Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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How to quickly duplicate faces or other elements?

Lets say I'm making a building and so I have rows of identical windows. Is it possible to make one window, and then quickly duplicate it to create a perfectly-alligned row of identical windows?
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24 views

Subdividing and smoothing part of a mesh

Does anyone know, is there any way to subdivide and smooth part of geometry in mesh (in example picture necessary polygons(not all i need) are selected) without effecting other parts and not creating ...
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2answers
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Blender 2.8 display a subdivided view of the mesh, but without applying subdivision to the object

When I press 3 on Maya it shows me a subdivided version of the mesh without subdividing the mesh, how can I achieve the same result in Blender 2.8? also, I should mention I'm emulating Keyboard Numpad ...
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1answer
50 views

Making realistic mold (fungus) in blender?

so i have been trying to make realistic mold in blender for quite a while, as seen in the image the approach i've taken is making 2 image planes, one with a blurred white fur like texture to simulate ...
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1answer
57 views

How do I add a red dot on a specific part of a 3D model?

I have a 3D model of a face and would like to add red dots (think of it as if they are pimples but flat) onto the model in specific locations.
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1answer
17 views

Cannot add image texture to UV unwrap? [duplicate]

New to Blender, trying to load an image texture into the Diffuse channel instead of a colour to learn to UV unwrap. Quite simply I do not have the button needed to the right of the colour bar in ...
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2answers
39 views

Setting the location of my object

I have accidentally applied the location of my object in blender and my object has now zeroed out. How do i fix this?
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1answer
263 views

pipe which has non-uniform cross-section

I want to create a shape like a pipe, like below image and blend file. I created the mesh below in Houdini, but I could deal with it only in simple case, and I couldn't improve it any more in Houdini....
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How fix vertical line across body in model?

Ive got this model for XPS(Xna Posing Studio) program, but XPS models can be imported to blender if you install this addon https://www.deviantart.com/johnzero7/journal/XPS-tools-1-9-1-for-Blender-2-80-...
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0answers
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Smooth car but leting edged areas stay [duplicate]

Here is an image of my current model: Now I must smooth everything a little bit...But I don't want to use subdivision surface. Then I get this result: If you need to see how it should look like, ...
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1answer
37 views

Strange artifacts

I imported a model but after i set the materials, these strange artifact appeared and the lighting seems wrong. I tried to recalculate the normals, disable/enable the autosmooth and other things but ...
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1answer
53 views

How do I add objects on selected polygons?

I am trying to create a primitive pipe and I need to add a small cylinder on each selected polygon (see screenshot) to make rivets. How do I do this ?
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2answers
39 views

Normals - Adding an edge loop improves smooth shading

Searched for an answer but could not find one. In the image I have 2 cubes. One has loop cuts and with shade smooth it looks much better. Looking at the normal direction then both cubes are the same....
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0answers
28 views

Deform a curved mesh to become straight

I have a mesh of a straight tusk, it was surface scanned while it lay on a tabletop. The mesh includes the tusk geometry + the underlying table. Due to accumulated scanning error, the mesh has ...
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1answer
30 views

Match mesh on top of another

I am making a costume for a character. I have the costume ready, but parts of the modelling mesh keeps on slipping through it. How do I make the costume completely cover the model mesh? This is my ...
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0answers
36 views

Bind an armature with animation to another armature

I have a model of a character with an armature that's already been weight-painted and functions normally. However, I now want to take a different armature with no model and somehow bind certain bones ...
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1answer
43 views

restricting movements to x,y,z for the handicapped

I know that when you want to restrict movement or scaling to a certain axis you hold down the keyboard key corrresponding to the axis that you want isolate but I have a problem I am handicapped and ...
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1answer
56 views

Modeling a Mambele

I am attempting to model a mambelle, a sickle sword, and I am using curves to try and model. I am running into issues where I get the only partial outline, or I get the outline but the model is solid. ...
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1answer
33 views

How to scale without deforming / extend shape

In my scene, I have prism like shape as seen in the figure below. From the front it looks like a trapezium and from the sides it looks like a parallellogram. Now, I want to extend the shape ...
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1answer
24 views

How to thicken/enlarge certain areas of a model? [duplicate]

How can I enlargen the fins and ribcage of the fish below? I need to 3D print the model but currently at the moment the peices are too small to print or they snap off after being printed!!!I just ...
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0answers
30 views

How would I go about making the cloth wrap around a weapon handle like this? Cloth sim or something else?

Hi I was wondering how I could achieve this cloth effect for a game asset I'm making. Would it be smarter to model it or use cloth simulation or should I use curves?
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1answer
38 views

Can this software be used to design a logo? [closed]

Can this software be used to design a logo ?
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1answer
20 views

Does smooth and flat shading only effect view-port look or render too?

I need to know before I render project and I am not sure about this!
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2answers
29 views

“Shadow” showing on vertices of model

There's a shadow showing in vertices, how can I make this disappear? Seems like something is wrong with the model.
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0answers
25 views

An object from printing dies

There's something i think blender can't do, in opposite to Cinema. But maybe you can prove me wrong (hopefully). I have a product die cutting. I need to imitate this product in 3D. Is there a way to ...
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0answers
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In Blender 2.8, how can I copy weight paint from another file to the other file?

