Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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How to apply brick texture to rectangular (yet irregular) object?

I have a brick texture which I have made here: And I would like to apply it to the red faces of this object: However, this is the outcome of my attempt: I would like to keep the bricks on that ...
1 vote
1 answer
17 views

How does the instructor using extrude get this mesh shape

I'm watching a tutorial, and the instructor is using extrude method to get a notch in a sphere using the extrude method. He's going to fast to understand how he achieves this. Its the 02:58, where he ...
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Need help finishing a rig for a 3d scanned Character

im un sure how to connect a rig that was already provided to me from the app that helped with the 3d scan and the face rig that is from blender so that i can generate the whole rig as one
1 vote
0 answers
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Creating and Exporting Porous structure (large number of spheres... and boolean operations)

I am trying to model and simulate a porous media in a flow simulation software. While they have some simplified algorithms designed to simulate porous media they are not capable of running the ...
1 vote
1 answer
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Geometry Nodes, creating a ruffle effect - changing mesh along a curve profile?

I am trying to recreate this ruffle (see ref image), I have a bezier curve profile that is thicker on the outside and would like to add noise or waves for movement, however only on the thicker bit and ...
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1 answer
340 views

Curvature combs/ curve and surface evaluation tools

I have just started learning about blender and came from the world of Alias Auto Studio. As I try to play with the Nurbs curve tools, I couldn’t find any tools to help evaluate curve and connection ...
1 vote
1 answer
423 views

Put a Line art modifier on an object behind a grease pencil object

I put a 3D object behind a grease pencil canvas, but when I use the line art modifier the line appears over my drawing. Is there a way to put the line art modifier behind the grease pencil canvas?
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1 answer
821 views

How can you make a hole in a wall with archimesh?

I am wondering what the best way to model the entire interior of a home would be. Here is a floorplan of what I am trying to model in Blender. Areas Highlighted in yellow have a carpet texture and ...
0 votes
1 answer
38 views

Turn 2D shape into a Point Cloud

A project I'm currently working on requires turning a 2D shape (simple but random 2D shape, typically a face extracted from another object, can be tilted) into a Point Cloud of some specific specs (...
1 vote
1 answer
49 views

How to Spawn Instances on Specific Vertices?

I am looking for an easy way to make basemeshes with interchangeable parts using Geometry Nodes. I figured it would be interesting to use Geometry Nodes to make a random character generator: my idea ...
1 vote
1 answer
270 views

Apply only one type of modifier on multiple objects at once

I have a multiple objects with many modifiers. Most of them have mirror modifier. Can I somehow select all the object and apply all mirror modifiers? Iam aware that there is a button to apply all ...
3 votes
1 answer
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Joining objects together causes textures to change

I have a cake I have made which are three different objects: I would like to join these three objects into one, but here's how it looks when I join them: What can I do to prevent the loss of detail (...
-1 votes
0 answers
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The model is transparent from behind [closed]

The model is transparent from behind side.this is ourside. this is from back side
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Why is my render distorted? Cylinder changes shape and loses colour when pressing F12 to render in Blender

When I render this image with F12, my cylinder becomes very distorted, as you can see here. This is my first attempt in Blender.
1 vote
3 answers
536 views

Subdivision Surface modifier deforms mesh on 2.80

I'm learning Blender for a university course, although I already have a few years of experience on 3DS Max. I'm having a problem with the subdivision surface modifier.I have this low poly mesh: I ...
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1 answer
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Best way to extrude Isosceles triangle from edge

So I'm trying to figure out how to replicate this (picture attached). It seems pretty simple in concept, but I can't figure out how they did it. I have assumed it is based on some sort on extrusion ...
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0 answers
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Combining .blend files [duplicate]

I'm new to Blender and recently downloaded several free pre-rigged models to practice with. However, they are all separate files (being created by multiple authors). What is the most painless method ...
3 votes
2 answers
80 views

Making a geodesic polyhedron with spheres on the vertices

Firstly, I'm relatively new to Blender, so apologies if this is an obvious question. Using the Ico Sphere, I've made a Geodesic Polyhedron. I've also wireframed this and made spheres appear on the ...
2 votes
2 answers
74 views

How to create curved surface like this

How to make curved surfaces like this structure?
2 votes
2 answers
195 views

How can I place my object onto a UV sphere to give it a rounded appearance?

Blender newbie here, I'm trying to make a character for the first time, for the head I used a UV Sphere and I'm making all the stuff on its head, but I made it flat. As the title says, is there a way ...
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0 answers
15 views

How can I rig separate parts of an object to move but keep it as one object?

I am a beginner in 3D modelling and wanted to create a mod for the game "City Bus manager". I know the basics of Blender but I ran into a problem. I need to model an animated double swing ...
1 vote
1 answer
19 views

Weight painting cannot be painted

I am currently trying to make my model dance, but the eyes aren't following the body. I tried to paint the eyes red on weight painting thought I can't seem to paint anything at all. When I turn to ...
1 vote
1 answer
1k views

Unparent Bone and current bone keep transform

How do I unparent bone from its parent bone but keep unparanted bone and its child bones transform and rotation? If I unparent bone, unparanted bone and its children change their position and ...
0 votes
2 answers
305 views

How do I move an Edge but keep it aligned?

I've deleted a face and want to move one of the edges further into the space I've created (Nearer to the circle in the first image). Normally I would press G to move it and then x or y or z to ...
2 votes
1 answer
231 views

Rotating particles in two different axis

I'm having some trouble randomizing these particles on top of my cylinder. My goal is to randomize the orientation of my particles with respect to the object's y-axis, which makes the particles stand ...
2 votes
2 answers
262 views

Set absolute dimension of object using Geometry Node

How can I set the absolute dimensions of an object using Geometry Nodes? I could find a "Transform" node but not e.g. a "Dimensions" node.
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1 answer
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Donut going under plane

Following blender guru tutorial part 6, timestamp 10:15 he adds a plane, however unlike mine his sticks under the donut right away. I probably messed up along the way, but i don't know where exactly.
0 votes
2 answers
411 views

How to cut a circular hole into a curvy shape and have a perfectly smooth surface without using the Shrinkwrap technique?

