Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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20 views

Can't merge vertices or create faces with edges

I am trying to connect a bunch of duplicated and slightly modified shapes together, but merging or create face between lines does nothing. Any suggestions?
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1answer
39 views

Subdivision surface modifier creating lines and stretches on imported SVG

I am having a lot of trouble with just smoothing out a mesh. I created an organic outline through Adobe Illustrator and imported it as an SVG to blender. I converted it to a mesh, extruded it, and I ...
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CTRL+J Changes my imported svg file

I imported an SVG file and when I do ⌃ Ctrl + J it changes my images, it crops it. The image that says "Just Play" is before ⌃ Ctrl + J and the cropped one is after. Why is this happening? ...
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1answer
18 views

Mirror Gradient Texture?

I have this fish-shaped pastry with a gradient texture which makes it brown around the details. However, I can only get the gradient on the top side of the fish, and I'd like it on the bottom side of ...
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1answer
60 views

Edge Bevel Weirdness

I was working on a model when I encountered this problem while trying to bevel an edge. I'm not sure what's causing this even after I've tried merging duplicate vertices and applying the scale. If ...
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0answers
24 views

Using CFD temperature data to generate lighting

I have a VTK file that contains volumetric data on the temperature at different points on a flame. It has been obtained using a CFD simulation, with the file containing different values of temperature ...
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19 views

Bone Heat Weighting Failed (Automatic weight paint not working)

I have an object that won't work with automatic weight paint. I have looked through multiple threads and tried multiple things with no solution. I have attached the .blend file if someone with ...
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2answers
75 views

How to align pivot to the center of a hole

I've got a button model, that is supposed to be rotate around the pivot point in the center, But how to set the pivot point to the exact center is a problem, the center should be further into the ...
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1answer
27 views

How to add missing faces?

Accidentally deleted 3 faces and didn't notice that. How should I properly restore it now?
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21 views

How to use an animated spiral as mask to reveal other objects?

I'm trying to use a complex shape as a mask to reveal what's within it. I tried using the Build modifier, but for this complex shape its not working, its just starting from from random vertices. So I ...
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1answer
40 views

How do I get Blender to export a single mesh instead of multiple meshes?

Thank you for taking the time to help. I have a model in my Blender workspace that came from the source subdivided into four individual meshes/armatures/materials. I merged the meshes into a single ...
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23 views

Is it worst or not to have multiple linked blend files into my main project?

If I want to work with linked meshes, collections etc, what is better so to keep my main project "light"? To have one separate blend file where I'll keep all my prototypes in there, or to ...
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3answers
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How to build a cylinder from 2 vertices?

By this question, I mean how to build a perfect cylinder (not a subdivided prism) from 2 distant vertices, with a specified radius ? I have been trying so hard to find an easy way to do it. Thanks if ...
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0answers
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Struggling parenting BVH motion capture data with existing model correctly

I'm trying to parent (with automatic weights) a mesh that I have to a rig that has been motion captured. However, the rest position (edit mode) of the rig does not match the mesh. Do I have to change ...
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1answer
51 views

How to convert textures into materials per each triangle in blender

Okay so, to be exact Every model is made up of triangles right? then when you add a texture to the model, the texture wraps around the model and becomes textured Now what I want to do is get each ...
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How do I make a Cube Background in Blender for Imvu?

This is my first time meshing ever, and I need some guidance on how to make objects without changing the avatar in IMVU. I want to make a room background, kind of like a wallpaper behind my avatar but ...
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1answer
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Hair deformation (Curves)

I am currently working on a hair object for a character. The hair is a series of curves that use two other curves to determine the hair shape and taper variation. My problem comes with trying to get ...
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0answers
20 views

Bug with my meshes? [duplicate]

Can't get my meshes to stop doing this and it's quite annoying
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What is the reason for Particles to mesh option crashing randomly?

Good day, i have a problem for more than a year now with the blender particles settings. When i finish my particles and want to change particles to mesh, it randomly decides that 1-2 or 3 randomly ...
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0answers
10 views

After cutting the objects in edit mode, edges become uneven. How smooth?

i cut the backside of the ear and now i want to fill this space again. Because i wanted to have just an ear form. But the edges are uneven and i have no idea, how i could fill this gap again. Could ...
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0answers
6 views

Snap vertex in group to another vertex

How do I align a group of vertices to the same side of another mesh? I am trying to merge a group of vertices into a mesh, but I want to align the selected vertices to one side of the mesh so ...
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3answers
337 views

Make UV map texture not follow mesh geometry?

I created a character that has anormal eyes eyelids, and i had to create this kind of mesh for the eyes to fit on him. I Added a uv warp modifier to control the uv texture, but due to the mesh ...
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0answers
17 views

How do I flip a rigged model to its mirror image?

thanks for looking. I have a mesh with armature, a robotic right hand. I have the model completed, and now I want to create its mirror image, a robotic left hand. I can flip the mesh and I can flip ...
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1answer
48 views

Geometry Nodes and Exporting (Creating a mesh) in Blender 2.92

I'm trying to export Geometry Nodes geometry to an FBX. When I import the file elsewhere, though , there don't seem to be any normals associated with the Geometry Nodes object. Typically, I'm able to ...
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1answer
26 views

How can i merge these two meshes without non manifold edges?

