Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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1answer
43 views

Cut slab smooth?

This is a very basic matter, and I have searched for a solution for some time but wasn't able to find anything that worked the way I wanted. I have a mesh that looks like this: Basically what I want ...
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1answer
33 views

How do I round an edge of a rectangle? [duplicate]

I've been wondering how to do this for a while but I couldn't find anything that gave me answers. I'm trying to make a realistic-ish model but I don't know how to round the edges.
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How to generate meshes from pre made modules [closed]

There are different options for individual parts of the mesh (modules). How can Blender quickly generate mesh made up of random combination of these modules? For example, there are different options ...
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2answers
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Heat Flare Ideas?

I've been wondering for a while how one would go about creating this heat flare effect around the Starship so I would like to reach out to you guys to see what your techniques would be to go about ...
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15 views

Plotting functions in blender

I've played around with "fractals" following https://www.youtube.com/watch?v=CR7jxw94Tcg but I want to plot my own functions; is it possible to plot any (math) function in blender, logs, ...
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1answer
26 views

Importing to Unity, broken arm

I have a model in Blender, when I export it as an FBX (default options, with animations) he comes in fine, except for his upper arm on one side. Which looks broken. All the animations work fine too, ...
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What does Bmesh mean as opposed to mesh in animation nodes mean?

I tried to find the answer on Google and it did not give any answers for me. I also tried on this forum and I did not get any answers here either. So what is the difference between Bmesh and mesh ...
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2answers
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Keep only new faces from Blender Solidify modifier

I am using the Solidify modifier from Blender. I just want to have the new surface that the modifier gave me. I dont see an option that its possible. Is there a way how to do this? Thank you Simon
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32 views

UV has more vertices than mesh?

I'm new to blender so I may be mis-explaining this my core problem is that when I add a texture to my mesh the render looks weird and triangulated. I have two meshes that have the same number of ...
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1answer
31 views

Why isn't it filling in when I extrude?

I have a mesh plane, but it won't extrude correctly. I started Blender today, so I am completely new. Here are the pictures:enter image description here
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1answer
27 views

How do I make objects transparent in edit mode in 2.8

I want to be able to make objects transparent to see my reference image better. I can't seem to find anything though.
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18 views

How to make a mesh change its shape into a premodeled mesh in animation

I typically want a mesh to change its shape and texture in animation ,into another mesh like a kind a liquid taking shapes of different objects
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1answer
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How do I add thickness and add a material to hair particle mesh

I've converted my hair particles to mesh because I want to use them in a game engine. I currently have two problems. I don't know how to change the thickness of the hair (I've tried a solidify ...
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1answer
73 views

Help with non-manifold geometry and stl file

Pretty new to Blender and modeling in general and I've spent a couple days trying to figure out this problem. Can someone more knowledgeable take a look and give me some direction? Background Been ...
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2answers
50 views

Make array follow taurus knot

I am messing around with Blender and trying myself forward. I have an idea of an image, and I want to have Array modifier follow a taurus knot. Maybe there is another method to have the rings follow ...
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0answers
9 views

Change character mesh

Trying to figure out how to attach a different character mesh to an animation in blender. I'm sure there is a simple way but I have not been successful yet. Any info would be greatly appreciated. ...
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Carving Bug Issue

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Scripting Scaling based on custom properties

I am having an issue, and according to suggestion in my previous question PREVIOUS POST I am writing it as another question. I have a small project where I have a cylinders with custom properties data ...
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I'm trying to append a Rig that is split up into collections, but whenever I append it, it breaks

Regular Rig Regular Scene Collection Appended Rig Appended Scene Collection
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1answer
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Need advice to cleanup and rectify shading issues caused by boolean

Need advice. I used union boolean to make this object, now need help to cleanup and rectify shading issues. Thank you
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1answer
61 views

Set edge of an object at a precise distance from another

I'm totally new with blender, and I want to measure the space that is present between the center of an object and a second object: the first object is a road, and this is its center: the second ...
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1answer
39 views

How can I view a cross section of 3D objects?

I'm looking to view 3D objects by using / adjusting cross sections is there an option to do this in Blender 2.83? Something like this: Most information I've seen seems overly complex https://youtu.be/...
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15 views

Accessing mesh vertex positions in baked physics

I have a scene with a cloth and I wrote a script to bake physics for X frames. However, when I access the vertex positions for different frames, they remain unchanged. I searched online and realized ...
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1answer
25 views

How to join only two objects to create a new object using Python

I have a total of 7 objects with the 'Cube' as my active object - 'Cube', 'Camera', 'Light', 'A', 'B', 'C', 'D' My main objective is to join A, B, C, D between ...
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27 views

Help with doing face averaging with two Images

I have to do a little project. The task is to do an average face image with two face images. It is a part of face morphing. I am little bit struggling with it. I put two images as a plane and then ...
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1answer
146 views

How do I apply different normal maps in different areas inside a material?

As the title and picture explains...
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1answer
29 views

I created a sphere on a chain link of meshes but it falls when in play mode

New to Blender. I'm trying to recreate a scene with a wrecking ball attached to a chain link. However after creating the sphere and placing it at the bottom of the chain link (other meshes) it just ...
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0answers
38 views

I Made My Model Backwards Anyway To Fix?

