Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

2,643 questions with no upvoted or accepted answers
Filter by
Sorted by
Tagged with
10
votes
1answer
290 views

Branching and swirling mesh on a ring

I need help constructing this ring. I thought it would be simpler, but the splitting and recombining of curves that swirl in variously symmetrical ways make the intricacy a little more difficult than ...
7
votes
3answers
3k views

Weight Painting/Deform in shoulders

So I have been messing around a lot with the weight painting on the shoulders. I'm still new so I don't know much about the type of weights should be on the shoulders, I've tried a lot of different ...
6
votes
1answer
4k views

How Do I Mirror Knife Tool?

In blender cycles I am trying to mirror the knife tool but it won't work. I have tried mirroring the knife tool using the mirror modifier and using mesh options as well to mirror.
5
votes
0answers
370 views

Wrapped packaging model?

I want to make a plastic wrapped packaging as shown in the photo. its wrapped and folds on sides towards the back and overleaps. where should i start? I tried playing around with vertices in edit ...
5
votes
1answer
1k views

ANT Landscape erode option?

I have just updated to Blender 2.79 and was playing around with the updated ANT landscape add-on when I noticed a new option called Landscape Eroder, this has the potential to be really cool but I can'...
4
votes
0answers
46 views

Metaball-style merge effect on two modelled and realistically textured human heads possible?

I would like to create a complex animation in which two rigged objects - human head models in this case - merge together as they float next to each other with a similar effect that metaballs have on ...
4
votes
0answers
54 views

Hacks for improving performance on large scenes

Hi I’m using blender mostly doing exterior architecture visualisations. Through previous months I’ve found many problems that affects this software. But the main issue is lack of performance power ...
4
votes
1answer
80 views

Boolean Modifier Trouble - Yes… The Anvil

I am following a tutorial by the Blender Guru on how to make an anvil and everything was going well until I came to use the Boolean tool. When I use it - I do see a cut out in the mesh, however when I ...
4
votes
2answers
760 views

Mark bevel edges after solidify

I have a profile that I want to solidify and then bevel. I'd like to mark which edges to bevel after the solidify without collapsing the stack. Is that possible in Blender? Best, JD
4
votes
1answer
806 views

How can I effectively import and texture a large height mapped terrain mesh?

I am looking for advice on how to handle a large terrain mesh that I am importing from an existing file format through a custom add-on I am writing. Currently, I import heights from a height map file ...
4
votes
0answers
242 views

How to define own snapping points?

can someone tell me if its possible to define own "snapping points"? I know the poissibility to snap to Volume, Face, Edge, Vertex and Increment - but what i need is the following: I made a small ...
4
votes
0answers
3k views

How to transfer a shape key between different meshes?

As the title says how would I go about transferring a shape key between two different meshes? The meshes I am using have a similar shape and topology (esp. with area that is affected by the shape key) ...
3
votes
0answers
18 views

How to space verts along an edge loop without moving specific vert?

I am trying to space a series of vertices in a continuous edge loop so that they are evenly spaced. I would like to avoid moving a specific vertex for reasons of symmetry. The problem I'm having is ...
3
votes
0answers
38 views

Any Easy way to make Eyelashes?

I am trying to create eyelashes for my character and have tried a few tutorials, yet most are hard to follow, are there any ways to do this with minimal use of the particle system.
3
votes
1answer
66 views

Rotating particles in two different axis

I'm having some trouble randomizing these particles on top of my cylinder. My goal is to randomize the orientation of my particles with respect to the object's y-axis, which makes the particles stand ...
3
votes
0answers
61 views

What type of Textures are these?

So I recently downloaded a bunch of models from Animal Crossing New Horizons and I came across these textures that I've honestly no clue what to do with. The file name is "Crv" which I'm going to ...
3
votes
0answers
51 views

How can I model this Body in Blender?

