Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

Filter by
Sorted by
Tagged with
0
votes
0answers
12 views

Can't select individual face, vertex or edge

i started using blender 2 days ago. i duplicated some cubes and made a wall, that's when i realized i cant select just a single cube in the wall in edit mode. If i click one vertex it selects multiple ...
0
votes
1answer
22 views

Knife Project (projected text) is not transforming with the mesh

I have made a simple butterfly animation and projected the text “B”on one of the wings. However when the wings flap, half of the text mesh gets left behind. (see my attached file, dropbox link). What ...
0
votes
0answers
12 views

Is there a way to see a mesh through another mesh without it being transparent? [duplicate]

I don't mean like glass either just as simple as it sounds a mesh through a mesh basically ignoring physics.
1
vote
0answers
21 views

How to get a 2D silhouette of a 3D mesh in Blender 2.8? [duplicate]

I would like to just take a 2D silhouette outline of a side of one of my 3D meshes. I located the question How to extract side-view outline (e.g. top view) of a 3D object to 2D surface? but since it ...
-1
votes
1answer
51 views

If I convert a BezierCircle to mesh from curve, it just disappears [duplicate]

This is the curve I want to turn into a mesh: This is what the outliner looks like: Someone on this forum told me to select the BezierCircle, go to Object>Convert to>Mesh from curve But if I do ...
-1
votes
2answers
64 views

How do I turn this Bezier thing into a normal mesh that I can edit?

I followed a youtube tutorial to make the handle of this watering can. I had to make a path and a "bezier" circle, I don't really know what that means. The outliner looks like this I can't actually ...
0
votes
0answers
22 views

What is the right way to change elevation of racetrack after designing it

I have been trying to create my first racetrack for the game I am developing. I have a question and I would like to hear your advice. What I am trying to do is to add elevation of my racetrack mesh. ...
0
votes
0answers
18 views

How to stop mesh cutting through another mesh

I want to fold a plain mesh with two folds. The first fold is good, but when I make the second fold the edge of the first fold cuts through the mesh next to it. I have added print-screen of the ...
3
votes
2answers
444 views

How do I recreate this shape?

I've been at this shape for a while now and still can't seem to reproduce it. :( A helping hand anyone? A fellow Blenderer gave me these instructions but it doesn't seem to be working. Maybe I'm ...
0
votes
0answers
12 views

Sculpt distortion

if anyone has any clue as to why I cannot get a straight line of faces around the eyes I would love to hear any advice on what I could do better to avoid this in the future. Thanks a lot!
0
votes
2answers
55 views

Soft body for a round character

I wanted to give a try to create and animated a character i made back in the day and there's a few thing i would like to know to make easier to create it. I completed the body with a few problems ...
0
votes
1answer
49 views

create a surface from 5 points

I have a model, and I accidentally deleted some vertices, and I need to get the surface back. The hole is outlined in red in this image. I have 5 vertices and have no idea how to make the surface.
1
vote
1answer
86 views

Knife Project not available 2.8 (trying to cut two shapes out of one)

For some reason my knife project is not available when I search it, the only thing that comes up is knife, I am trying to cut one shape out of another shape but keep both shapes in tact so I would ...
0
votes
1answer
57 views

Funky Shading After Boolean

So I just recently started with Blender 2.8. I'm working on a model and had a place where I needed to have a cylinder blend into a curved surface. I use booleans to merge the two meshes, and created a ...
1
vote
1answer
31 views

Faces will not Merge/join [duplicate]

I seem to be having a problem joining these 2 faces together on the letter A. This is not created using the text feature in blender, but an imported SVG file. I have limited dissolved the mesh to get ...
0
votes
2answers
41 views

XYZ Math Surface equations revision [duplicate]

Is it possible to revise XYZ Math parametric equations without deleting the object and starting over?
0
votes
1answer
20 views

Box Selection: Repeating selection

Blender 2.8. Edit Mode I press the B key and drag out a particular selection. I want to repeat that exact size box selection on another portion of the mesh. How would I go about this? I have a ...
1
vote
1answer
30 views