So realizing after some time I didn't know it was facing the wrong or made it on the opposite side Also a way to fix it without deforming it I'm hoping I can fix it, if not I have to make a new model....
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1answer
11 views

Convert vertex instancing to single mesh

I have created a simple scene. Here are the steps: Make a plane and subdivide it a few times Make a cube Parent cube to the plane In Object Properties tab of the plane, under Instancing, I selected ...
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1answer
15 views

Animation after applied modifier

I have a plane, that transforms into cylinder after simple deform modifier: I can now animate this transformation. However, after that I would also like to animate some adjustments to my cylinder ...
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1answer
580 views

How to reduce the thickness of letters

I want to reduce the thickness of a letter but don't know how. The dimensions of my letter are 7 cm x 7cm and the letter is roughly 5mm thick. I want to reduce the thickness to 4mm but I want the ...
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1answer
25 views

Why do we have to apply location, scale, rotation onto a mesh and what are its consequences? [duplicate]

I'm asking as everyone in tutorials apply it onto the mesh but they don't explain it properly. It seems to me that it causes some problems. But I still didn't get why it causes problems if I don't ...
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5 views

Editing UEXP Mesh (Deleted Faces Return After Export)

Need some help here, I'm trying to edit a UEXP mesh with Blender. Everything has gone smooth as butter so far up until this last little bit. The faces I've selected can be deleted when I delete them ...
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10 views

Shape information lost after scuplting

I currently experiment on an eagle. The eagle from the beginning had a shape of feathers. After sculpting its body (which also changed a bit his original form), I lost the shape of the feathers at ...
3
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1answer
24 views

Remove vertex mid of edge, Function like Cinema 4d's Optimize

Does Blender has the function like C4D's optimize: can remove isolated vertexes or some problem vertexes in picture below. They are in mid of the edge, I can not use merge by distance function.. What ...
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1answer
15 views

Unable to see mesh as a solid object

I have the following mesh in edit mode: To which I have applied the solidify modfier. I want to see this object rendered, but when I switch to object mode and change to render mode using ...
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21 views

Bending Logo to Cylinder [duplicate]

Okay I have been through these forums for days and I'm finally breaking to ask the question. I'm designing for 3D printing (so solid forms are extremely valuable). I have an SVG Logo (both in Curve ...
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1answer
19 views

How To Export Blender Mesh w/ Shaders to Unity [duplicate]

I am following CG Geek's How to Create a Low Poly Tree in 1 Minute and I want to export this tree, shaders and all, to Unity so I can add it to my game. How would someone go about exporting a (Cycles ...
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22 views

Blender crashes when I change number of vertices in the scene

When I add a cylinder or change the number of vertices in the scene, blender crashes/closes instantly Video describing my issue: link How do I fix this ?
2
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1answer
25 views

Quick Exploding animation

I've made an animation that explodes a box and reveals text that's inside it. However, I can't make it explode from the left->right. For some reason it starts from the right hand side of the cube. ...
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0answers
15 views

Subdivision sharpening random edges

Transitioning from Maya to Blender, I'm working on a mesh in Blender 2.8 and when I apply a subdivision modifier all goes well except for one section, which seems to have frustratingly weird, ...
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1answer
41 views

Image textures 'wiggling' when the mesh moves?

I'm making a short animated video in blender, and I have a model of a TV with an image texture on the screen. When the TV moves, the image texture does not move very smoothly, and wiggles. here is a ...
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0answers
15 views

Help with curve modifier

I need help with this, I don't know what I am doing wrong. I made a rope segment, set up an array and used a curve modifier to wrap the rope around the pole, but it's not following the bezier ...
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1answer
22 views

How to add weight to your textures

Soo i have started using texture in blender and i want my textures to look real like they have depth i have download textures and i know there are various type of textures like ambient, roughness etc. ...
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0answers
23 views

Importing Maya Files into Blender

So i'm wondering if can can get a file I downloaded that runs on maya, which I don't have, to run on Blender. If I try .fbx but it will totally destroy the rig. A better solution is if there is some ...
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1answer
28 views

How would I go about making this fuselage?

this is my first post on here. I am working on making a 3D model of the Hawker Siddeley Nimrod. I have used some de Havilland Comet blueprints for the main part (because the Nimrod is a modified ...
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0answers
14 views

Why does it not allow me to change the raidius and the amount of subdivisions?

The tab is grey and when I try to add more subdivisions and change the size of the radius it wont let me and the tab just dissapears.
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0answers
11 views

Can I make an object a liquid or soft body and then go and edit the mesh as it is moving?

I am new to blender and was wondering if this kind of project was possible. I want to make a salvador dahli dripping clock and was wondering if this work flow would work for 3D printing. First, I make ...
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0answers
15 views

How do I put a 2d texture onto another 2d surface without it warping?

I recently made a fly like texture for the wing of a pixie I am making but it distorts when I put it on. I made the texture in AE and downloaded it as a .mp4. How can I stop this distortion?
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0answers
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I have a Bevel modifier but I want some seams to be tighter than others. How can I do that? [duplicate]

So I'll explain my crude drawing. So I like that the bevel is doing to the outside edges but seams on the inside I want much tighter. Is there anyway to change those?