Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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A problem with texture changes when joining meshes

I have a "wing" model that is made to look like it is made from palm fronds rather than feathers, so the color texture is designed for that - each leaf on a frond has a shaded color (using a ...
Eric Eaklor's user avatar
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Linking Meshes on new scene, placement issue

I am trying to link a collection into a new scene. The collection has one mesh with its origin located at the centre of the grid. Still, when I link it to my new scene, the linked mesh looks far away ...
Bruno Suraski's user avatar
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Create 3D outline text, Error when imporing gltf

I created transparent, yellow outlined 3d text using spline, but when I import file and put it on website, it shows just white text without outline, can you guys help me creating this simple 3d text ...
Web Developer's user avatar
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how can I use a texture larger than my displacement mesh to make 3d maps in blender

How can I use a texture larger than my displacement mesh to make 3d maps in Blender? I'm a beginner at this, I didn't find anything about it. The texture I want to use is an old map with a coordinate ...
VICTOR MANOEL DE SOUSA VASCONC's user avatar
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The mesh stretches when the bone is rotated

An example of stretching mesh: Example of stretching a mesh close-up: Automatic weight has smoothed the situation a bit, but it still stretch, here is an example: ...
Михаил Байраков's user avatar
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2 answers
147 views

How to remove mesh from fluid

I want it to be seen completely as a particle, but there's even a white mesh. How to get rid of that white wave from the setup?
beepbu's user avatar
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How do I export obj file from blender to Tinkercad without it being blocky and faceted

I imported an OBJ file from Blender to Tinkercad however, the file appears to be blocky. How can I avoid that?
Weirdal Butter's user avatar
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Why are the objects in ParticleSystems clipping through mesh?

I recalculate the normels on "All" the objects to make sure they were facing outwards on the meshes, while that fixed the scattering effect it causes another issue. The three branch objects ...
Stephen's user avatar
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How to get the object context menu [duplicate]

I've been having issues getting the object context menu. I've tried the F9 key and right click but none is working. What can I do please?
Joshua Oluwaseyi's user avatar
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Can't get clothing to sit right on VRM after loading into VSeeFace

So i'm really new to blender, i thought i'd attempt to make a halloween costume for a VRM i use for vtubing and i got the springbones working and all the things, but when i load it i cannot get the ...
Raeanne Vega's user avatar
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59 views

How do I make a stylized cartoon shader for my bark and leaf models in cycles engine?

I added my own texture, and it looks horrible trying to create a realistic branch is "WAY" too much memory, so I'm going for a low budget look inspired by legend of Zelda breath of the wild. ...
Stephen's user avatar
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x ray mode turns on automatically when using knife tool

Ever since I downloaded Blender version 3.6, I can't use the knife tool without seeing everything in x ray mode. The moment I complete my cut and click anywhere else, the mode goes back to solid, but ...
Marek R.'s user avatar
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Huge number of vertices and faces within a simple model

I started using Blender and I love it. My first project is to model a house. In total I ended up with 98 objects. Mainly walls, simple furniture and ceilings. I mainly used boxes, moved faces or ...
Steph's user avatar
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1 answer
75 views

How to convert separate linked faces to individual meshes?

I managed to fill the volume of a mesh with many cubes via Geometry Nodes. And I even managed to render the result as a mesh (using the "Realize mesh" node and "Object => convert =&...
Robert Wildling's user avatar
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Blender Add Mesh menu is missing [duplicate]

I know this is a simple question, but I cann't find the right words to describe the missing menu that pops up when you Add Mesh. What is it called? How do I get it back? Background In a recent file, ...
Mike Dodgson's user avatar
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31 views

Use mesh as geometry for curve

So I have an object and a curve. I want to place the object along the curve I mean, the arches i made, I would want them to go around in a circle. but the curve only allows to use other curves to ...
arafium's user avatar
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How can I make my mesh bend joints with my bones?

I'm pretty new to Blender. I would like to bend the arm joint with the bones but the mesh will not. I feel like I've tried everything (as shown in the photos below). I have the same problems with the ...
Haylei Wright's user avatar
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11 views

How to merge 2 weighted objects so they don't split during movement

I am relatively new to this. I am working on a clothing piece that consists of 2 meshes that I need to merge together. However, they both have weights and when moved they split. How can I merge them ...
MarieAnton's user avatar
2 votes
1 answer
28 views

How does Blender decide which face orientation to set for faces created from edges?

