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Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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1answer
22 views

Keep losing “sub” pose library after re-openning the file

I am trying to categorizing my pose library into many "sub-libraries" such as mouth, eye, expression. However, blender only keeps the last sub-library selected before closing the file, and loses all ...
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0answers
26 views

Aligning multiple vetices while maintaining mesh shape

So I have the below mesh in wireframe and I'm looking from it's right side. What is the easiest way to align these edges like the 2 (or rather 4) on the far right? (edit: edges in red are actually 4 ...
5
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2answers
706 views

Inward extrusion is not working

I am new to blender, while making a cup i was doing an inward extrusion but it is not working. I was extruding the upper face of cylinder inwards to make it hollow like a cup but instead it's ...
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1answer
29 views

How can I break a mesh into pieces? [duplicate]

I've puchased a big interior scene from a 3d marketplace. To optimize it in Unity (using Occlusion culling), I need to break the meshes into pieces, without modifying the structure. Is there any ...
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1answer
55 views

How can I render a very large image in cycles?

I want to render a image in 20000x20000 pixels. But I get the error GPU out of memory. My Peak in constantly getting higher. It starts at 280M, after a hour it is 2000M. I have a GeForce GTX 1060 6GB....
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0answers
38 views

Procedural Entangled Vines

Is there a way in Blender to procedurally create a group of vines or "cords" "cables" etc that get entangled? Instead of manually moving all vertices to create this entanglement
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1answer
55 views

Bending curve/object around another object

I'm trying to make some 3d fx and I imported my basic svg file. Now I want to wrap it around the top surface of the object but I don't know how. Can somebody help me accomplish this? Here's how I ...
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0answers
18 views

How to animate warping object?

I want to do a Sci-Fi effect where a sphere is warping and deforming in an animation, but I have no idea how to do it. Should I use the deform modifier? And if so, how do i animate the noise texture? ...
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0answers
40 views

How do I model a crumbling egg yoke?

Does anyone have an idea how I can create a realistic looking hard boiled egg yoke, it has this rough and crumbling texture and if I were to model it by hand it would take forever and propably wouldn'...
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1answer
28 views

How do I make coordinates relate to global values?

I'm new to Blender, and I'm already tired of the coordinate system in the small menu at the bottom left going to 0,0,0 on translate every time I go to edit a new/different vertex. How could I make the ...
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1answer
14 views

Is there a way to create a model and export it into a spriteset of that model 360 view?g

There is an example of a ship model that has a sprite every 22.5 degrees. How can I export a model I make like that is that possible?
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0answers
29 views

Cannot achieve the same result as the tutorial, mine had some shading issues

i am following some tutorial and i followed every step in the tut, but mine mesh came with a lot of shading problems. The edge are not smooth at all. Can someone help me out ? I set the smooth shading ...
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1answer
24 views

Reflection in sphere becomes more distorted as subsurf increases?

I was baking normals from hi poly to low poly meshes. With this specific example of a hi poly icosphere the reflections are distorted, whereas the low poly sphere is less so. so i was just wondering;...
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0answers
24 views

Is the File too Big or is Blender too Slow?

I am just now getting involved in photogrammetry and as we know the files are quite large. I am importing an .OBJ file from Meshroom and from the import to any other click there is lag. Being new I ...
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1answer
40 views

why are the individual faces are acting reflective?

I am really new to Blender this was my attempt to model a Katana sword but the shading looks all weird and I am not sure why. If anyone can point out why the individual faces are acting reflective ...
0
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1answer
23 views

How to make gray spaces disappear? [duplicate]

I have a question Blender "eats" my constructions with gray spaces. I would like to know how to move away those gray spaces so that I can work with more space. Thank you so much to anyone who answers ...
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2answers
51 views

How to cut a small amount into object?

I want to make a poker chip with Blender. It would look like this at the end https://www.artstation.com/artwork/rGeB2 The little disks without the color. This what I have: I want to cut the ...
0
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1answer
28 views

How can we remove overlapping edges?

I am cleaning up a friend's model and often run into this problem: Often, there are multiple edges of various lengths overlapping along the same line. Below is a visual example: ...that overlap to ...
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3answers
56 views

How to do retopology?

So this seems to be an essential skill in blender when you sculpted something and it has to many vertices. I have tried to figure it out but all my attempts have either taken days to do some or ended ...
1
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1answer
25 views

My object is not moving smoothly, but in increments of one unit [duplicate]

What is preventing my objects from moving smoothly? Instead of moving slowly and precisely, the object moves by one unit .
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0answers
14 views

How to get rid of the mirroring effect in edit mode after applying the mirror modifier in Blender 2.8

I can't figure out how to get rid of the mirroring effect of the mirror modifier even after I have applied it. I am working in Blender 2.8 but still can't figure out how to get rid of this mirroring ...
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0answers
15 views

Gray areas on object 2.8 [duplicate]

Hey guys Im following up a tutorial from Blender Guru making this anvil. However when i add my sub modifier i get these gray spots. The more i zoom in they get bigger, it doesnt matter how many ...
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0answers
15 views

Snap tool seems not working for edge loop?

i can use snap tool for boundary edge, but for edge loop, it does not work. all the settings were same when it works. And if i select the bottom capping loop, double tap G, the snap tool does not ...
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0answers
9 views

What can I do to join all the parts of this .dae file without messing up the textures already on the individual pieces?