I usually use the Shrinkwrap approach to cut any kind of hole into a curvy shape. Its work flow is to subD the base mesh to 2 levels, shrinkwrap it to the same mesh (called guide mesh) that has been ...
3 votes
1 answer
100 views

How to handle cylinder with flat side?

I need to make this object Currently is done by marking creases on some edges, like this: First, is there a better way to do this ? I've tried with loop cuts near the edges but it doesn't look as ...
3 votes
1 answer
186 views

How to create a radial transparency gradient on a cylinder for a laser render?

I am trying to create a cylinder that is transparent on the edges but opaque toward the center. Some kind of radial gradient that is reminiscent of a laser. I also want to apply emission to the ...
0 votes
1 answer
374 views

symmetrical selection of meshes

I deliberately made random loop cuts on a plane. And in between the annotation lines, I'm trying to select 2 meshes (faces) which are the same width. As seen in the example, one is wider than the ...
0 votes
0 answers
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Symmetrized Bone Missing, Adds only Armature and Pose

This is my first forray into rigging so please forgive any simple fixes I may have missed. I was attempting to mirror some bones through symmetrize, after following the proper name scheme, however it ...
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0 answers
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Mesh sculpt symmetry not working? it doesn’t respect the mesh local direction

i want the sculpt symmetry to face the direction the face is at but its following some other corral perhaps the global x/y/z directions? i already messed around with the mesh symmetry settings and ...
1 vote
2 answers
404 views

Rig in T-pose and Cloth in A-pose

I have a rig in T-pose and a cloth in A-pose and I need to match the cloth to the rig. The problem is that I need the rig to stay the same, it can't be changed because we use it in Unity. And when I ...
1 vote
1 answer
19 views

Transforming Child objects with multiple parents

Context : I have a collection of objects that make up a whole door. These consist of Door leaf Door Frame Expanding Frame Door Handle Various bits and bobs that make up the locking mechanism, hinges ...
1 vote
1 answer
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Missing Faces when Extruding

I have a plane that I have inset and then extruded. Is there a way to keep the bottom face when extruding?
0 votes
1 answer
23 views

Making a pattern 2.5 dimension for a mould making process?

I have a detail which I wish to add to mould that I intend to slip cast, see 3D Printing a Mold for a Slipcasting Mold. To do this I require that the model is like a displacement map eliminating any ...
1 vote
0 answers
16 views

Is it possible to have the Knife tool cut non-straight lines?

Beginner user of Blender here. Would it be possible to have the Knife Tool draw unstraight lines similar to the Annotation Tool..? Basically, what I want to do is to try and cut out a part of an ...
0 votes
1 answer
261 views

Bevel sharp corners

When I bevel the corners of this object, they overlap each other. Any suggestions how to prevent this? Thanks in advance :)
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0 answers
16 views

I'm having problems transforming a mesh made of vertices into a polygon to use in UV editing

I tried looking for a way to turn these vertices into a polygon but I didn't find anything
3 votes
2 answers
338 views

Is it Possible to Hide an Object in Only One Viewport?

I have two viewports side by side. The one on the left is always set to Rendered mode and seen through the active camera, while the one on the right is used for modeling. This helps, of course, see ...
3 votes
5 answers
74 views

How would I make a "wavy" layers pattern onto a wall?

So i need to try to achive this kind of pattern on the wall. Is it even possible to make this pattern without maybe modeling it? I thought about array with curve modifier, but i cant make this kind of ...
1 vote
1 answer
23 views

Why can't I select this face?

I want to detach this polygon from the edge where the point is connected (illustrated below in Example A). I've attempted to create a new polygon face by creating two points along the two edges of the ...
0 votes
1 answer
24 views

Why are the spheres moving with the gem?

So i am trying to make a crown and im trying to add in this gem made from a cylinder and Im trying to move it the outside of the crown I'm making that has UV spheres on it as gems as well, but no ...
0 votes
0 answers
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How to add hands [closed]

I'd just like some pointers and advice for a video game character model I'm creating. I currently have the character's arms, but I'm having some difficulty adding the hands; more specifically, I'm not ...
0 votes
1 answer
34 views

How to create a soft body trampoline?

How to create a trampoline using Blender physics simulator? The bouncing and collision location is correct. Only the ball does not "dent" the trampoline needs to be fixed. Increasing soft ...
0 votes
0 answers
9 views

How do I fit my model within the specific dimensions? [duplicate]

This is the requirements for the axes: And this is my model with its dimensions: How do I make it so that the model fits exactly within said dimensions, I never really dealt with it when I was ...
3 votes
1 answer
336 views

What is the fastest way to create the arch window inside the plane with a good topology?

What is the fastest way to create the arch window inside the plane with good topology? I tried: Create a plane. Do insert I Split center square Y Select 2 top vertexes, created arch bevel Ctrl + B, V,...
2 votes
1 answer
84 views

How do I model an arch gate made from big bricks?

How do I model these connecting bricks with 5 edges while keeping them aligning with the curvature of the arch and the side of the bricks with 4 edges? I tried to recreating that by cutting these ...
0 votes
1 answer
560 views

Can't use texture draw on an object

I'm following Blender Guru's tutorial Donut series. After completing the modelling and sculpting I noticed I had more than one million polygons, so I reduced it by using Decimate modifier. After that, ...

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