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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

37
votes
2answers
52k views

How can I make the mirror modifier work right?

When I add a mirror modifier it sometimes doesn't mirror correctly, giving me an overlapping mesh. How can I fix this?
25
votes
4answers
2k views

When is it useful to mirror?

Having discovered the mirror modifier I have been assuming I should always use it when modeling a symmetrical object. For instance, take a simple stool. Is it more efficient to model one half with a ...
16
votes
4answers
52k views

How to mirror a bone?

I can't find the bone mirror option. When I used Blender about two years ago the mirror option was tucked away in the rig/object panels, but now I see no obvious options. How can I mirror bones in 2....
16
votes
1answer
12k views

Understanding mirroring and inverting an object

When you look in the mirror you see your face flipped left to right. What you don't see is your skin turned inside-out. That would be horrific! Now if we take the gorgeous Suzanne (Monkey) and tab ...
13
votes
1answer
2k views

How to make trilateral (3-fold) symmetry?

I know how to use the Mirror Modifier to make an object mirror over an axis, but I don't know how to do trilateral symmetry, like this: Is there a way to configure the Mirror Modifier to do this, or ...
12
votes
1answer
28k views

Mirror modifier is not working, no mirrored object?

I'm learning how to use the mirror modifier and I am having some trouble. When I apply the modifier to my object I don't see a mirrored version of it. What am I doing wrong?
11
votes
2answers
3k views

Scale about true center with Mirror modifier

When I scale vertices of an object that has a Mirror modifier, the points scale about the median of the non-mirrored points only. How can I configure Blender to include the mirrored points in the ...
10
votes
1answer
23k views

How to disable Symmetrize in Sculpt Mode?

I enabled Dyntopo, but Symmetrize seems to have been active already. As soon as I start stroking the mesh, it does it double. I just don't see how to disable it.
9
votes
7answers
38k views

Is there a way to mirror an object without using the mirror modifer?

Is there a way to mirror an object without using the mirror modifier? I have a left foot that I want to make into a right foot. I use the mirror modifier and it uses a crooked bounding box and ...
9
votes
1answer
695 views

Mirror an object via modifiers on a point(instead of a plane)

I would like to use modifiers to mirror and rotate an object. Or simply, mirror on a point, not a plane. Left on the image is the simple mirror modifier using the x-axis. I want to have the situation ...
8
votes
1answer
717 views

Mirror-Modifier applied, but still mirroring

I made my first sculpt model and I used a mirror modifier. But then I applied the mirror modifier, because I got a strange edge on the mirror line in sculpt mode. Now I modeled it, but it still ...
8
votes
1answer
9k views

Mirroring object across global axis using mirror modifier?

I'm having trouble mirroring an object across the global X axis. As it stands the mirror modifier uses the local object center. Is there any way to use global axis as the pivot?
8
votes
1answer
12k views

Can I mirror animations on bones?

I have a model of a dragon. It's mesh was made by mirroring and also was it's bones. I want to animate a wing, but want to make the other wing to animate equally, but mirrored. Is it possible? I'm new ...
7
votes
2answers
1k views

How can I fix the non-stitched seam that is present after applying mirror modifier?

I've followed the same tutorial I mentioned in the question I asked yesterday and my boat hull looks pretty good. The process is to make 3D B-Splines increase the resolution and then convert them to ...
7
votes
3answers
10k views

Full UV wrapping on a mirrored Mesh

I have an object with a mirror modifier in X and Y direction. Is it possible to unwrap all the 4 quadrants as a big single UV map and then have this UV map to apply to the object as it was a single ...
7
votes
1answer
2k views

Excluding part of the mesh from mirror modifier

I'm modeling a car (Napier Railton) which body is not perfectly symmetric I can add a mirror modifier and apply it then add the non symmetric meshes but I don't want to lose the ability to modify the ...
7
votes
2answers
5k views

Mirror modifier without seam

I'm using mirror modifier with merge and clipping enabled to create a very low poly model. Generally - every single triangle counts. I'm also a newbie, so this question might be stuipid. Is there a ...
6
votes
2answers
27k views

How can I mirror weight painting?

