Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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1answer
25 views

Quick Exploding animation

I've made an animation that explodes a box and reveals text that's inside it. However, I can't make it explode from the left->right. For some reason it starts from the right hand side of the cube. ...
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15 views

Subdivision sharpening random edges

Transitioning from Maya to Blender, I'm working on a mesh in Blender 2.8 and when I apply a subdivision modifier all goes well except for one section, which seems to have frustratingly weird, ...
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1answer
41 views

Image textures 'wiggling' when the mesh moves?

I'm making a short animated video in blender, and I have a model of a TV with an image texture on the screen. When the TV moves, the image texture does not move very smoothly, and wiggles. here is a ...
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15 views

Help with curve modifier

I need help with this, I don't know what I am doing wrong. I made a rope segment, set up an array and used a curve modifier to wrap the rope around the pole, but it's not following the bezier ...
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1answer
22 views

How to add weight to your textures

Soo i have started using texture in blender and i want my textures to look real like they have depth i have download textures and i know there are various type of textures like ambient, roughness etc. ...
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23 views

Importing Maya Files into Blender

So i'm wondering if can can get a file I downloaded that runs on maya, which I don't have, to run on Blender. If I try .fbx but it will totally destroy the rig. A better solution is if there is some ...
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1answer
28 views

How would I go about making this fuselage?

this is my first post on here. I am working on making a 3D model of the Hawker Siddeley Nimrod. I have used some de Havilland Comet blueprints for the main part (because the Nimrod is a modified ...
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14 views

Why does it not allow me to change the raidius and the amount of subdivisions?

The tab is grey and when I try to add more subdivisions and change the size of the radius it wont let me and the tab just dissapears.
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Can I make an object a liquid or soft body and then go and edit the mesh as it is moving?

I am new to blender and was wondering if this kind of project was possible. I want to make a salvador dahli dripping clock and was wondering if this work flow would work for 3D printing. First, I make ...
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15 views

How do I put a 2d texture onto another 2d surface without it warping?

I recently made a fly like texture for the wing of a pixie I am making but it distorts when I put it on. I made the texture in AE and downloaded it as a .mp4. How can I stop this distortion?
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I have a Bevel modifier but I want some seams to be tighter than others. How can I do that? [duplicate]

So I'll explain my crude drawing. So I like that the bevel is doing to the outside edges but seams on the inside I want much tighter. Is there anyway to change those?
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1answer
44 views

Part of my mesh is not affected by bones

Working on Blender 2.83.3 Download my blender project here : SWORD FIGHTER MODEL I'm trying to rig a cartoon character just for fun. I'm comfortable with most blender features but this one : Rigging. ...
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1answer
10 views

What are these weird clippings on edit mode when my object has subdivision surface on?

The object looks fine to me in object mode but on edit mode i see this clippings through the object's box selection. It is supposed to look like that or is there an issue that i'm not noticing?
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Calculating edges and polygon indices in python numerically to build mesh

I can calculate the vertices and faces but how does one calculate edges and polygon indices numerically in python? ...
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0answers
15 views

Putting grooves into a mesh and when booleans intersect I get a weird effect

The Pictures should be the other way round but you can see that once this edge passes over the other bool edge I get this effect. What can I do to make this intersection?
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0answers
42 views

Metaball-style merge effect on two modelled and realistically textured human heads possible?

I would like to create a complex animation in which two rigged objects - human head models in this case - merge together as they float next to each other with a similar effect that metaballs have on ...
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3answers
57 views

Updating objects parameters using python creates multiple objects

I can update a text curve object when I change the frame and it doesn't create multiple objects but how can I do the same with a mesh object. Code: ...
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2answers
24 views

Is it possible to use armatures with weight paint to shape a mesh permanently?

As the question implies, I wish to deform my mesh permanently with armatures and weight painting so that the changes I made in pose mode are reflected in edit mode.
2
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1answer
33 views

How do you make a fluid emit smoke and fire?

I am trying to make a liquid catch fire. However, I do not know how to make the fluid emit in the gas domain. A similar question was posted here: How to light liquid on fire? However, in the answer, ...
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0answers
29 views

How to Separate Mesh by “Loose Parts” through Python API?

I would like to automate the process of modifying a .fbx file but I'm not quite sure why my code isn't working. All I'm doing is importing a .fbx file, separating the mesh by "Loose Parts", ...
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1answer
24 views

Make vertices of a mesh “match” an adjacent mesh

I have two meshes that should be gracefully joined into each other. To better understand what I mean, the two meshes are two roads, and they should blend into each other without creating any ...
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3answers
1k views

Deform a hole on a torus

I'm new to Blender. Is there some way to animate a deformation of a hole on a torus by expanding it? Like in this video. (until 2.5 second, I don't need to completely shrink it) I tried to use shape ...
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1answer
22 views

Problem with imported SVG - cannot convert curves to mesh properly

I imported an SVG caption from CorelDRAW and all letters are fine and get converted nicely to mesh, except the first one - "S". When I convert it to mesh it disappears. Also, it's the only ...
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0answers
14 views

Creating / Re-creating the X,Y,Z mesh Surface functions with the (u,v) options using python [duplicate]

Creating / Re-creating the X,Y,Z mesh Surface function with the (u,v) options using python in Blender 2.8x Does an example exist / anyone have an example of how to reproduce the X,Y,Z mesh Surface ...
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0answers
15 views

