Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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How To Make A Stiped-Grate Material

So I'm currently making a First Order TIE Fighter and I need help making the TIE's texture on its wings. Specifically this texture... I'm not sure if I should somehow recreate the geometry of a ...
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Where is the menu to modify newly created objects? [duplicate]

So I've installed the Add Mesh: Extra Objects add-on because I want to make a mesh from a mathematical function. However, the tutorial I'm following seems to use an old menu that I cannot find in the ...
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Convert Particle System to Mesh (Collection NOT Object)?

I have searched far & wide for a solution to this problem with no luck and it seems very simple (I'm using Blender 2.8). I am adding condensation to a cup using a particle system: I'm having ...
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1answer
35 views

Algorithm of Blender's Proportional Editing- verts outside radius

Hi anyone knows why vertices outside the radius get influenced too during proportional editing? The .gif is in right ortho with smooth falloff. Note: Verts outside the radius are the bottom left vert ...
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How to allow a small amount of overlap between objects

I'm working on a project that requires testing of overlap between objects which I have working with the BVHTree.overlap function. The problem is I need the objects ...
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Mesh partially wrinkling when armature moves

I'm new to Blender and am having an issue with some joints wrinkling when moving the armature. In the attached image the left knee is exhibiting this problem, while the right knee is bending as I want ...
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How can I fix these creases on my mesh?

My problem is: My mesh has these shading errors but I can't find any double vertices or double faces. I tried using "Merge by Distance", but it didn't work. Can someone help??? Thanks in advance!
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I would like to 'draw' a basic 2D mesh of any shape using my mouse

I would like to 'draw' a basic 2D mesh of any shape using my mouse. I've read advice on using grease pencil, but if I use grease pencil and convert to a mesh it seems to have lots of different ...
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1answer
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Kirigami project: lay down low-poly buildings to paper

My project is to model a few low-poly buildings, then to loopcut each building by 4 or 5 on the X and Z axes in order to get each face (as a flatten sheet). Then get all those faces in front view/flat ...
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Place/Connect Vertices by Global Co ordinance

To extrude vertices, in editmode, you can simply Ctr+RMB and Blender automatically detects the mouse position and places a new connected vertex at that position. I don't understand why I can't set ...
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Obtaining a grill mesh with not all faces aligned

I am new to Blender and currently practicing few meshes. I am interested in designing cattle catcher for locomotives. Something as shown in the below picture. Is there any easy technique in ...
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1answer
45 views

Baking a diamond Material [duplicate]

I made a diamond material for my mesh diamond. How can i bake the material as a texture for the diamond, so i can it export for a game
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1answer
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How to split complex mesh

Blend file is hereIn the following picture I have a noise on a mesh, and a cylinder. I want to cut the cylinder along the edges of the noise mesh. I tried so many methods, nothing worked..
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Texture Atlas script for single mesh with multiple materials?

I am new to Blender. I mainly use it for editing simple models for my own engine. I want to keep the number of draw calls low. So, every time In do the following: I merge all meshes into one that has,...
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2answers
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How to merge a leg inside a shoe? (physically not connected)

I edited a mesh looking like this: I cut the shoes from the legs, edited the shoe a bit and inserted the leg into the shoe so it looks like this (much better): There is a small gap between the leg ...
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1answer
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How do I model a transfusion blood bag in Blender?

I have been trying to model this asset for a few days but I cannot get it right. As everybody can see in the image above (thanks to Jachym Michal) for modeling this object I used an image reference ...
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1answer
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How can I “normalize” the scale of what seems to be either an infinitely large or infinitely small object

I'm having issues with an obj file I've imported into Blender. At first I thought the import was broken in some way because the import would go smoothly, but there was no model to be seen. Eventually ...
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Mesh deform problem (Sphere)

I have a cage and a mesh and the cage has inner edges for the cloth simulation can look more like a ball bouncing. When I add a mesh deform to the mesh and target the cage and run the animation this ...
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Cannot connect armature to mesh

I have tried everything that I can find to bind my armature to the mesh. I select the mesh first in object mode, then I select the armature. Parent it with automatic weights. I get no error yet when I ...
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How do I fix my mesh for a low poly paper model?

I've been exploring Blender for the past month for a school project and my goal is to create a mesh for a low poly human head which I can transform to paper model in the end. I have been able to ...
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Blender 2.8 freezes when adding new geometry to an exisitng file

I have been having an issue in Blender 2.8, whereby I'm working just fine, and then at one point when I add new geometry (simple shapes like the sphere), Blender freezes. This hasn't happened before, ...
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22 views

Possibility to transfer vertex groups between mesh armature and grease pencil

I've been trying to get a grease pencil object to 'stick' to my rigged 3D model, so I can have drawn parts on the face that move as, for example, the mouth opens. So, for example, I'm trying to ...
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1answer
49 views

Why does Boolean difference add material to this mesh?

