Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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21
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3answers
49k views

How can I subdivide this plane into even squares?

I have a plane that has a scale of x: 100, y: 5, z: 1, and I want to split it into squares that have a scale of x: 5, z: 5, but ...
21
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2answers
2k views

How to make a twisted wrapper/cloth

How do I make a twisted wrapper like the following? I've tried to twist a plane / a cone, but many faces just go though others.
21
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2answers
2k views

Model upholstery with buttons?

How can I model backrest upholstery for a bed? I Have used the Bevel command but it's not close:
21
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3answers
38k views

What is an efficient way to remove loose vertices?

I have a mesh that has some vertices between edges that do not need to be there. How can I easily remove these vertices without selecting them manually? I tired using limited dissolve but that get rid ...
20
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5answers
89k views

Straighten Vertices Along a Line

On a line, I need to line up the bottom vertex points in relation to a top reference vertex point. How could I reset the X Y and Z coordinates of these vertex points to essentially line them up all ...
20
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4answers
34k views

Is it possible to animate a mesh's geometry without using Shape Keys?

I would like to animate a mesh's geometry without using shape keys. Is this possible?
20
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4answers
2k views

How to model the rounded outline of a column

I need a good way to model the rounded shape of a capital, just like in the picture. My problem is, that it should be precise for architectural modeling. I could use paths, but that would be really ...
20
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5answers
48k views

How to scale along the local axis of an object?

I have an object which is rotated and not parallel to any axis. The picture shows how it looks if I scale four vertices along the y-axis. How can I extend the vertices along the local axis of the ...
20
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2answers
52k views

How to split/slice a polygon without subdivide?

So I'm relatively new to Blender AND human modelling and was working on this low poly CG character. This torso was built from a cylinder primitive and now I want to split/slice at the very bottom face ...
20
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1answer
7k views

Why do the measurements of this object seem erroneous?

I just found out about the Mesh Display : Length feature in the "N" panel (thanks to this seemingly-migratable question) that allows one to measure the length of a face or vertice. But my first ...
19
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6answers
8k views

How can I morph a flat plane to be a flat cirlce?

So I'm making a 2d animation in blender, using the z space as layers, and the camera is in orthographic view. I'm trying to morph a square plane to be a flat circle, but I have no idea how to even ...
19
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2answers
3k views

Placing 4 Circles on a sphere

I am wondering how I can create a sphere with 4 equally spaced, equally sized circles on a ball, similar to the circles in this image: I only request to know how the positions of these circles are ...
19
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2answers
87k views

How to set object dimension

Is there a way to set absolute dimensions of an object. Once I've created a cylinder for example, how can I go back and change the length? I know I can scale it, but I want to set an absolute length ...
19
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2answers
4k views

Need a way to do a “loop cut” on a triangle fan

Need a way to do a loopcut- ish thingy on the blue line
19
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2answers
4k views

How to create a puffy looking mesh?

I want to create a mesh that looks like this sheep: How could I go about achieving a look like this(I'm talking specifically about the puffy body of the sheep)? I tried using multiple spheres ...
19
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2answers
43k views

How can I join the geometry of intersecting faces/planes and then remove parts?

As a small example, I have two intersecting faces, both part of a larger object. Without destroying the textures, I'd like to connect them (so they share vertices) where they intersect. That way I can ...
19
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1answer
39k views

Split a mesh with a plane

I'm trying to split a mesh into two pieces along a plane like in this video, using Blender 2.62. The closest I can come to splitting a mesh into two pieces along a plane is this: Add a plane Grab ...
18
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3answers
15k views

How to cut an object along a curve?

I want to divide this model into separate pieces to prepare it for the next stage of a project. The divide needs to be made down a curved line (which I hope is visible in picture). , I figured out ...
18
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4answers
25k views

How to flatten a non-planar face to a targeted plane?

Let's take a non-planar quad here for a simple example, how to only move one vertex on it, to finally make it planar while keeping the other three vertices still?
18
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3answers
42k views

Position all selected vertices to the same place [duplicate]

Can I position all selected vertices to the same place? I basically want to set all of their x positions to 0.
18
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1answer
17k views

How can n-gons be selected?

Editing a mesh for a while I didn't notice that I created a n-gon. After adding a subsurf modifier the mesh heavily deformed, it took while until I found this: Is there an easy way to select n-gons?
17
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3answers
8k views

What techniques are used to begin creating new models?

What are the different methods for modeling something in blender? I know a few like mesh modeling and sculpting, but am interested in other methods to create shapes.
17
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1answer
14k views

Understanding mirroring and inverting an object

When you look in the mirror you see your face flipped left to right. What you don't see is your skin turned inside-out. That would be horrific! Now if we take the gorgeous Suzanne (Monkey) and tab ...
16
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6answers
11k views

Can Blender “un-smooth” a mesh?

When a mesh is smoothed, every selected vertex is moved towards the average position of its neighbors. Is there a way to do the opposite, given a mesh with bumps, curves and corners, to move selected ...
16
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2answers
67k views

How to connect faces between 2 edge loops?

I'm trying to fill empty space in my mesh, and I looked at the knife tool page on the Blender Wiki, and I'm not sure if there's a way to make it so that a new edge is made using the knife tool. I took ...
16
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3answers
5k views

How do I create a 10-sided die as one object?

