Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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40
votes
2answers
67k views

Why does the mirror modifier sometimes give me an overlapping mesh?

When I add a mirror modifier it sometimes doesn't mirror correctly, giving me an overlapping mesh. How can I fix this?
20
votes
1answer
33k views

How to apply a modifier in V2.9+

Why I can't apply mirror modifier? Here's screen
16
votes
1answer
52k views

Mirror modifier is not working, no mirrored object?

I'm learning how to use the mirror modifier and I am having some trouble. When I apply the modifier to my object I don't see a mirrored version of it. What am I doing wrong?
2
votes
1answer
1k views

Mirror modifier mirrors on different axis/axes from the selected one(s)

I have 2 objects a face and an ear. Mirror modifier works fine for the face. But when I use mirror modifier to duplicate the ear on X axis, it duplicates on Z axis. And when I use mirror modifier on Z ...
2
votes
3answers
747 views

subsurf splits the mirrored model into two objects

I tried to subsurf this model that I mirrored but when I use subsurf it splits the model into two objects. Before Subsurf: After Subsurf: Any help would be appreciated.
11
votes
4answers
53k views

How can I mirror weight painting?

How can I mirror my weight painting to the opposed side of my character? I know that there is Mirror function, but it doesn't assign the weight to bones on the opposed side. Can I do it manually?
21
votes
4answers
87k views

How to mirror a bone?

I can't find the bone mirror option. When I used Blender about two years ago the mirror option was tucked away in the rig/object panels, but now I see no obvious options. How can I mirror bones in 2....
4
votes
1answer
828 views

Mirror modifier. Mirrored half is not aligned, but rotated

I was working on my character's hand when I realized half of the body was suddenly deleted. I am trying to recreate the other half, but it just won't mirror properly in the center. I tried moving the ...
7
votes
2answers
2k views

How can I fix the non-stitched seam that is present after applying mirror modifier?

I've followed the same tutorial I mentioned in the question I asked yesterday and my boat hull looks pretty good. The process is to make 3D B-Splines increase the resolution and then convert them to ...
17
votes
1answer
14k views

Understanding mirroring and inverting an object

When you look in the mirror you see your face flipped left to right. What you don't see is your skin turned inside-out. That would be horrific! Now if we take the gorgeous Suzanne (Monkey) and tab ...
27
votes
4answers
3k views

When is it useful to mirror?

Having discovered the mirror modifier I have been assuming I should always use it when modeling a symmetrical object. For instance, take a simple stool. Is it more efficient to model one half with a ...
14
votes
2answers
4k views

Scale about true center with Mirror modifier

When I scale vertices of an object that has a Mirror modifier, the points scale about the median of the non-mirrored points only. How can I configure Blender to include the mirrored points in the ...
5
votes
1answer
4k views

Scaling a mirrored object

I have a simple cylinder which is mirrored on both the X and Y axis. When I scale it along the X axis, the two halves of the cylinder overlap, rather than scale as it would before the mirror modifier ...
3
votes
1answer
2k views

How do I mirror the faces of a cube (edit all of them when I edit one)?

I'm trying to create a design for a retro-futuristic computer and I need the faces of a cube to look the same and see the results as I edit them, to see how the edges of the cube interact. Furthermore,...
13
votes
2answers
63k views

How to disable Symmetrize in Sculpt Mode?

I enabled Dyntopo, but Symmetrize seems to have been active already. As soon as I start stroking the mesh, it does it double. I just don't see how to disable it.
5
votes
1answer
4k views

Used mirror modifier to create an object but don't want the texture to be mirrored

So I want to texture clothing for example that I created using the mirror modifier. But I want the 2 sides of the clothing piece to have individual designs for instance but it is not possible since ...
3
votes
2answers
2k views

Mirror Modifier making ugly smoothing on mirrored faces

The model is vivisected right down the middle along the z axis. The right leg is rendering funny and I assume if I can get that fixed everything else will fall into place. I tried flipping normals, ...
2
votes
2answers
5k views

