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Questions tagged [mirror]

Questions about the various ways one can edit objects with symmetry. e.g. the Mirror modifier, scaling by -1, Ctrl + M, the Array modifier, etc.

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Sculpting Symmetry not working

I am taking a course currently and part of the sculpting portion includes symmetric application, but the sculpting is not being mirrored along any axis. You can see my settings in the image below:
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14 views

Bisect and mirror along normal of edge loop created

Good morning, I have 2 spheres and I want to merge them, creating a filled face at the bisector of their intersection. The fast way is using boolean but I would lose the regularity and I would ...
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34 views

concave mirror with weird reflection

I made a simulation of a concave mirror for my physics class. A strange circle appears in the center of the mirror, and going outwards "lines" appers. Does it really happen this way in real life? Is ...
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19 views

Weird form against the mesh flow

I'm getting this weird shape with the sub surf modifier on, how do i fix it to follow the flow the flow of the mesh?
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6 views

Pose Animations get corrupted on applying Mirror Modifier

I have a rigged model with mirror modifier which I have to export to glTF format. On export the model shows only one half because of the use of mirror modifier. If I apply the modifier all the ...
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21 views

two different bumps created after the mirror and subsurf modifier [duplicate]

Im following the anvil modelling tutorial by blender guru. after mirrorring half of the mesh, i try to extrude out a small portion at one of the sides, but instead of both the sides of the mirror ...
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2answers
1k views

Error when trying to mirror vertex group, to get symmetrical weight paint

This is my first character model. My mesh has had its limbs and centers weight painted (one leg, one arm, its head, its body) The mesh is symmetrical on the x axis, and im trying to mirror the weight ...
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1answer
98 views

Model Deforms after applied the Mirror modifier

I just applied the mirror modifire to move forward to the shapekeys but everytime when i try to move the mesh then the applied side from the mirror modifire deforms without selecting it.
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1answer
75 views

In Blender 2.8 how do I mirror my weight painting?

I am weight painting a human model and would like whatever I do to one half of the body be reflected in the other. In 2.7 it seems there was some sort of "mirror X" object but I don't see that option ...
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1answer
1k views

weight painting copying to other side of mesh

I completed one half of my rig and then copied it to the othr side of my mesh. when I finished only the left half of the rig(The part of the rig I finished first) moved the mesh, furthermore It moved ...
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1answer
414 views

Issues Mirroring Weight Paint

I have setup R and L labled bones and am trying to copy all of the weight gradients of the bones labled L, to the similar named bones labled R on the symmetrical model. The model is resting in the ...
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35 views

Only one side can not smooth

I used skin, mirror and subdivision modifiers in my blender, but I'm having trouble not being subdivision on only one side. I want you to help
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1answer
19 views

I can't turn off mirroring

I've switched to Blender 2.8 a day ago and things are very confusing for me. Here's what I did: I created a model and applied mirror modifier and then applied it. Then when I started editing vertices ...
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16 views

I duplicated and mirrored a Mesh and now the Textures show up on the Inside [duplicate]

I was trying to make a copy of selected mesh I duplicated and mirrored that copy (also I tried S + X + (-1)). In the end, the color of that copy is different to the origin, it's darker. Then I ...
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40 views

ball duplicated by symmetrical mirrors

My goal is to symmetrically place mirror modifiers on a sphere where each mirror object of the modify is an empty one in order to duplicate this animated sphere no initial sphere duplication 1st ...
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1answer
36 views

Real time symmetry modeling

In maya there a way to move vertices or whatever in symmetry without using a modifier. That is usefull in making changes after a model with its uvs for example are already made and you want to tweek ...
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13 views

Mirror modifier not working properly with shrinkwrap (retopology)

Some parts of the body mirror in a wrong way and i don't know how to solve it, it's the first time that happens
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2answers
61 views

mirror modifier leaves a gap

My mirror modifier leaves a gap and I can't move the edges in to close it. What's the fix?
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20 views

Mirror shading problem

Why this is happends,i am add a miror modifier and move edges to cliping point.If I click on smooth shader i have a black line on miror line.. Plese help
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3answers
52 views

Unmerge Vertex with Mirror Modifier On (Make Two Vertices from One at the Center?)

I'm trying to model a collar on a shirt, and I'm using the Mirror modifier. I have one vertex at the center; is there any way to "unmerge" it and create two vertices (for the points on the collar)? ...
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0answers
25 views

Armature mirroring other side in pose mode of a mesh with mirror modifier

So I have this mesh that has a mirror modifier and I selected automatic weights for the bones and whenever I move the right side of the bones it does the same thing for the left side and I move the ...
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1answer
63 views

Mirror and flip objects with mirror modifier

I have a environment that is mirrored and flipped along the world origin. I placed an Empty object at the world origin and applied a Mirror modifier for the objects to get mirrored along the Y axis, ...
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0answers
25 views

Mirror modifier Not Working With the Skin Modifier

Whenever I create base meshes to sculpt on with the skin modifier, I add the mirror modifier but it always gives unexplainable results on the back portion of the mesh. I have tried playing with the ...
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12 views

How to mirror bvh files using blender?

I'm trying to mirror a bunch of bvh files using Blender, After using the mirror option from the transform menu(see fig below), the mirrored motion is shown in the scene,everything seemed perfect. So ...
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16 views

Problem mirroring bones to the opposite side

I seem to having an issue mirroring my finger bones to the opposite side. From frame 8 to 10, I want the fingers on the left hand to begin clenching like on the other (right) side. However, when I ...
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1answer
30 views

Mesh doesn't mirror right

Whenever I try to mirror my model, it overlaps and I can't find out how to fix it. I've tried setting the origin, but that doesn't work. This is my model: And when I mirror it, this happens: When I ...
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1answer
21 views

Mirroring vertices not connecting right?

