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Questions tagged [modeling]

Modeling refers to the process of creating 3D objects or entities using a 3D modeling application. This tag is used for anything related to modeling including techniques, tools and tips.

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1answer
21 views

Mirror Multiple object or parent and sub meshes

Might be a funny question, but how can I mirror multiple objects? I made one side of the headphone with multiple meshes and parent them together. Is there a way I can mirror then easily? Or the only ...
0
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1answer
13 views

What is the difference between Reference and Background image in 2.8

Background images as used in previous versions are gone from 2.8. Now there are two possible ways: Reference and Background. As far as I can see both create an image that is aligned with the current ...
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0answers
8 views

applying boolean engraving combined objects?

So i added a boolean difference modifier to engrave a design on a knife i made and instead of cutting out the chunks they were touching it duplicated the object mesh and added it to the handle
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1answer
28 views

How to smooth Edges between two boolean-joined Meshes?

I want to remove edges between two boolean-joined meshes as shown in the images below.
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1answer
44 views

How to model and animate a bifurcated path?

I don't know how to model a bifurcated path. I'd like to do something good instead of that is bad bifurcation at 2 seconds of this video (the pipe is not full: it doesn't follow the full path at the ...
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2answers
38 views

Problem: light passing through metal surface

I've modeled a ceiling lamp. Would anyone be able to explain how to solve the problem of the light passing through the material? Thanks
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1answer
24 views

Real time symmetry modeling

In maya there a way to move vertices or whatever in symmetry without using a modifier. That is usefull in making changes after a model with its uvs for example are already made and you want to tweek ...
3
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3answers
946 views

What is the difference between a Billboard and a Plane?

I seem to have missed out on something. What is a billboard?
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0answers
14 views

Object physics not working when moved with armature?

I'm a complete novice when it comes to doing anything other then making basic models in blender so if there's a simple solution to this i'm sorry I didn't figure it out already. I've been working on ...
0
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1answer
24 views

Can't export any models in blender

So I've been having some issues exporting models with blender (both 2.7 and 2.8) and I have no idea what's wrong. I've tried disabling all addons and resetting all settings to default, but neither of ...
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2answers
464 views

What to do when I get the message “subsurf modifier need to be first to work with unwrap”?

I am trying to UV unwrap an object. However, I keep getting the following messsage when I try to unwrap: subsurf modifier need to be first to work with unwrap I have tried adding subsurf modifier, ...
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0answers
23 views

Rendered textures and shape look different than in viewport render preview

I'm working on a car model and in viewport render preview, everything looks fine. But when I try actually render the image, the entire color pallet is messed up and the mesh in the grille is the wrong ...
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0answers
22 views

Dissolving tool is doing really stupid stuff

I'm trying to model a Star Destroyer, from Star Wars. If you look up a picture of it, you'll notice that there are indentations along the sides where mechanical looking things and whatnot reside. I'm ...
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1answer
40 views

Removing internal surfaces from overlapping spheres

I have a WRL model generated by a chemistry visualization program. In consists of many overlapping spheres. I would like to remove the parts of the spheres that are internal to other spheres. A ...
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0answers
21 views

How to avoid resetting particles when the emitter is moved?

While going through this tutorial (https://www.youtube.com/watch?v=I0Tz1U6A5vI&t) at about the 9 minute mark he moves the object that is emitting particles while the animation is playing. When I ...
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1answer
16 views

How would I fix the moving position exactly to the part I want it to move? [duplicate]

See how on the image the positioning isn't correct. I'm talking about the white pieces see how far they are from those movers with arrows that means If I move I would have to move an extra. It also ...
0
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1answer
74 views

Veikk 1560 (Wacom Cintiq alternative) compatibility issues

Hello dear Blender users! I'm an avid Blender user myself, and I've been looking for an option to sculpt faster than with my mouse (LOL, to be fair, I'm pretty decent at it anyway but it's veeeeryyyy ...
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0answers
8 views

My model on website (three js) looks so dark

I tried to put this model into the website(three js) but it turns out model is so dark. What should I do ?
0
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1answer
27 views

I Can't Create a Face from Several Circles

Just like the problem appears in the image, I want to make a face triangulated around all circles. Instead, a face is created that overlaps everything I selected. What its the technique to join all of ...
2
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2answers
61 views

How to model a ridged cone (using modifiers)?

See the picture at the bottom for what I want to model. I’m using Blender 2.8 Beta. I was thinking an open cone (that is, bottom face removed) with some modifiers applied, and a creative texture, ...
0
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1answer
12 views

How to isolate edits to an area in Blender 2.8?

I'm trying to follow along with the good old Anvil tutorial and I'm running into a snag where I can't limit the scope of my proportional edit by hiding the areas I want to remain unaffected. Is there ...
0
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1answer
25 views

Blender attachment points for Trainz asset

It has taken me 12 months to learn basic blender, my first ever modelling experience, an engine shed for end user "Trainz TANE". Basically model is near completion, and what I want is to attach an ...
0
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0answers
27 views

Solidify weird behaviour - Not following face normals

I noticed that solidify doesn't follow the face normal and produce a weird result. You can see from the right ortho view that the vertices are not aligned with the original one. Any Idea? I already ...
0
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1answer
43 views

What is going on with the Extrusion?