I am trying to merge these two patterns into one, for a ring project i am working on, but whenever I merge them, i end up with tons of non manifold edges. When i merge them to a seperate object and ...
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0answers
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Scaling by origin certain parts of a mesh

I'm trying to shrink the distance between the ends of three identical meshes toward the median of their origins, keeping their actual edge loops the same size/dimensions. The intent isn't to merge the ...
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Can't 3d Print my Model as it's too thin and solidifier just messes it up

So I've tried to get this car body i found on the internet printed so i can make it into a key fob, the 3d printing company has contacted me saying the car body is too thin and it won't print right. I'...
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0answers
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Is there an efficient way to re-unwrap a specific part of a mesh only?

During texturing I noticed some rather ugly stretching section and I'd like to adjust a couple of seams, but since I manually adited the UV islands after unwrapping I'd like to avoid having to unwrap ...
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1answer
82 views

Don't understand why holes needs to be connected to edge

These are two holes I cut by using bool tool, my question is why the edges 1,2,3 are necessary, I have a rough idea that all the shape needs to be at least N-gons, so if there is a standalong hole ...
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1answer
20 views

Adding Textures to Glove Rig

So I have made an animation for a pair of gloves, more specifically https://gamebanana.com/models/4308 The problem that I have with this is that I do not know how to apply the textures to the gloves ...
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1answer
17 views

I'd like to draw a mesh on a Nurbs surface

I am getting started on Blender so this might be a little too basic but I searched for it in both the manual and the forum and I couldn't figure it out. The thing is that I drew some intersecting ...
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0answers
28 views

How to clean up the mesh around the holes?

The holes are connected with the edge, how to remove it, when I delete the edges marked red, the whole face is gone, I do not know why the face is gone, and how to clean up the mesh, at least make it ...
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1answer
28 views

How can I convert multiple faces of an object to light? [duplicate]

I have create this spiral LED lamp. The cylindrical part of spiral has six faces. Four of them (back) are the non-transparent part and the rest two (front) supposed to be the plastic cap of the LED ...
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25 views

There are some blue lines in my mesh, and wherever they intersect, vertices are locked. How do i remove it?

I was following the donut tutorial. I applied all the modifiers, and then there were some blue lines in the mesh. In the place where there should be vertices, there is nothing and that is locked in ...
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27 views

MeshLint addon for Blender 2.90

I am working on booleans of meshes which is intermittently failing. I came across MeshLint addon on a different Q&A. I have installed curve edit tools addon ...
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1answer
397 views

Why do my vertices fade the further I zoom in?

I have tried adjusting clipping value but it doesn't seem to make a difference. I have to constantly go into x-ray mode in order to edit the mesh to see the lines. If I zoom out the lines are there ...
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0answers
9 views

How to Use Lattice in Blender to Make Armor Stick Onto Body?

I'm trying to take one object and have it and somehow "snap" to contour the DAZ obj model I've imported. I came across a YouTube video that involved using the lattice tool to achieve exactly ...
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14 views

How to use Mixamo's armature for multiple meshes

Here's what I'm trying to do : Having a base character, fully rigged for a Unity Game. And then I want to make multiple variant to this character. (Basically changing the Mesh while keeping the same ...
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1answer
132 views

Make points more linear

I'm beginner on Blender and I don't find how make points more linear like that red line (We can see points up and down the line) : Goal is not to make a beautiful render, but a beautiful 3D print. I ...
8
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1answer
404 views

How can I repeat a mesh using multiple empties with unequal distances?

I have a mesh and some empties with unequal distances between them and I want to repeat this mesh and place it where those empties are. I know that if the distances were equal, I could use an array ...
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1answer
36 views

Object not showing correctly on camera or view but it renders

Suddenly, after trying some weird effects, shadings and deleting them, my object started displaying in the viewport as only mesh, disappearing in the camera but still renders completely fine. I can't ...
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the vertices of my mesh change position irregularly

Everytime I think im done with my mesh I find out that its vertices change position and it gets ruined. How to fix this please. I
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0answers
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Armature awkwardly twisting mesh no matter how many different things I try

I was able to get each individual area of vertices set correctly to each bone but had to do that manually because automatic weights wouldnt work. Once I finally got it done manually I had the issue of ...
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1answer
34 views

Can I rotate an object around it's own axis if it's parented to another object? [duplicate]

These wheels are both parented to the leg of a robot u see in the picture below. I want to make the wheels spin while they move with the legs but they rotate around the wrong axis. I already searched ...
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1answer
30 views

Bending with Curve Modifier doesn't follow curve [duplicate]

I am working on a 3D-printable design and am trying to use Blender to simply "bend" a flat object into the shape I need (basically adding two "rounded" 90-degree bends). I've got: ...
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0answers
12 views

How do I make an object spin around it's own axis? [duplicate]

So I have these two wheels parented to the leg of a robot. I wanna make them spin a few times but they're spinning around the wrong axis. With other objects I could just press R, Y, Y to make them ...
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0answers
18 views

Would like some feedback on model/UV [duplicate]

I would like to get some outside opinions on if this candle holder model would be acceptable to be described as "game ready", and if not, what you think is missing. Verts: 4987 Faces: 8673, ...
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0answers
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Blender to Unreal. Parented mesh .fbx export breaking

I have parented my objects in order to animate slight movement (ie. arm lifting up). Therefore there was no need to create an actually animation rigg for this. Parenting just for rotation worked. I ...
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0answers
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two objects one bone?

I'm working on starting to make minecraft animations. modelled my character from ingame, it has glasses on the outter layer, added. done all the steps but when I try and parent the head and the ...
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0answers
23 views

Modify an Linked Object?

I'm doing an online course right now and can't seem to get one thing right. In the course, an object is used as a reference to influence the linked objects together. Which works fine. But on the ...