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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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1answer
267 views

How can I make a dark and scratched metal material?

I am shaping this watch as a training. I did materials for needles and branchs but i'm stuck for the core watch's material. I'd like to reflect the light like this : I use Blender Render for now. If ...
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2answers
84 views

Object somehow reversed in position

I'm not sure how this happened, but my object appears to have been reversed completely in it's direction. I tried using mirror (both the modifier and transform tool) and all it does is revert back to ...
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1answer
2k views

Extruding vertices with x mirror

X mirror works perfectly for editing geometry, but when wanting to extend / extrude areas, x mirror no longer continues mirroring. Are there additional tools or options one should check in order for ...
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3answers
603 views

How do i change just one side of a mirrored model?

I'm working on a model of a cat and i wanted to give it an earring on one side and a cut in the ear on the other. The problem is i've only created one half of the model and used the mirror modifier. ...
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1answer
72 views

Double vertices while Retopologizing

Why is this happening? I am using subsurf,mirror and shrink modifier Thanks
2
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1answer
62 views

Unexplained and unintentional mirroring behaviour of vertices with various actions

I think I might have messed up some setting. The latest example was when attempting to subdivide an extruded rectangle. The first subdivision went okay. Selection of the first edge for subdivision ...
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2answers
1k views

Mirror Modifier isn't working correctly its offset? [duplicate]

Hi guys i'm having a small issue here trying to get my mirror modifier to work, I believe it has something to do with the origin point but being new to blender I don't have the know how to fix this ...
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0answers
27 views

After joining meshes they become white

Is this normal? Becouse it does it only with some meshes. I have applied "Subdivision Surface" and "Mirror" (with clipping enabled) to the parts that become white. I didn't apply mirror to the final ...
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1answer
405 views

Why does a duplicated object not mirror correctly?

The original object on the right is after applying a proportional transform to the face of a cylinder. The object on the left is a duplicate of the original showing the distorted mirror effect. ...
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1answer
947 views

How to clean up almost-symmetrical vertices?

I'm working with a low poly game model, and I need to fix some vertices that are symmetric by design, but somehow were made imperceptibly asymmetric by rounding error or something. I need to fix that ...
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1answer
541 views

How can I mirror bone rotations?

I have a rigged character. And like most character models, I have modeled it in the "T-pose". Now I want to create an idle animation, so the arms need to be resting by the character's side. I selected ...
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1answer
758 views

Can't Mirror Bone Roll When X-axis Mirror is turned on, bones snap to other side & overlap

I have the left half of an armature, all properly named with prefixes. With both 3D cursor and Pivot pint in center, I mirror my armature using ctrl-m, x. I flip the names correctly. Then I invert my ...
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0answers
168 views

Wierd line when using Mirror [duplicate]

Does anyone know how to fix this wierd line?(I'm new to blender btw)
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2answers
889 views

Error when trying to mirror vertex group, to get symmetrical weight paint

This is my first character model. My mesh has had its limbs and centers weight painted (one leg, one arm, its head, its body) The mesh is symmetrical on the x axis, and im trying to mirror the weight ...
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1answer
150 views

Working on a slice & mirror modifier combo script (a la 3ds max). Unable to stack modifiers. [Beginner]

I've made a crude script to combine Boolean and Mirror modifiers and have the whole thing controlled by an Empty. The goal was to basically have a 3dsMax-like modifier that has a slice plane that can ...
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0answers
18 views

Non clipping nodes when doing retopo

My problem is that when I am retopologizing my mesh, there are some vertices that are unable to clip, while using the mirror modifier, as shown in the image:
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1answer
81 views

mirror modifier kinda glitch [duplicate]

i think this is a glitch or something. i bought the Blender Game Asset Creation for my left over money on steam so i cant really get help there so i ask here instead. i am stuck on the Blender: 5.2 ...
2
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1answer
262 views

Key frames don't paste and flip properly or at all in dope sheet

okay so I am trying to make a walk cycle and have the first 13 frames set up with the following sequence Contact > down > passing > up > Contact and I would like to mirror and flip this animation to ...
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2answers
58 views

Inverted mirror/live duplicate

When mirroring the mirrored side of the object gets inverted (just like a normal mirror). I need the mirrored object to be exactly the same as the other one. Much more like a live duplicate so when I ...
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3answers
333 views

Mirror object with animation

I am making an aircraft for Flight Simulator and I need basically get the flaps from one wing copied to the other wing with the animations, if it is possible, how can I do it ?
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1answer
35 views

How to make mirror works? [duplicate]

Guys could you help me figure this out? Left: the one i made Right: the one i want it to turn out
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0answers
220 views

Trying to mirror a Circle

I'm trying to mirror this ball form so it displays on the other side, although when I try to mirror it it just mirrors it into the already existing half circle. Here's the circle:
-5
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1answer
43 views

Need help with mirror! only moves the top and bottom vertices, not the middle v them!

Need help with mirror, it only moves the top and bottom vertices, not the middle v them!
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0answers
148 views

Mirror object diagonally (or Symmetry about origin), i.e. excusively in X+Y

I'm trying to mirror an object like this (see picture) such that the mirrored object behaves exactly like it would using the Mirror Modifier - that is, mirrored transforms and mesh. Currently I have ...
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0answers
119 views

How to create seamless center with mirror modifier and correct split in legs?

Also uses catmull clark subdivision surface subdivided by 2. Edit: I've tried all suggestions offered in similar posts. None have worked. :/
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1answer
169 views

Trying to duplicate changes across faces of a dodecahedron

Can someone tell me how to duplicate changes made to one face of a dodecahedron to all the other faces? For example if I extrude one face, I'd like the same thing to happen to the other faces! I ...
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1answer
294 views

How to un-mirror an objects sides?

