Questions tagged [meta-objects]

Meta objects provide an implicit approach to modeling: instead of defining the surface of a model explicitly (as is the case with meshes and NURBS surfaces), the surface of a collection of meta objects is calculated with a mathematical function evaluated with the meta objects as input.

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Baking metaball solver

I'm animating a particle system of metaballs, and finding that the scene takes a long time to initialize before it can even start rendering. I'm finding it annoying as I work on materials, since there'...
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Long and thin connections between 3d metaballs

Is there a way to create the effect of these long and thin metaball connections in Blender? This image is a screen capture from http://paperjs.org/examples/meta-balls/ I Personally haven't had much ...
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How to create a slime bounce cycle?

How can a get a meta-ball to do this repeatedly, while dropping pieces on every landing?
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128 views

2.8 Metaball Animation — viewport metasurface doesn't update

I am new to 2.8. I have a metasurface made of three objects, each with some number of metaballs. The metaballs are animated -- the keyframes are inserted on each element's location and radius ...
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2.8 crashes when choosing “quick explode”

I was wandering if anyone has the same issue and can it be fixed. In the drop down objects box choosing Quick effects then quick explode it is closing the blender down. However I have checked all ...
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1answer
143 views

Frame-Duplicated Metaballs not rendering in Blender 2.79

I am trying to create a flow of water by duplicating metaballs along a curve. I've gone through the motions of creating a curve and a metaball, setting the Parent ...
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59 views

Accurate modeling of a sessile drops (like dew droplets)

Is there some relatively easy way to generate drops, like dew, on a given object/scene? I'm interested in some kind of real simulation of fluid-surface interaction (would like to specify surface ...
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20 views

Is there a way to displace or randomize shape of metaballs? Achieve effect like this?

Ok, Im trying to create a cartoonish effect in eevee somewhat like the fire and the energy ball by Violet here - Specifically what Ive tried so far (to mimic specifically the distortion on the energy ...
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21 views

How can I use the skin modifier and metaballs simultaneously?

I'm making a specialty mesh using Blenders skin modifier and metaballs. (I'm currently using blender internal Version 2.78a) what I would like to do is use the skin modifier on an existing mesh(...
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48 views

Metaball's material in particle system not working as expected?

Ok, I'm trying to have a particle system with 2 colors - red on left, blue on right, and they blend in between. To do this, I mapped a gradient material onto the emitter plane and looked at this ...
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206 views

Metaballs show in rendered viewport but not in actual render?

I have a particle system that emits metaballs in Blender 2.8 eevee. My settings: They don't show up in the render - not the object itself nor the metaballs emitted. In the rendered view they show up: ...
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Is there a way to colour meta objects without turning them into meshes?

Reason being I want to animate them as blobs - once they’re meshed they lose their blobbine nature. I'm interested in creating this sort of dripping effect, applying it to this character made out of ...
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206 views

Collision phisycs in cycles using metaball particles

I am trying to make metaball particles collide with an object. Using the collide feature in the physics tab in blender 2.8. It is looking great in the render preview window but whenever I render it, ...
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How can I add a description to an object

Question: How can I add a description to an object. Preferably being able to shows this on top of the object, as an overlay. And that the description can be toggled to show/hide. Background: This ...
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169 views

Apply UVMap mapping on meta object

I'm able to set UVMap mapping for standard mesh object like the cube, but I don't figure out how to do the same for a meta objcet like Ball, Ellipsoid, etc. These are the step I follow: 1) Create ...
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137 views

Can I wrap skin around a frame?

I am creating a monster, with a body made of thin skin stretched tightly over a skeletal frame. The skin should look something like this: (source: telegraph.co.uk) One way I thought of to do this ...