Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

3,127 questions with no upvoted or accepted answers
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131 views

How to create a growing bacterial colony?

So, I've been trying to create a short 3D animation of a bacteria dividing|splitting itself multiple times like this I adjusted some shape keys for it, but I think it would be too overwhelming to ...
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111 views

Is there a possibility to create non rounded corners with bevel tool or bevel modifier?

Is it possible to create sharp / pointing vertex with bevel tool or modifier the way it is shown on the right cube? I am able only to create the type of bevels as on the left cube - to get the ...
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398 views

Wrapped packaging model?

I want to make a plastic wrapped packaging as shown in the photo. its wrapped and folds on sides towards the back and overleaps. where should i start? I tried playing around with vertices in edit ...
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1answer
1k views

ANT Landscape erode option?

I have just updated to Blender 2.79 and was playing around with the updated ANT landscape add-on when I noticed a new option called Landscape Eroder, this has the potential to be really cool but I can'...
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125 views

Bridge edge loops maintaining quad topology?

Blender's bridge edge loops feature does not produce quad topology in some situations it could. Say I want to bridge the selected edge loops: "Bridge edge loops" produces something like ...
4
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1answer
146 views

Geometry Nodes - rotate point along curve tangent

How can I rotate each point so that each follows the tangent of the curve using geometry nodes? Right now, every point’s rotation is the same.
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71 views

Using cloth simulations to model a realistic Snickers wrapper?

I am just getting started with blender and would like to model a Snickers wrapper incl. UVs. The basic shape is no problem, but what's the best strategy to get a realistic plastic foil look with all ...
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104 views

rotating the x and y axis of a normal

If I create a new object, and then go into edit mode and click on "normal transformation orientation", the z axis always runs along the face's normal, but the x and y are all over the place. ...
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109 views

Hacks for improving performance on large scenes

Hi I’m using blender mostly doing exterior architecture visualisations. Through previous months I’ve found many problems that affects this software. But the main issue is lack of performance power ...
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2answers
179 views

Boolean Modifier Trouble - Yes.... The Anvil

I am following a tutorial by the Blender Guru on how to make an anvil and everything was going well until I came to use the Boolean tool. When I use it - I do see a cut out in the mesh, however when I ...
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197 views

How To Model Ornamental Grass Procedurally

I am trying to model an ornamental grass procedurally (Miscanthus sinensis 'Gracillimus'). I want to be able to do this procedurally (not combing for example) because, unlike normal grass, it has a ...
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94 views

Project Idea/ seed bead particle array

I am new here and have been working with Blender for a few months for a college course. We often find solutions to problems doing internet searches because the course could not possibly have a ...
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2answers
2k views

Mark bevel edges after solidify

I have a profile that I want to solidify and then bevel. I'd like to mark which edges to bevel after the solidify without collapsing the stack. Is that possible in Blender? Best, JD
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2answers
2k views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
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285 views

How to define own snapping points?

can someone tell me if its possible to define own "snapping points"? I know the poissibility to snap to Volume, Face, Edge, Vertex and Increment - but what i need is the following: I made a small ...
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3k views

How to transfer a shape key between different meshes?

As the title says how would I go about transferring a shape key between two different meshes? The meshes I am using have a similar shape and topology (esp. with area that is affected by the shape key) ...
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64 views

How to start animating folding fan like this?

I'm having a bit of a problem on how to animate a foldable fan for an animation that I'm making you twist the circular wire then it folds unto itself How do I make this kind animation? This is what I ...
3
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56 views

is it possible to make this in blender

I can't seem to find any videos explaining how to make something like this. All I find are videos on how to make fluid flow from something. Basically basic fluid stuff. But I'm wondering if this ...
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47 views

Modeling Eyelid for animation

That's my first post so first of all - Hello everybody. I am creating a simple cartoon character and I am stuck at one thing - eyelid for a specific shape of the eye just like in the attached image. ...
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775 views

'Join Geometry' node does not work with uv maps

I'm just playing around with the new geometry nodes and noticed that whenever I use 'Join Geometry' it kills the uv map. (No Uvmap present anymore after appliying the modifier.) If I use 'Boolean' on ...
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50 views

Boolean builds the shape of my cube inside of the mesh I am trying to cut the hole in

What I seem to be having issues with is cutting the final 2 windows into the building using the Boolean Modifier. I have completed the same operation for the other windows with ease and had no issues ...
3
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0answers
89 views

Updating very old add ons for use in Blender 2.8-2.9 onwards

I have a question regarding a very old add on for Blender, that I am hoping to make work in the current version. Currently, I have gotten into to developing add ons for the Space Simulation software ...
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37 views

Suggestions or techniques for modeling / texturing large pile of towels

[Update] Just wanted to post my solution on this. I ended up stitching together a repeating texture map of towels in photoshop that I applied to a displaced and sculpted sphere. Not the greatest but ...
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66 views

How to round off corners using a curve circle

I have 2 objects in my scene. one semi circle which is from a mesh and I applied subsurface modifier and got round corners. The other object B is a curve circle, but is there a way it can have rounded ...
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83 views

Having problems with the rigging

I'm currently trying to make a 3d character for my portfolio to get into an art school, and I'm running into a problem. I'm trying to rig my character so that I can animate him walking, however, I run ...
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0answers
42 views

How to space verts along an edge loop without moving specific vert?

I am trying to space a series of vertices in a continuous edge loop so that they are evenly spaced. I would like to avoid moving a specific vertex for reasons of symmetry. The problem I'm having is ...
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147 views

Any Easy way to make Eyelashes?