Apologizes for the terrible wording in this! I am unsure how I got to this point but my garment seems to be mirrored on both sides. I've tried to texture one side different so that maybe that will ...
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1answer
37 views

Colt 1911 meshes are different colors

Basically the meshes on my 1911 model are becoming different colors and I have no idea why. It doesn't really seem like a problem to me, but I'd like to know how to fix it if it can be fixed. I'm ...
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0answers
25 views

Mirror not working properly on a circle [duplicate]

I am doing a 3D Anime Character for Blender 2.78c, but when I try to use the mirror on the eye, here is the result: Could anyone please help?
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1answer
44 views

Why some objects are not mirrored?

I copied original objects and mirrored them. But one object never be mirrored. Why does it happen? The black colour is the original object, and the selected meshes are what I duplicated, and mirrored....
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1answer
632 views

Mirror is missing edges in Edit Mode

Is there a way to always make the edges show? I enabled Draw All Edges located in the Object Properties panel however, in Edit Mode I am still not seeing certain edges due to the depth. I would like ...
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2answers
95 views

Is there any way to duplicate bones radially?

I'm building an object that has radial symmetry, and it's armature would have the same symmetry. Is there any way to automatically duplicate bones radially after building the initial piece, or do I ...
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1answer
130 views

Mirror multiple meshes with bezier curve

I am standing in front of a problem, hopefully somebody knows a solution to it. I have a torus array and inside a bezier curve; I've added a curve modifier to the array to follow the bezier curve as ...
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0answers
35 views

Mirror modifier mirrors only part of an object [duplicate]

This is an object that I want to mirror: That's how it suppose to look like after mirroring: That's what I've got after mirror modifier: I have no idea what is the problem. It mirrors only part of ...
0
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1answer
4k views

X-axis Mirror does not work properly

I'm having troubles with the x-axis mirror operation. Maybe because I moved the bones when the option was disabled and I shouldn't do it. But now,with the option enabled,the left and right bones are ...
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1answer
788 views

X-Axis Mirror mirrors the bones, but they appear on the same side

So, my problem is this: I started building an armature for a character to do a walk cycle with Blender. Now with X-Axis Mirror ticked, the bones are mirrored but they appear on the same side of the ...
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0answers
58 views

Mirroring Issues On Character

a newbie to Blender and have run into a problem. I created a character from a cube in the mirror modifier. Everything was building fully mirrored but when I added a cylinder to create the hand (on the ...
0
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1answer
889 views

Shape keys: Reset part of the model or only use specific faces possible?

I am currently trying to apply shape keys to a high poly model, which has got a mirror edge, but that modifier has been applied to properly apply textures on its surface. Somehow, due to little ...
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0answers
484 views

How do I edit a face symmetrically, or copy and mirror it?

I want to cut out the shapes seen in the background of the image below, onto the plane: I want to do it symmetrically, preferably using the knife tool. The mirror modifier won't work here; I only ...
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1answer
264 views

Getting rid of seam that exists when mirroring after sculpting

Welp, I screwed up. First time seriously sculpting. I sculpted it thinking it would be easy to mirror it afterwards. Now I don't know what to do about the seam, it is very important that I fix this ...
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0answers
28 views

Is there any way to clean the joints created by mirror modifier? [duplicate]

Hi Guys, I created the above bottle using the mirror modifier but when I am smoothing it, it leaves the edges/vertices joint, as I shown using red arrows. Please suggest how can I remove this visible ...
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0answers
984 views

Achieve a Symmetric Pose

I'm trying to figure out how to achieve a symmetric pose in Blender, using the Pose Editor. I know that for Edit Mode there's Option > Armature Options > X-Mirror Option, But how to do this in Pose ...
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0answers
236 views

Why is my object mirroring this way--possible camera issue?

I'm following a blender tutorial and it was explained how to mirror my object. I put the origin in the center and then applied the mirror modifier, but rather than the leg mirroring across to the ...
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vote
1answer
3k views

Merging vertices at the center point when using a mirror modifier?

When modeling a 3d image using a set of 2d reference images, I use the mirror modifier to speed up modeling. When I work from the center to the outside edge, I'm fine. When I work from the outside ...
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0answers
74 views

Material Reflection Looks Like Mud

I have tried multiple tutorials online, and followed them exactly but each time I check off 'Mirror' in my material the render looks like this, instead of being shiny. After 5 hours of trying ...
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1answer
185 views

Why does origin point change its location after joining objects?

As you can see there are no hands in the 1st picture. I created the hand separately from the body and then joined them with Ctrl+J. After that the origin(I'm not sure it's called so but I mean a thing ...
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0answers
225 views

Inverse Scale on X axis and Rotation on Y axis of every frame of animation without tedium?

So I need to flip roughly 60 weapons and all their animations on the X axis from 1 to -1 relative to the world center aswell as invert the rotation of every object to negative if positive and positive ...
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2answers
472 views

Mirror is going in different direction

Im made the half model and when im using mirror modifier its going little bit off the direction it should be.Im using reference image. with the reference image i have made the half model and when ...
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1answer
120 views

Getting divider line between 2 mirror [duplicate]

Im making a simple model. I have added subsurface and mirror modifier. Im getting a divider or partition line between 2 mesh. I have on the clipping and merge in the panel. How can i dissolve the ...
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3answers
810 views

Real time mirroring of a selection of objects?

Suppose you're working on a room containing lots of objects, and you need an exact copy that is mirrored. This can easily be performed by selecting all the objects, then duplicating and mirroring them ...