How can I mirror my weight painting to the opposed side of my character? I know that there is Mirror function, but it doesn't assign the weight to bones on the opposed side. Can I do it manually?
6
votes
1answer
686 views

Why do normal map ridges become grooves in mirrored object?

My model has a pair of objects, one a mirror image of the other, like bookends or a pair of wheels. They use the same cycles nodes material involving a normal map. Ridges on the one object appear as ...
6
votes
1answer
473 views

How to align vertices 100% accurately?

So there's a problem I'm facing every time I work with mirror modifier. When I'm shaping only half of the mesh I have troubles aligning vertices that must have '0' local coordinates. The issue is ...
6
votes
2answers
9k views

How to merge the mirror modifier correctly?

So I am mirroring this object so that it merges with it's "reflection", but it does not come out clean. As you can see it is pinched and there is also a gap in there. How can I fix this? I have been ...
6
votes
1answer
783 views

Weird geometry when using Mirror + skin modifiers

I'm following a course from CGCookie (Basics of character modelling). I'm trying to pull one of the vertices backwards: there's a mirror modifier on, as well as skin and subsurf. All the geometry ...
6
votes
2answers
5k views

How to mirror in sculpt mode?

I was working on a character legs with symetry enabled, as one leg was getting in the way I decided to hide it. But now that I unhided it, all the details are not in this leg. My question is how to ...
6
votes
1answer
12k views

Is there a way to mirror and duplicate in one action?

I have this cube: When I mirror it around the x-axis I get this: but I want this, so that the object is mirrored and duplicated: Currently, I can do that by copy-pasting the cube then mirroring the ...
5
votes
2answers
4k views

How do I accurately select half of a symmetrical mesh?

I have this mesh that is probably nearly 100% symmetrical on both sides. I want to easily select half of the mesh, in order to hide it to have easy access to its inside. My object is directly aligned ...
5
votes
1answer
2k views

Used mirror modifier to create an object but don't want the texture to be mirrored

So I want to texture clothing for example that I created using the mirror modifier. But I want the 2 sides of the clothing piece to have individual designs for instance but it is not possible since ...
5
votes
2answers
1k views

How do you mirror and invert at the same time?

How would you mirror an object across both the x and y planes? If you try and mirror them, you get a heart like shape: General idea of the shape I am trying to make. How could you mirror this ...
5
votes
2answers
3k views

Joining mirrored object causes half of it to disappear

Trying to join my meshes to create a single mesh so it is easier for exporting/ However when I click Ctrl+J to join them all of the mirrored meshes disappear and I am left with half a shape. Any ...
5
votes
1answer
966 views

Mirror modifier not showing other half of mesh

I always have the same problem when I try to use my mirror modifier: nothing happens. It's very frustrating, and simply can't find how to fix this. Any ideas?
5
votes
1answer
2k views

How Do I Mirror Knife Tool?

In blender cycles I am trying to mirror the knife tool but it won't work. I have tried mirroring the knife tool using the mirror modifier and using mesh options as well to mirror.
4
votes
2answers
3k views

How to reapply symmetry in sculpting?

I have been sculpting a human head using dynamic topology. I've been primarily sculpting on the right side of the picture below. At some point, the mirror got messed up and shows the eye on the left ...
4
votes
2answers
10k views

Why is X mirror not working on a mesh?

Does X-Axis Mirror work on a mesh? I applied X-Axis Mirror to a set of bones and it worked but not on the mesh, I tried to mirror the mesh using the X-Axis Mirror option but it doesn't mirror ...
4
votes
3answers
728 views

Is there a modifier to transform proportionally along a circle? (for tri-lateral symmetry)

What I'm actually trying to achieve is a hack for modeling with trilateral symmetry. I'm trying to achieve this with the following modifiers: Starting with a model like: 1 - Mirror Modifier (mirror ...
4
votes
2answers
414 views

Cutting centered hole in mirrored object with subsurf

My problem, as you can see on the image below, is basically that the subsurf interpolation of the centered hole in that mirrored plane does not transform into a circle as intended. I know that this ...
4
votes
2answers
2k views

How do I mirror across anything other than X, Y, or Z axis?