What I'm looking to do is create a 10-sided die, specifically in the shape of a 'pentagonal trapezohedron', i.e., a polyhedron that has 10 kite shaped sides. With the following link I was able to ...
16
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4answers
73k views

Increase or decrease vertices in circle after working with it?

Is it possible to change the resolution of a circle after working with it so that it has a greater or fewer number of vertices? If this is not normally possible, but there is a workflow that keeps it ...
16
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3answers
74k views

2.8 remove doubles has changed to Merge by Distance

I'm using 2.8 Is there no default short key combo to remove duplicates now? I see that I can quickly add a shortcut for it - but it seems to me that it's something that should be in the mesh (w) ...
16
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6answers
78k views

Why doesn't the boolean modifier work for me?

I want to use the top half of the circle to make a cut but whenever I apply the boolean modifier, the circle just stays there and becomes attached to my other object. I've managed to make the cut in ...
16
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3answers
4k views

What are the most efficient workflows to create all quad junctions?

In a video tutorial on All Quad Junctions some different types of junctions are explained. When trying to create them I struggle with extra edges and merging points, ripping points. That takes too ...
16
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1answer
4k views

How was that render created with Tissue add-on?

So the makers of the Tissue addon for Blender (for Tesselation) have uploaded this picture on their website co-de-it.com under the topic of the "Dual Mesh"-Functionality in Tissue: Since I am fairly ...
16
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1answer
12k views

How to read vertices of quad faces using Python API?

Preferable in object mode. I have a mesh I know is made of quads only. I want my script to iterate through each quad and do something with the coordinates of each of the four vertices. I have read ...
15
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3answers
4k views

How do I create an 8 sided die from one object?

Simply put, is there a way to make a cube balance solely on one point/vertex? I'm struggling. I do not want to have to join two objects, nor have to extrude an object. I just want to have a simple ...
15
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3answers
2k views

Is there a “Volume Select” equivalent in Blender?

3D Studio has a modifier called "Volume Select" that allows using an element's geometry as a sort of selection force field that influences elements in its path. It can be used to transform many at ...
15
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1answer
5k views

Finding vertices in a Vertex Group using Blender's Python API

Is there an easy way to get the vertices in a vertex group? The only way I've found is pretty brute-force - e.g., to find the vertices of object obs[i] in group "e"...
15
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2answers
54k views

How do I snap one vertex to the position of another vertex in a different object?

How do I snap one vertex to the position of another vertex in a different object?
15
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2answers
5k views

How to approach the modeling of duct work, piping, wiring?

I'm wondering how to approach duct work, piping, and wiring? In the past, I have used the spin tool to make corners, but I find it very cumbersome. How do you do duct work and piping? I have seen ...
15
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2answers
2k views

How to simulate Miura-fold

I'm hoping to find advice here for simulating the Miura origami in Blender. I have searched quite thoroughly on methods and have only come as far as my failed attempt in my attached image above. The ...
15
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1answer
3k views

How to a make a sphere out of spheres

I know how to make a cube out of cubes or a pyramid out of pyramids, but how do I make a sphere out of spheres?
15
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1answer
2k views

What is vertex and edge shading?

I know how shading works with faces: That's set by choosing Smooth/Flat under Faces in the Shading menu: But what do the other two options—Edges and Vertices—do?
14
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5answers
151k views

Merge multiple meshes into one single mesh?

Is there any addon that will allow me to merge multiple different meshes into one solid mesh? I've spent a great deal of time constructing a fancy window frame, but I made it out of multiple ...
14
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7answers
12k views

Is there a way to align multiple vertices to another vertex?

I need to align some vertices up with the vertices that is extending out the furthest on the X axis. I want to know if there is a way to make them all aligned in one step. Instead of messing with each ...
14
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2answers
22k views

create mesh then add vertices to it in python

I would like to create a mesh, then interactively add vertices (afterwards, possibly through a loop) to it through python. Is that possible? I can't find enough info from other answers to really get ...
14
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6answers
2k views

How to find the number of loose parts with Blender's Python API?

I want to find out how many loose parts a mesh has using Python, i.e. write a function that takes a mesh object as an argument and returns an int. So far I haven't found a way to access this ...
14
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2answers
41k views

What would be the easiest way to UV map a complex object?

I'm attempting to make a texture for a model i've been working on, so i've been trying to get a decent UV map, However whenever I do it usually ends up either very distorted or a lot of unrecognizable ...
14
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4answers
31k views

Clean up vertices/edges with no faces

Is there anyway to cleanup vertices/edges in edit mode? I have been deleting some faces from a mesh but it seems to create a few loose vertices/edges. Update for clarity: So I have a mesh like ...
14
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3answers
15k views

How can I make a pill shape? (capsule)

Is there any easy way to make a basic shape that looks something like this?
14
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3answers
2k views

How to cover a surface with cells (Biological tissue)

I am looking for an efficient way to cover a mesh with cells (spheres) to obtain results similar to the image below (i.e. a realistic biological tissue). It's a problem I have struggled so much and ...
14
votes
1answer
18k views

How to remove edge creases?

I've creased some edges (applying different values to them) using the Shift+E shortcut. Now I want to remove some of them/all of them. How to do it? I've selected the whole mesh and tried using the ...
14
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1answer
8k views

How can I hide 'mark sharp' lines?

Right now I'm working with a mesh, and have several lines that I've marked sharp. Now I'd like to mark seams to unwrap it, however the cyan 'sharp' lines are always on top of the red 'seam' lines, ...