Questions tagged [mesh]

A mesh is a collection of vertices, edges, (composed of a connection between two vertices), and faces (composed of 3 or more connected edges). Meshes are the most commonly used object type in Blender.

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9
votes
2answers
25k views

How to fill a mesh with solid color

Given a 3D model, I want to define different regions and fill each region with solid color (to distinguish) Is there an easy way to do it? My current solution is to first select faces under edit ...
5
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1answer
13k views

Missing mesh display panel in 2.71

I'm new to Blender and currently following a tutorial. I am using v2.71, the tutorial was filmed on 2.66.1. On the tutorial in the properties menu there is a tab called "Mesh Display". But on my ...
1
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1answer
495 views

Hidden surface removal

I have a blender scene with several overlapping identical objects. Is there a simple way to determine and export visible faces given a specific viewpoint. That is, i want to use Blender for hidden ...
2
votes
1answer
383 views

Model Object appears to be gradually offset from path constraint

Link to Video As my model walks along the path it gradually appears to have some degree of offset where the model will depart from the curve and won't rotate the precisely along the path where the ...
3
votes
1answer
2k views

Why is this surface wrinkly?

I have made a ring in blender 2.71. I have applied a subsurface smoothing modifier, and set the shading to smooth. For some reason I don't understand, the model is covered in wrinkles. When I go ...
3
votes
2answers
3k views

create a folder in a specific path using Blender python

I'm trying to create a folder using python in blender and run in in blender text editor. I don't know how I can do this. I want to export the vertices of a mesh in this specific created folder. ...
2
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0answers
52 views

One material with different color per mesh? [duplicate]

I just started a project width a lot of colored pencils in it. As I want to have all of them have the same Material, but a different color, i came up with the question: Is there a way to create a ...
9
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2answers
1k views

How to make a circular swipe?

I'm trying to make a video similar to this one (Made in Adobe After Effects) https://www.youtube.com/watch?v=YAV5DwR1pU8 But I don't know how to make the circle disappear than reappear with a circular ...
3
votes
1answer
788 views

Bones are deforming the mesh at different rates. Is there a way to fix this?

When trying to control the eyelid and eyelashes mesh (both are part of the same mesh although the eyelashes are not attached to the rest of the head). Moving the gaze bone up causes the eyelids to ...
21
votes
3answers
40k views

What is an efficient way to remove loose vertices?

I have a mesh that has some vertices between edges that do not need to be there. How can I easily remove these vertices without selecting them manually? I tired using limited dissolve but that get rid ...
0
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1answer
2k views

Cutting an archway in a wall of a model of a building

I am a newbie at Blender, but love it. I am trying to create a model of a building which is to be constructed. There are several arched openings in walls. I am having a great deal of trouble being ...
4
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1answer
832 views

What file formats preserve sharp edges?

I am collaborating on a project with another individual who uses 3DS Max. When he marks edges as sharp, exports the mesh as a .obj file and gives it to me, I don't see any marked sharp edges. Are ...
9
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3answers
2k views

Cutting hole into a face with a line loop?

How do I cut a hole in the plane using the hollow line loop in the middle they're part of the same mesh and both 2d.
2
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2answers
386 views

Better practices with subdivisions surface modifier

I'm learning blender with help of the wiki, and other articles around the web(including blenderguru and blender artists). I'm trying to make a model for a character that I've sketched, but Im having ...
1
vote
1answer
875 views

Vertex Groups assignment from Makehuman mesh

I have imported a mesh from Makehuman, and I started creating and assigning vertex groups using the "c" key and choosing the vertices. The problem is that many vertices are missed from the selection ...
0
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1answer
1k views

indexerror: bpy_prop_collection[index]: index 0 out of range, size 0

I'm trying to run the below script. But for some reason I receive this error saying ...
0
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2answers
673 views

How to set color on triangle of a mesh [duplicate]

I am working on a model and facing some problems. The problem is that some of the triangles have different color and i want to make it same color as the whole model is. In the image you will see that ...
2
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2answers
387 views

Mirror without deleting or adding new material

I modified and existing rig and I want the left side to mirror the changes I did on the right side. Is there a way to do this without deleting half the character?
0
votes
1answer
469 views

How to cut mesh by curved surface [duplicate]

I need the "extra" from the roof to be removed. For some reason I can't make this work with booleans. Thank you.
4
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0answers
140 views

How to smooth second derivative of selected mesh?

