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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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141 views

Armature Mirror Problem

I'm rigging a model manually because I don't like Rigify. I forgot to enable X-Axis Mirror at the start, and clicking it now does nothing at all for some reason, so I did it the manual way that ...
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0answers
84 views

The proportional editing seems to be mirrored in some way?

I'm trying to move the vertices of the left leg of my character all around the armature (created by the Manuel Bastioni LAB) with the proportional editing tool,but when I press on G and then X,also ...
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26 views

Bone connecting problems

I'm pretty new to rigging in blender, so excuse my ignorance. What I have here is two armatures. One is one half of the armature and the second one is the other duplicated half. I made the ...
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1answer
131 views

Mirror modifier creates new vertices in weird ways [duplicate]

I'm a Blender newbie and I'm trying to use it to make a simple model for a 3D project. I'm trying to edit a cube with a mirror modifier to make a symmetrical shape, but when I drag some vertices to a ...
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2answers
131 views

How do i align mirrored objects

How can I make a carbon copy of an item from the right hand side of my model, so the dimension's are the same? And after that has been done, how can I have it automatically snap in on the left hand ...
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2answers
49 views

Mirror modifier, but not quite. Is there a phantom modifier?

I need help, tried to google and seems I do not google the right keywords. I need the thing like mirror, but not quite. I want to mirror specific mesh object few exact places and edit the source ...
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1answer
126 views

Is this a bug in the mirror modifier?

So I added a mirror modifier to the cube as seen and I have inserted a loop cut. Now I grabbed the loop cut and dragged it, the line circled in red still exists Now I press control Z and now look at ...
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1answer
31 views

Blender Mirroring Rotations

I use the method of Ctrl + C and then Ctrl + Shift + V to copy and paste my rotations of the arm to the other side, but it doesn't seem to work. The origin point of the character is at 0, 0, 0. The ...
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0answers
42 views

Fixing line at mirror

I've been looking at other mirror issues, they didn't seem to do the job for me or it was wrong. My apologies if it's a double! I've been trying to resolve an edge in a mirrored object. However, this ...
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54 views

How to join two objects.

I have two objects that I want to join together on one plane and am having dificulty figuring out how to do this. I started by mirroring an object I had designed and I want to put the two mirrored ...
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0answers
99 views

Mirror in the wrong axis [duplicate]

First of all, sorry for bad English... I got a Problem with the mirror modifier... The origin of my object is set to the 3D-curser, which is in the center (0, 0, 0). When I mirror my object, it ...
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56 views

How can I flip one texture with a mirror?

I'm testing some textures with this model but when I press the U button it flips all the textures and I only want to flip the eyes textures. help
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1answer
358 views

Issues Mirroring Weight Paint

I have setup R and L labled bones and am trying to copy all of the weight gradients of the bones labled L, to the similar named bones labled R on the symmetrical model. The model is resting in the ...
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1answer
29 views

My mirror modifier doesn't mirror on x axis and rotation shows 0°, I applied rotation already

Hello i have a problem with my miirror midifier it currently looks like this: I don't know what's the problem on google it says that i have to applyrotation but i already did and doesn't fix this. ...
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2answers
520 views

How flip model upside down?

What I have: What I want: Can I get it without playing with rotation degrees? Mirror is not working well for me.
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1answer
118 views

How do I apply the mirror modifier properly on animated geometry?

How do I apply the mirror modifier properly, I am using the Fuselage as the mirror point, but as soon as I hit apply the flaps get all wonky. what do I need to do to make it work fine? With modifier:...
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1answer
87 views

Mirror object rotated

Cannot apply the roof to opposite side with mirror modifier Its rotated somehow , Is there a way to reset it?
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1answer
158 views

How do I make my mirrored object work independently?

I've made a human using the mirror modifier, but now that I'm almost done, I want to be able to edit the body on both sides without the mirror effect. I want to move around the left arm without the ...
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1answer
437 views

Why faces have a dark texture? Already recalculated normals [duplicate]

When I imported this model into Unity a few parts of the model seem to be inside out. (the wings and the left engine) I opened the model in blender, selected the relevant components, and recalculated ...
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1answer
81 views

Model Deforms after applied the Mirror modifier

I just applied the mirror modifire to move forward to the shapekeys but everytime when i try to move the mesh then the applied side from the mirror modifire deforms without selecting it.
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2answers
481 views

Moving uv's between 0-1 space

I would like to move my uv exacly one uv screen space to right. I need it for clean bake without gradiends. This is common trick used in 3ds max. How to achive it in blender? I was pressing x and 1 ...
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1answer
825 views

Vertices in edit mode being mirrored WITHOUT mirror modifier

I have no clue how I did it (maybe while blindly following a tutorial), but somehow my head object is mirroring vertices - without a mirror modifier. Notice the difference in the two images. The top ...
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1answer
163 views

Detail from multires and mirror object

I have a mirrored object with a multires modifier. When i apply the mirror modifier in a lower Level the higher multires Level are lost when i apply it in a higher Level the mirror is not closing all ...
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2answers
135 views

How to turn up light bounces to infinity

I'm trying to make an infinity mirror in blender. I've managed to make a two way mirror by using the back facing geometry input to apply two different materials to either side of a face. Everything ...
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0answers
84 views

Can't flip/mirror animation correctly

I've searched over lots of threads related with this topic, but I can't manage to flip animation correctly. I have a armature, with one animation in-place, moving character to the right.I just want to ...
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2answers
38 views

The mirrored half can still be manipulated

When I mirror an object, the mirrored half still has vertices and doesn't move with the other half. That's what it's supposed to be like, right? Welp, this is what happens when I try it. What ...
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1answer
254 views

How can i Mirror more than one objects at the same time?