How to do weight paint on one side, even with mirror modifier

I would like to rig a mesh (for example Susanne, the monkey) manually, using 3 bones, and this object uses a mirror modifier and a subsurf modifier. The left bone has 0 vertices assigned yet and the ...
2
votes
1answer
2k views

Overlapping faces in mirror modifier causing z-fighting

I am using the Mirror Modifier to try to make a cinder block mesh. It is composed of some curves converted to meshes and some manually assembled faces. It appears to be having trouble with ...
2
votes
1answer
530 views

Mirrored object not symmetrical

I am trying to mirror an object and the original is symmetrical along all axis, but when I attempt to mirror across the y axis, the mirrored side is tilted to a different angle.
1
vote
2answers
6k views

Mirror Modifier isn't working correctly its offset? [duplicate]

Hi guys i'm having a small issue here trying to get my mirror modifier to work, I believe it has something to do with the origin point but being new to blender I don't have the know how to fix this ...
0
votes
2answers
214 views

Make Curve Have A Fill and Border

Setting a fill and border is pretty easy in apps like Illustrator and Gravit Designer but in Blender. I've found it to be more tedious as I can't find anything online to solve this problem. The ...
9
votes
2answers
7k views

Mirror modifier without seam

I'm using mirror modifier with merge and clipping enabled to create a very low poly model. Generally - every single triangle counts. I'm also a newbie, so this question might be stuipid. Is there a ...
8
votes
1answer
911 views

Mirror-Modifier applied, but still mirroring

I made my first sculpt model and I used a mirror modifier. But then I applied the mirror modifier, because I got a strange edge on the mirror line in sculpt mode. Now I modeled it, but it still ...
5
votes
3answers
6k views

Joining mirrored object causes half of it to disappear

Trying to join my meshes to create a single mesh so it is easier for exporting/ However when I click Ctrl+J to join them all of the mirrored meshes disappear and I am left with half a shape. Any ...
1
vote
1answer
12k views

Texture mirror in paint mode

i'm wondering is it posible to mirror texture in paint mode after i apply mirror modifier and unwrap uv's, like symmetries model in sculpt mode but in paint with texture? Also i have turned on X ...
0
votes
1answer
731 views

Why doesn't the mirror modifier work with object groups?

Why doesn't the mirror modifier work with object groups? I have a group made of four objects to which I want to apply a mirror modifier. For me, it's not working. What are the steps to make apply a ...
7
votes
1answer
3k views

Excluding part of the mesh from mirror modifier

I'm modeling a car (Napier Railton) which body is not perfectly symmetric I can add a mirror modifier and apply it then add the non symmetric meshes but I don't want to lose the ability to modify the ...
7
votes
2answers
10k views

Interactive mirror (Ctrl + M) doesn't mirror object

I'm trying to simply mirror an object (maybe for the first time) So I want to use the mirror command CtrlM for it. When use it, blender asks to select the axis I want to use for the mirror ...
3
votes
1answer
158 views

Stripe along center of mirrored model?

I have a stripe down the center of my model and I'm not sure why. I used mirror mod to create the vehicle and have tried reseting 3D cursor and moving the mesh in and out. Here is the .Blend file
3
votes
1answer
418 views

Applied Subdivision Surface Modifier To a Mirror Modified Model The Model Enveloped in on Itself

So I was doing a fairly simple model of a Glock hand gun. I had already applied a mirror modifier to the model, that I had so far (which was the grip). Then I applied the subdivision surface modifier. ...
3
votes
3answers
2k views

How do i change just one side of a mirrored model?

I'm working on a model of a cat and i wanted to give it an earring on one side and a cut in the ear on the other. The problem is i've only created one half of the model and used the mirror modifier. ...
3
votes
2answers
1k views

How do I avoid gaps to a mirror modifier when I am scaling a model vertices?

I was modelling the torso of a female body using the box model technique. Applied a mirror modifier and started to scale the mid section of it when a gap appeared. How do I fix or avoid this? Mirror ...
2
votes
1answer
471 views

Are weird shading artifacts normal with the subdivision modifier in edit mode?

