Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

2,465 questions with no upvoted or accepted answers
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8
votes
1answer
246 views

Branching and swirling mesh on a ring

I need help constructing this ring. I thought it would be simpler, but the splitting and recombining of curves that swirl in variously symmetrical ways make the intricacy a little more difficult than ...
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3answers
3k views

Weight Painting/Deform in shoulders

So I have been messing around a lot with the weight painting on the shoulders. I'm still new so I don't know much about the type of weights should be on the shoulders, I've tried a lot of different ...
6
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1answer
3k views

How Do I Mirror Knife Tool?

In blender cycles I am trying to mirror the knife tool but it won't work. I have tried mirroring the knife tool using the mirror modifier and using mesh options as well to mirror.
5
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0answers
361 views

Wrapped packaging model?

I want to make a plastic wrapped packaging as shown in the photo. its wrapped and folds on sides towards the back and overleaps. where should i start? I tried playing around with vertices in edit ...
5
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1answer
1k views

ANT Landscape erode option?

I have just updated to Blender 2.79 and was playing around with the updated ANT landscape add-on when I noticed a new option called Landscape Eroder, this has the potential to be really cool but I can'...
4
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1answer
76 views

Boolean Modifier Trouble - Yes… The Anvil

I am following a tutorial by the Blender Guru on how to make an anvil and everything was going well until I came to use the Boolean tool. When I use it - I do see a cut out in the mesh, however when I ...
4
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1answer
602 views

Mark bevel edges after solidify

I have a profile that I want to solidify and then bevel. I'd like to mark which edges to bevel after the solidify without collapsing the stack. Is that possible in Blender? Best, JD
4
votes
1answer
750 views

How can I effectively import and texture a large height mapped terrain mesh?

I am looking for advice on how to handle a large terrain mesh that I am importing from an existing file format through a custom add-on I am writing. Currently, I import heights from a height map file ...
4
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0answers
235 views

How to define own snapping points?

can someone tell me if its possible to define own "snapping points"? I know the poissibility to snap to Volume, Face, Edge, Vertex and Increment - but what i need is the following: I made a small ...
4
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0answers
3k views

How to transfer a shape key between different meshes?

As the title says how would I go about transferring a shape key between two different meshes? The meshes I am using have a similar shape and topology (esp. with area that is affected by the shape key) ...
3
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0answers
42 views

Metaball-style merge effect on two modelled and realistically textured human heads possible?

I would like to create a complex animation in which two rigged objects - human head models in this case - merge together as they float next to each other with a similar effect that metaballs have on ...
3
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1answer
62 views

Rotating particles in two different axis

I'm having some trouble randomizing these particles on top of my cylinder. My goal is to randomize the orientation of my particles with respect to the object's y-axis, which makes the particles stand ...
3
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0answers
56 views

What type of Textures are these?

So I recently downloaded a bunch of models from Animal Crossing New Horizons and I came across these textures that I've honestly no clue what to do with. The file name is "Crv" which I'm going to ...
3
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0answers
48 views

How can I model this Body in Blender?

Hello Blender Community, I am new to Blender. In the past, I only used CAD Programs (Inventor, Fusion 360). Because of the Rendering and Animation, I try to recreate my models in Blender. One of my ...
3
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0answers
34 views

rotating the x and y axis of a normal

If I create a new object, and then go into edit mode and click on "normal transformation orientation", the z axis always runs along the face's normal, but the x and y are all over the place. ...
3
votes
0answers
64 views

Is there a possibility to create non rounded corners with bevel tool or bevel modifier?

Is it possible to create sharp / pointing vertex with bevel tool or modifier the way it is shown on the right cube? I am able only to create the type of bevels as on the left cube - to get the ...
3
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0answers
115 views

Modelling ornamental grass procedurally

I am trying to model an ornamental grass procedurally (Miscanthus sinensis 'Gracillimus'). I want to be able to do this procedurally (not combing for example) because, unlike normal grass, it has a ...
3
votes
1answer
90 views

How can I sharpen the light fall off for a rotating earth animation with 2 materials?