I've extruded these vertices to the center using mirror, I have merge and clipping selected, an subsurf mod is active. For some reason in the center at the top, I've got an issue where it's not fully ...
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1answer
50 views

Why mirror modifier material not work

I have a mirror modifier and applied material on it. Why i cant see same material on the other side. Any suggestion or help. Thanks
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1answer
324 views

How to X-Mirror weight paint of “Weight Gradients” to .R/.L bones in Blender

I'm having trouble X-Mirroring or Topology Mirroring vertex weights of a mesh when I use the Weight Gradient tool (AltR click and drag) in Weight Paint mode. I have symmetrical bones on my character, ...
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47 views

Adjust Edit cage to Mirror Modifier not Working - Blender 2.8

I need to see vertices and edges of Mirror. I tried applying Rotation and Scale according to this, but nothing happens, its just the same. I also checked that the modifier is added to the ...
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1answer
53 views

Inset Boundary and Mirror only?

I've been testing the inset feature in Blender. Does the inset boundary feature, when its on, only work with objects using the mirror modifier?
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1answer
30 views

Weight Paint x mirror is painting left and right weight to the left side of the mesh

Im trying to paint weight on the left side of the mesh and have it mirror over while painting to the opposing bones on the opposite side (def-thigh.L over to def-thigh.R). however, when I paint, it ...
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1answer
19 views

X access mirror modifier behaving like Z access mirror?

Something bizarre seems to be happening where applying the X access mirror modifier mirrors on the Z access and the Z access modifier flips it over the X. You can see in the photo below that X is ...
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1answer
27 views

Problem creating mirror in X, Y axes

I'm trying to create a mirror in X and Y axes with a circle like this: But I can't fill all the circle, there are some edges that doesn't create. I've looked many manuals and it is supposed to work ...
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4answers
52k views

How to mirror a bone?

I can't find the bone mirror option. When I used Blender about two years ago the mirror option was tucked away in the rig/object panels, but now I see no obvious options. How can I mirror bones in 2....
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1answer
27 views

If I scale this part, I can see some empty space there

If I scale it more, this empty space is more bigger. this other mirror part '-'..help me.. how can I make no space there
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2answers
46 views

How to mirror a box around given point, not selection center

How can I set the location of the mirror tool? I followed the documentation and while I can set the axis of the operation the mirroring always happens at the center of the selection and I have no idea ...
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1answer
33 views

I'm having an issue merging after I joined the objects

I'm a novice user of 3d art and new to Blender. I was working on my Hatsune Miku model and then this happened after I got done with her feet after joining the objects (body and feet). I can't merge ...
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13 views

Assign vertexes without applying mirror operator [duplicate]

Is there a way to mirror a mesh and assign its vertexes to mirrored bones without applying the mirror operator?
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1answer
34 views

Creating Corners with Mirror / Symmetry

Is there a modifier/tool or plugin to replicate the symmetry/mirror effects like the one at step 12 here: https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/CloudHelp/cloudhelp/2015/...
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1answer
32 views

Blender Mirroring Rotations

I use the method of Ctrl + C and then Ctrl + Shift + V to copy and paste my rotations of the arm to the other side, but it doesn't seem to work. The origin point of the character is at 0, 0, 0. The ...
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1answer
58 views

Reflection of transparent object is visible

I have an object in front of a mirror that i only make visible later in an animation. Therefore, i made the object transparent, but the reflection of the object is still visible when i render it it. ...
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22 views

Random Mesh Distortion Help!

so I cut my model in half to add a mirror modifier. Once applied I select the entire mesh, duplicate and seperate to create a body suit so to speak. To lift it away from the body I Alt-S just like ...
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1answer
41 views

Viewing topology while working

when I try to model from tutorials the instructors' topology will show on both sides of a mirrored object, and won't be as hidden with gray in areas. I can't figure out how to set that up.
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2answers
258 views

Is there a way to properly mirror an animation?

I've already searched and searched and none of the answers to this question have helped me. I have an animation of a character moving right, and I need to flip it so that he's moving left. I've tried ...
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0answers
24 views

Mirroring issues

I am having issues with mirroring modifier. Essentially after having shaped a cube into a primal face shape, I wiped half the vertexes out on the left side so that I could mirror the right side. Well, ...
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0answers
23 views

Object has its own set of axes that are affecting all symmetrical functions

Blender 2.8. My retopologized mirrored(applied) Multi-resolution(not applied) mesh has its own local axes even when I set them in the viewport to global. These axes are only annoyingly affecting ...
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1answer
161 views

Working on a slice & mirror modifier combo script (a la 3ds max). Unable to stack modifiers. [Beginner]

I've made a crude script to combine Boolean and Mirror modifiers and have the whole thing controlled by an Empty. The goal was to basically have a 3dsMax-like modifier that has a slice plane that can ...
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1answer
54 views

Subsurface overhang causing black shading

I've got a model with mirror, bevel, and subsurf modifiers on it and subsurface is causing some shading issues. I don't know how to fix them other than to just disable it. I've seen another two posts ...
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1answer
39 views

Manually assigning mirror pairs?

Is it possible to set bones as the X-axis mirror of each other other than with the .L and .R suffixes? For example, is there some option where I could manually convince Blender that "Left_Thigh" and "...