Array modifier fit curve option( curve direction problem(already Ctrl+A applied, but failed to fix)

I'm trying to wall model following a path curve, so used array modifier, and used 'Fit curve' option problem is the wall model does not follow the curve path while duplicating the wall object ...
1
vote
1answer
25 views

Natural movement to polygon Hair

I'm trying to make a polygon type hair, which moves as naturally as in the first gif, but it doesn't see like it and it doesn't stay in its place, (I used the softbody for the hair anyway) is there a ...
1
vote
1answer
21 views

Character's Underlying Mesh is showing through top mesh of Jeans

I downloaded a character model/rig and have been experiencing problems with the mesh of the jeans. When the character is facing forward, the jeans look fine. Once you rotate the character or move the ...
1
vote
1answer
26 views

modelling question regarding smooth curved and flat surfaces

im fairly new to 3d modelling and im having trouble in getting the smooth curves and flat surfaces I want on a watch strap ive designed. attached are two picture, the first showing the 3d model in ...
0
votes
1answer
13 views

How to keep vertices from snapping to to wrong-side of mesh when retopologizing?

I've got a mesh that I'm retopologizing as a practice-run to get used to the motions, having followed the method described in this video by FlippedNormals. Using 2.8, and settings are as follows: ...
1
vote
2answers
71 views

Mesh is not smooth, How should I fix this mesh?

It's not smooth mesh of body. other mesh is smooth How should I fix this mesh ? I download fbx data, and convert to fbx data of binary by FBXconvert2013 I just used Shade Smooth, some surface are ...
1
vote
1answer
31 views

Round edged-curved mesh from CAD-Program

How can I round this curved mesh? I tried to subdivide the faces, didnt work. Bevel also didnt work. I dont know how to do it. Anyone has a tipp for me? The model was created in Fusion360 and ...
0
votes
0answers
21 views

Moving an edge without “humps”

I need to move an edge back along Y axis (as you can see on picture), but on that part's appearing humps. How can I get ride of them and keep it straight?
1
vote
1answer
48 views

Awkward reflection on mesh

I have made an object using 2 different mesh. On the top of the sphere, I'm getting a shape which reflects looking like some sort of sun with its rays indicated within the red ellipse. And also I've ...
0
votes
1answer
50 views

How do I attach a few cubes via script. Blender 2.79. Pic =>

How to attach a lot of cubes to the nearest vertices of a certain object using a script? I want to attach red cubes to the nearest vertices of yellow objects using a script. Suppose red cubes belong ...
0
votes
0answers
7 views

Why is only one character being influenced by light [duplicate]

I have two characters in my scene. They both have a skin texture. However, only one seems to want to have light reflected off of it. This is being rendered in EEVEE btw. Here are the nodes for each, ...
2
votes
1answer
37 views

d100 dice - Basic mesh to start

I'm looking to create a model for a d100 (100 sided dice), hopefully planning to try and 3D print. I am wondering if there's an effective way to create a 100 sided object? I basically need an ...
0
votes
0answers
20 views

Sculpting Distortion 2.8

After a long time I try myself in sculpting again, using 2.8 and having a problem sculpting on cylinders. As you can see in the picture the faces sort of... splitter off, I would say? If anyone could ...
1
vote
1answer
17 views

I'm Trying to inset circles on the corner of the mouth but I can't quite figure it out

I bought this model for 3d printing and I've been doing some customization to make it look like different characters in the anime. Current State of Model: Circles I'm talking about: Any help ...
0
votes
0answers
15 views

Smooth transition between two edge loops

I've inherited some STL files for a device enclosure (meant to be 3D printed) that I need to alter. It contains several standoffs (posts for mounting circuit boards) that transition smoothly into the ...
0
votes
0answers
7 views

