer
17 views

How to separate multiple mirrored objects?

I am working on doing 2 separate models of a bionic limb (left and right) I am trying to mirror the left leg so I dont need to model both but when i apply the modifiers to the objects, it makes a ...
2 votes
2 answers
2k views

Why can I see the inside but not the outside of some objects?

I'm running into this weird problem on my model where some objects have only their inside mesh visible, with their outside being "invisible". You can see in the screenshots below that, from ...
-2 votes
1 answer
793 views

Veikk 1560 (Wacom Cintiq alternative) compatibility issues

Hello dear Blender users! I'm an avid Blender user myself, and I've been looking for an option to sculpt faster than with my mouse (LOL, to be fair, I'm pretty decent at it anyway but it's veeeeryyyy ...
0 votes
0 answers
19 views

Scale from Center to margin

new player here. I have made this model and I want to raise the center to let's say 8 cm and the margin remains like that, 2cm. I want to give it a round semi-sphere shape from the center, along with ...
2 votes
1 answer
785 views

Bezier curve taper not working

I am trying to make a wine glass, exploiting its axial symmetry. I have a bezier curve spine (a line) which I have bevelled using another bezier curve ...
0 votes
2 answers
1k views

Using a custom object to "hollow out" that same object?

I'm a total Blender noob here, so I apologize in advance if I seem to have trouble understanding. I'm trying to create a "picnic basket". I created a simple trapezoid by extruding then resizing a ...
-1 votes
1 answer
69 views

How do I render like this picture?

I'd like to render flat and wireframe like this. How do I control render setting?
0 votes
1 answer
570 views

How to fix modeling geometry/topology error after applying all modifiers?

So I have been working on modeling a simple character, and used mirror modifier to mirror my object, but due to some problems happened while modeling, When I applied my modifiers, the part had the ...
0 votes
1 answer
908 views

Process to remove transparent background of an image plane automatically? (not alpha texture to transparency problem)

what I'm looking for is a way, after using "import image as plane" or camera plane to have the transparent background removed and just keep the visible parts of the image plane, so I can ...
0 votes
1 answer
45 views

How to export addons models from blender 3.00 to blender 3.6?

I'm using 2 addons in my project: "buildify" and "Post USSR builder". Bot first one works only on blender 3.2+ and second one works only 3.0 and earlier. And when I'm trying to ...
0 votes
1 answer
85 views

Normal scaling of the mesh on the surface of an object

I am a novice and want to scale the mesh on the surface of an object along its surface normal. I tried the nodes and they seemed to have some effect, but when I switched to another mesh, it didn't ...
2 votes
3 answers
35 views

Apply loop cut to different parts at once?

How to loop cut all of this selected parts to bottom. When i try to loop cut it only apply to one part.
3 votes
2 answers
596 views

Modelling a couch cushion with complex seams

i need your expertise, as I'am struggling with a workflow for creating this pattern on the upper side of the cushion. I followed some tutorials for chesterfield sofas, however the workflow won't apply ...
7 votes
1 answer
7k views

Problems with Curve Modifier

Every time I think I have the curve modifier mastered, it throws me a another curve ball (no pun intended). Why in this blend file can I not get the lights to follow the spiral curve? When the ...
0 votes
1 answer
26 views

Extrude pattern from modeled mesh

I have been trying multiple methods to extrude motifs from a figure. The end result should look like raised skin off the model. I've tried modeling it on as well as using different modifiers but can't ...
0 votes
2 answers
542 views

How do I make all faces the same size?

When I am making something in blender, I often will use an elongated square but when I do this the faces get longer and that makes it really hard to sculpt the square and I want to know if there is a ...
0 votes
0 answers
31 views

How do I make a turtle's shell mesh? [closed]

So I was following this page to know how do I make a turtle shell but I don't know how to find or make the mash on there so now I'm stuck again can anybody help me?
1 vote
1 answer
47 views

Reshaping a Necklace to conform to a character mold

I am trying to reshape the necklace in the image to fit more around the body mold (Have sized the body mold to my real life size). So it will look more natural, rather than a straight necklace print. ...
0 votes
0 answers
12 views

Window when creating geometry is too small

Trying to create a circle. But the window tab that pops up once you click on one of the meshes inside 'create mesh', it became too tiny so I cannot change any vertices number for my circle. I hovered ...
8 votes
3 answers
672 views

Creating a Card Stack with Geomery Nodes

I'm trying to create something like a stack of cards using Geo Nodes. Following a tutorial on YouTube, I managed to arrange the cards along a curve using the Resample Curve node. Now, I want to give ...
3 votes
1 answer
464 views

Whenever I try joining two objects, it combines the modifiers too

I have one object that has the “screw” modifier. When I join it to another object it gives that object the screw modifier too. I even tried with the Boolean modifier, but it doesn’t let me move both ...
2 votes
2 answers
36 views

Fill edge loop with evenly spaced grid

I created a shape, starting from a circle mesh, now I'm left with the following Now what I'd like to do is fill the inside with a mesh, but the grid needs to be somewhat even, that's because I would ...

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