Hello Blender Community, I am new to Blender. In the past, I only used CAD Programs (Inventor, Fusion 360). Because of the Rendering and Animation, I try to recreate my models in Blender. One of my ...
3
votes
0answers
45 views

rotating the x and y axis of a normal

If I create a new object, and then go into edit mode and click on "normal transformation orientation", the z axis always runs along the face's normal, but the x and y are all over the place. ...
3
votes
0answers
64 views

Is there a possibility to create non rounded corners with bevel tool or bevel modifier?

Is it possible to create sharp / pointing vertex with bevel tool or modifier the way it is shown on the right cube? I am able only to create the type of bevels as on the left cube - to get the ...
3
votes
0answers
123 views

Modelling ornamental grass procedurally

I am trying to model an ornamental grass procedurally (Miscanthus sinensis 'Gracillimus'). I want to be able to do this procedurally (not combing for example) because, unlike normal grass, it has a ...
3
votes
1answer
109 views

How can I sharpen the light fall off for a rotating earth animation with 2 materials?

Intermediate level question. I have been following Andrew Price's excellent tutorial on "How to make Earth". I have managed to "create" earth, and render as a static image. I have returned to this ...
3
votes
0answers
74 views

Project Idea/ seed bead particle array

I am new here and have been working with Blender for a few months for a college course. We often find solutions to problems doing internet searches because the course could not possibly have a ...
3
votes
0answers
299 views

How to setup scene for Isometric workflow? In order to import 2D ISO image to make it in 3D

You know we can make 2D isometric renders of 3D images, right? I want to do the reverse; I import an isometric image and want to use it to create the 3D model. An illustration of the work I'm trying ...
3
votes
1answer
327 views

Is there any way to limit Bevel modifier by both weight and angle?

I have an object that I would like to add a 45 degree bevel to but only on some of the edges. If I limit by weight I can add the bevel to the edges I want but it ends up not being the angle I want ...
3
votes
0answers
205 views

What is the best way to simulate human body wounds in Blender?

with Belnder, we are trying to emulate crime scene with human figure. While we can get the figure quite easily (from makehuman program), it becomes difficult to simulate wounds on human body. Any help,...
3
votes
0answers
639 views

Blender aquivalent to zbrush's polish-option

i recently followed this zbrush-tutorial on sculpting a character. https://pixologic.com/zclassroom/lesson/the-eyes-part-2 During this tutorial the tutor made use of the polish-option. (ca.4:50 i ...
3
votes
1answer
204 views

How to make curve apply its bevel radius after all deformations

I have a wicker basket which is made up of curves. The object has a couple of array modifiers, a simple deform and a cast modifier to achieve its final shape. It looks fine from afar but upon closer ...
3
votes
0answers
94 views

Customize Default Value of Input Fields

Is it possible to customize the default value of an input field, so that - for instance - when using the Bridge Edge Loop Tool, I can set the "Cuts"-Parameter default value, which is 0, to my custom ...
3
votes
3answers
133 views

Is there any way to offset curve and filling space between with mesh to make a ring?

I'm trying to make some curved rings in Blender with realistic height and width and look as shown below. Can anyone suggest a way to do it?
3
votes
0answers
72 views

Slide vertices based on angle of adjacent edges

I want to extrude a boundary edge such that angles between any given newly generated perpendicular edge and the edges on either side are equal. That is, I want to do this: The gif was accomplished by ...
3
votes
0answers
314 views

Avoid converting to tris when preparing file to 3D print

I created a low poly alien in blender and wanted to print it exactly the way I created it. It's modeled in quads which are converted to tris when exporting the stl. I know stl works with tris but it ...
3
votes
0answers
402 views

Modelling in blender without mouse wheel. How to completely move mouse wheel modal functionality to custom keyboard shortcuts?

How to edit modelling operator modal\contextual hotkeys? I'm using blender with a tablet since the beginning. And it doesn't have mouse wheel. I'm really fond of blender shortcut system, and how it is ...
3
votes
1answer
313 views

Separate distinct internal closed volume (automated)

I have an object containing multiple interior faces defining closed volumes. I'm looking for a way to identify each of those volume and separate them in different objects. The object is in "one ...
3
votes
1answer
267 views

Can I specify the direction along which Edge Slide follows?