In Blender 2.76b and 2.79b, in a mesh, I have added a Boolean subtract modifier. The subtracting mesh was made from text. I have another mesh from text which subtracts correctly. However, on this one, ...
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2answers
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Removing cusp/crease when using array, mirror and subsurface modifier

Below image shows the shape I'm trying to make seamless, I have mirrored it once along the highlighted edge and ensured the stack is in order to avoid a crease. However in the below image, after I've ...
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1answer
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executing modifier on object does not have any effect

I have a dataset, called ModelNet, containing *.off-files. I need to read each file, decimate the mesh and store it to another file. Problem: For some reason the ...
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Blender Bones don't effect mesh

It's my first time rigging something and it just won't work. I made the mesh, joined all objects together and cleaned the mesh up. I made a standard human rig and parented it via automatic weights to ...
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How to add multiple round holes to a mesh? [duplicate]

I need to add several holes into a mesh, like you would have on the top of a salt shaker: I tried using the boolean modifier, as well as ...
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1answer
21 views

How to use the 'MESH_OT_extrude_verts_indiv' parameter?

I'm trying to extrude a single vertex several times in a loop for different directions. For that I'm using the function: ...
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Is it possible to make blender loop cut in mouse position?

It is a bit cumbersome when I make a loop cut in a long mesh, I have to turn the settings in the window to the offset value. Is there have any way to make loop cut in the mouse position? Maya has ...
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Self-intersecting geometry removal

I'm working on a number of icons for 3-D printing. I'm having an issue where I've traced out the object as linked edges and vertices, and then gone through the following process: Convert to curve. In ...
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1answer
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duplicated objects dont show up in render

ive got a fairly high poly grass object that will not load in my renders. ive looked at camera settings, ensured they are not hidden, etc. i have been having issues with duplicated objects not ...
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1answer
53 views

Joining two object in Blender

Continuing on my previous question. Here below is the result of my first try at joining 2 objects in one. A sword hand grip and a pommel. I wanted a smooth seamless result as in my reference so I ...
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bending meshes and edge to edge positioning

I can't make sharp edge bends (on the left top of the headlight for example). I am on subsurface=1 and smooth surface enabled. How can i make a sharp bend like in this photo below?
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1answer
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A problem with edges and vertex after smoothing

Okay so I was practicing to model a human from scratch as a project to finish. Its not really a highly detailed one but I will be adding subsurf after. So this is what it looks like: So I decided ...
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1answer
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Need help making a 3d keychain pendant

I have been fighting with this for the past week and am pretty much about ready to throw it away. I am trying to make keychains for a party and have had nothing but issues and I am almost out of time ...
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Wrapping mesh around the other / deforming mesh

I want to deform my mesh (left) like this right one. Ideally, I want my mesh to follow a path like this. I've tried everything, from curves/arrays to shrinkwrap. so maybe it was doing some things ...
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Adding loop cuts without unwanted details

I just get into blender modelling and have a mesh/topology question/problem which I accounter currently quite often and want to ask you how to resolve it. In the first image you see my current mesh ...
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1answer
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I can't see my objects in Solid mode, but I can see them in Rendered Mode

My object disappear in Solid Mode but when I turn to Rendered Mode they appear back but cannot select them.
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2answers
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Is this good practice? Joining two objects after subdivision

I would like to know if this is good practice in joining two objects (in my case a sword pommel with a handgrip). The handgrip has a shade smooth and the pommel has a mirror and subdivision ...
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Find the edges shared between polygons [duplicate]

Is there a way to find for each polygon the edges/vertices it shares with other polygons? I would like to create a structure with python where I index mesh polygons. And for each polygon check what ...
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1answer
67 views

Currect definition of edge loop

According to wikipedia https://en.wikipedia.org/wiki/Edge_loop an edge loop is: In a stricter sense, an edge loop is defined as a set of edges where the loop follows the middle edge in every '...
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1answer
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Mesh modeling and shad smooth results

This is a sword pommel I am modeling. Last part of the sword and it will be done as my fist modeling test in blender. As you can see I tried my best to keep the mesh as simple as possible. In order ...
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Weird Glitches With Mesh

I'm new to blender and this is my first project. If you check the video, you'll see a pretty intuitive setup: a rotatable trough with supports letting it turn freely. But I'm getting some wacko ...
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22 views

Playing a modifier animation in BGE

I am creating a game in blender. The start of the game is going to show a sphere being "generated" using the build modifier, but when I try to use the game logic to play the animation during the game, ...
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65 views

How to convert to Mesh from Curve with Python

I'm making a bunch of abstract objects that are shaped programmatically. I use a Bezier curve, you get nice molds with few points. Then I need to convert it into a mesh object. Blender version is 2.80....
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incorrect context animating a mesh

blender newbie here, i am trying to animate a mesh made up of vertices and faces. I have a list of the vertices that I want to make up the object for each timestep, but I am running into problems ...
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select meshes whose volume is smaller that user defined value

Is there any add-on or python script where user enter certain value for volume of mesh (not any selected mesh) and selects all meshes whose volume is smaller than user defined value?
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1answer
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clean up ugly topology

I recently found a free Kitbashing kit on gumroad but when i import the .obj file on blender 2.81, all the object are tri or simply unusable like in the example below. I know that this pack was meant ...
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2answers
396 views

Wrapping a Pattern over an object

I am trying to build some arches in blender, and I want to find a way to apply a pattern to an object in a similar way as using a texture, however instead of having a texture applied to the model I ...
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Inconsistent/ Random behavior in Blender

I am generating some shape using python in Blender. Most of the times, when I run the code I get what I expect. But sometimes I see the broken mesh as I have shown in the figure. As far as code's ...