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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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54 views

Subsurface overhang causing black shading

I've got a model with mirror, bevel, and subsurf modifiers on it and subsurface is causing some shading issues. I don't know how to fix them other than to just disable it. I've seen another two posts ...
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1answer
34 views

I want to follow a tutorial but my mirror modifier doesn't work like in video?

So as you see on the video , the front side is moving together but the back side is not ! I want to follow a tutorial video but my mirror and the tutorial mirror is behave differently ! But why ? As I ...
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1answer
206 views

How to mirror a mesh on x-axis on pivot point with python?

I've an object with pivot point in the centre (0,0,0). I want to mirror it by python on the x-axis and do it for all objects in my current scene. I tried this, but the second line seems not to be ...
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1answer
59 views

Reflection of transparent object is visible

I have an object in front of a mirror that i only make visible later in an animation. Therefore, i made the object transparent, but the reflection of the object is still visible when i render it it. ...
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2answers
100 views

How to let mirrored half move independently

I created a model using RPG Graphics tutorials, and was about to begin weight painting. However, when I move one side of the armature, the other side mirrors its actions (model shown in tutorial does ...
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1answer
33 views

I'm having an issue merging after I joined the objects

I'm a novice user of 3d art and new to Blender. I was working on my Hatsune Miku model and then this happened after I got done with her feet after joining the objects (body and feet). I can't merge ...
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1answer
25 views

Wondering about an efficient way to mirror specific parts of a mesh

I'm wondering what would be the most efficient way to copy the structures/hight differences from the surface of the first picture to the bottom surface of it. I should have used a mirror from the ...
2
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1answer
150 views

Are weird shading artifacts normal with the subdivision modifier in edit mode?

TLDNR: Are the circled thingies in the picture normal with a subdivision modifier while in edit mode? (note: subdivision set display modifier in edit mode) I've been trying to create a character that ...
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1answer
32 views

mirror modifier duplicated my body

I need to mirror the changes i am doing in the weights of my character from the left side to right side, but when i clic to add mirror modifier , it duplicates the whole body
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1answer
66 views

SubSurface-Mirror Problem [duplicate]

I am beginner, I am trying to made a car bumper and problem appears when I want to mirror my model (I modeled a right side half of bumper because is symmetric). When I use only mirror modifier all is ...
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1answer
67 views

Mirrored simple colored material doesn't render while BGE game

It happens always! But only today i noticed that this is exactly because i used mirror modifier. Why it works ok in Shift +Z, but doesnt work at all in the game? How to fix this horror? Multitexture ...
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0answers
25 views

Mirrored mesh parenting help

I was wondering if there is a way to parent a mirrored mesh to different bones, what I mean is I have shoulder shoulderpads on my character that is a mirrored mesh. And what I want is to parent the ...
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1answer
58 views

Mirror reflections

The problem is i can't find a way to make mirror reflections look good, there are always some kind of distortions that makes render looks odd. Is there any way to improve this? (Sorry for my English)
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1answer
103 views

Mirror-ball for fisheye effect with orthographic camera

I am modelling a fisheye lens for Blender using a mirror-ball and an orthogrpahic camera as shown below: Black circle represents the mirror and red lines the orthographic camera and its output/...
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1answer
25 views

I clicked on Mirror object but it went to a wrong place

Can someone help me wiith this? I need to mirror this "eye" object to the right side < , i select all by pressing A and i clicked on Mirror option , but the object mirrered down and not side as it ...
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0answers
64 views

Pose Mirror Script

Is there a way to clear the pose buffer with python? When using the bpy.ops.pose.copy in the console and then use the bpy.ops.pose.paste he uses the previous copied pose or no pose at all. ...
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1answer
48 views

I have a mirror modifier on and I want an object mirrored but two different parts

okay so my object is being mirrored from one side to the other, I would like the two objects seperate intead of just one mirrored object.
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0answers
31 views