I have a mesh that I want to smooth by minimizing the second derivative of it, while taking into account non-selected vertices (for the edge condition of this derivative). For example, let the ...
4
votes
1answer
6k views

What's the best way to extrude and expand complex objects?

I would make this mesh's extrusion be at about a 45° angle instead of a 90° angle. Taking the bottom vertices and scaling them kind of gets what I want, but many vertices go the opposite direction ...
2
votes
1answer
2k views

How can I turn a geometric shape into a hollow room with evenly thick walls? [duplicate]

so I as a Blender newbie is trying to model a hollow building. I was wondering if there's any easy way to turn this flat plain surface into an actual wall with thickness. The challenge is that it has ...
1
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0answers
3k views

How can I even out a set of uneven vertices to form a vertical surface? [duplicate]

Hey so I'm a Blender newbie who figured out that somewhere during my modelling, I got some parts uneven as seen on this picture from the side: . That vertical part is supposed to be 90 degrees ...
3
votes
2answers
2k views

Is there a way to convert 2.7x files to 2.4x?

I am doing some meshing for Fallout 3/New Vegas. For a while I would make the mesh in Blender 2.71 and then I would try to open up the same .blend mesh in Blender 2.49b (since that is what making ...
1
vote
1answer
1k views

Software to work with 3D scan and prototyping

I have a beginner Rhino background and now I have to work with 3D scanned objects: I need to modify them and send for prototyping. The main issue I have to start with is that edges are not smooth at ...
4
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0answers
3k views

How to transfer a shape key between different meshes?

As the title says how would I go about transferring a shape key between two different meshes? The meshes I am using have a similar shape and topology (esp. with area that is affected by the shape key) ...
7
votes
2answers
9k views

Increase thickness only on specific parts of a 3D model

I am trying to improve the model shown below. As it can be seen, the cloak of the model contains some holes. I tried to apply the Solidify modifier, but in this case the thickness of the whole model ...
8
votes
1answer
8k views

Inset in Blender not coming out even [duplicate]

I seem to have screwed up something that allows you to inset evenly, I think I have tried every combination of settings in inset and pivot center and even is far from even. I tried uninstalling and ...
6
votes
1answer
2k views

Create an object that emits smoke only from specific faces

I would like to draw an object, e.g. a cube, that emits smoke from the top face only but not the rest of the faces. How can I do this?
3
votes
1answer
12k views

How can I find out how many triangles are in my model?

When I want to make some item, e.g. for a game, there's big chance for some triangle limit. Is there some way how to find out how many triangles are in my model?
0
votes
1answer
262 views

Why does my mesh rotate face down when i delete my bone?

Ok so, I got this bone that I wanted to get rid of so I can start over with fresh new ones. The bones were once weighted with my legs mesh but then I deleted them. So when ever I delete the bones my ...
0
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0answers
203 views

Fragment glitches in Blender when camera's far away from object [duplicate]

Another problem has risen about my Earth. When the camera starts to go away from the Earth, these weird fragments appear. I've figured out that it's the Earth map coming through the clouds and ...
6
votes
1answer
4k views

Poly Reducer issues in Blender 2.71

I am facing difficulties to use Poly Reducer script in current Blender version (v2.71). When I selecting my mesh Edit Mode, I do not see any "Script Window" options inside Mesh menu. I also found in ...
1
vote
1answer
896 views