Hi so I am currently creating a Witcher Wolf School Medallion just for fun, However it's decided to do this with the last extrusion. I saved before this happened so I've being unable to fix it. What ...
1
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3answers
1k views

Edit Mode Dimensions

If i have the default cube and then go into edit mode and add another cube, I cannot find where to set absolute dimensions of the second cube. I can scale it, but is there a place to find where you ...
8
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4answers
3k views

How to create Quarter Cylinder

I am new to blender and couldn't find how I could make a quarter cylinder. I first tried starting with a cube and subdividing two sides. But this subdivided the two sides into two directions, not just ...
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0answers
18 views

Black shading appears while rendering

While rendering this pipe model I get this dark shading. Why is this happening? Is there a particular reason for it? how can i get rid of it??
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0answers
23 views
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0answers
37 views

Visual artifacts when seeing an object form afar in Edit Mode [duplicate]

I'm trying to model a double sided cabinet using metric units (if thats helpful) and I'm seeing both inside and outside faces without enabling wireframe mode or something like this. Does anyone know ...
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1answer
21 views

How to Sculpt Toothpaste or Paint Coming Out of Tube?

I need to create blobs of paint on a palette that look like they've been squeezed out of a tube. Here's an example: Any suggestions on how to model those blobs of paint?
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0answers
30 views

Model pinching?

My model is pinching and creating artifacts in certain areas. Any ideas?
4
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2answers
132 views

How do I make this twisted surface on a bottle?

I am trying to replicate the attached image, but I am stuck on the twisted pattern on the surface of the bottle. I have tried a displacement modifier with a texture with no luck. Maybe I am just doing ...
1
vote
1answer
21 views

Rope modelling issue - curve modifier breaks up if object moved from origin

I have succesfully created a rope object using the screw and curve modifiers. But when I move the object away from the origin the path gets more distorted the further I move it away. The only way I'...
0
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2answers
35 views

Turn drawing into a Mesh?

I would like to ask if it is possible to make a drawing into a mesh. That would be very helpful. It can be a 2d plane formed like a cube or something. Here is what I mean:
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1answer
34 views

Mark bevel edges after solidify

I have a profile that I want to solidify and then bevel. I'd like to mark which edges to bevel after the solidify without collapsing the stack. Is that possible in Blender? Best, JD
0
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1answer
98 views

Blender 2.8 stuck on some selection mode - no idea what it is

Okay, so I'm in object mode, there's a circle around the cursor - exactly like what would be there if circle select were active, but it's not active. Single click on things does nothing, I need to ...
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0answers
22 views

How can I make faces show both sides?

I was working on a model, thought I was done. So I put it into Unity but the faces are all jacked up. How can I make faces face both ways?
0
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1answer
36 views

Bevel Glitch with Subdivision Surface (Modifiers)

I'm editing some models from an LDraw library (Lego) and I've run into some sort of glitch when I have a bevel modifier and a subsurface modifier active on the object. Here's what it looks like: I ...
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0answers
51 views

What's the problem with this model? [on hold]

Ok, so I've never used a 3D modeling software before but I needed a 3D model for my next shortfilm so I thought, "How hard can it be?", So I downloaded Blender. After 4 months I've finally completed ...
0
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1answer
26 views

Can I snap to face during transformation in animation?

I have this character with eyes on a body that I want to be able to squash and stretch. I am using "snap to face" when moving the eyes, but when use proportional editing on the body (later on I will ...
0
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1answer
26 views

How do I bring the cursor and X/Y intersection to the centre of the screen?

How do I bring the cursor and X/Y intersection to the centre of the screen. I asked the question earlier and thanks to D. Dean it only bring the cursor and intersection together but still on the top ...
3
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2answers
164 views

Placing object on uneven surface

Is there a way to put an object on uneven surface? For example: if I make a food object, let's say a toast, and put it on a plate, it's all well if I just put in on the center of the plate, which is ...
0
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1answer
31 views

Making disorganised structures

I am new to both Blender and Python coding, so here is my question: Is it possible to make arrays of cylindrical structures of random heights and/or random interspace? Is it possible to code something ...
0
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1answer
26 views

Cannot render, because of too many faces

i'm having a rookie issue. I'm trying to make a train station, which would include a train. Problem is that i can't render anything without blender crashing. This is: Blender 2.8 Eevee or Cycles (here ...
0
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0answers
14 views

Weight Painting - Part of Mesh has a weight of 0 but it still deforms [duplicate]

Hello, The head deforms when the tentacle bone is rotated even though it is not weight painted. I've used automatic weights to set armature as a parent. The tentacles were connected with Boolean ...
0
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1answer
19 views

How to show (only) portions of Wireframe modifier? (Version 2.8)

I’ve modeled a group of rays emerging from a single point by using the Wireframe modifier, then cutting off the ring on the bottom via a Boolean Difference. But how can I show just some of the rays, ...
0
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1answer
30 views

How to apply armature/rig transformation to the mesh/shape key?

So I added a jaw bone thinking it would help me to model/give some consistency to Key 3 Visemes/shape keys but now I don't know how to proceed from here:
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vote
1answer
38 views

How can i model these grooves in my mesh correctly?

I am fairly new to blender and have been trying to learn on my own with help from tutorials and such, so i still don't know a lot of what to do and how to properly do it. I've been modeling this Iron ...
1
vote
1answer
29 views

A smooth transition between edges of tho parts of mesh

I wish to know is there a way to make a smooth transition between edges. For example, I have two different meshes and if I combine these meshes in single mesh, subsurf will ruin overall shape of the ...
5
votes
3answers
1k views

Weight Painting/Deform in shoulders

So I have been messing around a lot with the weight painting on the shoulders. I'm still new so I don't know much about the type of weights should be on the shoulders. I've tried a lot of different ...