Mirror Modifier Collapsed in Centre [duplicate]

I've being modelling a pelican with the mirror mode modifier when I came to apply the subdivision surface I was horrified to discover the mirror modifier has collapsed inwards in the centre, this ...
2
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1answer
185 views

Mesh mirror itself without a mirror modifier [duplicate]

as the title says "Mesh mirror itself without a mirror modifier". I had a mirror modifier on but not anymore but the mesh keeps mirror itself and i don't know what is causing it, in my modifiers tab i ...
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1answer
20 views

Cannot copy mirror some bones between keyframes

I'm working on an 8 frame walk cycle, and I'd like to copy and mirror the poses of the first 4 frames to the last 4 frames. However, for some reason my arms won't copy mirror properly. Can someone ...
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0answers
38 views

Is there any way to combine two different rigs/weight paints into one without messing up the other?

I have half of a mesh with the weight paints and rigging all set up as shown here: And if I do a mirror modifier, it just copies the mesh only and both sides are moved with one side of the rigging, ...
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0answers
27 views

mirror modifier + subsurface doesn't merge as expected

The object on the left is my attempt using the mirror modifier, and the object on the right is an object with the same geometry, without using mirror. That's what I expect it to look like. What's ...
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0answers
242 views

Hair emitting from wrong side of mesh

I made a head using the mirror modifier, and for the hair duplicated the scalp so I could add hair particles across the whole head and not just the side that I had sculpted the actual mesh. I flipped ...
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1answer
35 views

Using different materials on each instance of an object with a mirror modifier

Is it possible to have each instance of an object with a mirror modifier using different material? An example would be a door modeled only on one half, but where each side would be in a different ...
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0answers
69 views

How To Mirror An Imported .FBX Model?

So I have imported an .fbx Unity model along with its .png textures. The textures provide more detail that I would like to incorporate into the 3d model. The end result is to edit it and export as an ....
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0answers
28 views

Scale - X to 0 then mirror X Axis, some vertices still off

I was done with sculpting the detail in Mulitres lvel 5 on my humanoid when I noticed that some edgeloops on the thinghs are bad for animation. I cut the model in half and adjusted the edge loops, ...
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0answers
114 views

Hair particles: Unwanted, irrevertable mirroring!

I've been styling hair particles for an asymmetrical look. To speed up my workflow, I turned on x-mirror in the particle edit tools panel when working on individual strands, then turning it off to ...
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1answer
52 views

Mirror not work correctly for stl imported file [duplicate]

I have a troubleshoot with my blender file. I've upload a stl file in blender and when i apply a mirror modify to X axis i see 2 objects. I tried to change 3d cursor position, but not work.
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1answer
41 views

a line between the mirror looks strange, how can i fix this?

when I scaled the figure down i noticed that there is a ugly line that divides the character(like between the mirror). When I click on the eye symbol so that it shows just half, it looks good but I ...
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1answer
50 views

Another Mirror Mod Issue

This is kind of similar to another issue I had with the mirror mod, but this time my model that has the mod shows the mirrored version going through the main one. Even if I reposition the pivot point ...
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1answer
222 views

How do I use dyntopo and mirror together?

Blender newbie here! I made an animal following the method used in this youtube tutorial: https://www.youtube.com/watch?v=JjW6r10Mlqs I now want to make it more detailed, so I tried sculpting on it. ...
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2answers
43 views

How do i correctly merge 2 edges that are have been mirrored?

It's my first time trying to make a car on blender. I have created half of the object and then I have duplicated it. I used ctrl m to mirror it in the y axis. What would the best way to merge the two ...
2
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1answer
2k views

Alpha 2.8 - Mirror in edit mode

I'm currently discovering the reworked UI of Blender 2.8. I have some kind of cube, cut in half, mirrored to a full cube again using the mirror modifier. In edit mode, I've noticed some changes that I ...
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1answer
20 views

Mirrored object showing problems

I'm making a head model from another scene, and the body on a separate one. Both are different .blend files. Problem is when I copy (ctrl+c) the head model and paste it to the other scene (ctrl+v) the ...
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1answer
449 views

When I enter sculpt mode half of my model goes missing?