I want to mirror a lot of objects at the same time. How can i do that? I am tryed group objects but i don't know how i can mirror group. I am sharing a photo about this problem:
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1answer
65 views

Odd crease using mirror modifier without subsurf

Currently creating a wall that's going to be used in a game, and I decided to use the mirror modifier. But after unwrapping the UV and applying the uv texture to the model, an odd crease appeared. I'm ...
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0answers
408 views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
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0answers
365 views

Mirror modifier: holes in my model and a line down the middle

I'm trying to mirror my human mesh but I can not get it to align perfectly. There are holes in the model as well as a protruding line down the face. My mesh shows in edit mode that there isn't any ...
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2answers
972 views

Alligning vertices in a UV image [duplicate]

I have an object that is similar on one side and the other. However, the UV image editor UNwrapped it so that each half has slightly different vertex positions. How can I get it so that all the ...
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0answers
54 views

Issue with armature mirroring on bones

I have an issue with my armature attached to my character. Basically when I put bones in one hand it keeps getting attached to my other hand as well, even if I delete the bones and start over. What ...
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1answer
1k views

weight painting copying to other side of mesh

I completed one half of my rig and then copied it to the othr side of my mesh. when I finished only the left half of the rig(The part of the rig I finished first) moved the mesh, furthermore It moved ...
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121 views

Keyframe mirrored paste doesn't work properly

I'm trying to make a walk cycle : But when I try to paste in mirrored keyframes to complete the cycle, this happens : So what should I do to fix the arms ? Blendfile:
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3answers
271 views

How to avoid a double shape when extruding with the mirror modifier

I'm following this tutorial from Andrew Price to create an Anvil and when I extrude a face it creates two shapes instead of one. I don't know where the problem comes from and how to solve it. See a ...
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2answers
82 views

Edit mode - Mirror on every axis

I am currently trying to model a Companion Cube from Portal 2. I have started this by modelling the corner of the cube. Now I want to mirror it on every axis to get 8 of these, just like the original ...
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1answer
2k views

Texture mirror in paint mode

i'm wondering is it posible to mirror texture in paint mode after i apply mirror modifier and unwrap uv's, like symmetries model in sculpt mode but in paint with texture? Also i have turned on X ...
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2answers
761 views

Bone/armature mirror option isn't working

I'm practicing rigging a model and tried to enable the axis mirror in the options menu on the left side of the screen in the tab but it's not working. I recently updated to the latest version of ...
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2answers
269 views

Mesh halves have different colors (normals recalculated and doubles removed)

I have a problem with my model. Using mirror modifier or duplicating and scaling -1 on the X axis sometimes results in an half darker than the original one. I have recalculated normals and removed ...
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0answers
39 views

I don't know how to use flipanimation correctly

I have an issue with "flip animation" add-on, I flipped my animation, but it doesn't flip it well, it's kind of deformed, like the X axis is rotated off 90°, just look at this image... this is before ...
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2answers
205 views

Is there a way to properly mirror an animation?

I've already searched and searched and none of the answers to this question have helped me. I have an animation of a character moving right, and I need to flip it so that he's moving left. I've tried ...
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1answer
67 views

How do I model across a mirror modifier?

I am modeling on a set of windows right now, and they are not symmetrical along the X axis, where I need the mirror modifier to mirror the other half of the superstructure. This is what it looks like. ...
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1answer
76 views

How to use mirror but affect different sides differently?

I want to make a car model but I want to be able to make the model with the mirroring way but I also want to be able to select the different sides of the model individual. For example I want to make a ...
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1answer
139 views

Why won't my eye texture mirror?

I am having this problem with the mirror modifier with the eyes. Blend will copy the shape, size, location, and rotation, but if I add transparency and create a texture, only the original half renders ...
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2answers
193 views

Vertex Weight Paint Error

When I paint a Vertices the opposite one gets painted too, but the vertex painted isn't mirrored either, it is equal in direction. When I paint a red vertex blue, the opposite one goes from blue to ...
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0answers
564 views

Mirror weight painting from left to right in a character

I've found that weight is not the same on both sides even if I already mirrored it.
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2answers
189 views

Mesh deformed after changing pose

I've rigged a model and why I try to change the pose, the mesh deforms badly on the legs. The model has a mirror modifier (on X and has Vertex Groups option checked) and the armature has X-Axis ...
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1answer
144 views

I'm not sure how to fix this scaling issue

I'm pretty much brand spanking new on blender and I was following a tutorial on mirror modifiers when I realized my cube was not scaling as it should. As you can see here, I was scaling out the inner ...
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0answers
45 views

Scale flipping keyboard shortcut not woring suddenly [Keys: S,X,-1]

Ive just jumped back into Blender to try to create a simple metal girder model. I'm sure that pressing S,X and -1 should make the model flip as a mirror of what it was. But this isnt working for me. ...
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0answers
33 views

Center grooves with mirror and Subsurf Modifiers [duplicate]

SOLVED BY SHADY PUCK = AN UNDELETED FACE IN THE CENTER Delete that face & Reapply Modifiers