I have a .dae file of the green car from cars that I got from the SketchUp 3d warehouse and I've been trying to fix it so it's ok to use in a cycles render animation. Really I've just been trying to ...
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0answers
24 views

How to scale properly after rotate the mesh without using apply rotation?

i know we could use apply rotation to correct this, but here is the situation, i have mesh A and B that are joined with Ctrl + J. i just rotate the A and then want to scale along the mesh A's length ...
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0answers
22 views

Snowmobile path creation

I tried a lot of times and different ways to create my path. Its like a tank path.I didnt make it. Just tired to trying a lot of times because when i move my vehicle path deforms.Can someone help me ...
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1answer
55 views

How to get better rigging view

I was practicing rigging. So I picked up a model from internet and started rigging but I can't see the armature through hand. After enabling X-ray armature can be seen, but only in object mode, when ...
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0answers
13 views

Newbie Shading problems! [duplicate]

i run into some problems with the shading in the tail of the airplane. but i did not know what cause the problem. can any help?
0
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1answer
11 views

how change mesh and vertex and edges color

please help change mesh color for object mode and change edges/vetexes color for edit mode because I do not see vertexes and edges because it is black and edges in blueprint is black too ! https://...
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1answer
24 views

How to fix clipping when you have multiple clothing in 1 character

As the title already stated, how would you fix this clipping? I have an underbody suit, a shirt, and last is the skirt with everything separated. Everything was imported via .obj from Fuse CC, and I ...
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0answers
39 views

Tip and tricks,resources,tutorials to make photo realistic portraits

Hello Blender's people, I would like to get some suggestions from you. I'm trying to replace the head of the guy that you see on the picture below : with a 3D model that should not be exactly the ...
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1answer
95 views

Connect ear and head

I need to connect the mush denser mesh of the ar with the mesh of the head :/
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1answer
36 views

How can I get rotation in the X and Y Axis in object mode?

When I try to rotate an object in object mode, It rotates only in the Z axis. This axis seems to be a constrained axis. How can I get rotation in the X and Y Axis in object mode? Thank you.
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1answer
34 views

How to recreate 3D “pixel art” characters

I watched this video on youtube related to the movie Pixels from 2015 and I really want to replicate the style they used on Q*bert (The orange pixel/block guy). How did they do the "pixel" texture ...
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0answers
23 views

How to UV Unwrap in straight lines?

I'm struggling to Alt + Select those side faces, but when I manage it and try to unwrap, it creates a curved UV, which is not what I'm trying to do. So how do I unwrap these into straight UVs ?
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0answers
25 views

How to quickly duplicate faces or other elements?

Lets say I'm making a building and so I have rows of identical windows. Is it possible to make one window, and then quickly duplicate it to create a perfectly-alligned row of identical windows?
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0answers
24 views

Subdividing and smoothing part of a mesh

Does anyone know, is there any way to subdivide and smooth part of geometry in mesh (in example picture necessary polygons(not all i need) are selected) without effecting other parts and not creating ...
1
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2answers
44 views

Blender 2.8 display a subdivided view of the mesh, but without applying subdivision to the object

When I press 3 on Maya it shows me a subdivided version of the mesh without subdividing the mesh, how can I achieve the same result in Blender 2.8? also, I should mention I'm emulating Keyboard Numpad ...
3
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1answer
48 views

Making realistic mold (fungus) in blender?

so i have been trying to make realistic mold in blender for quite a while, as seen in the image the approach i've taken is making 2 image planes, one with a blurred white fur like texture to simulate ...
0
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1answer
56 views

How do I add a red dot on a specific part of a 3D model?

I have a 3D model of a face and would like to add red dots (think of it as if they are pimples but flat) onto the model in specific locations.
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1answer
17 views

Cannot add image texture to UV unwrap? [duplicate]

New to Blender, trying to load an image texture into the Diffuse channel instead of a colour to learn to UV unwrap. Quite simply I do not have the button needed to the right of the colour bar in ...
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2answers
38 views

Setting the location of my object

I have accidentally applied the location of my object in blender and my object has now zeroed out. How do i fix this?
2
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1answer
250 views

pipe which has non-uniform cross-section

I want to create a shape like a pipe, like below image and blend file. I created the mesh below in Houdini, but I could deal with it only in simple case, and I couldn't improve it any more in Houdini....
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0answers
20 views

How fix vertical line across body in model?

Ive got this model for XPS(Xna Posing Studio) program, but XPS models can be imported to blender if you install this addon https://www.deviantart.com/johnzero7/journal/XPS-tools-1-9-1-for-Blender-2-80-...
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0answers
17 views

Smooth car but leting edged areas stay [duplicate]

Here is an image of my current model: Now I must smooth everything a little bit...But I don't want to use subdivision surface. Then I get this result: If you need to see how it should look like, ...
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1answer
36 views

Strange artifacts

I imported a model but after i set the materials, these strange artifact appeared and the lighting seems wrong. I tried to recalculate the normals, disable/enable the autosmooth and other things but ...
0
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1answer
52 views

How do I add objects on selected polygons?

I am trying to create a primitive pipe and I need to add a small cylinder on each selected polygon (see screenshot) to make rivets. How do I do this ?
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2answers
39 views

Normals - Adding an edge loop improves smooth shading

Searched for an answer but could not find one. In the image I have 2 cubes. One has loop cuts and with shade smooth it looks much better. Looking at the normal direction then both cubes are the same....
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0answers
27 views

Deform a curved mesh to become straight

I have a mesh of a straight tusk, it was surface scanned while it lay on a tabletop. The mesh includes the tusk geometry + the underlying table. Due to accumulated scanning error, the mesh has ...
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1answer
30 views

Match mesh on top of another

I am making a costume for a character. I have the costume ready, but parts of the modelling mesh keeps on slipping through it. How do I make the costume completely cover the model mesh? This is my ...