I thought that face orientation depends on face index, but my last test showed that I was wrong. Here you can see a mesh with 0 faces, extrudes by GN (regular Extrude acts similarly, GN is used for ...
Crantisz's user avatar
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How to mirror selection without adding new polygons/vertices

Let's say I want to select some vertices on the left arm of a model, I want it to also select the same vertices on the right side, the model already has both sides but without the mirror modifier I ...
INeedHelpWithThisProblemIHave's user avatar
2 votes
1 answer
131 views

How can I fill a complex face with good topology?

As shown below, I've got a complex shape/loop (340 verts) which I'm using as the base shape of some scaly hide/skin. I need to fill this with a dense mesh so it can be deformed with a lattice (to ...
Aethon's user avatar
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1 vote
1 answer
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combine several surfaces to a single closed mesh

I used Paraview to take different slices and contours of a 3D data set. So each step produces one surface mesh. In my case, three surfaces together enclose a volume (just like 6 surfaces make a cube). ...
John Smith's user avatar
1 vote
1 answer
50 views

How to fix this objects mesh?

I have this 3d model and whenever I go into edit mode, it has some weird mesh as shown on the image, it looks like the mesh is cut or it has some messed up mesh or weird geometry. Anyone knows how to ...
annie62's user avatar
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1 answer
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How can I model the curvy side of a motorcycle body cover?

I have to model this bike, any tips for those curves on the side?
Pedro Freitas's user avatar
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11 views

How to effectively use particle emitters on an animated mesh?

When baking my particle simulation to the animated mesh, it only emits the particles from the first frame of the animation and continues to emit from that point, while the mesh continues its animation....
1SEC's user avatar
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rig not working properly error -ORG -nose-

so I have been modeling a character , and I wanted to generate the rig but I got an error saying , Generation has thrown an exception: 'bpy_prop_collection[key]: key "ORG-nose" not found' I ...
Games nr's user avatar
  • 327
2 votes
1 answer
200 views

How to make objects follow the location of bones without rotation

I want to make the lights move with the bones so when I animate they follow, I tried using copy location but it doesn't work with bones (at least for me), I tried parenting the lights to the bones, ...
INeedHelpWithThisProblemIHave's user avatar
4 votes
1 answer
940 views

How can I convert a complex point cloud to mesh?

I come from this question where I have generated a Point Cloud from a simple script which I want to convert into a mesh. I see there is this question and this question, which was unfortunately marked ...
Harry McKenzie's user avatar
1 vote
0 answers
17 views

Create a rug mesh and apply a picture on it [duplicate]

I'm coming from the software engineering world and I'm noob with anything related to graphics. I have a project where I want to be able to create a mesh that defines a rug/carpet, and then be able to ...
saman's user avatar
  • 11
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1 answer
45 views

Make all points on a plane turn towards a specific mesh in animation

I have seen several videos (like this one) where the points are made to all point towards a mesh, but none are using animation. My goal is to have a lot of randomly rotated points on a plane (I have ...
Please help's user avatar
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67 views

How do I transform a mesh to have exact angles between two faces?

I am a brand new user to Blender and am having difficulty finding a way to "set" angles between faces for a mesh I am transforming. Currently, the angles are off very slightly, and I have ...
Kazutadashi's user avatar
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22 views

Some faces are not reacting as expected to shading

I'm new to Blender and I've started learning how to create clothes for GTA V by converting Sims 4 CC into GTA V. I sometimes have this problem where some faces don't react appropriately to the texture ...
Mhysah's user avatar
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1 vote
1 answer
188 views

Inset > Extrude > Bevel > Subdiv = Weird? [duplicate]

On Default Cube, select face, Inset it, Extrude it 'inside' the cube, add Bevel and Subdivision. This is the result. I recently switched to the latest Blender version, and I could be wrong, but I don'...
vertexed's user avatar
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0 answers
51 views

Skewed and Distorted Texture Application

I'm struggling here crew! Why can't I get this fairly simple idea to work... I need to create a mesh to fit over a model of a sealed cosmetics tube, and effectively emulate a printable area on a real ...
ScottF's user avatar
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0 answers
57 views

How do i stop the crown from falling straight through the K

I'm trying to make an animation where the crown falls onto a K and lands in the extended part of the K, The top right hand portion. I got a nicely meshed K made, And the crown is ready to fall but ...
Dark Eye's user avatar
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0 answers
44 views

How to obtain vertex position and rotation data from a mesh made from geometry nodes?