Parts of my rigged body are getting behind when i move them

All the mesh is moving correctly, but some parts just go slower. For example: I am moving a arm, and so, the forearm, the hand and etc moves too, at the same time. But the joint of the hand gets ...
1
vote
0answers
25 views

Trouble making an Xwing aim with a crosshair and sight

I have been working on a flight simulator game for a while now, and have run across a problem I can't figure out. The spaceship is an x wing and I have all the logic with shooting and all that, but I ...
0
votes
1answer
30 views

Rendered line on a flat plane

Can anyone tell me what the line is rendered on this flat plane and how to get rid of it please? Things I've already tried: Recreating topology around the holes using only quads as shown Looptools - ...
0
votes
0answers
27 views

Viewport mesh question

Can somebody please tell me why my objects look jagged like this in my viewport?
0
votes
0answers
17 views

How to delete the half of uv sphere in edit mode using python

I wan't to delete the half of uv sphere and keep it half how to do that using python ...
0
votes
0answers
14 views

MESH DISTORTION IN WEIGHT PAINTING

So, i'm having some issues with mesh distortion in weight painting. I'm kind new in Blender and i've been following some tutorials. So, I've already cleaned up with ALT+G, +R and +S, and i think that ...
1
vote
0answers
32 views

API: How to hide faces, edges, vertices of an object in Object Mode?

I am following this tutorial for a custom GUI, accessible in the Object Mode, working in Blender 2.8.0. There, I have a several collections with one object comprised of one mesh each. Currently, I ...
0
votes
0answers
16 views

Very troublesome issue with Bendy Bones (Blender 2.8)

For some reason as I've worked on my model, with bendy bones, symmetrizing them causes an issue with the "Stretchy to" constraints and I don't understand why it's been doing this. I've learned I ...
0
votes
1answer
37 views

Making a rigable robot

I am a complete Newbie in regards of rigging and animating, trying to create a Robot, which I will try to rig and move afterwards. I have two questions while I am at the beginning to avoid double ...
0
votes
0answers
21 views

How can I merge separate UV maps?

This model has a different mesh and UV map for its eyes, I wanna join the eye mesh with the rest of the head.. But when I just Ctrl-J, it joins together but the eye's UV map doesn't go with it. Is ...
0
votes
0answers
30 views

How do I load and retarget a BVH file to an imported Make Human Character in Blender 2.8?

I have imported a character from Make Human into Blende 2.8 and I cannot import a BVH file into the character as I could in earlier Blender versions, please help. I get the BVH file rig outside the ...
1
vote
0answers
34 views

Why do my meshes do weird things after subdividing with the multires modifier?

This is how I usually sculpt: -start with the multires modifier on 1 subdivision -when I need more detail I increase the subdivisions But every time I click subdivide it does weird things to my ...
0
votes
0answers
17 views

A morphing mesh following a background mesh?

May I ask your help to understand better how to get the idea what I have implemented by using blender. I have an idea to have a piece of cloth on which there is a pattern that changes the shape over ...
0
votes
1answer
16 views

How do I show a rendered image in a new viewport without the verticies being highlighted?

Sorry it's a confusing question. Here's an image of what I'm talking about. I would really like to see my model rendered without all the black outlining everything as I work on it.. I never had ...
0
votes
3answers
76 views

Can't fill staircase sides

I need to fill this side and then other side of staircase, but tools I used don't work. Tools like Bridge Edge Loops, Grid Fill and Fill always make nosense mess like if there wasn't the same amount ...
0
votes
0answers
9 views

weight painting problem

I am having this very frustrating problem with painting the weight on a very basic shape, I can add weight but I can't take it off and I also cant select the bones which I see people do on various ...
0
votes
0answers
21 views

Why certain faces dont show texture?

I made some faces with F and those faces dot display texture. What could it be ? thank you in advance for your help...
0
votes
2answers
77 views

Modelling a modern dome tent

I am trying to model a dome tent with four sides for an outdoor night scene but I cannot figure out the modelling approach. I have seen this question and it helps to make the basic shape, but I want ...