Intermediate level question. I have been following Andrew Price's excellent tutorial on "How to make Earth". I have managed to "create" earth, and render as a static image. I have returned to this ...
3
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0answers
71 views

Project Idea/ seed bead particle array

I am new here and have been working with Blender for a few months for a college course. We often find solutions to problems doing internet searches because the course could not possibly have a ...
3
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0answers
254 views

How to setup scene for Isometric workflow? In order to import 2D ISO image to make it in 3D

You know we can make 2D isometric renders of 3D images, right? I want to do the reverse; I import an isometric image and want to use it to create the 3D model. An illustration of the work I'm trying ...
3
votes
1answer
272 views

Is there any way to limit Bevel modifier by both weight and angle?

I have an object that I would like to add a 45 degree bevel to but only on some of the edges. If I limit by weight I can add the bevel to the edges I want but it ends up not being the angle I want ...
3
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0answers
183 views

What is the best way to simulate human body wounds in Blender?

with Belnder, we are trying to emulate crime scene with human figure. While we can get the figure quite easily (from makehuman program), it becomes difficult to simulate wounds on human body. Any help,...
3
votes
1answer
185 views

How to make curve apply its bevel radius after all deformations

I have a wicker basket which is made up of curves. The object has a couple of array modifiers, a simple deform and a cast modifier to achieve its final shape. It looks fine from afar but upon closer ...
3
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0answers
86 views

Customize Default Value of Input Fields

Is it possible to customize the default value of an input field, so that - for instance - when using the Bridge Edge Loop Tool, I can set the "Cuts"-Parameter default value, which is 0, to my custom ...
3
votes
1answer
118 views

Is there any way to offset curve and filling space between with mesh to make a ring?

I'm trying to make some curved rings in Blender with realistic height and width and look as shown below. Can anyone suggest a way to do it?
3
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0answers
69 views

Slide vertices based on angle of adjacent edges

I want to extrude a boundary edge such that angles between any given newly generated perpendicular edge and the edges on either side are equal. That is, I want to do this: The gif was accomplished by ...
3
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0answers
296 views

Avoid converting to tris when preparing file to 3D print

I created a low poly alien in blender and wanted to print it exactly the way I created it. It's modeled in quads which are converted to tris when exporting the stl. I know stl works with tris but it ...
3
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0answers
381 views

Modelling in blender without mouse wheel. How to completely move mouse wheel modal functionality to custom keyboard shortcuts?

How to edit modelling operator modal\contextual hotkeys? I'm using blender with a tablet since the beginning. And it doesn't have mouse wheel. I'm really fond of blender shortcut system, and how it is ...
3
votes
1answer
278 views

Separate distinct internal closed volume (automated)

I have an object containing multiple interior faces defining closed volumes. I'm looking for a way to identify each of those volume and separate them in different objects. The object is in "one ...
3
votes
1answer
241 views

Can I specify the direction along which Edge Slide follows?

I have an issue related to Edge Slide. During Edge Slide with mouse, I can specify a direction along which moving edges follows WITHOUT clamping by disabling clamp (by depressing C) when the edges ...
3
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0answers
666 views

Remove intersecting geometry from multiple objects

This is kind of hard to explain using words. Basically, I want to remove the intersecting part of a model for both objects. Sort of like the exclude function in Adobe Illustrator's pathfinder panel, ...
3
votes
0answers
160 views

Bending array around an object

So I am trying to make the grate circled by red follow the route marked by black, I am not sure how to make it follow the whole path evenly however. How would one go about making the grate fill in the ...
3
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0answers
126 views

How to Make a Cinematic Timelapse?

Is there any addon program or plugin, to make a Timelapse look like this? https://www.youtube.com/watch?v=ac4qV2uIF3Q
3
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0answers
166 views

How can I model the dome in the picture?