Mesh not reacting to Bones

I just made this spider model and I rigged it, but unfortunately my model is not reacting to any rotation I make in pose mode...I parented the mesh to the armature with automatic weights. If I parent ...
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0answers
26 views

from blender 2.83 to unreal extrude problem

i have imported a basic model from blender 2.83 to unreal. Extrude areas looks very bad. I tried shift N and Ctrl A in the blender before export but nothing changed. This problem was not exist in old ...
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18 views

Bone mesh movements behave differently when exported to Unity

I've been working a lot on a 3D game, for which i model all assets in blender. I've finished a character, but am having a lot of trouble with how Unity translates certain bone movements in from ...
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0answers
23 views

Dont know how to join shapes

I started with a single block with an image template and ended up at a point where two edges looped around and came into contact with each other. I do not know how to connect them so I ended up ...
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1answer
33 views

Mesh with editing failures

I'm new to blender and I was interested in using it to develop game mods. I started with a simple one and am having problems with the mesh of the personage's legs. I edited the right side of the leg ...
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0answers
16 views

How do I get rid of weird pockmarks on the surface of my object? [duplicate]

I had been making some icing for a donut when I started to notice these evenly spaced out indentations in the texture of my object. I'm not sure if it's the result of adding a subsurf modifier to my ...
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1answer
30 views

Problem with Blender Guru Tutorial

I started to follow the Blender Guru Donut tutorial. At this point in the video https://youtu.be/R2qjqqfkH6E?t=310 He talks about mesh intercepting other mesh.I was wondering if this is what he was ...
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0answers
31 views

Make mesh face appear more solid

So I'm trying to make a plane mesh out of triangles using subdivision. It "works" fine, however, I want it to look like the left, but when I go to use the mesh I made, it turns out like on ...
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1answer
24 views

Moving vertices on a UV sphere

I am new to Blender and just started making my own things after doing the donut. For my "project" I need to cut out a shape in a UV sphere and set it back by a small amount, basically making ...
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2answers
29 views

How do I attach a Hair piece to mesh so it moves with armature

I have these hair pieces on my mesh and I want them to be stuck to the headmesh for when I move the armature. I tried joining with control-J but I lost the hair. Is there anything else I can do?
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2answers
501 views

How can I create complex edge profiles on columns?

I'm a complete beginner to Blender and I'm trying to create an accurate model of the Tuscan Order, based on William Chambers' "Treatise on Civil Architecture" from 1759. So far I've made a ...
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2answers
30 views

How can elements be selected and moved properly?

I'm having trouble selecting and moving elements in a model. The recording and file is here. Steps to replicate: Select element (i.e. face) Move outward Move inward Tap on first selected element ...
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1answer
16 views

Sculpting brushes other than the grab brushes aren't affecting most of my mesh

All of the blue and red/orange brushes aren't doing anything when applied to the upper part of my hair object mesh. I've tried flipping the normals and recalculating them, didn't change it. Trying it ...
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1answer
14 views

follow path constraint lost

I have created an object following a curve. That works fine. To messure the length of the curve using the add-on measurelt I converted the curve to a mesh. Then I converted the mesh back into a curve. ...
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0answers
20 views

How to check if a mesh is a two-sided manifold?

I would like to check if a given mesh is a two-sided manifold rather than something like a Mobius strip. I can use bpy.ops.mesh.select_non_manifold() to check if it ...
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0answers
8 views

Create the interior of an external scan [duplicate]

I’m newer to blender, and trying to create a 3D model of a brimmed cap sort of like a ball cap from a scan I took of the exterior using an iPhone app (ScandyPro). I’ve managed to import the .obj file ...
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0answers
20 views

How let the Liquid Domain disappear, but keep the mesh of the fluid visible?

I have a problem with the Fluids. I have render water around 1000 frames for a half day now. But the whole animation is 4780 frames long. After the 1000 Frames i don't need more moving Water, but i ...
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0answers
25 views

Why does one wing act transparent to the other, but not the other way around?

I bought a model on turbosquid and imported it into my UE4 environment. I was really happy with how it looked but upon further inspection it looks like one of the back wing's transparency is ...
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1answer
13 views

Mirror Selected Faces Without Mirror Modifier

I currently want to delete the mesh which is covering the eye sockets so that I can place eyes in. Because it is a human, the topology selection needs to be symmetrical. When I try use a mirror ...
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0answers
17 views

How to get direction vector in term of image coordinate for rendered images?

I am rendering images of eye for different look at points. I have look-at vector(direction) that i calculate inside blender from the center of the eye object to the look-at point. Since I need to ...
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0answers
20 views

circular array around an empty as origin is not workin

circular array around an empty as origin is not working out for me can u guys pls help me out I've attached the image below
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1answer
34 views

Select Meshes from Scene Collection without relying on name

I need to select Meshes from a Scene Collection and I'm hoping that there's a better way than doing it by string matching. Here's my Scene Collection with my Meshes. The 'Vert' meshes are meshes with ...
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1answer
31 views

How to generate random cube [closed]

Can we create generate cube. When we duplicate cube should generate but random side . like we can generate random color.
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0answers
16 views

Mouse cursor not snapping to mesh

Recently when I grab a mesh in blender my mouse does not snap to it. What I mean is that the mouse cursor stays where it's at and moves the mesh from a distance. I don't know how this happened but I ...
3
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2answers
66 views

does anyone knows how to make spiral clouds (hurricane) for a planet?

Does anyone knows how to make spiral clouds (hurricane) for a planet? i want to make a planet with spiral clouds like in the image but here is the thing online tutorial on youtube show you how to make ...
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0answers
11 views

Exclude certain vertices from cloth sim collisions

I am making a sleeve that "abstracts away" detail by getting darker on the inside. I am doing this by giving the inside depth: I need to prevent the selected faces from participating in any ...