I'm trying to mirror an object on the X-axis, Y-axis, and X+Y-axis. Unfortunately, there's no check mark for that last one. How do I mirror along it?
4
votes
2answers
7k views

Interactive mirror (Ctrl + M) doesn't mirror object

I'm trying to simply mirror an object (maybe for the first time) So I want to use the mirror command CtrlM for it. When use it, blender asks to select the axis I want to use for the mirror ...
4
votes
2answers
828 views

How to get the mirror image of an empty?

I have a rotated empty object, and I want to make a mirror image of it, relative to the global X-axis. I placed the 3D cursor at the axis origin, selected the empty and used Ctrl-M X. But the result ...
4
votes
1answer
2k views

Mirrored object doesn't match it perfectly? [duplicate]

Well I retopologized the object and now I am having trouble with the mirror of it. It keeps mirroring int he wrong area and is not matching up equally. Also my verticies at the end of my mesh that ...
4
votes
1answer
1k views

Orthographic camera mirrored in viewport?

I'm trying to render a building using an orthographic camera. The first side of the building works fine, but when I mirror the camera to the other side of the building the camera is in the right ...
4
votes
1answer
4k views

How to Mirror Keyframes?

Okay, simple. I'm making a walk cycle for a quadruped creature, and I have just finished animating the Left Front Leg, how can I copy the Keyframes from the Left Leg onto the Right Leg? I know Maya ...
4
votes
1answer
270 views

Why does X-mirror and Topology mirror hide mesh when all vertices are selected and translated? How can I view my mesh again?

I'm not sure if this is a bug as I can replicate the problem...which is odd because I'm using 2.77 which isn't a beta version as far as I know. I've tried researching but haven't come up with much. It'...
4
votes
1answer
324 views

How to X-Mirror weight paint of “Weight Gradients” to .R/.L bones in Blender

I'm having trouble X-Mirroring or Topology Mirroring vertex weights of a mesh when I use the Weight Gradient tool (AltR click and drag) in Weight Paint mode. I have symmetrical bones on my character, ...
4
votes
1answer
312 views

How to copy weight painting on foot1 to foot2?

I have a mesh (half a human body) and an armature, which is mirrored by scaling -1 along x, and then fixing bone roll. The mesh is weight painted. I want to mirror the mesh. However when I use the ...
4
votes
2answers
2k views

How to mirror an animation

I have an animation of my character holding a lamp with the right hand. I want to mirror this animation to get my character holding a lamp with the left hand. For each frame I can copy pose and paste ...
3
votes
1answer
328 views

Applied Subdivision Surface Modifier To a Mirror Modified Model The Model Enveloped in on Itself

So I was doing a fairly simple model of a Glock hand gun. I had already applied a mirror modifier to the model, that I had so far (which was the grip). Then I applied the subdivision surface modifier. ...
3
votes
1answer
760 views

Boolean modifier union doesn't work

union doesn't work for me, it just makes the cube dissapear. Why? blend file here: https://app.box.com/s/bf51u29w8sb7juc8lauhs61rdwz1ncsv Thanks/ Dan
3
votes
1answer
2k views

Is there any way to disable the mirror modifier temporarily?

I'm currently modelling a creature with a different spikes locations on his back. I use mirror modifier to model the rest of his body because the only different part that is not symmetric are the ...
3
votes
2answers
3k views

How can you change the rotation of a mirror modifier?

I am trying to use the mirror modifier on a cylinder I rotated and edited, but when I apply said modifier it mirrors based off its original angle rather than the new one. How can I fix this?
3
votes
1answer
2k views

Extrude along mirror line

I added a mirror modifier along the X axis. Then I added some vertices on the mirrored axis. I tried to extrude a vertex along the X axis, but it didn't work. I am able to extrude along the other axes,...
3
votes
2answers
387 views

Started sculpting before I should've, how can I add a mirror modifier again (without messing things up)?

I started sculpting before I finished my base mesh. I am wanting to add to the base mesh using the the mirror modifier for symmetry, but when I delete one side, then add the modifier, there is a gap ...