When I enter Object mode, both sides of my model shows. However, when I enter Sculpt Mode only half of my character shows up. This makes it difficult to sculpt without seeing both sides. i have ...
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0answers
15 views

Mirror constraint and unbalanced weight distribution

I've been following a tutorial which details how to create a caracter model: https://www.youtube.com/watch?v=aAO4C_8y0w8&list=PLCkl1Wyi7jvBsDe-5tZzDH493HFY3Mrvj One of the main steps is that the ...
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0answers
14 views

Change of Mirror side

Happily sculpting object with sculpt on right hand side, mirror on left (front view). Suddenly switches to left hand sculpt with right hand "mirror". How can I change it back?
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0answers
105 views

Mirrored UV export to Unity

I'm currently working on a character that I will use in Unity. 1-I'm using the mirror modifier for modeling, once I export, it seems that Blender is applying the modifier for the FBX container. I'm ...
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1answer
159 views

How can I remove this seam down the middle after mirroring? [duplicate]

Yo, I'm new to Blender and I'm trying to make a humanoid figure. I followed this tutorial. I have completed one half of the character but when I mirror it there is a seam down the middle. Clipping is ...
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0answers
29 views

Impossible problem - flipping animation across x axis using IKs?

Ok, While I have tried every solution posted here (mainly the Command - C, then Command-Shift-V to copy with flipped x axis) on how to flip an entire animation across the x axis (it's a walk cycle) I ...
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0answers
214 views

Strange result from baking normal map

I can't seem to figure out what is happening here. A bug possibly? I went from a normal bake result to this. The only thing that changed between the two bakes was the use of a mirror modifier on the ...
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0answers
34 views

Topology mirror issue on imported model

When i move the mesh in EditMode with topology mirror on, it's getting distorted. Why may it be so? I have deleted and reassigned vertex groups in Data.VertexGroups thinking it may be a reason, but ...
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0answers
13 views

Vertex in mirror mode

I need some help..I am modeling with the mirror modifier and I have problems when I want to move a column of vertexes the another column moves too. Please help me, is my homework and I need it until ...
0
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1answer
36 views

How to join my object with its mirror modifier?

I have an object that I would like to have it joined with its mirror modifier (I've already selected clipping inside the mirror modifier's settings). How do I do this? Here's an image of the half-cube ...
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1answer
48 views

Why the mirror modifier is not applied on my half-cube?

I've applied a mirror modifier on my half-cube but even though the pivot point is centered correctly (in the center of the half cube) in both object mode and edit mode. It is still not mirroring my ...
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1answer
235 views

How can I set my origin point in the center of my cube so it can be the same in both edit mode and object mode?

I tried to set the origin point of my cube to be in its center by pressing CTrl+Alt+Shift+C and choosing "Geometry to Origin" but it changed the origin point only in Object mode... in Edit mode the ...
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0answers
23 views

Why does the object change its location after setting origin?

I want to apply mirror modifier. My step: For this example random vertex on eye: What's wrong with this eyeball?
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0answers
121 views

BGE How can a vert in one object mirror another vert in another object

In better detail: How can I make a vert (or multiple verts) in one separate object mirror (or follow) the X, Y, and Z axis of another vert ( or multiple verts) on another separate object in realtime ...
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0answers
91 views

Mirror Modifier Problem

I'm new to Blender and I'm currently trying to sculpt a bipedal dinosaur character, I decided to apply the mirror modifier to create the main body however when I try to transform the faces it creates ...
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1answer
156 views

Separate Mirrored mesh when exporting?

I've created a humanoid model that I'm exporting as an FBX for use in Unity. The model is composed of many sub-meshes, because I want the model to "explode" in the game, and send the individual pieces ...