I am trying to create eyelashes for my character and have tried a few tutorials, yet most are hard to follow, are there any ways to do this with minimal use of the particle system.
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94 views

What type of Textures are these?

So I recently downloaded a bunch of models from Animal Crossing New Horizons and I came across these textures that I've honestly no clue what to do with. The file name is "Crv" which I'm going to ...
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58 views

How can I model this Body in Blender?

Hello Blender Community, I am new to Blender. In the past, I only used CAD Programs (Inventor, Fusion 360). Because of the Rendering and Animation, I try to recreate my models in Blender. One of my ...
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1answer
876 views

Apply face normal orientation to object Local Pivot Point orientation?

Is there a simple way to "apply" a custom transform orientation to an objects pivot? The purpose is to set the faces normal as the new pivot of the object. Duarte Farrajota Ramos' cube merge trick ...
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414 views

Shrinkwrap an image to a cylindrical / slightly conical object with minimal distortion

I have some five gallon buckets of various different dimensions and artwork for a label that would go on them. I'm trying to figure out how I can show the label applied to a bucket accurately. The ...
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0answers
1k views

Snapping two objects together via vertex selection

I'm a game developer and I'm using the Christmas break as an excuse to finally learn blender. The 2.8 update is fantastic and I'm enjoying it so far. However I have a question and I want to know if ...
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0answers
1k views

Blender aquivalent to zbrush's polish-option

i recently followed this zbrush-tutorial on sculpting a character. https://pixologic.com/zclassroom/lesson/the-eyes-part-2 During this tutorial the tutor made use of the polish-option. (ca.4:50 i ...
3
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1answer
339 views

How to make curve apply its bevel radius after all deformations

I have a wicker basket which is made up of curves. The object has a couple of array modifiers, a simple deform and a cast modifier to achieve its final shape. It looks fine from afar but upon closer ...
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126 views

Customize Default Value of Input Fields

Is it possible to customize the default value of an input field, so that - for instance - when using the Bridge Edge Loop Tool, I can set the "Cuts"-Parameter default value, which is 0, to my custom ...
3
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3answers
189 views

Is there any way to offset curve and filling space between with mesh to make a ring?

I'm trying to make some curved rings in Blender with realistic height and width and look as shown below. Can anyone suggest a way to do it?
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96 views

Slide vertices based on angle of adjacent edges

I want to extrude a boundary edge such that angles between any given newly generated perpendicular edge and the edges on either side are equal. That is, I want to do this: The gif was accomplished by ...
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420 views

Avoid converting to tris when preparing file to 3D print

I created a low poly alien in blender and wanted to print it exactly the way I created it. It's modeled in quads which are converted to tris when exporting the stl. I know stl works with tris but it ...
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0answers
515 views

Modelling in blender without mouse wheel. How to completely move mouse wheel modal functionality to custom keyboard shortcuts?

How to edit modelling operator modal\contextual hotkeys? I'm using blender with a tablet since the beginning. And it doesn't have mouse wheel. I'm really fond of blender shortcut system, and how it is ...
3
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1answer
476 views

Separate distinct internal closed volume (automated)

I have an object containing multiple interior faces defining closed volumes. I'm looking for a way to identify each of those volume and separate them in different objects. The object is in "one ...
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0answers
892 views

Remove intersecting geometry from multiple objects

This is kind of hard to explain using words. Basically, I want to remove the intersecting part of a model for both objects. Sort of like the exclude function in Adobe Illustrator's pathfinder panel, ...
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0answers
271 views

Bending array around an object

So I am trying to make the grate circled by red follow the route marked by black, I am not sure how to make it follow the whole path evenly however. How would one go about making the grate fill in the ...
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0answers
151 views

How to Make a Cinematic Timelapse?

Is there any addon program or plugin, to make a Timelapse look like this? https://www.youtube.com/watch?v=ac4qV2uIF3Q
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0answers
175 views

How can I model the dome in the picture?

I have been trying to model this dome but my result looks exaggerated. I want the bulge out to be subtle as in the picture.
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0answers
2k views

How to make bas-relief from picture

I want to replicate a bas-relief like this coin and was wondering if I can do this without sculpting. Also, I want to make each letter and face relief rounded, not just simply extruded.
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2k views

How can I prevent overlapping when using Solidify Modifier?

I have used the Solidify Modifier tool on my object (choker) which appears to have caused overlapping at the centre. Lowering the thickness has helped but it does not prevent the problem. The image ...
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0answers
807 views

Array/Curve: How do I fix array modifier overlap when combining "Fit Curve" Setting with a Curve modifier?

I am attempting to create an arena using the Archimesh addon and the curve modifier. I created a set of archways and columns with Archimesh, using the built in "create an array of elements" checkbox. ...
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295 views

Merge Two Objects without Applying Subsurf modifier

The UV mapping is trash when I apply the subdivision surface modifier. So I want to export my model without having to apply it. Yet, when I try to merge two models into one I don't want the model ...
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0answers
160 views

Preview and final render of grass are different

I am making a park with a path in Blender, but I have a problem with the particles. I've put the emission number at 200000 (for starter). At Viewport Shading - Render the grass looks normal (full), ...
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282 views

How to create a sawtooth flange?

For connecting parts I am thinking of a sawtooth flange. How could this be done by modifying a face of a cube or a cylinder? Please note there is a fine but important difference between a sawtooth and ...

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