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Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

3
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3answers
533 views

Blender 2.8 reference image disappeared

I am currently working on a 3D model and I was using a reference image to get the proportions right. Sine 2.8 doesnt have the background image feature I was using an empty object as image. After ...
0
votes
1answer
28 views

Is it possible to set rotation to the current meshes face?

On the image below I have an Icosphere that has been separated into multiple triangle objects. My only problem with this is that I need the rotations for them to all be facing the correct way, but ...
0
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0answers
17 views

Dissolved a bunch of edges and now some faces cannot be smoothed in renders

Exported a model with an applied subsurf, and when I reimported I wanted to continue reduce the poly count again by disolving a ton of loops, but now some faces refuse to smooth unless I use another ...
0
votes
1answer
31 views

How to edit my duplicates

i have built an apartment complex out of many planes. So rather than just making 4 planes for a house like this noob normal does, I used shift d duplicate in object mode. Now in edit mode all of my ...
1
vote
0answers
27 views

How to snap while beveling an edge

In picture 1 I beveled the edge A into a curved one and then added one loopcut aligned with the end of the bevel (red circle). Then, Pic. 2, I am trying to bevel the second edge in the same way as ...
-1
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0answers
21 views

Rendering Chief Architect Models

I'm a K&B designer looking to produce better renderings using my existing Chief Architect models. Is there a beginners tutorial out there that starts with importing existing designs?
1
vote
2answers
70 views

Subdivide problem

Can you tell me what Subdivide problem is? I combined the models in one. Select all A in Edit mode, then I split the surface with Subdivide. Some surfaces does not want to divide. Thanks in advance!
0
votes
1answer
65 views

Blender 2.8 objects invisible

I just added a collection and started to draw an object, and hid the other layers. But I cannot make the previous collection/layer to turn back on. The initial objects Only shows in render mode. in ...
0
votes
1answer
36 views

Creating an awkward shape

I've been trying to manipulate a standard cube into a shape with heavily rounded corners, which would look like the red on the right when viewed from above I've tried doing this with a cube and also ...
3
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2answers
124 views

What is the best way to model the intersection of multiple hard-surface pieces?

What is the best way to model the intersection of multiple hard-surface objects? Not technically different "objects" persay - but where different pieces meet visually. What are various ways of ...
1
vote
0answers
40 views

How to smooth a mesh border?

Well … I join two meshes into one, but the borders are not smooth, how can I make an soft transition for the borders?
0
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0answers
27 views

Background image, blender 2.8 [duplicate]

Apparently in blender 2.8 the background image feature has been removed, is there any way that I could replicate the effect?
-1
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0answers
144 views

blender 2.8 grid snapping broken?

I'm working on a tactical game where the grid size is 1.28 meters. The desired workflow is to set the grid size to 1.28 in blender as well. But in 2.8 I'm having unexpected results. I was hoping to ...
1
vote
2answers
28 views

Face Appearing that can't be selected

I'm encountering an issue in Blender 2.79b where a face has appeared in my mesh that doesn't seem to be a face. I say this because in edit mode with face selection enabled (see screenshot) the face ...
-1
votes
0answers
13 views

is there a way to tesselate (remesh) a model based on UV map data?

what i want to achieve is reconstructing sort of a high res poly from low poly models. I can do this by hand, but that's quite tedidous. So the way I do it right now is the following: remesh the low ...
2
votes
2answers
27 views

Adding new objects in visible plane( not default XY plane)

Blender adds new objects in XY plane ,however if one is working in other planes(eg. XZ,YZ etc), this can be quite irritating having to transform the object to the desired view everytime a new object ...
1
vote
1answer
39 views

Curving an edge of a polygonal mesh in blender

I'm trying to replicate this bat: https://www.amazon.in/DSC-Scorer-Kashmir-Willow-Cricket/dp/B014R90AJA/ref=sr_1_11?s=sports&ie=UTF8&qid=1544122892&sr=1-11&refinements=p_n_pct-off-...
0
votes
1answer
50 views

How do you move a mesh to the origin?

So I can import a 3D object, see screenshot. That tiny orange (selected) object way below the workspace grid is my file. How do I transform (I mean move, but Blender lingo for this seems to be "...
0
votes
1answer
17 views

Trying to figure out a proper way to Snap

Well, my evaluation of potential switch from Maya to Belnder continues and I got another question and this time about snapping. On the attached picture I want to align all the green verts to the red ...
2
votes
0answers
32 views

How do I model or simulate a “squishy” object compressed inside a container?

I'm looking for a way to create a model of an object squeezed into and compressed by a tight spherical enclosure surrounding it (think a plush toy stuffed inside a hollow ball). I don't want to simply ...
0
votes
1answer
33 views

how can i get sharp edges?

I want to make a model that looks like the first picture (i just put a plane and i circle and extruded). The way i want to do it is like the second picture, this i made from a subdivided plane, where ...
1
vote
1answer
19 views

Is there a way to duplicate objects betwenn two objects?

Is there an add-on or other way to duplicate specified number of objects between other two objects? Modo has this function and for 3dsmax I have a script: https://youtu.be/A1rFqZxpxjc
1
vote
3answers
81 views

How to quickly fix (or avoid) the n-gons caused by boolean operation?

I'm trying to model a pistol slide with grooves in it which is supposed to look like this: What I did was creating an array of cubes and subtracting it from the slide with boolean modifier. This ...
0
votes
2answers
28 views

wrap STL around a cyclinder

Is it possible to wrap an STL around a cylinder in Blender using one of the deforms? E.g. is it possible to wrap this STL https://www.thingiverse.com/thing:651829 around a cylinder to create a face ...
0
votes
1answer
45 views

How do I bend pipes with Blender modelling tools?

