Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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51 views

One material with different color per mesh? [duplicate]

I just started a project width a lot of colored pencils in it. As I want to have all of them have the same Material, but a different color, i came up with the question: Is there a way to create a ...
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2answers
4k views

Unselectable edge? Help!

I don't know if anyone has asked this but I've encountered this problem numerous times on multiple files. When I'm trying to edit a mesh I get this edge that I can't select. Here's a better picture ...
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1answer
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Bones are deforming the mesh at different rates. Is there a way to fix this?

When trying to control the eyelid and eyelashes mesh (both are part of the same mesh although the eyelashes are not attached to the rest of the head). Moving the gaze bone up causes the eyelids to ...
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How to make a circular swipe?

I'm trying to make a video similar to this one (Made in Adobe After Effects) https://www.youtube.com/watch?v=YAV5DwR1pU8 But I don't know how to make the circle disappear than reappear with a circular ...
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3answers
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heat weighting: failed to find solution for one or more bones

Here is the link to my Blend file. Picture: It's nothing special but I cant figure out why I get problems rigging this mesh. It would be important and a great Help! Thanks for reading and I know ...
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3answers
2k views

Proportional Editing and Laptop Problem

I am using blender 2.7 and the laptop mandates the "Emulated Numpad." Upon attempting to use "Proportional Editing" in a "Bound" within the UV Editor while using projection process, I cannot use "...
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3answers
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Scaling hair with the mesh

I have a character I need to scale for different scenes. I can't get the edited particle hair length/direction to scale with the mesh. It is at least emitting from the same location. I've tried ...
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1answer
3k views

How could a gap between array modifier created objects be closed?

Repeating a segment of a tire with the Array Modifier along a curve creates a litte gap. Are there other options besides changing the the Array Modifier's relative offset? (This would require ...
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3answers
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Merging two cube meshes

Learning Blender: so I have a cube mesh in edit mode. I duplicated its vertices and my mesh is technically two cubes now: It may be redundant, but I would like to combine the two cubes to end up with ...
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3answers
97k views

Making holes in a mesh

How do I make a hole in an object created by me? Please help, youtube tutorials didn't help at all. Hope the image help.
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2answers
359 views

Better practices with subdivisions surface modifier

I'm learning blender with help of the wiki, and other articles around the web(including blenderguru and blender artists). I'm trying to make a model for a character that I've sketched, but Im having ...
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2answers
1k views

Is it possible to unhide only part of a mesh?

So I'm working on a mesh with sub-meshes, and as I work on various bits of the project, I hide other parts to make it easier to see what I am doing. So I work on one thing and hide a few predefined ...
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1answer
937 views

indexerror: bpy_prop_collection[index]: index 0 out of range, size 0

I'm trying to run the below script. But for some reason I receive this error saying ...
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1answer
2k views

How to lock center vertices with mirror modifier?

I'm having trouble keeping center vertices in place while editing a head. Am I missing a lock function?
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1answer
768 views

Vertex Groups assignment from Makehuman mesh

I have imported a mesh from Makehuman, and I started creating and assigning vertex groups using the "c" key and choosing the vertices. The problem is that many vertices are missed from the selection ...
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1answer
439 views

How to cut mesh by curved surface [duplicate]

I need the "extra" from the roof to be removed. For some reason I can't make this work with booleans. Thank you.
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2answers
355 views

Mirror without deleting or adding new material

I modified and existing rig and I want the left side to mirror the changes I did on the right side. Is there a way to do this without deleting half the character?
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2answers
566 views

How to set color on triangle of a mesh [duplicate]

I am working on a model and facing some problems. The problem is that some of the triangles have different color and i want to make it same color as the whole model is. In the image you will see that ...
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0answers
138 views

How to smooth second derivative of selected mesh?

I have a mesh that I want to smooth by minimizing the second derivative of it, while taking into account non-selected vertices (for the edge condition of this derivative). For example, let the ...
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1answer
2k views

How can I turn a geometric shape into a hollow room with evenly thick walls? [duplicate]

so I as a Blender newbie is trying to model a hollow building. I was wondering if there's any easy way to turn this flat plain surface into an actual wall with thickness. The challenge is that it has ...
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1answer
5k views

What's the best way to extrude and expand complex objects?

I would make this mesh's extrusion be at about a 45° angle instead of a 90° angle. Taking the bottom vertices and scaling them kind of gets what I want, but many vertices go the opposite direction ...
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How can I even out a set of uneven vertices to form a vertical surface? [duplicate]

Hey so I'm a Blender newbie who figured out that somewhere during my modelling, I got some parts uneven as seen on this picture from the side: . That vertical part is supposed to be 90 degrees ...
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2answers
2k views

Is there a way to convert 2.7x files to 2.4x?

I am doing some meshing for Fallout 3/New Vegas. For a while I would make the mesh in Blender 2.71 and then I would try to open up the same .blend mesh in Blender 2.49b (since that is what making ...
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2answers
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How do I override context for bpy.ops.mesh.loopcut?

I am trying to use loopcut in a python script in Blender 2.71. I have tried using the following code from "Loop cut and slide using python script in blender": ...
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How to transfer a shape key between different meshes?

As the title says how would I go about transferring a shape key between two different meshes? The meshes I am using have a similar shape and topology (esp. with area that is affected by the shape key) ...
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2answers
50k views

How to split/slice a polygon without subdivide?

So I'm relatively new to Blender AND human modelling and was working on this low poly CG character. This torso was built from a cylinder primitive and now I want to split/slice at the very bottom face ...
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2answers
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How to connect faces between 2 edge loops?