I want to copy the weight paint from another file to another file, but I do not know what to do. I looked up the internet, but there was only a version of Blender 2.76. I am a Blender beginner now. I ...
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0answers
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Is it possible to join separate armatures after weight painting?

I have weight painted my bones exactly how I want them but they are separate. I now want to join them while keeping their respective weights. The problem I face is that when I join the leg armature to ...
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1answer
29 views

How do I Select Vertices in 2.8 Beta?

I was using Blender 2.79 for a little bit before I downloaded the 2.8 beta. So I'm still a beginner. But I'm a little confused. For some reason, when I'm in edit mode, and in vertex mode, when I try ...
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1answer
48 views

Modelling pillow with cloth simulation model floating

So I'm trying to model a pillow with the cloth simulation in blender 2.8. When I try to simulate the model I can see its forming the shape but eventually it starts to float or falls down. I set the ...
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1answer
14 views

Distorted fuse model when i move it

Trying to move around a fuse character in blender and it gets distorted. Please if you can tell me what do i have to select to properly move it. Thank you
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0answers
19 views

Particles not showing up in render

When I set up a particle system in a new .blend file properly, the particles render just fine, but in this scene, I'm not seeing them when I render. "Show Emitter" is checked. I have my instance ...
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1answer
31 views

Background image in blender 2.8 [duplicate]

How do you set a Background image in blender 2.8?
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0answers
14 views

Creating color ID and Mesh IDs from single object with 1 marterial for use in substance painter

I have a model building that I want to use in my game and I'm attempting to texture it in Substance. I'm relatively new so bear with me if this question is a little ridiculous. I've seen that ...
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3answers
59 views

Boolean to cut a hole in a face does not appear to be working

I am trying to add a boolean modifier to a cube, cut a hole in a face but it does not appear to be working. Even though I'm a newbie I'm sure I'm using the modifier correctly.
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1answer
60 views

how to change number of segments

I need to find these settings in blender 2.8. When you add new object (Blender 2.79) you have this object settings, botom left. But in version 2.8 I can't find it. I need to change sphere/cylinder ...
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2answers
76 views

Modelling a sphere with 2 flat faces

I'm trying to model something like the object on the left side of this photo: I need to get a shape that is basically a sphere with two flattened areas, one at the bottom and one on the side with an ...
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1answer
37 views

Delete part of an imported obj model in Blender?

I've made a model in Magicavoxel and exported it in obj format. I then import it to Blender to change pivot point. My problem is that i have to export it from Blender in two parts. My question is how ...
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1answer
27 views

How can I control the sharpness of corners using Subsurf? [duplicate]

I'm trying to make these corners sharper after SubSurf. The solution that comes to my mind is adding edge loops to limit its space, but when I try to add edge loops they also affect the intake shape ...
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3answers
126 views

Align vertices between two edges

The problem is that I have two edges on the correct height. Now I want to align the vertices between those edges to make a smooth transition. But I can't figure out how to do this without moving the ...
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0answers
33 views

Inset on a cylinder causing pinching when using subsurf modifier and sharp edges

In my attached picture I have a cyclinder where I'm trying to inset along 3 faces. I've tried every combination of creases, sharp edges, with and without an edge modifier. I can't seem to get the ...
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2answers
48 views

Newb looking for project advice [closed]

I am working on a tutorial of a rocket, it is going well but I would like to modify it. I know that there are a lot of ways to approach it but I am looking for the best way to make the inside of the ...
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3answers
138 views

How to create razor wire

I am trying to create fences with razor wires on them, as to be seen here: I modeled it as a straight wire first, adding the blades in an array and then combined the cylinder and the blades to one ...
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1answer
25 views

Camera not capturing the base plane in rendering

I am a newbie to blender Created a low poly ice field like so Blender version 2.8 When I render the scene, the camera is skipping the base plane & just showing the remaining objects like so. ...
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1answer
40 views

is it possible to make a reflection sit at infinity, like a reflex sight or a HUD?

i want to simulate an effect such as a heads up display and tried to recreate it simply, through the use of light projecting through a reticle, through a convex lens, and onto a pane of glass seen ...
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1answer
29 views

Subdivision surface creates thorn-like artifact/curve (Blender 2.8)

I'm using blender 2.8 and this issue occurred while I was retopologizing something using the poly build tool. Subdivision surface is create a weird thorn-like curve and I can't figure out why. My ...
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0answers
24 views

I'm Making Volcano Eruption and the Splatter Texture Always Repeats, Why?

I'm trying to make a volcano eruption modeling like in CG Geek Youtube Channel. The guy who teaches in CG Geek is using 2.79 but I'm using 2.8 and I'm doing exactly the same things with the guy but ...
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1answer
83 views

Removing Doubles Destroy Topology

Problem: When two vertices are being too close to each others, during the operation of "Remove Doubles", they merged together as it considered as a single vertex. It happens during my organic ...
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2answers
33 views

How to make edges appear smooth

I'm trying to make the cut out edges of this shape appear smooth but i can't seem to do it.
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1answer
59 views

Remove Doubles < Merge by distance? [duplicate]

Remove Doubles was removed and replaced with Merge by Distance? If, you set the value small enough it works the same and gives versatility. Blender 2.8 Beta Version 5/13/19
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Modeling Help and Dealing with Ngon's

I am modeling a soda can and have found it increasingly difficult to deal with the high number of vertices as I collapse towards to center of the mesh. I was wondering if anyone had any advice to deal ...