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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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Why does mirror modifiers mirrors on the same side of object that is to be mirrored? [duplicate]

the image displayed is mirrored one but it is mirrored on the same side of the object that i want it to be mirrored on the other side of the axis I just added mirror modifiers from modifiers option ...
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0answers
81 views

color 'blobs' in normal map - how to fix them?

My normal map I created from a high poly mesh to a retopologized low poly mesh is showing some errors. There are places at the ears, some at the neck, head; everywhere where there are high resolution ...
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64 views

Problem with mirror modifier

I have a small issue when trying to merge two objects together I am trying to add the following selection... to be part of the rest of my mesh by using CTRL +J, see below... However when I do, it ...
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1answer
180 views

Model not smooth and imperfect after mirrored in Blender [duplicate]

enter image description hereI am new to Blender. Here are the problems that i faced. After i mirrored and smooth division the model, the mirror seems like not doing well. It is obvious in object mode. ...
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1answer
116 views

Normal map on mirrored model

I have mirror model, that I made to save the size of textures. But in testing I see, that part of model, that must be flat, has a visible seams: Normal map is configured to non-color, so it isn't a ...
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37 views

Copy paste / Applying armature to mesh / Mirror modifier giving strange results *Possible bug?*

So I've been creating a few characters for an animation and I've encountered an issue I've never had in blender before, when either copy pasting a mesh from separate files, using the mirror modifier, ...
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1answer
276 views

Mirroring bones not working correctly

Hello I am having problems with my rigging in blender. as you can see rotating my left arm rotates both the left and right arm, but when I rotate just the right arm it doesn't move any of the mesh. ...
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1answer
240 views

Mirrored UV map is breaking up textures per-face

Uv map was mirrored, but then every single face in an island is ripped seperately. The map is in the perfect place but the textures per face are acting wonky. Screencast of the situtation (I'm sorry ...
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1answer
42 views

Once mirror mesh is made - how to remove its data from the original mesh

I have downloaded a female model https://www.blendswap.com/blends/view/26755 from net and it is made with mirror. so when I try to rig it the left side will only follow the right side. How can i make ...
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1answer
176 views

sharp creases on the edges between the mirror and the model

for some reason i keep getting this raised surface in the middle of the face of my model. i checked the order of my modifiers and i tried smoothing it out, adding more edgeloops but that creates its ...
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0answers
30 views

How to mirror part of an object but duplicate another part?

I'm making a toy train track switch. There are left and right orientations: I'd like to be able to only edit one mesh and have it be mirrored to the other orientation (currently using mirror modifier)...
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45 views

Mirror mod doesn't mirror opposite even when origin set to edges

I just cant seem to get the mirror modifier to work. Ive set the origin to the edges and moved the 3d cursor like suggested however when the mod is added it doesn't mirror the object parallel, it ...
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1answer
404 views

Mirror Modifier creates the other part of model far away from the original [duplicate]

I'm doing a girl here (the concept is not mine, I'm just training) and when I click on mirror modifier Blender creates the other part of the model far away from the first one, not close like it should ...
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2answers
82 views

Accidentally mirrored on an offset, too late to undo

Recently I've been getting into 3D modelling in Blender. I started to model a Glock-17, I blocked out the basic shape then extruded with a mirror. The problem is when I mirrored it had an offset of 0....
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1answer
270 views

eye won't mirror over correctly?

I am trying to mirror something over the center, I put my 3d cursor to the center of the grid, then changed my pivot point to the 3d cursor, and then tried to add the mirror modifier, and for some ...
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0answers
15 views

Trying to connect object when mirrored over center? [duplicate]

I am still very new to blender. I am trying to make one connected bit of teeth, but the two faces/edges will not merge at the center of the mirror and I don't know why. the edges seem to connect when ...
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1answer
169 views

Armature Mirror Problem

I'm rigging a model manually because I don't like Rigify. I forgot to enable X-Axis Mirror at the start, and clicking it now does nothing at all for some reason, so I did it the manual way that ...
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91 views

The proportional editing seems to be mirrored in some way?

I'm trying to move the vertices of the left leg of my character all around the armature (created by the Manuel Bastioni LAB) with the proportional editing tool,but when I press on G and then X,also ...
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1answer
165 views

Mirror modifier creates new vertices in weird ways [duplicate]

I'm a Blender newbie and I'm trying to use it to make a simple model for a 3D project. I'm trying to edit a cube with a mirror modifier to make a symmetrical shape, but when I drag some vertices to a ...
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2answers
153 views

How do i align mirrored objects

How can I make a carbon copy of an item from the right hand side of my model, so the dimension's are the same? And after that has been done, how can I have it automatically snap in on the left hand ...
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2answers
49 views

Mirror modifier, but not quite. Is there a phantom modifier?

I need help, tried to google and seems I do not google the right keywords. I need the thing like mirror, but not quite. I want to mirror specific mesh object few exact places and edit the source ...
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1answer
154 views

Is this a bug in the mirror modifier?

So I added a mirror modifier to the cube as seen and I have inserted a loop cut. Now I grabbed the loop cut and dragged it, the line circled in red still exists Now I press control Z and now look at ...
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1answer
32 views

Blender Mirroring Rotations

I use the method of Ctrl + C and then Ctrl + Shift + V to copy and paste my rotations of the arm to the other side, but it doesn't seem to work. The origin point of the character is at 0, 0, 0. The ...
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0answers
54 views

Fixing line at mirror

I've been looking at other mirror issues, they didn't seem to do the job for me or it was wrong. My apologies if it's a double! I've been trying to resolve an edge in a mirrored object. However, this ...
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56 views

How to join two objects.