I'm trying to fill empty space in my mesh, and I looked at the knife tool page on the Blender Wiki, and I'm not sure if there's a way to make it so that a new edge is made using the knife tool. I took ...
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1answer
392 views

How to slide geometry past an edge?

I am trying to slide a bunch of selected edges past an edge, as is done at 19:27 of the blender guru tutorial on "how to make a beer". AltRMB to select the edge loop Press G twice Move the mouse ...
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2answers
7k views

Increase thickness only on specific parts of a 3D model

I am trying to improve the model shown below. As it can be seen, the cloak of the model contains some holes. I tried to apply the Solidify modifier, but in this case the thickness of the whole model ...
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1answer
6k views

Inset in Blender not coming out even [duplicate]

I seem to have screwed up something that allows you to inset evenly, I think I have tried every combination of settings in inset and pivot center and even is far from even. I tried uninstalling and ...
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3answers
136 views

Same mesh displayed differently on different machines

I have file of a mesh and it appears normally in Blender, on my Windows machine, as shown below But when I open the same file using Blender, on my Ubuntu machine it appears like below So, could ...
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2answers
572 views

How could I transform the vertices of my mesh to appear in Perspective view, as it does in Orthographic view?

I have a model that appears to have fake depth, where objects in the geometry are smaller rather than further away. That said, the model looks fine in orthographic view (if you position the camera ...
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1answer
2k views

Achieving a split/cracked wood grain effect?

I'd like to achieve a split and cracked wood grain effect on a mesh such as in this reference image: Is it possible to do something like this in Blender through a particular tool / modifiers?
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1answer
438 views

Hidden surface removal

I have a blender scene with several overlapping identical objects. Is there a simple way to determine and export visible faces given a specific viewpoint. That is, i want to use Blender for hidden ...
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1answer
1k views

Create an object that emits smoke only from specific faces

I would like to draw an object, e.g. a cube, that emits smoke from the top face only but not the rest of the faces. How can I do this?
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3answers
2k views

How do I fix this triangulation issue?

I have this mesh of a ridge that I originally made by simply using the knife tool across a plane. This left me with a very disproportionate amount of vertices in the y-axis. As I currently understand ...
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1answer
5k views

Animating separate objects with the same armature

I am making an animated character with body armour, which is a separate mesh than the character's mesh. I animated my character with a simple walk animation, but the piece of armour is not moving, ...
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1answer
610 views

Why is my foot mesh moving out of place when rigging?

Every time I try to move my foot bone it just moves totally out of place. I don't get it. It seems like everything is done right. Bones: Thigh Leg : Child of Body/Head Bone. Low Leg : Child of ...
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2answers
12k views

Can you link two mesh objects and keep the UV mapping each one has?

I am trying to link two mesh objects, each one has its own UV mapping, both are using the same texture, how can I link the two objects and keep the UV mapping of both objects? It only keeps the one ...
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5answers
18k views

Fill cylinder cap with quads

Is there any way of converting the triangle fan found on a cylinder cap into quads.
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1answer
252 views

Why does my mesh rotate face down when i delete my bone?

Ok so, I got this bone that I wanted to get rid of so I can start over with fresh new ones. The bones were once weighted with my legs mesh but then I deleted them. So when ever I delete the bones my ...
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0answers
80 views

Fragment glitches in Blender when camera's far away from object [duplicate]

Another problem has risen about my Earth. When the camera starts to go away from the Earth, these weird fragments appear. I've figured out that it's the Earth map coming through the clouds and ...
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1answer
3k views

What is the purpose of the “Grid” object type?

From what I can tell the grid object type is just a subdivided plane. What is the difference between adding a plane and subdividing it, and adding a "grid"? If there is some hidden difference what is ...
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1answer
7k views

How can I find out how many triangles are in my model?

When I want to make some item, e.g. for a game, there's big chance for some triangle limit. Is there some way how to find out how many triangles are in my model?
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2answers
2k views

Multiple UV maps — One UV map always low res or missing

For the life of me I can't figure out why this happens when I add a UV map. Somehow, I managed to apply only a single image to my highest level UV map and the lower level UV map maintained the same ...
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1answer
4k views

Poly Reducer issues in Blender 2.71

I am facing difficulties to use Poly Reducer script in current Blender version (v2.71). When I selecting my mesh Edit Mode, I do not see any "Script Window" options inside Mesh menu. I also found in ...
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2answers
10k views

How do you make a loop cut a straight line (not follow the contours of the mesh)?

I was watching a tutorial video (Which you can find here) and at the 18:00 mark he creates a loop cut, then appears to press 'S' (scale) and mashes a few other keys that aren't displayed and the loop ...
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2answers
6k views

How do I triangulate a quad along the alternate diagonal direction?

Quite often I come across a mesh where I have a quad I want to triangulate, however upon pressing CtrlT, it triangulates in the opposite direction I want it to. I'm only dealing with a single quad ...
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1answer
780 views

How to flatten the curve of a complicated STL

I have been working with this STL file (a gauntlet for a prosthetic hand.) I need to flatten the curve at the top to fit the arm (basically just push the top down a bit), but the rest of it fits ...
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1answer
831 views

Mesh deform a curve with shape keys

How do I deform a curve or a mesh using the mesh deform modifiers and key frames. Basically, I'm trying to bind the curve to the mesh when the mesh at its Basis key. I then turn up the influence on ...

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