TLDNR: Are the circled thingies in the picture normal with a subdivision modifier while in edit mode? (note: subdivision set display modifier in edit mode) I've been trying to create a character that ...
2
votes
1answer
456 views

How come my mirror modifier messes up when I apply subdivision?

Ok, when I applied my subsurf modifier my mirror modifier messes up... how can I fix this? Here is the mesh before I applied the subsurf modifier.
1
vote
1answer
352 views

Why does mesh behave like mirrored in Edit mode without Mirror modifier?

This is probably a very simple question, but the Mirror modifier keeps mirroring my model though i've applied/deleted it. I read somewhere that I have to disable symmetry lock, but I'm assuming that ...
1
vote
1answer
275 views

Mirrored mesh splits when manipulating bones

I am using a mirror modifier for modelling. When viewing the mesh in edit mode, the vertices in the center are firmly stuck together and cannot be separated. When in pose mode, I manipulate a wrist ...
1
vote
2answers
4k views

Mirror Modifier Overlapping Faces

I am trying to model something and when I mirror it, the faces in the middle overlap. Should I just move the mirrored faces or am I doing something wrong? This is what it looks like after I apply the ...
0
votes
1answer
169 views

Weight Painting Mirroring Issue

I'm trying to weight paint my character. I have applied automatic weights and am touching up areas. In the Context section on the right side windows (not the 'N' window but the one to the right), ...
0
votes
1answer
367 views

Mirrored object is misaligned when compared to its source object

I have an object to be mirrored on X. Its origin is at the world origin as is the 3d cursor. The problem is that when I apply the mirror modifier to it, its mirrored pair is not exactly aligned when ...
0
votes
1answer
847 views

Separate Mirrored mesh when exporting?

I've created a humanoid model that I'm exporting as an FBX for use in Unity. The model is composed of many sub-meshes, because I want the model to "explode" in the game, and send the individual pieces ...
10
votes
7answers
72k views

Is there a way to mirror an object without using the mirror modifer?

Is there a way to mirror an object without using the mirror modifier? I have a left foot that I want to make into a right foot. I use the mirror modifier and it uses a crooked bounding box and ...
14
votes
1answer
5k views

How to make trilateral (3-fold) symmetry?

I know how to use the Mirror Modifier to make an object mirror over an axis, but I don't know how to do trilateral symmetry, like this: Is there a way to configure the Mirror Modifier to do this, or ...
8
votes
1answer
14k views

Can I mirror animations on bones?

I have a model of a dragon. It's mesh was made by mirroring and also was it's bones. I want to animate a wing, but want to make the other wing to animate equally, but mirrored. Is it possible? I'm new ...
0
votes
1answer
1k views

How to mirror a mesh on x-axis on pivot point with python?

I've an object with pivot point in the centre (0,0,0). I want to mirror it by python on the x-axis and do it for all objects in my current scene. I tried this, but the second line seems not to be ...
9
votes
1answer
16k views

Mirroring object across global axis using mirror modifier?

I'm having trouble mirroring an object across the global X axis. As it stands the mirror modifier uses the local object center. Is there any way to use global axis as the pivot?
3
votes
2answers
25k views

Is there a way I can make a hollow object solid?

Yesterday i managed to create this shape that is similar to a teardrop. Front view: Side view: I then mirrored it on the Z axis using the mirror modifier like this: But the shape is hollow from ...
3
votes
1answer
5k views

How to make a real mirror on blender with cycle engine [duplicate]

I need to add a mirror object in Blender. I'm looking for the existing objects, but can not find any object. I am wondering how I can add such an object.
2
votes
1answer
127 views

Keep Mirror Sides Bridged?

When I use the Mirror modifier and move vertices away from the "mirror," the top "face" splits, making a large hole between the faces. Filling the hole voluntarily is quite annoying. Mirrored... ...
2
votes
3answers
200 views

Mirror command messing up UVs in 2.9

I just updated to 2.9 and am experiencing some strange behavior with the Mirror command and mesh UVs. Is this a bug or some weird setting I don't know is enabled? Here is my setup: If I go into edit ...