I have two objects that I want to join together on one plane and am having dificulty figuring out how to do this. I started by mirroring an object I had designed and I want to put the two mirrored ...
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0answers
112 views

Mirror in the wrong axis [duplicate]

First of all, sorry for bad English... I got a Problem with the mirror modifier... The origin of my object is set to the 3D-curser, which is in the center (0, 0, 0). When I mirror my object, it ...
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61 views

How can I flip one texture with a mirror?

I'm testing some textures with this model but when I press the U button it flips all the textures and I only want to flip the eyes textures. help
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1answer
414 views

Issues Mirroring Weight Paint

I have setup R and L labled bones and am trying to copy all of the weight gradients of the bones labled L, to the similar named bones labled R on the symmetrical model. The model is resting in the ...
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1answer
34 views

My mirror modifier doesn't mirror on x axis and rotation shows 0°, I applied rotation already

Hello i have a problem with my miirror midifier it currently looks like this: I don't know what's the problem on google it says that i have to applyrotation but i already did and doesn't fix this. ...
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2answers
651 views

How flip model upside down?

What I have: What I want: Can I get it without playing with rotation degrees? Mirror is not working well for me.
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1answer
135 views

How do I apply the mirror modifier properly on animated geometry?

How do I apply the mirror modifier properly, I am using the Fuselage as the mirror point, but as soon as I hit apply the flaps get all wonky. what do I need to do to make it work fine? With modifier:...
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1answer
122 views

Mirror object rotated

Cannot apply the roof to opposite side with mirror modifier Its rotated somehow , Is there a way to reset it?
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1answer
218 views

How do I make my mirrored object work independently?

I've made a human using the mirror modifier, but now that I'm almost done, I want to be able to edit the body on both sides without the mirror effect. I want to move around the left arm without the ...
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1answer
478 views

Why faces have a dark texture? Already recalculated normals [duplicate]

When I imported this model into Unity a few parts of the model seem to be inside out. (the wings and the left engine) I opened the model in blender, selected the relevant components, and recalculated ...
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1answer
97 views

Model Deforms after applied the Mirror modifier

I just applied the mirror modifire to move forward to the shapekeys but everytime when i try to move the mesh then the applied side from the mirror modifire deforms without selecting it.
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2answers
553 views

Moving uv's between 0-1 space

I would like to move my uv exacly one uv screen space to right. I need it for clean bake without gradiends. This is common trick used in 3ds max. How to achive it in blender? I was pressing x and 1 ...
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1answer
978 views

Vertices in edit mode being mirrored WITHOUT mirror modifier

I have no clue how I did it (maybe while blindly following a tutorial), but somehow my head object is mirroring vertices - without a mirror modifier. Notice the difference in the two images. The top ...
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1answer
187 views

Detail from multires and mirror object

I have a mirrored object with a multires modifier. When i apply the mirror modifier in a lower Level the higher multires Level are lost when i apply it in a higher Level the mirror is not closing all ...
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2answers
149 views

How to turn up light bounces to infinity

I'm trying to make an infinity mirror in blender. I've managed to make a two way mirror by using the back facing geometry input to apply two different materials to either side of a face. Everything ...
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0answers
85 views

Can't flip/mirror animation correctly

I've searched over lots of threads related with this topic, but I can't manage to flip animation correctly. I have a armature, with one animation in-place, moving character to the right.I just want to ...
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2answers
38 views

The mirrored half can still be manipulated

When I mirror an object, the mirrored half still has vertices and doesn't move with the other half. That's what it's supposed to be like, right? Welp, this is what happens when I try it. What ...
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1answer
304 views

How can i Mirror more than one objects at the same time?

I want to mirror a lot of objects at the same time. How can i do that? I am tryed group objects but i don't know how i can mirror group. I am sharing a photo about this problem:
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1answer
71 views

Odd crease using mirror modifier without subsurf

Currently creating a wall that's going to be used in a game, and I decided to use the mirror modifier. But after unwrapping the UV and applying the uv texture to the model, an odd crease appeared. I'm ...
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0answers
468 views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
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0answers
417 views

Mirror modifier: holes in my model and a line down the middle

I'm trying to mirror my human mesh but I can not get it to align perfectly. There are holes in the model as well as a protruding line down the face. My mesh shows in edit mode that there isn't any ...
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2answers
1k views

Alligning vertices in a UV image [duplicate]

I have an object that is similar on one side and the other. However, the UV image editor UNwrapped it so that each half has slightly different vertex positions. How can I get it so that all the ...
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0answers
56 views

Issue with armature mirroring on bones

I have an issue with my armature attached to my character. Basically when I put bones in one hand it keeps getting attached to my other hand as well, even if I delete the bones and start over. What ...
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1answer
1k views

weight painting copying to other side of mesh

I completed one half of my rig and then copied it to the othr side of my mesh. when I finished only the left half of the rig(The part of the rig I finished first) moved the mesh, furthermore It moved ...
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3answers
329 views

How to avoid a double shape when extruding with the mirror modifier

I'm following this tutorial from Andrew Price to create an Anvil and when I extrude a face it creates two shapes instead of one. I don't know where the problem comes from and how to solve it. See a ...
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2answers
89 views

Edit mode - Mirror on every axis

I am currently trying to model a Companion Cube from Portal 2. I have started this by modelling the corner of the cube. Now I want to mirror it on every axis to get 8 of these, just like the original ...