I have been trying to model this dome but my result looks exaggerated. I want the bulge out to be subtle as in the picture.
3
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0answers
981 views

What is a good topology?

This question might sound basic but I really can't find the answer to it. Here few examples. Should each mesh be connected together or be loose parts. I see sometimes in tutorials geometries that are ...
3
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0answers
620 views

Array/Curve: How do I fix array modifier overlap when combining “Fit Curve” Setting with a Curve modifier?

I am attempting to create an arena using the Archimesh addon and the curve modifier. I created a set of archways and columns with Archimesh, using the built in "create an array of elements" checkbox. ...
3
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0answers
249 views

Merge Two Objects without Applying Subsurf modifier

The UV mapping is trash when I apply the subdivision surface modifier. So I want to export my model without having to apply it. Yet, when I try to merge two models into one I don't want the model ...
3
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0answers
63 views

Unable to select vertices, edges and faces since upgrade to windows 10

I'm a newbie both to here and to blender. I have a problem in so much as since Windows 10 auto installed yesterday I am now unable to work on my current project. Problem is: I am unable to select ...
3
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0answers
120 views

Preview and final render of grass are different

I am making a park with a path in Blender, but I have a problem with the particles. I've put the emission number at 200000 (for starter). At Viewport Shading - Render the grass looks normal (full), ...
3
votes
0answers
251 views

How to create a sawtooth flange?

For connecting parts I am thinking of a sawtooth flange. How could this be done by modifying a face of a cube or a cylinder? Please note there is a fine but important difference between a sawtooth and ...
3
votes
0answers
1k views

Why, when I select “self collision” - the model shrinks (cloth simulation)

I have a problem with the cloth simulation. Here is the model's grid: If I don't select "self collision" - everything is OK, but the model goes through itself. But if I select "self collision" - ...
3
votes
0answers
386 views

Blender's Nearest Equivalent to Cinema 4D's Collision Deformer?

What's Blender's best, simplest, and most direct equivalent to Cinema 4D's (now 3+ years old) Collision Deformer? I'm looking for a simple and fast way to have objects deforming other objects like ...
3
votes
0answers
65 views

How can I use cell fracture to a limited section of the mesh?

I want to fracture a mesh to a limited section. It is shown in this sketch: How can I control the width of this section and how can I let the top and the bottom of this mesh unmodified? How can I let ...
3
votes
0answers
210 views

How to offset or loft surface maintaining cross-sectional area?

I have this surface (blue) which I would like "offset" inwards (yellow) while maintaining the same cross-sectional area (red). Loft is probably the correct method, since the cross-sections can be ...
3
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0answers
115 views

Why did my physics start working up after adding a face mask?

I am making a ninja, I added a hoodie and put a cloth modifier on it. I put a collision modifier on the body and everything was working great. I moved on to the next step and made a face mask, put ...
3
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0answers
130 views

Seeking add-on for notes

I often wish there were an add-on to embed notes in a blender design, tacked to specific points in the model of an object. I mostly do 3D models for mechanical designs that get 3D printed, and ...
3
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0answers
939 views

Pull and slide along edges simultaneously

Is it possible to slide multiple vertices along edges that point towards a certain point? As demonstrated in the first picture, I would like to slide the selected along the edges on the direction ...
3
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0answers
911 views

(Biological) Cell Surface

I would like to model a cell and I was really impressed by this video: https://www.youtube.com/watch?v=TSSCj2yD70M Needless to say that it is way to fast to follow it through, but does anybody know ...
3
votes
0answers
3k views

Reconstruct 3D model from multiple 2D images

is there a way to convert multiple 2D image into a 3D model. In other words, does Blender provide a generic tool like SFM reconstruct a 3D model out of images of the object from multiple viewpoints ? ...
3
votes
0answers
378 views

Dissolving faces on objects with holes?

I'm having an issue with dissolving the faces on an object with holes in it - I've read elsewhere that this can be an issue. I'm somewhat of a Blender novice at the moment, so I've mostly been using ...

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