I'm attempting to obtain location and rotation data on each vertex in a curve mesh that I draw on top of a shape, but I cannot find a way to export this information. For my project, I need the ...
JoshuaENGR's user avatar
3 votes
5 answers
123 views

Extrude flat surface to curved surface for 3D printing

I'm still new to Blender so I don't know all of the terminology and can't seem to phrase my question properly. But I am learning every day to model for 3D printing. Mainly custom PVC fittings to build ...
JoeFletch's user avatar
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0 votes
1 answer
33 views

'Fill caps' not working in Geometry of Mesh Curve

I tried to make a coral but was unable to fill the caps. As you can see, the option is not clickable. I also can't see options like 'Round', 'Object', or 'Profile' and I don't understand why. I made ...
Akshata Murdeshwar's user avatar
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0 answers
22 views

Assign material to face hotkey doesnt work

How to make make a hotkey for "Assign" button? (Edit mesh mode)It is under all material slots in properties\material properties\Assign. What a button does - it applies selected material slot ...
Umbrella Trick's user avatar
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1 answer
30 views

Mesh not parenting to rig

I did an armature myself and tried to get it to move in sync with the mesh but it didn't work. I used rigfy, it didn't still work. I checked up youtube and saw the concept of merging by distance ...
Ugodiuko's user avatar
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0 answers
44 views

How do I create a triangular mesh from a series of Bezier curves that form a closed loop?

I am trying to mesh a 3D curve on a 2D plane (important that it's 3D) using Blender's Python interface. All of the parts of the object are Bezier curves. Here are the things I have tried: Skin ...
Frances's user avatar
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0 answers
39 views

How can I seamlessly blend these two objects?

How can I blend these two objects (the two arched objects) so that the edges are smooth rather than having a crevice between them?
Cdubs's user avatar
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1 vote
1 answer
54 views

Why does filling a circle of vertices result in non-manifold?

I'm having an issue where a shape is non-manifold, but I don't know why, or how to fix it. I've taken this below shape from inside another design by copying the vertices and making a new part (it's ...
Steve B's user avatar
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0 answers
19 views

Boolean not working and I've tried every fix I could find online

so I've been using Blender recently, but every single model I try to work on, I get this weird issue where the bool tools and the modifier just doesn't do what it's supposed to, sometimes it just ...
Ham's user avatar
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1 vote
1 answer
23 views

Part of Object Distorts Switching from Edit to Object Mode

I'm working on my mesh in edit mode. When I switched to object mode part of my object suddenly shifted. I'm using version 3.6. Any suggestions why this is happening. The change when I tabbed to ...
bella 's user avatar
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0 answers
33 views

Texture paint dog for Skyrim

I am a complete newb at this and am trying to change the coloring on this dog (with permission from the original creator) to match mine and mod it into Skyrim, but when I try to paint it in texture ...
Noah Gaston's user avatar
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0 answers
41 views

Can a mesh be morphed into a fluid simulation?

I'm trying to create a melting animation using fluid simulation. However, I need the simulation to have the same topology as the original mesh. I tried using the method in this answer, but my object's ...
VANN Universal's user avatar
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0 answers
17 views

Hand Mesh Stretching When I Bend Armatures

I'm not really use to blender or 3D modeling. I created a hand rig (First Time) and when I bend armatures the hand mesh bends in ways I don't want it too. Before: After: Could somebody help me fix ...
CowToesies's user avatar
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0 answers
21 views

Clothes shrinking inside my character

I've been doing a character for the last days and I'm currently trying to make some clothes, I had some prototypes done and after finishing some corrections to my characters mesh I applied the ...
Enlor's user avatar
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0 answers
28 views

Unable to convert the image outfit into separate meshes

In the below attachment , I want only the outfit(image) as separate meshes i.e jacket, bottoms, shoe etc. I tried using the plugin Image2Mesh [keI2M] plugin, it is able to convert complete image into ...
user1577494's user avatar