Here's a screenshot of my model so far. I can select vector points in edit mode but can't move them. I'm working on a MacBook Pro laptop.Is there any way of uploading and sharing Blender model files ...
-1
votes
0answers
21 views

Reduce a box around cutout

I'm quite a rookie when it comes to Blender. My intention: I have quite complex shapes that I want to print as negative in 3D. I create a cube that completely covers the shape and with the "Bool Tool"...
1
vote
1answer
45 views

Cannot set pivot point for circle

I have a circle This circle was created from long cube using a Simple Deform modifier. The problem is than I cannot set pivot point directly to the center of circle. I've tried all the set origin ...
1
vote
0answers
22 views

How can this guy copy and paste UVs?

Im trying to follow this tutorial but the guy is able o copy and paste UVs by pressing the U key in edit mode? How is he able to do this? here is the link too the video. https://www.youtube.com/watch?...
0
votes
1answer
35 views

What would be the best way to hollow out the space for nostrils while modelling a head?

I finally got the skull where it should be more or less. Is it possible to add in some nostrils? What would be the best way to hollow out the space? Thanks.
1
vote
1answer
17 views

One of my objects doesn't appear in 3D View Full

For my imaging and modeling class, we are to make an animation as part of our final. I've imported 4 objects from Slicer into Blender and have the animation that I want down. However, one of the ...
3
votes
1answer
380 views

How do I open an obj file?

I tried to open an .obj file using import but all I got was the workstation with the block. Yes, I'm a total beginner.
1
vote
1answer
49 views

How do I fix this Pinch-like effect on such model with Subsurf modifier turned on?

How do make it so the area in the circle is not punched, and does not look distorted from certain angles?
1
vote
2answers
31 views

is there an inverse function of the circle function (w --> Loop tools) to form a square form a circle?

To create a circle from an edge loop in edit mode, there is the function under the specials menu. Access by W > Loop Tools > Circle. But is there a Function to do the opposite? By now, I pick a ...
2
votes
1answer
47 views

Blender not showing tool bar [closed]

I'm using Kali Linux and i had a great time with blender last few months. But suddenly now it is not showing many important stuff like tool bar and menu bars. Is there anything to do with this. I am ...
0
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0answers
9 views

need help with setting automatic weights getting a error

iam trying to parent my character with automatic weights but i get this error: heat weighting: failed to find solution for one or more bones i looked at the previous answers but could not find an ...
1
vote
1answer
34 views

Close hole after using screw modifier

I am trying to create a specific kind of look on a mesh, as to be seen on the following picture: https://www.bz-berlin.de/data/uploads/multimedia/archive/00375/Merida2_375848a-724x432.jpg Doesn't ...
0
votes
0answers
21 views

Mesh model not transforming in sync with armature

so I have a model with an armature I attached using Ctrl + P (Armature Deform with Automatic Weights). When I move the bones in pose mode the model is fine for moving. However, when I try to drag it ...
1
vote
2answers
38 views

Why is there a crease in my mesh when I enable subdivision surface?

I have a dinosaur mesh (more or less thanks to this). Around the 11:55 mark or so, he shift+d's the toe from one side of the foot to the other. However, I observe that whenever I turn on subdivision ...
-1
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0answers
23 views

A hole in the mesh filling itself when exported in stl

Hello people from the blender community, I am a very beginner in 3d and i faced the following problem : I made a square hole in that shape using bolean fonction , but when i export it in stl , the ...
0
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0answers
36 views

how to refine the mesh in some parts of 3D-Model?

I have created a 3D model. I want to refine the mesh at some parts (like the picture shows) of 3D model. I want to increase the number of meshes in the red circle area. Waht should I do? Thanks a lot.
0
votes
1answer
35 views

Joining and rotating several kitchen doors

I am trying to make my kitchen in Blender, and because I have so many single meshes I would like to join them. But I also want to be able to open the dors, one at a time (hope you understand- I am ...
0
votes
2answers
118 views

Auxetic Foam Cell Structure

I want to create a Auxetic Foam Cell Structure with this technique: Create a sphere in sphere (with boolean diffrence) Generate particles with add particles and replace with mesh sphere in sphere for ...
2
votes
1answer
42 views

How to recreate this wireframe looking effect [duplicate]

I would like to recreate something like this using blender, if someone knows please explain it to me. thanks in advice.
0
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0answers
21 views

How i can join two segments of curve?

I want to create it like one solid pipe. How to fix that? I think that problem is in segment's which are not connected. If I want to press F - Cannot make segments.
0
votes
1answer
31 views

how to align object according to specific axes

i've created two obejcts in blender (in different files). Here is the first one The y axis (green) is perpendicular to object surface. Object has no rotation. and i have the second object It has z ...
0
votes
1answer
27 views

Particles don't “bend” with displacement

I have a soil particle system applied to a subdivided plane. This has displacement modifiers on it to make it look more bumpy and realistic. As you can see, the particles just stay flat and as such ...
0
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0answers
19 views

Beginners question: why adding these loop edges @ around 6:20

beginners question: why adding these loop edges @ around 6:20: https://www.youtube.com/watch?v=AMXcQ2V-VGA What is that good for? Thanks for any hint/ link!
1
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1answer
52 views

Model rounded chair [closed]

For a project I need to model a chair that looks like this: I don't know where to start, can someone show the right direction?
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0answers
10 views

Instantiate different meshes on point cloud based on custom attribute / vertex color

is that doable in Blender, without 3rd party addon like Animation Nodes? I need to instantiate different objects based on custom attribute (I know that's readible by node system) or at least based on ...
0
votes
0answers
25 views

Issue with mesh being transparent on one side

Want to preface this by saying I'm a beginner with blender and 3d modeling, so apologies if this question is really dumb. My question though, is that I was making a hair mesh and noticed that the ...