I have an issue related to Edge Slide. During Edge Slide with mouse, I can specify a direction along which moving edges follows WITHOUT clamping by disabling clamp (by depressing C) when the edges ...
3
votes
0answers
1k views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
3
votes
0answers
705 views

Remove intersecting geometry from multiple objects

This is kind of hard to explain using words. Basically, I want to remove the intersecting part of a model for both objects. Sort of like the exclude function in Adobe Illustrator's pathfinder panel, ...
3
votes
0answers
173 views

Bending array around an object

So I am trying to make the grate circled by red follow the route marked by black, I am not sure how to make it follow the whole path evenly however. How would one go about making the grate fill in the ...
3
votes
0answers
128 views

How to Make a Cinematic Timelapse?

Is there any addon program or plugin, to make a Timelapse look like this? https://www.youtube.com/watch?v=ac4qV2uIF3Q
3
votes
0answers
166 views

How can I model the dome in the picture?

I have been trying to model this dome but my result looks exaggerated. I want the bulge out to be subtle as in the picture.
3
votes
0answers
1k views

How can I prevent overlapping when using Solidify Modifier?

I have used the Solidify Modifier tool on my object (choker) which appears to have caused overlapping at the centre. Lowering the thickness has helped but it does not prevent the problem. The image ...
3
votes
0answers
1k views

What is a good topology?

This question might sound basic but I really can't find the answer to it. Here few examples. Should each mesh be connected together or be loose parts. I see sometimes in tutorials geometries that are ...
3
votes
0answers
648 views

Array/Curve: How do I fix array modifier overlap when combining “Fit Curve” Setting with a Curve modifier?

I am attempting to create an arena using the Archimesh addon and the curve modifier. I created a set of archways and columns with Archimesh, using the built in "create an array of elements" checkbox. ...
3
votes
0answers
254 views

Merge Two Objects without Applying Subsurf modifier

The UV mapping is trash when I apply the subdivision surface modifier. So I want to export my model without having to apply it. Yet, when I try to merge two models into one I don't want the model ...
3
votes
0answers
64 views

Unable to select vertices, edges and faces since upgrade to windows 10

I'm a newbie both to here and to blender. I have a problem in so much as since Windows 10 auto installed yesterday I am now unable to work on my current project. Problem is: I am unable to select ...
3
votes
0answers
122 views

Preview and final render of grass are different

I am making a park with a path in Blender, but I have a problem with the particles. I've put the emission number at 200000 (for starter). At Viewport Shading - Render the grass looks normal (full), ...
3
votes
0answers
257 views

How to create a sawtooth flange?

For connecting parts I am thinking of a sawtooth flange. How could this be done by modifying a face of a cube or a cylinder? Please note there is a fine but important difference between a sawtooth and ...
3
votes
0answers
1k views

Why, when I select “self collision” - the model shrinks (cloth simulation)

I have a problem with the cloth simulation. Here is the model's grid: If I don't select "self collision" - everything is OK, but the model goes through itself. But if I select "self collision" - ...
3
votes
0answers
402 views

Blender's Nearest Equivalent to Cinema 4D's Collision Deformer?

What's Blender's best, simplest, and most direct equivalent to Cinema 4D's (now 3+ years old) Collision Deformer? I'm looking for a simple and fast way to have objects deforming other objects like ...
3
votes
0answers
65 views

How can I use cell fracture to a limited section of the mesh?

I want to fracture a mesh to a limited section. It is shown in this sketch: How can I control the width of this section and how can I let the top and the bottom of this mesh unmodified? How can I let ...
3
votes
0answers
212 views

How to offset or loft surface maintaining cross-sectional area?

I have this surface (blue) which I would like "offset" inwards (yellow) while maintaining the same cross-sectional area (red). Loft is probably the correct method, since the cross-sections can be ...

1
2 3 4 5
53