Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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8
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1answer
405 views

How can I repeat a mesh using multiple empties with unequal distances?

I have a mesh and some empties with unequal distances between them and I want to repeat this mesh and place it where those empties are. I know that if the distances were equal, I could use an array ...
0
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1answer
36 views

Object not showing correctly on camera or view but it renders

Suddenly, after trying some weird effects, shadings and deleting them, my object started displaying in the viewport as only mesh, disappearing in the camera but still renders completely fine. I can't ...
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0answers
11 views

the vertices of my mesh change position irregularly

Everytime I think im done with my mesh I find out that its vertices change position and it gets ruined. How to fix this please. I
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0answers
17 views

Armature awkwardly twisting mesh no matter how many different things I try

I was able to get each individual area of vertices set correctly to each bone but had to do that manually because automatic weights wouldnt work. Once I finally got it done manually I had the issue of ...
-1
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1answer
36 views

Can I rotate an object around it's own axis if it's parented to another object? [duplicate]

These wheels are both parented to the leg of a robot u see in the picture below. I want to make the wheels spin while they move with the legs but they rotate around the wrong axis. I already searched ...
1
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1answer
30 views

Bending with Curve Modifier doesn't follow curve [duplicate]

I am working on a 3D-printable design and am trying to use Blender to simply "bend" a flat object into the shape I need (basically adding two "rounded" 90-degree bends). I've got: ...
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0answers
12 views

How do I make an object spin around it's own axis? [duplicate]

So I have these two wheels parented to the leg of a robot. I wanna make them spin a few times but they're spinning around the wrong axis. With other objects I could just press R, Y, Y to make them ...
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0answers
18 views

Would like some feedback on model/UV [duplicate]

I would like to get some outside opinions on if this candle holder model would be acceptable to be described as "game ready", and if not, what you think is missing. Verts: 4987 Faces: 8673, ...
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0answers
10 views

Blender to Unreal. Parented mesh .fbx export breaking

I have parented my objects in order to animate slight movement (ie. arm lifting up). Therefore there was no need to create an actually animation rigg for this. Parenting just for rotation worked. I ...
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0answers
18 views

two objects one bone?

I'm working on starting to make minecraft animations. modelled my character from ingame, it has glasses on the outter layer, added. done all the steps but when I try and parent the head and the ...
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0answers
23 views

Modify an Linked Object?

I'm doing an online course right now and can't seem to get one thing right. In the course, an object is used as a reference to influence the linked objects together. Which works fine. But on the ...
4
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2answers
141 views

Align vertices into a straight line

I moved one vertex in but now I have a kink in my surface. Is there a clever way to move the second edge so the kink disappears?
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0answers
22 views

Exporting then importing a character model with armatures and pose bones still working

I export my character model as either a FBX or DAE and both file formats fail to import the armatures with their custom shapes and pose bones connected to the mesh. the bones will appear but are no ...
1
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1answer
27 views

Color changes after joining two meshes

Hi! I'm a beginner in this and I'm having some troubles while sculpting which is after joining two meshes the color changes. I've been looking for answers everywhere and I often find the solution: ...
1
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1answer
22 views

Character rig not moving certain parts of mesh (Meta-Rig)

I have a mesh with a new Character Meta-Rig applied. All works well EXCEPT 1 part. The left shoulder pad. When I move the right arm, that shoulder pad moves correctly. But when I move the LEFT ...
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1answer
27 views

Problems with scaling meshes. Unwrapping transforms the scale back to normal

I've been stuck the past hours by trying to scale my mesh. In object mode the mesh i use is perfectly scaled but once i go into the editor it seems that the mesh won't really scale. I have attached ...
1
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1answer
19 views

How to copy 1 part of a mesh to other places on the same mesh (without mirroring)

Firstly, I'm new to blender so apologies if this is a really newbie question. I'm trying to copy part of a mesh, and apply that to other areas of the same mesh. (On the image below, I'm trying to ...
1
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1answer
39 views

Why is lighting broken while using shade smooth? [duplicate]

I have a problem with my mesh (blend file at the bottom), I want to connect these two sides of the object so the mesh creates something like a loop. Mesh is fine and smooth if those sides are not ...
1
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1answer
31 views

added cylinder looks like it's the wrong size

During mesh edit, I'm trying to add a cylinder that has a 0.125" radius. Seems straightforward enough. But I'm finding that the dimensions look completely wrong. See screenshots of 0.5", ...
0
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1answer
34 views

How the Normal Map baking works, what is the ray direction

I've gone into some trouble understanding how the ray shoot out and the size relationship between the high and low poly mesh, below is my understanding, But which one is right? From the menual it ...
0
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0answers
17 views

Loop Cut and Slide Hotkey Not Working

I seem to run into this issue randomly and I'm not sure what causes it. Sometimes when creating a new project or loading an existing project, Ctrl+R will not create a loop cut on my mesh. I've tried ...
3
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1answer
32 views

Create circular object from a 2d mesh

1st of all i'm a beginner in blender or in modeling in general so my apologizes if I use the wrong terms to explain my issue. At some point I want to "transform" a side view 2d shape, in a ...
0
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3answers
51 views

Making a necklace with the curve modifier

I'm trying to repeat a mesh around a path to make a necklace. It fails when I apply the curve modifier, because the mesh doesn't repeat around the curve. Here's what I did: I created a bezier circle ...
1
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1answer
44 views

How to remove blur around mirror seam?

I'm trying to mirror my object, but blur shows up around the seam, and it's only on one side of the object. How exactly can I prevent this from happening as it looks pretty bad when applying material. ...
0
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1answer
14 views

Boolean modifier fails for certain configurations

I have a set of outer meshes and inner meshes that are extruded cross sections along a path. The idea is to generate OuterAsMesh - ...
0
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2answers
23 views

How to make a smooth surface for OBJ files?