Mesh deform a curve with shape keys

How do I deform a curve or a mesh using the mesh deform modifiers and key frames. Basically, I'm trying to bind the curve to the mesh when the mesh at its Basis key. I then turn up the influence on ...
3
votes
2answers
2k views

Can not figure out why this python mesh object script will not run

I am learning how to create mesh objects using python. The math will be complicated (fsolve and other special functions in Scipy), but I've simplified the problem to just four sides of a box. The ...
3
votes
1answer
10k views

How to delete part of an fbx model? [closed]

I have exported a mesh character from Unreal Engine 4 as a fbx file. I want to remove everything but the head. I literally have no idea how to use Blender and the UI seems confusing and overwhelming. ...
0
votes
2answers
900 views

How to create an exact non uniform bevel

Relatively new to Blender, using version 2.69 to model a cone shaped grip of a door handle to be 3d printed later. Took a photo and measurements for reference. Scale: 1 blend unit = 1 mm. The shape ...
7
votes
1answer
1k views

What causes odd deformations when using Subsurf?

first time here. Alrighty, I'm quite new to 3D model design in Blender, but I have a little problem with my book model. The mesh is fine (I think). But there are a good few points where the text mesh ...
2
votes
2answers
571 views

Trying to create a script that makes roofs on selected boxes

I hope this question isn't too broad for Blender stackexchange. Quite often in my work I import topographical data specifying the flat geometry of buildings. I'm trying to make a script that put ...
7
votes
4answers
4k views

Turning a ring of vertices into a plane

I've got a ring of vertices. How can I add an edge from a newly added centre vertex, to every other vertex in the mesh (and then add faces between all of the new edges)?
0
votes
1answer
85 views

How to split a beveled surface to two parts to use different materials [duplicate]

Recently I asked this question and got a very nice answer: What is the easiest way to smooth the intersection of two planes? However, now I would like to use a different material for each face. ...
2
votes
0answers
498 views

How does blender calculate the catmull-clark subdivision mesh including edge creases?

A basic description of the catmull-clark subdivision algorithm can be found here and on this page (it seems that blender does not differentiate between corner and side case - tested with this python ...
4
votes
1answer
507 views

Adding blender cloths to a make human model

I have added cloths in blender to a model imported from Make Human. I linked it with the rig on the make human model using automatic weighting. Normally it is alright: But in some cases the model ...
2
votes
1answer
580 views

What shapes can I sculpt with?

I would like to sculpt but I don't know that shapes I can use to sculpt with. I know that the shape I'm sculpting with needs a lot of vertices to sculpt good, but I don't know all shapes to sculpt ...
1
vote
0answers
167 views

Easy way to smooth the intersection of two planes with Python script?

I was looking not so long time ago how to solve this problem: What is the easiest way to smooth the intersection of two planes? I received a very nice solution from cegaton, but I am struggling to ...
1
vote
1answer
634 views

Mesh not UV unwrapping well?

I have my model made and seams marked but the mesh doesn't unpack well. I tried exporting and painting it in Photoshop anyway but doesn't apply like it should. What am I doing wrong? Solid view: ...
3
votes
1answer
173 views

Stripe along center of mirrored model?

I have a stripe down the center of my model and I'm not sure why. I used mirror mod to create the vehicle and have tried reseting 3D cursor and moving the mesh in and out. Here is the .Blend file
2
votes
1answer
111 views

Show length for surrounding edges as well

With edge length displaying enabled I can see the length of the currently selected edges. Is there a way I can show the length of all edges without selecting them all?
3
votes
2answers
7k views

How to optimize old meshes?

I am working with a very old mesh; actually it is a terrain. I selected a part of it, where the surface of water is. You may think it does not look too good and you may be right as well. The surface ...
1
vote
0answers
93 views

Issue with Array/Curve modifier [duplicate]

I'm trying to model a skirt like this one, so I have a Bezier Circle to describe the curve of the waist, an a mesh for each pleat. As you can see here, it looks fine, except the mesh is not being ...