I created a 3D Mesh model of a building using some images and the results look nice. But if I look closer at the model surface, it's made out of much finer small surfaces. If you see the images below, ...
0
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1answer
24 views

How to stop mesh getting into another mesh

I want to make a simple animation of a cube rotating and going to another place. But when it rotates the cube sinks into the mesh under the cube. How to stop it from happening.
2
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0answers
36 views

How to rig two separate meshes (head and body) seamlessly to a single armature

I have two separate meshes, one for the body and one for the head. Both are tied to the same armature and posing works as expected (both meshes move according to the weighted vertex groups). In order ...
0
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0answers
12 views

Cell Fracture has weird effect on certain meshes

I'm trying to cell fracture a Suzanne head and when I run a simple cell fracture effect on it (picture below,) half the mesh works and half of it turns into weird blocks (second picture.) Also, if I ...
2
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1answer
30 views

Mesh breaks rigging

I have a watch strap that I'm trying to bend like in the image. But the result is that the mesh is tearing apart. What's the problem and how can I fix it? The only thing I can think of is that I ...
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0answers
22 views

There's something wrong with the mesh and i can't figure out why

I was trying to bake normals following blender guru's anvil tutorial but I realized That something was wrong with my mesh but It doesn't show in solid view mode It only shows in RenderView and LookDev ...
0
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1answer
46 views

UV Editor does not preview the corresponding image texture of selected object

I could've sworn that UV Editor automatically shows the corresponding texture of an object but now it's stops doing that. How do I fix this?
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0answers
14 views

how to split a mesh into two and duplicate common faces?

I have this funnel intersecting a cylinder. what is the easiest way to separate the funnel and the cylinder into two meshes keeping the lower half common?
4
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3answers
514 views

How to change a mesh into light

Are there any way to change a mesh completely into light? If then are there a way to give it multiple colors. Any render engine will work thanks
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0answers
18 views

Visible fireflies using object's Texture Coordinate

Making a simple procedural metal shader using a Noise Texture node linked to a Normal Map effect from the object's Texture ...
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0answers
30 views

Bender guru coffee issue

Hello everyone when rendering my coffee cup form the blender guru tutorial I run into this issue. I don't know if this is a lighting issue or if there is something wrong with my mesh. I tried resizing ...
3
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1answer
25 views

How to compose/ transform 2D object views (front, back, L/R sides, top & bottom) into a single 3D image

[ Can Blender compose/ transform 6 seperate 2D object views (front, back, L/R sides, top & bottom) that have been created in Illustrator (native vector file, 2D) into a 3D image? For example, make ...
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0answers
24 views

Why do my downloaded objects have these weird colors? [duplicate]

So I downloaded this mechanical object as u see in the picture below. It has no textures, no material nothing but still has this weird grey/black color? I've been trying to remove it but couldn't get ...
7
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2answers
406 views

Transition between planes

I want to create a landscape with multiple planes and sculpting. I want to have a transition between the planes so I don't have a gap or overlap planes. Could someone please help me?
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0answers
14 views

Can't paint on certain parts on mesh while at certain angles

So, I'm having this weird problem when trying to paint my mesh. I had made my mesh in blender, and went and started painting, it was all fine and good, no problems at all. I saved, exited blender and ...
2
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1answer
53 views

How to make a mesh look like glass

I want to make a cube look like made out of glass. I know how to give it transparency but I don't know how to make it reflect light like glass in real life do (Blender version 2.9)
1
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1answer
32 views

What is the best way to rig a robot?

So I already created a rig and everything for my Optimus Prime model but I'm not sure how to attach parts to this thing. I'm guessing I can't just parent every part, because I wanna make a ...
0
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0answers
15 views

How to use fluid simulation to combine different meshes for 3d printing

I'm trying to 3d print a hollowed version of the bust of a video-game character. The character is very detailed and has meshes for every part of armor and a single eye is composed of 4 different ...
1
vote
1answer
15 views

Bones symmetrize the wrong way?

So I made this left side of the rig and I want to symmetrize it to the other side but I get this result? I've been trying to fix it but couldn't get it to work. Some help would be amazing!
0
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1answer
25 views

How to unattach an object and reattach it somewhere else in an animation?

I made this simple example u can see below to understand the problem. The little cube is attached to the bigger one with a child of constraint. I want the little cube to be able to move with the ...
0
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1answer
18 views

How to connect parts of a model to the rig?

So I have this robot as u can see in the picture below and I know how to make a rig with IK and everything but only did that with 1 object models. This robot has about 30 base parts and 80 armor ...
2
votes
1answer
23 views

How to highlight selected Faces in Texture Paint?

Is there a way the left panel can highlight the selected faces on the right just so I can track where I am paint? Switching ack and forth between UV Editor and Texture Paint doesn't do it either.
2
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1answer
23 views

How do I apply the correct physics to a chain?

So I made these chains and a chain holder on the back of a truck but when I try to apply physics, every single ring glitches out going in random directions (sometimes blender just crashes). I just ...
0
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1answer
34 views

How do I make edges go around a whole object?

I have this object and I want the highlighted edges go around the whole object (like the edges in the middle), so that I can split it in 4 parts. I'm kinda new to blender and would like to know how ...
0
votes
1answer
35 views

For Anime Modellers: How to paint Anime hair with many hair objects

Hi, this is a hair model I've been given to try and paint in an "anime style". Are there tips or tutorials you guys can give on how I can approach to painting this? My aim is to make the ...